MMA Tycoon Game
 
Bookmarks Help!

PBP Commentary

Coming up we have a super heavyweight MMA rules bout between Kickin Rad (ranked 0 p4p, 0 weight class) and Donkey Kong (ranked 0 p4p, 0 weight class). Rad's entrance music is Kids Of The K-Hole. A fine choice. The crowd seem to be enjoying Kong's choice of entrance music: Awesome Donkey Kong. Both fighters look fresh as a daisy as they make their way towards the cage.



200 cm
36
264 lbs
41 - 16 - 1
225 cm
28
300 lbs
14 - 6 - 0
Abu Dhabi Champ
World class MT
Very quick
Good wrestler
Lethal high kicks
Good gas tank


Modern Wear Apparel
GREEN!160


Maximum Vitality


Ladies and gentlemen. This fight is 3 rounds, in the super heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 41 - 16 - 1, fighting out of Los Angeles, Kickin Rad!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 14 - 6 - 0, fighting out of New York, Donkey Kong!
The judges for this bout are Don Winkell, and Frank Antenori.




The bell rings for round one and we are underway!
Kong misses with a looping right.
Kong cracks Rad with a hook to the jaw. Both fighters smile at eachother and high-five before getting back down to business.
Kong bobs and weaves well there to avoid the strikes.
And an attempted straight right on the counter from Kong! But no joy.
Kong lands a vicious shot with the stealth of a sniper and the strength of a viper. Are vipers that strong? I can think of lots of things that are stronger than a viper - not many rhyme with sniper though.
A telegraphed right hand from Rad misses the target.
Kong looks like he wants to counter punch here.
Kong swings for the body but Rad moves out of range.
Kong has been working on his striking defense in training and it's paying off as Rad is landing a low percentage of strikes.
Kong takes a nasty kick to the mid section... That should keep him thinking. Does he try and block and risk a head kick landing?
A good leg kick by Rad.
We've had a slow start to the round here - hopefully the action picks up.
Kong throws a body shot but no joy.
Rad does a little shimmy and throws a leg kick. The leg kick missed by a considerable margin though, making him look a little bit silly for doing the shimmy.
Kong flicks out a counter leg kick but Rad steps away.
Rad fails with a takedown attempt.
Kong replies with a solid counter kick to the body but Rad blocks it well.

That's one minute gone in the round.
Rad keeps Kong at a distance using the push kick.
Nice jab there from Kong.
Rad looks shocked there as he takes a right hand to the temple.
Rad throws a quick inside leg kick.
Rad waving his hands out in front of him, looking to distract Kong.
Rad thows a body kick. Kong tries to catch it but that hurt him.
Rad thows a body kick. Kong tries to catch it but that hurt him.
Rad takes a step back and watches a body kick go sailing past his mid section.
Rad throws a half hearted mid kick.
Rad misses with a kick to the body.
Kong has used his reach advantage pretty well so far tonight.

That's two minutes gone in the round.
Rad fakes a couple of low kicks, before throwing one on the third attempt. It connects and Kong has to reset his feet before getting ready to engage.
Kong takes a nice looking leg kick right on the meat of his thigh there.
Rad lands a body shot.
This is a great period of action - very entertaining stuff!
Rad is looking to land body kicks.
Rad throws the kick towards the body but Kong avoids it.
Rad throws a leg kick that is checked
and Kong counters with a crisp hook to the side of the head.
Kickin Rad seems to be the more aggressive standup fighter in this bout.
Rad misses with a kick to the body.
Oooooooooooh, not good. A low kick from Kong lands where it shouldn't have, right in the... well, you know what he did? He kicked him in the penis. He's injured, injured bad. The referee sends both fighters to their corners and Rad has 5 minutes to recover. He's OK now though... a thumbs up from Rad and we're back underway with a touch of gloves.
Rad connects with a leg kick. Kong looked like he was expecting something else and didn't defend it.
Rad misses the shot to the body.
A low kick from Kong is predictable there
and Rad connects with a straight left hand counter down the middle.
Kong is using his reach advantage to land shots from outside his opponent's range.

That's three minutes gone in the round.
The sound of bone on bone echoes around the arena as Kong checks a leg kick.
And an attempted straight right on the counter from Kong! But no joy.
Kong misses with a leg kick
and Rad cracks him with a counter punch right on the button.
Kong leaves Rad with his face pressed against the mat as he sprawls beautifully, defending against a solid takedown attempt.
It seemed like Kong was going to counter with the hook but didn't fully commit to it.
Rad throws a leg kick that is checked
and Kong counters with a lovely shot to the body.
Left hook, right uppercut from Kong.
Rad on the wrong end of a nice jab.
Rad goes for a spinning back kick but it misses.
Kong connects with a crisp jab.
Rad fakes a head punch and goes low to the body. Nicely done.

That's four minutes gone in the round.
A big right from Kong misses.
Rad keeps his opponent at a distance with a nice jab.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Rad is looking to land body kicks.

Rad clinches.
Rad misses with an elbow strike.
A short right from Rad.
Rad is trying to wear down his opponent with knees to the body.
Kong looks winded!
Rad is working for takedown but Kong is calmly controlling the position for now.
That's three failed takedown attempts in the round for Kickin Rad. That's going to take a lot out of him.
Rad tries to land a knee to the head but Kong blocks with his arms.
With the fighters clinched against the cage, Rad creates a bit of distance for himself and scores with a nice uppercut.
Rad creates a bit of distance and throws an elbow that only just misses.
A short right from Rad on the inside.
And that’s the end of the round – the fighters go back to their corners.

Kickin Rad dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.


Rad throws a quick inside leg kick.
Kong misses with a looping right.
Rad throws the kick towards the body but Kong avoids it.
Kong now looks to counter with a shot at the body.
Kong shakes his hands off, looking to compose himself, but takes a jab to the jaw whilst he does it.
Kong doesn't react quick enough there as he takes a shot to the body.
Rad scores with a jab to the body.
Rad throws a lazy right hand but Kong sees it coming a mile off and sidesteps it easily.
Well, he's not going to score with shots like that. A lazy body kick attempt from Rad.
Kong was about to counter that last move with a leg kick but changes his mind.
We've had a slow start to the round here - hopefully the action picks up.
Rad misses with a low kick.
Rad looking to land some kicks to the body here.
Rad misses with a body kick.

That's one minute gone in the round.
Rad ducks down and throws a hook to the body but Kong moves away.
Kong connects with a solid leg kick.
It really doesn't seem like the step up in weight is hurting Rad here at all. He's more than holding his own against the bigger man.
Rad misses with a body punch
letting Kong counter with a right hand.

Rad clinches up against the cage.
Kong blocks the elbow strike.
Kong tries to break free but Rad pushes him back against the cage.
With the fighters clinched against the cage, Rad creates a bit of distance for himself and scores with a nice uppercut.
With the fighters up against the cage, Rad throws an elbow but misses.
Rad is really dominating this fight. Is there anything that Kong can do to turn this around?
Kong avoids a wild elbow strike from Rad.
Rad pushes off an throws an elbow but Kong leans to the side and avoids it. We're back to clinching against the cage.
A short right hand to the side of the head by Rad.

That's two minutes gone in the round.
Rad creates a bit of distance and throws an elbow that only just misses.
Rad using the Thai plumb to throw knees but Kong has his back arched nicely, preventing the strike.

Kong's corner calls for him to break the clinch, which he does.
Rad wants to clinch up but Kong keeps it at a distance.
Kong shapes to counter with a head kick.
Rad throws a leg kick but Kong moved away.
Rad throws a body punch but Kong moves out of range.
Rad checks a low kick from Kong.
Kong checks a low kick from Rad.
Rad tries to grapple but his opponent circles
and Kong counters with a straight right hand.

That's three minutes gone in the round.
Rad tries to score with an inside leg kick but telegraphs it and Kong is able to avoid easily.
Kong throws a decent looking leg kick but it doesn't land clean.
Rad is looking to counter punch.
Kickin Rad is winning the standup battle so far.
Rad lands a nice looking kick to the body. Kong takes a step back to recover.
A nice inside leg kick there by Rad. That's going to slow Kong down.
A looping hook to the body misses from Rad. Kong does a little dance to reset his feet.
Rad misses with a body kick.
Kong lands a head shot.
Kong throws a wild body kick that Rad sees coming a mile off.
Rad throws a sloppy head kick and Kong moves out of range easily.
Kong raises up his leg as if looking to counter with a high kick.
Kong blocks the body kick.

That's four minutes gone in the round.
Kong has his head snapped back a nice jab. A little nod from Kong there as he acknowledges the shot.
Rad misses with a body kick.
Rad backing away here, and Kong unleashes a leg kick that just misses.
Rad throws a nice outside leg kick.

Kong gets tackled into the cage by Rad. Rad maintains the clinch.
Kong can't break the clinch.
Rad throws an elbow that misses.
Kong dodges an elbow strike from Rad.
Rad on the defensive, avoiding the knees to the body.
Kong missing with knees to the body.
Wooooo! Give it up for these two warriors! They are putting on a show!
Rad lands an elbow inside that Kong shrugs off.


It looks like Donkey Kong has been cut.
Kong wants to break the clinch but can't.
And that’s the end of the round – the fighters go back to their corners.

Kickin Rad dominated that second round.
The cut man is working on Donkey Kong's cut.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. This is the final round!


Kong moves out of range as Rad throws a body kick.
Rad swings wildly with a right hand that was never going to find it's target.
Kong jabs Rad right on the nose. Rad blinks but takes it well.
A chopping leg kick lands by Rad.
Rad scores with a hook.
Rad scores with a spinning back kick!
Rad scores with a reasonable looking shot to the body. Kong doesn't seem bothered though.
Rad tries to work over Kong's front leg with a kick but Kong checks it.
We've had a slow start to the round here - hopefully the action picks up.
Rad digs a good body shot into Kong's ribs.
Kong scores with a nice strike.
Kong on the wrong end of a nice hook.
It looks like Rad has been trying to sharpen up his punching technique, as it looks crisper than last time we saw him.

That's one minute gone in the round.
Kong throws a quick inside leg kick.
Rad closes the distance but Kong moves to the side
and Kong counters with a nice uppercut.
Rad throws a half hearted mid kick.
Kong throws a body kick that digs right into the meat.
Rad throws a hook to the body but it doesn't connect.
Nice shot lands for Kong.
Kong staying out of range there.
Rad gets his head snapped back by a nice shot there.
Kong throws a leg kick but Rad sees it coming and checks it nicely.
Donkey Kong has stepped it up - he knows he needs a finish here!
Kickin Rad is fighting for a decision here - he's started to take the cautious approach.

That's two minutes gone in the round.
Rad changes levels and looks for a double leg takedown. Kong tries to avoid it but Rad manages to keep hold of a leg and drag Kong to the ground. Kong escapes though and pops straight back up to his feet.
Oooooooooooh, not good. A low kick from Rad lands where it shouldn't have, right in the... well, you know what he did? He kicked him in the penis. He's injured, injured bad. The referee sends both fighters to their corners and Kong has 5 minutes to recover. He's OK now though... a thumbs up from Kong and we're back underway with a touch of gloves.
Some bone on bone action there as Kong checks a low kick. Luckily it wasn't a particularly hard one.
Rad misses with a telegraphed body shot
and Kong counters with a straight right hand.
Kong blocks the body kick.
Kong throws a leg kick that is checked

and Rad counters by moving into the clinch. Good anticipation by Rad.
The crowd are loving this. Great action here.
Kong is trying to push Rad away but Rad has him pressed against the cage, so he's going nowhere.
Kong throws a punch but it's blocked by Rad.

That's three minutes gone in the round.
Kong wants to break free. God knows he wants to breaaaak freeee.
Rad blocks a knee to the body. He'll have a nicely bruised forearm in the morning.
The referee is keeping an eye on Kong - much more stalling and he will separate the fighters.
Kong has had enough of the clinch but Rad keeps him there for the moment.
Kong has developed a nice purple lump on his ribcage, as a result of some heavy body kicks from Rad.

Kong manages to break the clinch.

That's four minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Rad scoring well with a low kick there.
Kong avoids the head kick by Rad.
Kong looked like he wanted to counter with a punch but didn't throw it.
Kong misses with a body kick.
Donkey Kong is looking to keep the fight on the feet at all costs.
Rad looks to throw a body kick
and Kong counters with a lovely straight right hand!
Rad swings and misses with a hook to the body.
A big left from Rad misses.
Rad lands a nice looking body kick.
Kong attempts a low kick but it misses it's target.
Rad lands a nice looking kick to the body. Kong takes a step back to recover.
Kong is moving around nicely and scores here with a single head shot.

And that's the end of the fight!
I would just about give that final round to Donkey Kong.
Well Rad has outscored his opponent in every aspect of the fight today. Only a scarily incompetent judge or two will keep him from a well deserved win... Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Don Winkell scores the fight for Kickin Rad!
Judge Percy O'Donnell scores the fight for Kickin Rad!
Judge Frank Antenori scores the fight for Kickin Rad!

Kickin Rad wins by unanimous decision!

A very excited looking Kickin Rad made sure he remembered to thank all the fans both in the arena and on the internet. He said all the coolest people spend all day on MMA websites, which got a big reaction.
Donkey Kong was interviewed post fight and said 'I will be back.'.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
51%
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 930
Total users: 40245
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (930)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast