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PBP Commentary

Coming up we have a lightweight MMA rules bout between Mega Minion (ranked 0 p4p, 0 weight class) and Jack Douglas (ranked 0 p4p, 0 weight class). Douglas has chosen Go For a Soda by Kim Mitchell as his entrance music. Both these guys have really solid chins. Will we see a standup war or will they both decide that a knockout is unlikely and try to win the fight elsewhere?



159 cm
26
142 lbs
9 - 4 - 0
172 cm
26
160 lbs
10 - 8 - 0
Good wrestling
Excellent boxer
Insanely flexible
Excellent grappler
Lethal high kicks
Granite chin


-


GREEN!160
Sun-Tzu


Ladies and gentlemen. This fight is 5 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 9 - 4 - 0, fighting out of Helsinki, Mega Minion!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 10 - 8 - 0, fighting out of Tokyo, Jack Douglas!
The judges for this bout are Don Winkell, and Jack Bonds.




The bell rings for round one and we are underway!
Minion delivers a nice body kick.
Minion looks to land a combination but Douglas avoids it well.
Minion throws a looping overhand right but Douglas ducks down to avoid it.
Like a baseball bat into the meat of his leg there - nice leg kick by Minion.
Minion looks to score with a jab to the body but Douglas is just out of range.
Minion uses good footwork to get in and out and land a nice right hand before Douglas has time to react.
A slow jab from Minion misses its intended target.
Douglas throws the kick towards the body but Minion avoids it.
Minion misses with a wild body shot.
Minion misses with a combination

and Douglas decides to take the opportunity to score a takedown. He's landed in Minion's guard.
Minion is pulling down on Douglas's head. It's preventing any offense from Douglas, at least for the moment.
Douglas tries to free his leg and advance position but Minion is retaining full guard.
Douglas looks more muscular than last time we saw him. He must have been on the weights.
Minion avoiding any damage from the ground and pound.
Wooooo! Give it up for these two warriors! They are putting on a show!
Minion pulls Douglas in close to prevent any damage.

That's one minute gone in the round.
Douglas working some ground and pound from guard but it's not doing any damage.
Douglas connects with a couple of short punches.
Douglas throws a big elbow that misses.
Minion seems keen to control rather than go for a submission, at least for now.
Minion avoiding any damage from the ground and pound.
Douglas lands a couple of elbows.
Minion wants to control here, rather than go for any submissions from the bottom. At least for now.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Douglas landing some decent shots from guard.
Minion looking to control.
Minion wants to get back to his feet but Douglas is in a dominant position and won't allow it.

That's two minutes gone in the round.
Douglas throwing shots from guard but he's hitting more mat than opponent.
A real slowdown in the pace of the fight for a moment, as Minion holds on and takes a little breather.
Minion looking to control.
Douglas is working the ground and pound from guard. He might want to try advancing position though to get more of an impact.
Douglas content to strike from guard, landing some decent shots.
Douglas cracks Minion with a solid left hand.
Minion controls Douglas momentarily but Douglas frees himself.
Minion is controlling Douglas's posture.
Douglas throwing elbows and punches but not connecting, as Minion works some decent striking defense from the bottom.
Douglas keeps in close for a moment and lands a decent shot to the side of Minion's head.
Douglas throwing shots from guard but he's hitting more mat than opponent.

That's three minutes gone in the round.
Minion pulls Douglas in to control the position.
Douglas is a very stocky fighter. Infact he's such a weird shape that he's almost like some sort of comedy character - it's hard to believe he's real.
Minion preventing the ground and pound from doing any damage.
Douglas lands a couple of decent looking shots.
Douglas throws a big right hand that misses.
Minion wants to get back to his feet but Douglas is in a dominant position and won't allow it.
Douglas lands a nice shot whilst sitting in his opponent's guard.
Minion keeping full guard, as Douglas tries to pass.
Douglas stands and throws Minion's legs to the side, diving into side control.
Minion is trying to get back to half guard. He's pushing on Douglas's leg. He's managed it. Nice work.
Minion trying to control here.

That's four minutes gone in the round.
Douglas not landing any meaningful shots this time.
Minion is trying to defend against the ground and pound but Douglas scores with a couple of nice shots.
Douglas throwing punches and elbows but they're not doing any damage.
Minion moves into full guard.
Douglas landing some decent shots from guard.
Minion is trying to control the position from the bottom.
Minion is doing well to control the posture of his opponent and prevent any damage.
Minion controls Douglas momentarily but Douglas frees himself.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Douglas lands a couple of decent looking shots.
And that’s the end of the round – the fighters go back to their corners.

Jack Douglas dominated that round.
That's time! Back to the action!


Minion swings for the body but Douglas moves out of range.
Minion throws a monster uppercut resembling something out of street fighter but it doesn't land.
Douglas looking to take his opponent's legs away with the low kicks.
Douglas takes a body kick right on the floating rib. Ouchie.
Minion shoots in with a takedown attempt and he has Douglas pinned against the cage. Douglas gets the underhooks and manages to circle away.
Minion fakes with a right hand and throws a good leg kick, right into the thigh. That had to hurt Douglas.
Minion looks to throw a body kick
and Douglas counters with a low kick, right behind Minion 's knee.
Minion scores with a jab. Douglas acknowledges it with a nod of the head.
We've had a slow start to the round here - hopefully the action picks up.
Minion avoids the head kick by Douglas.
Douglas tries a switch kick but it misses it's target.
Minion throws a low kick but his opponent is out of range.
Minion throws an off balance right hand
and Douglas counters with a three punch combo that has Minion backing up. Minion nods at Douglas to acknowledge the strikes.
Minion throws a head kick but Douglas moves out of range.
Mega Minion is winning the standup battle so far.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Minion pivots as if he's going to throw a leg kick but stops half way.

That's one minute gone in the round.
Minion misses with a head kick.
Douglas has been the more effective fighter overall so far.
Douglas throws a head kick that misses.

Minion closes the distance and after a bit of a stuggle, scores a takedown into Douglas's guard.

Douglas looking for a guillotine here but Minion defends easily.

Minion avoids a guillotine attempt easily.
Minion might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Minion sneaks a leg through and gets to half guard. That was like a knife through butter how easily he passed Douglas's guard.
Minion wants to stand up but Douglas is controlling the position.
Douglas tries to roll over but Minion keeps him under control.

That's two minutes gone in the round.
Minion controlling the pace.
It looks like Minion is going to stand back up.

Minion seems to be looking for submissions.
Minion frees up his trapped foot and advances to mount.
Minion tries to stand up but Douglas had a hold of his arm and he's managed to perform a nice reversal, into half guard.
Minion is controlling Douglas's trapped leg to prevent Douglas from advancing to side control.
Minion wants to get back to full guard.

That's three minutes gone in the round.
Douglas thows a huge punch but Minion dodges it nicely.
Douglas working Minion over with strikes.
Douglas has the superior BJJ but he's also working some ground strikes into his gameplan.
Minion wants to get back to full guard.
Minion trying to control here.
Douglas lands with a punch from half guard.
Douglas stops Minion from getting back to his feet.
Douglas slips a nice elbow through Minion's hands, connecting with Minion's forehead.
Douglas scoring with strikes to the body and head.
Douglas missing with the ground and pound from half guard.
Douglas trying to pass the guard but Minion defending well.
Minion trying to hold on to Douglas's head to control him but Douglas postures up.
Minion has his hands clasped together around Douglas's back. He's all about the action.

Minion kicks off Douglas and gets to his feet.

That's four minutes gone in the round.
Minion wants to clinch.
Minion lands a really nice looking cross but Douglas seems unphased.
Minion lets the fists fly and connects with a left straight followed by a right hook.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
The sound of bone on bone echoes around the arena as Douglas checks a leg kick.
Douglas swats away the attempt to clinch by Minion.
Minion pivots as if he's going to throw a leg kick but stops half way.
Douglas uses decent footwork to sidestep a right hand from Minion.
Douglas flicks out a counter leg kick but Minion steps away.
Douglas tries a head kick but it misses.
Nice uppercut there from Minion.
Douglas misses with a half-hearted attempt at a head kick.
And that’s the end of the round – the fighters go back to their corners.

That was a close second round but I would say that Mega Minion will probably get the nod.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.


Minion takes a body kick right on the floating rib. Ouchie.
Nice defenses there by Douglas.
Minion moves out of the way of the counter high kick fromDouglas.
Minion tries to move into range but Douglas moves to the side and lands with a nice right hand.
Minion lands with a head kick! That's gotta hurt.
Minion swings wildly with a right hand that was never going to find it's target.
Minion will need to close the distance a bit before he attacks - that leg kick was thrown from too far away.
Douglas moves into range and lands a nice leg kick.
Minion throws a jab but it's blocked by Douglas.
Douglas explodes with a nice body kick and back out of range. Nice work.
Minion looks to score with a jab to the body but Douglas is just out of range.

Minion gets a clinch.
Minion swings wildly with an uppercut but Douglas uses good head movement to avoid it.
Douglas misses with a body punch.
Minion swings away with an uppercut that misses.
Douglas lands a hook that snaps the head of Minion backwards.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Minion doesn't land with the attempted body shot.
Douglas is trying to push Minion away but Minion has him pressed against the cage, so he's going nowhere.

That's one minute gone in the round.

Douglas has double underhooks and is working for a body lock takedown. He's got it. The fighters land in half guard but Minion regains guard immediately.
Douglas looking to pass the guard.
Douglas loading up with the ground and pound but he's missing more than he's landing in this flurry.
Minion has control of Douglas's left arm, preventing Douglas from doing any damage.
Douglas lands a nice shot whilst sitting in his opponent's guard.
Douglas chips away with some ground and pound.
Douglas landing with the ground and pound.
Minion controls Douglas momentarily but Douglas frees himself.
Minion has his hands on Douglas's head, controlling the position.

Minion throwing his legs up looking for a triangle.
Jack Douglas has got the better of the ground game so far.

That's two minutes gone in the round.
Douglas advances to half guard.
Minion is looking for a sweep. Douglas is wise to his cunning plan and keeps the top position.

Douglas is trying a forearm choke… I don't think that's going to do much at this level of the game.
Douglas working Minion over with strikes.
Minion regains full guard. Nicely done.
Minion working a defensive guard here.
Minion can't keep his opponent in guard - Douglas advances to half guard, no doubt looking to mount.
Minion on the receiving end of some nice ground and pound.

That's three minutes gone in the round.
Minion looks like he's trying to stand up.
Douglas scoring with strikes to the body and head.

Minion looking to work for a kimura from the bottom.
Douglas lands strikes from half guard.
The two fighters exchange a few words. I couldn't hear what they were saying but maybe it's more fun if you make it up yourself. Douglas connects with a nice short shot to Minion's temple.


Minion is rocked!
Minion wants to control but Douglas is keeping busy and won't allow it.
Oh Minion is still in real trouble! Will he be able to recover?!!
Douglas is scoring with some nice ground and pound from the dominant position.
Minion is trying to stand back up but Douglas is controlling him
Douglas lands a big elbow - Minion is out of it! He's waving his arms around but his eyes are closed and he's not intelligently defending himself - the ref has no choice but to jump in and stop the fight! This one is in the books! A TKO win for Douglas!

Ladies and gentlemen, after 4:58 of round 3, we have a winner by way of TKO (Strikes). Jack Douglas!
Jumping up and down and very excited, Jack Douglas waved his t-shirt featuring Sun-Tzu's logo in front of the cameras.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
46%
 
 
 
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