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PBP Commentary

Coming up we have a featherweight MMA rules bout between Jimmer Octopulus (ranked 0 p4p, 0 weight class) and Aigars Senko (ranked 0 p4p, 0 weight class). Senko comes into a darkened arena with his song building. will.i.am T.H.E. (The Hardest Ever) kicks in, the lights come on and the crowd goes wild! What a showman! Fingers crossed for an exciting fight - I'm sure both fighters are looking for a nice under the table bonus!



170 cm
27
144 lbs
12 - 4 - 1
171 cm
28
144 lbs
17 - 8 - 0
Abu Dhabi Champ
Lethal high kicks
Insanely flexible
Good wrestler
World class MT
Good gas tank


Perkele!


-


Ladies and gentlemen. This fight is 3 rounds, in the featherweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 12 - 4 - 1, fighting out of Los Angeles, Jimmer Octopulus!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 17 - 8 - 0, fighting out of New York, Aigars Senko!
The judges for this bout are Jeff Smith, Paul Gruel and Colin Fray.




The bell rings for round one and we are underway!
Senko feints and then cracks Octopulus's leading leg with a nice low kick. He's obviously looking to slow Octopulus down.
Octopulus misses the jab.
Senko moves to clinch but Octopulus breaks away
and Octopulus counters with a right hand to the body.
Octopulus defending well as Senko loads up on a big left hand.
A head kick misses from Octopulus.
Octopulus takes a push kick to the midsection and stumbles backwards.
Nice shot lands for Senko.
Octopulus tries to check the leg kick but that clearly hurt him.
Octopulus takes a head kick and keeps coming.
Senko moving in and out of range nicely, whilst landing the scoring shot.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Senko throws a nice head kick!


Octopulus is rocked!
Senko throws a head kick that misses.
We've been hearing reports that Octopulus has been drilling takedowns in recent sessions so let's see if that has an impact on the result of this fight.
Senko misses with a straight right.
Senko avoids the body shot from Octopulus.
Octopulus avoids a lazy jab quite easily.
Senko looks shocked there as he takes a right hand to the temple.
Senko throws a lazy head kick
and Senko takes a counter punch right on the button for his troubles.

That's one minute gone in the round.
Octopulus moves out of range as Senko throws a body kick.
Senko misses with an uppercut. Octopulus saw that one coming.
Octopulus darts in and out, connecting with a jab.
Octopulus shoots in for a takedown. "Ole!" shouts Senko as he jumps to the side.
Nice shot lands for Senko.
Senko scores with a jab to the jaw.
A big right from Senko misses.
Senko misses with a hook. Octopulus ducked under it nicely.
Senko throws a big shot that misses.
Octopulus closes the distance and clinches up with Senko, looking for a takedown. Octopulus pushes Senko against the ropes but Senko circles to the side and manages to break the clinch.
Octopulus slips a jab and a cross from Senko.
Senko dips to his left and cracks Octopulus with an uppercut!
Senko rushes in with a sloppy looking punch

and Octopulus counters with a driving takedown into guard. Nice work there by Octopulus.
This is a great period of action - very entertaining stuff!
Senko is looking to stand up but Octopulus isn't so interested in that idea.

That's two minutes gone in the round.
Octopulus advances position into side control!
Senko pushes Octopulus away and creates a bit of space to escape. He's almost out here... but no, Octopulus gets a good hold of his legs and remains firmly in side control.
Octopulus tries to advance to mount but Senko denies him.
Octopulus is looking to take a break and control but Senko is keeping him honest, looking to work from the bottom.
Senko wants to escape from the position here - easier said than done!
Octopulus wants to lay and pray for a moment but Senko keeps working.

That's three minutes gone in the round.
Octopulus lands a knee to the body and a forearm to the face.
Octopulus wants to control but Senko is keeping him busy.
Senko wants to get back to his feet.
Octopulus taking a breather here.
Senko is putting a lot of effort into getting back to his feet here.

That's four minutes gone in the round.
Senko managing to avoid any damage from the strikes thrown by Octopulus.
Octopulus wants to control but Senko is keeping him busy.
Senko dodges the ground and pound from Octopulus.
Octopulus is looking to take a break and control but Senko is keeping him honest, looking to work from the bottom.
Senko is trying to get back to his feet.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
And that’s the end of the round – the fighters go back to their corners.

A close round but Aigars Senko will probably get the nod.
That's the end of the round. The referee orders the cornermen out of the ring so we can get back down to business.


Senko misses the jab.
Octopulus swings for the body but Senko moves out of range.
Octopulus just misses with a punch to the body.
Octopulus fails with the takedown.
A swing and a miss from Octopulus.
Good leg kick by Octopulus there. It's the ones that make that thud noise that hurt and that was an almighty thud.
The fighters circling - Octopulus throws out the jab but it was never going to land.
Senko throws a head kick but Octopulus moves out of range.
Octopulus lands a leg kick that knocks Senko off balance momentarily.
Octopulus will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
A left lands for Senko.
Octopulus throws a hook to the body but it doesn't connect.
Octopulus connects with an inside leg kick.
Nice defenses there by Octopulus.

That's one minute gone in the round.
Octopulus looks to throw the jab but Senko is out of range.
Octopulus does a little shimmy and throws a leg kick. The leg kick missed by a considerable margin though, making him look a little bit silly for doing the shimmy.
Senko looks to land a combination but Octopulus avoids it well.
Aigars Senko is looking to keep the fight on the feet at all costs.
Senko throws a sloppy head kick and Octopulus moves out of range easily.
Senko lands a leg kick and bounces back out of range.
Senko lands with a good body shot.
Octopulus moves into range and lands a nice leg kick.
Senko scores with a kick to the midsection.
Aigars Senko seems to be the more aggressive standup fighter in this bout.
Senko misses with a half-hearted attempt at a head kick.
Senko lands with a right hand.
Senko slips a jab from Octopulus.
Octopulus throws a hook but Senko blocks it.
A telegraphed right hand from Octopulus misses the target.
Senko pulls out of a head kick attempt.
A low kick from Octopulus is predictable there
and Senko counters with a straight right hand.

That's two minutes gone in the round.
Octopulus misses the shot to the body.
Aigars Senko seems to be getting the better of the standup.
Octopulus chopping away at his opponent's legs.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Octopulus misses with a kick to the body.
Octopulus scores with a body shot.
Octopulus scores with a sloppy punch to the body. Not much technique there but it did the business.
Senko throws an uppercut from half a mile away. Octopulus sees it coming and avoids it easily.

Senko tries to sprawl but Octopulus drives through with a takedown into half guard.
Senko avoiding damage under a succession of punches from Octopulus.
Octopulus seems to be taking a bit of a break to think of his next move. He lands a short punch in the meantime.
The fighters are trapped in the ropes so we're going to have a reposition here. The ref calls for a break and repositions the fighters in the center of the ring.
Octopulus passes the half guard and he's now in mount! Big trouble for Senko!
Octopulus misses with a head shot.

That's three minutes gone in the round.

Senko bucks Octopulus off and manages to get back to his feet!
Octopulus lands with a thumping leg kick.

Octopulus tries to keep at a distance but Senko has taken the fight into the clinch.
Senko lands on the inside with an uppercut.
Senko looking to slow down the pace here.
Octopulus throws a head punch that misses.

Octopulus breaks the clinch and we're back to striking at distance.
Octopulus blocks the body kick.
Senko misses with the combination.
Senko goes for a spinning back kick but it misses.
Senko doesn't manage to clinch there - Octopulus circles away.

That's four minutes gone in the round.
Senko pivots as if he's going to throw a leg kick but stops half way.
Senko lands a leg kick that knocks Octopulus off balance momentarily.
Octopulus chopping away at his opponent's legs.
Octopulus connects nicely with a jab. Noted by the judges no doubt.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Senko misses with a low kick.
Senko gets cracked with a nice right hand there by Octopulus.
Octopulus throws a mid kick that lands with a slap.
Senko tries a head kick but it misses.
Senko tries to close the distance and clinch but Octopulus swats him to one side with an open hand palm strike and circles away.
Senko throws a lazy head kick

and Octopulus counters with a nice double leg into half guard.
Octopulus throws a strike but Senko avoids it easily and moves to full guard.
The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action!
Senko wants to get back to his feet but Octopulus is in a dominant position and won't allow it.
Octopulus in full guard, throwing the ground and pound. No damage this time.
And that’s the end of the round – the fighters go back to their corners.

Jimmer Octopulus dominated that second round.
That's time! Octopulus's corner gives him a slap on the ass as he gets ready to fight. This is the final round!


Octopulus thows a left - swing and a miss!
Octopulus throws a hook to the body but it doesn't connect.
Senko moves in looking to clinch but Octopulus pushes him off.
Octopulus jabbing away but nothing is landing.
A head kick misses from Senko.
Senko thuds a mid kick into his opponent's body. That will wear on Octopulus if he has to take too many more of those.

Senko moves into range and clinches up with Octopulus.
Octopulus pushes Senko back against the ropes and lands a hook to the side of the head.
Octopulus lands a hook that snaps the head of Senko backwards.
Octopulus stalling in the clinch but Senko improves position.
Octopulus can't find room to land a body shot as Senko controls the action.
Octopulus pushes Senko back against the ropes and lands a hook to the side of the head.
A short right hand to the side of the head by Senko.
Senko trying to control the position but instead, Octopulus has worked for underhooks and has pushed Senko into the ropes.
Senko keeps control of Octopulus as he tries to wriggle out of the double underhooks.

That's one minute gone in the round.

Senko breaks from the clinch.
Octopulus slips under a jab from Senko.
Octopulus throws a combination but it was largely blocked by Senko.
Octopulus looking to take his opponent's legs away with the low kicks.
Senko feints a jab promting Octopulus to slip. Senko then demonstrates his capabilities by jabbing again. Octopulus slips again and ducks right into an uppercut.
Senko blocks a jab.
Senko will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.

Octopulus throws a loose over hand right and dives in with a double leg takedown. Senko tries to sprawl but it's too late and the fighters hit the mat. Octopulus is in Senko's guard.
Octopulus prevents Senko from getting back to his feet.
Octopulus has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
A big thud reverberates around the arena there as Octopulus accidentally thumps the mat. Hopefully he's not broken his hand.
Octopulus throws a big elbow that misses.

That's two minutes gone in the round.
Octopulus prevents Senko from getting back to his feet.
Octopulus trying to pass the guard but can't manage it just yet.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Octopulus is stalling in the full guard.
Senko is looking to stand up but Octopulus isn't so interested in that idea.

Senko has scooted to the edge of the canvas and used the ropes to get back to his feet. Octopulus has stuck on his opponent and is forcing him back against the ropes.
With the fighters clinched against the ropes, Octopulus creates a bit of distance for himself and scores with a nice uppercut.

Octopulus escapes the clinch and we're back to striking.
Senko blocks a low kick nicely.
Senko's leg has a nasty welt from taking a succession of leg kicks. That must be slowing him down.
Senko throws out a token jab with nothing on it.

That's three minutes gone in the round.
Octopulus lunges at Senko with a hook that half lands and is half blocked by Senko's hand.
Senko walks straight into an uppercut. Luckily it didn't land flush.
Senko lands a jab to the head.
Senko throws a head kick that misses.
Senko misses with the combination.
Octopulus pushing out the jab but it's not landing.
Senko moves to clinch but Octopulus breaks away

and Octopulus counters with a takedown into side control.
Octopulus scores with a couple of short elbows.


Senko is rocked!
Jimmer Octopulus overall seems to be getting the better of the ground position in the fight so far.
This is a great period of action - very entertaining stuff!
Octopulus working the ground and pound but Senko is defending the strikes.
Senko is still in real trouble! Can Octopulus finish him?
Octopulus trying to control the action but Senko is working from the bottom.

That's four minutes gone in the round.
Senko seems to have recovered his senses.
Octopulus with the ground and pound but Senko regains half guard under the barage of strikes.

And that's the end of the fight!
Jimmer Octopulus showed his dominance in that final round.
I think Octopulus has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Jeff Smith scores the fight 29:28
Judge Paul Gruel scores the fight 29:28
Judge Colin Fray scores the fight 29:28

In favor of your winner, by unanimous decision... Jimmer Octopulus!

A very excited looking Jimmer Octopulus made sure he remembered to thank all the fans both in the arena and on the internet. He said all the coolest people spend all day on MMA websites, which got a big reaction.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%
 
 
 
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