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PBP Commentary

Coming up we have a middleweight MMA rules bout between Philip Farmery (ranked 1914 p4p, 243 weight class) and Alexander Hyperion (ranked 4198 p4p, 462 weight class). Farmery comes to the cage accompanied by Dayseeker-Vultures. These two fighters really are very evenly matched on the feet - it will be fascinating to see who can assert themselves in that aspect of the fight.



189 cm
22
188 lbs
8 - 0 - 0
184 cm
29
189 lbs
8 - 3 - 0
BJJ Brown Belt
Solid boxing
Cardio machine
Good wrestler
Excellent MT
Granite chin


Urban Fighter
Revenge Clothing


Revenge Clothing


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 8 - 0 - 0, fighting out of New York, Philip Farmery!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 8 - 3 - 0, fighting out of Tokyo, Alexander Hyperion!
The judges for this bout are Russell Pearce, David Schapiro and Steve Montenegro.




The bell rings for round one and we are underway!
A decent looking body kick lands there for Farmery.

Hyperion gets caught flat footed, as Farmery shoots in with a quick takedown into guard.
Farmery throws a big elbow that misses.
Hyperion avoiding any damage from the ground and pound.
Farmery trying to control but Hyperion is working from the bottom.

Farmery postures up as if he's going to throw some strikes but drops back for an ankle! Hyperion is in big trouble! He looks ready to tap! But no, he's escaped and dives on top of Farmery, into his guard.

Farmery wants to sweep here but Hyperion controlling him for the moment.
We've had a slow start to the round here - hopefully the action picks up.
There's a bit of a scramble here and now Farmery is on top in guard.

Farmery looking to sit in guard and control but Hyperion gets the butterfly guard and sweeps. He's now in the guard on the top.


That's one minute gone in the round.

Farmery working away from the bottom but not quite defensive enough there because Hyperion has passed into half guard!

Hyperion decides to return to a standing position.
Hyperion stuns Farmery with a nice body shot, before stepping back out of range.

Farmery throws the overhand right but ducks down into a quick takedown attempt. Hyperion was covering up waiting for the punch and Farmery finishes the takedown easily into guard.
Hyperion pulls Farmery in close to prevent any damage.
Hyperion trying to control the position.

That's two minutes gone in the round.

Farmery drops back, looking for a kneebar! Hyperion looks panicked! The fighters roll across the mat, one looking to finish, one looking to escape. Hyperion looks to have wriggled free... Yes, he's got his leg free and he's dived into side control! Good work there from Hyperion!

The fighters are starting to perspire pretty heavily.
Farmery is looking for a sweep.
Farmery gets back to half guard.
Hyperion seems to have lost interest with the ground game and is thinking about standing back up.
Farmery moves his hips nicely and gets into full guard.
Farmery tries to land a sweep but no joy.
Hyperion slips nicely into half guard, despite the strikes coming from Farmery.
Hyperion wants to stand up but Farmery is controlling the position.

That's three minutes gone in the round.
Hyperion is scoring with some nice ground and pound from the dominant position.
Hyperion throwing shots but Farmery is blocking nicely.
Farmery is working for an escape here. He's hooked one of Hyperion's legs and he's managed to sneak out and take Hyperion's back!

Farmery has his hand under the chin of his opponent looking for the choke. He's nearly got it! This one could be all over! But no, Hyperion has freed his hand and lives to survive another… well, another couple of seconds at least!

Farmery working for a choke but Hyperion reverses nicely into Farmery 's guard.
Hyperion stopping the sweep attempt from Farmery.

That's four minutes gone in the round.
Farmery lands a beautiful sweep and he's now moved into his opponent's guard.

Hyperion controlling Farmery's posture.
Farmery won't allow Hyperion to sweep him here.
Hyperion wants to hit a switch here but Farmery passes into full mount! Oh no, disaster for Hyperion there!
Farmery sends his fist crashing into the mat - the crowd let out a collective ooooooh. Let's hope he's not broken it!
And that’s the end of the round – the fighters go back to their corners.

Philip Farmery dominated that round.
OK. That's time! The bell goes and we're back to the action.



Farmery fakes an overhand right and shoots for a takedown. Hyperion sprawls well initially but Farmery persists and gets the takedown into half guard.

Farmery is trying to work for a kimura but Hyperion is defending well.
Farmery prevents Hyperion from improving his position.
Farmery thows a wild elbow that connects with the canvas.
Philip Farmery overall seems to be getting the better of the ground position in the fight so far.

Farmery is looking for a kimura but he's never going to get it from there.
Hyperion trying to control here.
We've had a slow start to the round here - hopefully the action picks up.

That's one minute gone in the round.
Hyperion keeping his head moving to avoid the ground and pound.
Farmery is really dominating this fight. Is there anything that Hyperion can do to turn this around?
Farmery tries to pass the half guard into mount. Hyperion knows what he's doing though and prevents the attempt.
Hyperion is trying to maintain the position but Farmery is very close to passing his half guard.
Hyperion tries to roll over but Farmery keeps him under control.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Hyperion keeping his head moving to avoid the ground and pound.
Farmery throwing punches and elbows but they're not doing any damage.

Farmery is looking for a kimura but Hyperion is holding onto that half guard position, so it's hard for Farmery to get the leverage.
Hyperion is pressing down on Farmery's left leg trying to get back to full guard. He's managed it.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Farmery throwing elbows and punches but not connecting, as Hyperion works some decent striking defense from the bottom.
Farmery postures up to throw the ground and pound strikes but they don't connect.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Farmery throws a big right hand that misses.
Farmery wants to control from the top but Hyperion keeps moving.

The ref stands the fighters back up due to a lack of activity.

Farmery throws the overhand right but ducks down into a quick takedown attempt. Hyperion was covering up waiting for the punch and Farmery finishes the takedown easily into guard.
Hyperion avoiding any damage from the ground and pound.
Hyperion trying to keep a closed guard but Farmery is proving a slippery customer.

That's three minutes gone in the round.
Farmery passes easily into side control. Nice work.
Farmery wants to lay and pray for a moment but Hyperion keeps working.

Farmery is looking for a kimura. He might have it! No, Hyperion has escaped the position, nice work there.

Farmery is trying to get an arm triangle but Hyperion is defending well.

Farmery goes for an armbar! This could be all over! Wait, no, Hyperion rolls with the submission and now he's on top in Farmery's guard! Nice work there by Hyperion!

That's four minutes gone in the round.
Farmery lands a beautiful sweep and he's now moved into his opponent's guard.

Farmery trying to control but Hyperion is working from the bottom.
Hyperion really doesn't want to stay on the ground with Farmery. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Farmery is looking to work some ground and pound but Hyperion has wrist control.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Farmery trying to land body shots but he keeps hitting the mat.
Farmery throws an elbow that misses. Hyperion uses the momentum to reverse the position. He's now in Farmery's guard. Nice move by Hyperion!


Farmery looking for a guillotine here but Hyperion defends easily.
And that’s the end of the round – the fighters go back to their corners.

Philip Farmery dominated that second round.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. This is the final round!


Hyperion works his jab well there, keeping his opponent at a distance.
Farmery looks to have improved his striking defense since last time we saw him fight.
Farmery avoids the head kick by Hyperion.

Farmery looking for a takedown here - he's got it.
Farmery trying to land body shots but he keeps hitting the mat.
Farmery in full guard, throwing the ground and pound. No damage this time.
Farmery wants to pass the guard but Hyperion is keeping the position.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Hyperion can do anything to dispel that myth.
Hyperion seems keen to control rather than go for a submission, at least for now.
We've had a slow start to the round here - hopefully the action picks up.
Hyperion wants to sweep but no luck.

That's one minute gone in the round.
Hyperion keeping moving, preventing Farmery from controlling successfully.
Farmery loading up with the ground and pound but he's missing more than he's landing in this flurry.
Farmery forces his way into half guard.
Hyperion trying to control from the bottom.
Farmery takes a deep breath and rests his weight momentarily on top of his opponent, to control the position.
Hyperion blocking the ground and pound attempt from Farmery.

Farmery seems to be looking for submissions.
Alexander Hyperion has stepped it up - he knows he needs a finish here!

That's two minutes gone in the round.
A lull in the action here being met with boos from the crowd.
Farmery trying to control from half guard but Hyperion is working away.

Farmery is working for a submission of some sort.
Farmery has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
Nice strikes from Farmery there.
Farmery throwing punches and elbows but they're not doing any damage.
Farmery thows a huge punch but Hyperion dodges it nicely.
Farmery throwing shots but they're hitting the canvas more than the man.

That's three minutes gone in the round.
Hyperion tries to get to full guard but Farmery has control of the leg.
Hyperion trying to control from the bottom.

The referee has motioned to the fighters to stand back up. He just wasn't happy with the level of activity.

Farmery feints and as Hyperion raises his hands in defense, Farmery changes levels and drives through with a takedown into guard.
Farmery trying to control the position from guard on top but Hyperion is wriggling around, looking for whatever he can.

Farmery got a little sloppy there for a moment and Hyperion has worked his way into a loose triangle - can he finish it?! No, Farmery has managed to get both his arms back between Hyperion's legs - danger averted.
Hyperion takes a big intake of breath there - he's definitely tired.
Farmery slips nicely into half guard.
Hyperion controlling the position well.

Farmery is looking for a kimura but he's never going to get it from there.

That's four minutes gone in the round.
Farmery is working hard to pass the guard. He's done it - he's now in full mount! Trouble for Hyperion!
Philip Farmery is fighting for a decision here - he's started to take the cautious approach.
Farmery trying to control but Hyperion is having none of it.
Farmery sends his fist crashing into the mat - the crowd let out a collective ooooooh. Let's hope he's not broken it!
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Hyperion is in all sorts of trouble here.
Farmery lands a shot to the body, followed up by a shot to the exposed head of his trapped opponent.

And that's the end of the fight!
Philip Farmery showed his dominance in that final round.
Well I reckon that's a shut out for Farmery, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Russell Pearce scores the fight for Philip Farmery!
Judge David Schapiro scores the fight for Philip Farmery!
Judge Steve Montenegro scores the fight for Philip Farmery!

Philip Farmery wins by unanimous decision!

A loyal slave to those sponsorship dollars, Philip Farmery made sure he mentioned Revenge Clothing, along with how happy he was to win his fight.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
35%
 
 
 
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