2016-09-02
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Your first kickboxer

Editorial by Jay Lawrence

Creating a kickboxer is fairly simple and appears to be becoming more popular.  I still see some messing it up though!

Before we understand the what, let's talk about the why.  Why would you want to create a kickboxer?  It is my argument that a kickboxer might just be the best way to create a project fighter.  A kickboxing match will surely test your fighter's chin and KO power right away, letting you know if you have a keeper or a pillow thrower.  Additionally, with your young teen you dont have to worry about having your standup 18 year old having to face a grappler which your standup has no defense against, or vise versa.  Everyone is fairly matched immediately and there are no complaints. But!  You still dont want to fight too often and you'll still need to give your teen some time to train between fights.

The most important thing when creating a new kickboxer is understanding the rules.  In a kickboxing-rules fight the fight can't go to the ground.  The fight is strictly done in the standup position and the game cancels out all the ground skills. That is really the only rule, so, why would you want to put secondary points into ground skills?  Well, you wouldn't.  Put all your secondary skills into these standup skills:

-Punches
-Kicks
-Elbows
-Knees
-Clinch
-Striking Defense

And forget the rest! Most choose three of these skills to max out (110) and this is probably a good idea, but choose carefully! From talking with other managers, it appears maxing striking defense and clinch are basic essentials to a good KT fighter, so if you want to be safe, start there.  Now with these two maxed, you can choose any of the 4 poisons: knees, elbows, kicks, or punches, and adjust accordingly.   Perhaps you go with all? With one? Or split it up between 2?  That is up to you and this is where the fundamental strategies of a new kickboxer can play out.

As for primary skills, the most popular to put into is Muay Thai.  The reason most do this is because Muay Thai gives benefits to all 6 of the above mentioned secondary skills.  With a Muay Thai start your fighter will immediately have the best edge against other young kickboxers.

Boxing only gives benefits to 2 (punching/striking D) and arguably 3 (clinch).  If you start with boxing your strategy will likely be limited to punches and it will be easier for your opponent to predict the fight.  Additionally, if the fight goes to the clinch the Muay Thai fighter will have the advantage, but punch for punch, boxing can still be a good way to start.  As well, if you already have Boxing at 12, you can focus more of your sparring in Muay Thai which will subsequently level all 6 of the stand up skills. So perhaps, boxing might not be the best start strategy, it might be a good long term strategy.

Wrestling benefits maybe 1 of the 6 standup skills (clinch).  I wouldn't do this, but I have seen some decent managers choose this strategy which begged me to ask why.  I was told the reason they chose this was to dominate the clinch and be able to focus on just sparring muay thai/boxing.  Hmm, this really got me thinking and I don't know but maybe this could work.  I would assume this would be a very long term strategy for KT.

When it comes to physicals, this is very self explanatory and dependent on how you decide to build your fighter, but here is what physicals do for you and if you can't figure out which to use, go beat your face.

Agility - Standup striking. Flexibility - Head kicks. Speed - Shoot takedowns. Strength - Clinch control. Conditioning - Recovery throughout the fight. Balance - Takedown defense.

I hope this helps!  Now for my shameless plug - DFC - Las Vegas is recruiting 18 year old kickboxer creations!

 

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