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PBP Commentary

Coming up we have a welterweight MMA rules bout between Action Crackson (ranked 0 p4p, 0 weight class) and Rock Roll (ranked 0 p4p, 0 weight class). Both fighters look fresh as a daisy as they make their way towards the cage.



180 cm
23
185 lbs
9 - 3 - 0
174 cm
27
171 lbs
14 - 7 - 0
Good wrestling
Excellent boxer
Very quick
Decent wrestler
Decent boxing
Powerful


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Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 9 - 3 - 0, fighting out of Las Vegas, Action Crackson!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 14 - 7 - 0, fighting out of Las Vegas, Rock Roll!
The judges for this bout are Chris Downing, Stewart Dunkirk and Frank Dennis.




The bell rings for round one and we are underway!
Crackson throws a series of punches but Roll avoids them all with ease.
Crackson throws a nice looking combination but Roll bobs and weaves to avoid any damage.
Crackson looking to land some kicks to the body here.
Crackson wants to clinch.
Crackson takes one on the chin but keeps coming.


It looks like Action Crackson has been cut.
Crackson is looking to clinch.
Roll swats away the attempt to clinch by Crackson.
Crackson takes a big uppercut there. He seems a bit wobbly but no, he's OK.
Crackson lands with a thumping leg kick.
Action Crackson seems to be the more aggressive standup fighter in this bout.
Roll checks a low kick from Crackson.
Nice shot lands for Crackson.
Crackson is looking to clinch but Roll is avoiding it.
Crackson buckles his opponent's knee momentarily with a nice leg kick.
Roll takes a head kick and keeps coming.


It looks like Rock Roll has been cut.

That's one minute gone in the round.
Nice uppercut lands for Crackson. That snapped Roll's head back.

Excellent takedown into side control there by Crackson.
Roll looks to move to half guard but instead Crackson has passed into mount! Damn!
We get told so often about how wrestlers don't like to be on their backs. Let's see if Roll can do anything to dispel that myth.

Crackson is thinking about an arm triangle here, looking to tighten it up before moving to side control. Roll can see it coming though and defends well with a couple of strikes to the head and some good arm positioning.
Roll is trying to escape the mount.
Crackson looking to control but Roll is working nicely, looking to advance position himself.
Roll is desperately trying to improve his position but Crackson has a good base and remains in mount.
Roll avoids a series of strikes thrown by Crackson.
Roll working to try and regain half guard.

That's two minutes gone in the round.
Roll holds on for dear life.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Roll is writhing around trying to get back to his feet.
Roll is working to get back to half guard.
Roll in a bad spot here, taking shots to the head.
Roll tries to hold on but Crackson postures up.
Crackson controlling the pace for now.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Roll is wriggling around trying to escape.

That's three minutes gone in the round.
Roll gets back to half guard.
Crackson wants to take a breather but Roll is having none of it.
Roll wants to get back to full guard but Crackson has mounted him!
Roll manages to regain half guard. Good work.

Crackson is trying to work for a kimura but Roll is defending well.
Crackson is breathing heavily.
The fighters are going at a pretty good pace and they're both starting to sweat now.
Roll trying to hold on to Crackson's head to control him but Crackson postures up.
Roll is looking to regain full guard. Not this time though.
Roll is trying to control but can't.

Crackson stands up from half guard.

That's four minutes gone in the round.
An inside leg kick from Crackson misses.

Crackson shoots in for a takedown and gets it. Oh and he's advanced to full mount straight away.
Roll is writhing around trying to get back to his feet.
Roll sneaks a leg under to get to half guard.
Crackson seems very keen to just sit and control from half guard but Roll does not like that idea so much and is remaining active off his back.
Roll pushes Crackson off looking to stand but Crackson dives back in and keeps control.
Crackson not landing any meaningful shots this time.
Roll desperately trying to maintain half guard.
Crackson prevents Roll from standing back up.
The crowd applaud the fighters efforts here as the round comes to an end.
Roll trying to control from the bottom.
And that’s the end of the round – the fighters go back to their corners.

Action Crackson dominated that round.
Both fighters have cut men working on them during the interval.
The referee calls time. The cornermen exit stage left and we're back to business.


A solid leg kick lands there for Crackson.
Crackson will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Crackson takes a swing at Roll's ribcage but misses.
Crackson cracks the inside of Roll's front leg.
A jab lands there for Crackson.
Crackson misses with a body kick.
Roll shoots in for a takedown but doesn't get it.

Crackson shoots in and scores a nice double leg takedown into half guard.
Crackson throwing shots but Roll is blocking nicely.

Crackson is looking for a kimura here.
Both fighters are absolutely exhausted here.
Roll trying to control but Crackson postures up.

That's one minute gone in the round.
Crackson trying to pass the guard but Roll defending well.
Roll pushes Crackson off looking to stand but Crackson dives back in and keeps control.
Roll is working for an escape here. He's hooked one of Crackson's legs and he's managed to sneak out and take Crackson's back!
Roll has his opponent trapped and is landing shots. Not a good position for Crackson.
Roll has his opponent trapped and is landing shots. Not a good position for Crackson.
Crackson is trapped and Roll is scoring with shots to the head and body.
Crackson covering up well under a series of strikes from Roll.
Roll scores with punches and elbows.
Crackson is trying to stand back up.

That's two minutes gone in the round.
Roll is working the ground and pound here and the referee is taking a close look at Crackson. He must escape soon or this one will be stopped.
Roll landing with strikes.
Crackson trying to get back to his feet but Roll is in full control for now.
Roll lands a shot to the head.
Roll scores with punches to the body.
Crackson breaks Roll's hooks off and manages to turn into his guard.
Crackson stopping the sweep attempt from Roll.
Rock Roll has got the better of the ground game so far.
Roll is looking to get back to his feet but can't, whilst Crackson is controlling him.
Roll tries to land a sweep but no joy.

That's three minutes gone in the round.
Roll wants to control here, rather than go for any submissions from the bottom. At least for now.
Roll is trying to control the position from the bottom.
Roll keeping moving, preventing Crackson from controlling successfully.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Crackson slips a straight right by Roll.
A big left from Roll misses.
No joy there for Crackson, who threw a few shots but didn't land.
Crackson shoots in looking for a double leg takedown. Roll defends it nicely.
Crackson goes for a high kick. It partially lands.

That's four minutes gone in the round.
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.
Crackson misses with the combination.
Roll doesn't succeed with the takedown

so Crackson counters with a double leg into guard. Good agility.

Roll manages to escape and get back to his feet.
Roll throws a looping overhand right but Crackson ducks down to avoid it.
Crackson throws out a token jab with nothing on it.
Crackson throws a head kick but Roll moves out of range.

Roll scores a trip takedown into side control. Nice.
Crackson is pushing Roll's head away, looking to escape. Roll manages to hold on to the position though.
The crowd applaud the fighters efforts here as the round comes to an end.
Roll is chipping away with strikes.
Crackson is positioning himself to get back to half guard.
Roll working the ground and pound.
And that’s the end of the round – the fighters go back to their corners.

Rock Roll showed his class in that round. I'd imagine he'll take it on all the scorecards.
Both fighters have cut men working on them during the interval.
Well, the break between rounds is over. Let's get back to the scrappin! And we move into the final round!


Crackson uses good footwork to avoid the strikes from Roll.
Roll shoots in for a takedown but Crackson shows good takedown defense there and keeps this one on the feet.
Crackson throws a lazy right hand but Roll sees it coming a mile off and sidesteps it easily.
Roll throws a shot from downtown. Crackson moves away and avoids it.
A combination from Crackson does no damage.
Crackson throws a right and a left that both miss.
Crackson fakes a head punch and goes low to the body. Nicely done.
Crackson throws a series of punches but Roll moves out of range.
Roll slips a straight right by Crackson.
We've had a slow start to the round here - hopefully the action picks up.
Crackson throws a shot from downtown. Roll moves away and avoids it.
Crackson misses with a looping right.
Roll misses with a looping right.
Action Crackson is looking to throw some combinations by the looks of things.
Both fighters are breathing heavily.
Crackson tries to clinch but Roll moves out of range.

That's one minute gone in the round.
Crackson loads up on a big right hand but Roll slips the punch.
Roll shoots in for a takedown but doesn't get it.
Crackson throws a head kick that looked like it stung.
Jab from Crackson.
Crackson scores with a hook.
Roll fails with the takedown.
Action Crackson has stuffed three takedown attempts in the round now. That's going to take a lot out of Rock Roll.
Crackson moves in looking to clinch but Roll pushes him off.
Roll walks straight into an uppercut. Luckily it didn't land flush.
A really sloppy takedown attempt there from Roll.
Crackson throws a leg kick but Roll sees it coming and moves out of range.

That's two minutes gone in the round.
Crackson throws a monster uppercut resembling something out of street fighter but it doesn't land.
Crackson tries to clinch but Roll is having none of it.
Roll circles away from the clinch attempt.
Roll will have to do better than that with his takedown attempts.
Roll is the aggressor but that punch slipped nicely by Crackson.
Crackson tries to clinch but is not successful on this occasion.
Crackson displays good takedown defense there as he swats away a double leg from Roll.
Roll avoids the clinch attempt nicely.
Roll uses some good footwork to avoid the body shot by Crackson.
A telegraphed right hand from Crackson misses the target.
Crackson stuffs a takedown. It's all about dictating where the fight takes place and Crackson wants it to stay on the feet.

That's three minutes gone in the round.

Crackson closes the distance and presses his opponent up against the cage.
Crackson blocks a body shot from Roll.
Crackson changes levels and goes for a takedown here. Roll fights it off and pushes away nicely.
Crackson tries a low kick but Roll avoids it.
Crackson throws a nice looking combination but Roll bobs and weaves to avoid any damage.
Nice takedown defense from Crackson. No joy for Roll on that attempt.
Crackson lands a two punch combo.

Roll darts in and lands a nice takedown into half guard.
Roll misses with a head shot. Crackson uses the momentum to regain guard.
Crackson looking to hit a scissor sweep but Roll is one step ahead there.
Roll must be cautious of submissions here, given that his opponent has the superior Jiu Jitsu.

That's four minutes gone in the round.
Crackson controlling Roll's posture.
A big thud reverberates around the arena there as Roll accidentally thumps the mat. Hopefully he's not broken his hand.
Roll scoring with punches to the head and body.
Crackson wants to stand but Roll is controlling the position.
Roll throwing strikes but missing.
Roll is working Crackson over from the guard. He should look to pass the guard and do a little more damage with these strikes.
Roll in full guard, throwing the ground and pound. No damage this time.

And that's the end of the fight!
Action Crackson showed his dominance in that final round.
I think Crackson has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Chris Downing scores the fight 29:28
Judge Stewart Dunkirk scores the fight 29:28
Judge Frank Dennis scores the fight 29:28

In favor of your winner, by unanimous decision... Action Crackson!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
62%
 
 
 
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