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PBP Commentary

Coming up we have a light heavyweight MMA rules bout between Roger Sheck (ranked 0 p4p, 0 weight class) and Drew Peacock (ranked 0 p4p, 0 weight class). Peacock is bobbing his head along to his entrance song: Bring The Noise by Public Enemy & Anthrax. Over to our ring announcer for the fighter introductions!



178 cm
29
205 lbs
17 - 9 - 0
189 cm
29
221 lbs
18 - 11 - 0
BJJ Red Belt
Excellent boxer
Cardio machine
Good wrestler
World class boxer
Good gas tank


-


Tokyo United Fightwear


Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 17 - 9 - 0, fighting out of Sydney, Roger Sheck!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 18 - 11 - 0, fighting out of Sydney, Drew Peacock!
The judges for this bout are Ben Watson, Topper Green and Skip Squint.




The bell rings for round one and we are underway!
A big right from Peacock misses.
Sheck feinted with a counter takedown.
Peacock misses with a straight left.
Peacock swings for the body but Sheck moves out of range.
Peacock connects with a leg kick. Sheck looked like he was expecting something else and didn't defend it.
Drew Peacock seems to be the more aggressive standup fighter in this bout.
Peacock misses with an uppercut.
Sheck feinted with a counter takedown.
Sheck looks to have improved his striking defense since last time we saw him fight.
Peacock throws a hard body shot but it just misses.
Sheck attempts a counter takedown but Peacock avoids it well and moves away.
Peacock tries a head kick but it misses.
Peacock throws a nice looking combination but Sheck bobs and weaves to avoid any damage.
Sheck attempts a counter takedown but Peacock avoids it well and moves away.
We've had a slow start to the round here - hopefully the action picks up.
The fighters circling - Peacock throws out the jab but it was never going to land.
Sheck attempts a counter takedown but Peacock avoids it well and moves away.
Peacock is looking to score with low kicks.
Sheck changes levels looking for a counter takedown but doesn't commit.
Oooooooooooh, not good. A low kick from Peacock lands where it shouldn't have, right in the... well, you know what he did? He kicked him in the penis. He's injured, injured bad. The referee sends both fighters to their corners and Sheck has 5 minutes to recover. He's OK now though... a thumbs up from Sheck and we're back underway with a touch of gloves.
Sheck half commits to a counter takedown before pushing away, out of range.

That's one minute gone in the round.
Peacock throws a leg kick but he was too far away and it doesn't land.
Sheck uses some good footwork to avoid the body shot by Peacock.
Sheck half commits to a counter takedown before pushing away, out of range.
Peacock misses with a jab, cross combination.
Sheck attempts a counter takedown but Peacock avoids it well and moves away.
Peacock misses with a few strikes there.
Peacock looks to land a right hand but Sheck moved out of range.
Sheck changes levels looking for a counter takedown but doesn't commit.
A jab from Peacock misses.
Peacock misses with a body shot.
Sheck half commits to a counter takedown before pushing away, out of range.
Peacock swings widly with a right hand

and Sheck counters with a driving takedown into guard. Nice work there by Sheck.
Sheck working from the guard for now, landing some ground and pound.
Sheck throwing strikes but missing.
Sheck wants to control from the top but Peacock keeps moving.

That's two minutes gone in the round.
Sheck looking to pass the guard.
Peacock keeping moving, preventing Sheck from controlling successfully.
Sheck passes Peacock's right leg, so he's now in half guard.
Peacock avoiding damage under a succession of punches from Sheck.
The ref warns both fighters not to hold the cage as they work up against the meshing.

Sheck is sneakily working for an arm triangle but Peacock sees it coming and defends easily.

Sheck is trying to work for a kimura but Peacock is defending well.

Peacock is defending against the submission attempts here by Sheck.

That's three minutes gone in the round.
Peacock wants to control but Sheck is keeping busy and won't allow it.

Sheck looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique.

Sheck is trying a forearm choke… I don't think that's going to do much at this level of the game.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.

Sheck is trying a forearm choke… I don't think that's going to do much at this level of the game.
Sheck throwing shots but Peacock is blocking nicely.
Sheck is just content to waste time from the top position. Peacock takes advantage of the situation and regains full guard.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Sheck trying to control but Peacock is working from the bottom.
Sheck pushing down on Peacock's thigh, trying to pass to half guard. He's managed it... Nice work.
And that’s the end of the round – the fighters go back to their corners.

A close round but Drew Peacock will probably get the nod.
That's time! Sheck's corner gives him a slap on the ass as he gets ready to fight.


Peacock throws out a token jab with nothing on it.
Sheck changes levels looking for a counter takedown but doesn't commit.
Sheck ducks under a wild hook from Peacock.
Sheck feinted with a counter takedown.
Peacock connects with a right hand. Sheck shakes it off.
Peacock swings and misses with a hook to the body.
Sheck feinted with a counter takedown.
Peacock closes the distance and lands a one-two.
A jab from Peacock misses.
Peacock throws out a loose jab but Sheck uses good head movement to avoid it.
Sheck half commits to a counter takedown before pushing away, out of range.
We've had a slow start to the round here - hopefully the action picks up.
Peacock wants to land a leg kick but Sheck is out of range.
Peacock throws a lazy head kick

so Sheck counters with a double leg into guard. Good agility.
Sheck throws a big elbow that misses.
Sheck loading up with the ground and pound but he's missing more than he's landing in this flurry.
Roger Sheck overall seems to be getting the better of the ground position in the fight so far.

That's one minute gone in the round.
Sheck wants to control from the top but Peacock keeps moving.
Sheck has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.

Sheck postures up as if he's going to throw some strikes but drops back for an ankle! Peacock is in big trouble! He looks ready to tap! But no, he's escaped and dives on top of Sheck, into his guard.

Peacock seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.
Peacock scoring with punches to the head and body.
Sheck is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
Peacock has been the more effective fighter overall so far.
Peacock's corner is telling him to maintain position.
Peacock postures up and scores with a shot to the body and a follow up elbow to the head.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

That's two minutes gone in the round.

Sheck looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
Peacock trying to control but Sheck is working from the bottom.
Sheck has a closed guard, preventing Peacock from standing up.

Sheck throws his legs up looking to secure a triangle. Oh, that looks pretty tight, I gotta say! Peacock escapes and throws Sheck's legs to the side, diving into side control!
Sheck is trying to improve his position.
Sheck regains half guard.
Peacock seems very keen to just sit and control from half guard but Sheck does not like that idea so much and is remaining active off his back.

That's three minutes gone in the round.

Sheck is working on a guillotine. He's managed to get to full guard and he's really squeezing tight! Peacock is tapping! Great win for Sheck!

Ladies and gentlemen, after 3:06 of round 2, we have a winner by way of Submission (Guillotine). Roger Sheck!
Our winner, Roger Sheck, made sure he spent some time buttering up the crowd during his post fight interview, which will no doubt bring him a few more fans.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
33%
 
 
 
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