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Undercard bout

Coming up we have a lightweight MMA rules bout between Brayden Williams (ranked 0 p4p, 0 weight class) and Bobby Hill (ranked 0 p4p, 0 weight class). Williams has a slight injury, which hopefully won't affect the fight too much. The key to victory for Brayden Williams has got to be keeping the fight on the feet.



183 cm
26
163 lbs
4 - 3 - 0
178 cm
19
163 lbs
3 - 0 - 0
BJJ White Belt
Excellent boxer
Granite chin
Good wrestler
Basic striking
Powerful


-


-


Ladies and gentlemen. This fight is 3 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 4 - 3 - 0, fighting out of Montreal, Brayden Williams!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 0 - 0, fighting out of New York, Bobby Hill!
The judges for this bout are Ian Loll, Gregory Folan and Yves DeLean.




The bell rings for round one and we are underway!
Williams throws a right hand that Hill ducks under and follows up with a left that Hill also avoids with ease.
Williams falls off balance throwing a combination

and Hill decides to take the opportunity to score a takedown. He's landed in Williams's guard.

Hill gets to his feet. Williams looking to butt scoot but the ref puts an end to that. On your feet son!
Hill lands a nice hook to Williams's body. Williams takes it in his stride and looks to land his own strikes.
Hill moving in and out of range nicely, whilst landing the scoring shot.
Williams throws a left and a right that both miss
and Hill counters with a nice jab to the body that keeps Williams thinking.
Williams is breathing heavily.
Hill lands a beauty of a right hand that gets the crowd cheering.
Nice jab there from Hill.
This is a great period of action - very entertaining stuff!
Hill rushes forward with a series of wild hooks but Williams moves out of range and avoids them all easily.
Williams fails to land with a series of punches.
Hill lands a head shot.
Hill throws out a powerful jab.
Hill lands a right hook to the body.
Hill scores with a nice strike.
Hill bobs and weaves and throws out a fast jab that snaps Williams's head backwards.
Williams takes an uppercut right on the button but keeps his composure.
Hill cracks Williams on the jaw with a powerful right hand and Williams falls backwards against the cage. Hill follows up with more strikes that drop Williams to his knees. Hill keeps the pressure on and the referee jumps in to save Williams! This one is all over!

Ladies and gentlemen, after 0:50 of round 1, we have a winner by way of TKO (Strikes). Bobby Hill!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a welterweight MMA rules bout between Justin Campbell (ranked 0 p4p, 0 weight class) and Baby Dragonfly (ranked 0 p4p, 0 weight class). Campbell's ring entrance music is that housewives' favourite, Click Click, by Mobb Deep. Justin Campbell is staring across the cage at his opponent, tweaking his nipples... Tweaking his own nipples that is.



177 cm
27
180 lbs
13 - 15 - 0
189 cm
24
180 lbs
2 - 5 - 0
BJJ Purple Belt
Solid boxing
Granite chin
BJJ Purple Belt
Basic striking
Knockout power


-


-


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 13 - 15 - 0, fighting out of Montreal, Justin Campbell!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 5 - 0, fighting out of Montreal, Baby Dragonfly!
The judges for this bout are Elvis Blanc, Alec Ball and Yves DeLean.




The bell rings for round one and we are underway!
Dragonfly misses with a takedown attempt

and Campbell counters with a nice double leg into half guard.
Dragonfly trying to hold on to Campbell's head to control him but Campbell postures up.
Campbell wants to control but Dragonfly is keeping him busy.
Campbell throwing shots but Dragonfly is blocking nicely.
Campbell throwing punches and elbows but they're not doing any damage.
Dragonfly is trying to get back to full guard.
Dragonfly taking some punishment here, with Campbell in his half guard.
Campbell working the head and body with strikes.
Dragonfly is refusing to be controlled, as Campbell sits in half guard.
Campbell missing with some ground and pound from the half guard.

That's one minute gone in the round.
Campbell trying to control the action but Dragonfly is working from the bottom.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Campbell is really struggling to control Dragonfly but he's trying to hold on to the position.
Campbell thows a huge punch but Dragonfly dodges it nicely.

Campbell stands up and beckons Dragonfly to join him on the feet.
A punch combination from Campbell misses.
Campbell throws a right and a left that both miss.
Dragonfly thows a leg kick but Campbell checks it

and Campbell counters with a single leg into guard. Dragonfly didn't expect that.
Campbell throwing shots from guard but he's hitting more mat than opponent.
Dragonfly keeping moving, preventing Campbell from controlling successfully.
There's a bit of a scramble here and now Dragonfly is on top in guard.
Dragonfly looks gassed!

That's two minutes gone in the round.
Dragonfly stops Campbell from standing up.

Dragonfly is holding a leg here, probably looking for an ankle lock - he drops back and goes for it! Campbell is in trouble! Is it all over??? No! Campbell has escaped and now he's on top!
Campbell trying to stand up but can't free himself from Dragonfly's guard.
Dragonfly preventing the ground and pound from doing any damage.
Campbell might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Campbell working some strikes from top position.
Dragonfly is trying to control the position but Campbell postures up.

That's three minutes gone in the round.
Campbell working from the guard for now, landing some ground and pound.
Campbell trying to pass the guard but can't manage it just yet.
Campbell's corner is telling him to maintain position.
Campbell wants to pass the guard but Dragonfly is keeping the position.
Campbell stands up over Dragonfly, holding his feet. He dives back in and lands a decent shot to the head.
Campbell content to strike from guard, landing some decent shots.

Campbell stands up from guard. Let's bang!
Campbell lands a two punch combo.

Dragonfly is rocked!

It looks like Baby Dragonfly has been cut.
Sloppy strikes from Campbell. Those never looked like landing.
Dragonfly is still on wobbly legs! Can Campbell finish him?
Campbell looks to land a combination but Dragonfly avoids it well.
Campbell throws a combination but comes up with nothing but fresh air.

That's four minutes gone in the round.
Dragonfly avoids a punch combination nicely.
Campbell throws a jab but it's blocked by Dragonfly.
Dragonfly displays some good footwork, moving neatly out of range as Campbell throws out the jab.
Some wild striking there from Campbell.
Campbell swings away but doesn't land with a series of punches.
Campbell misses with a few strikes there.
Dragonfly seems to have recovered his senses.
Campbell scores with a jab. Dragonfly acknowledges it with a nod of the head.

Campbell shoots in and scores a nice double leg takedown into half guard.
Campbell thows a wild elbow that connects with the canvas.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Campbell is controlling the pace.
And that’s the end of the round – the fighters go back to their corners.

Justin Campbell dominated that round.
The cut man is working on Baby Dragonfly's cut.
The referee calls time. The cornermen exit stage left and we're back to business.


Dragonfly has his takedown stuffed
enabling Campbell to counter with a crisp jab.
Campbell cracks Dragonfly with a nasty uppercut that draws ooohs from the crowd and sends Dragonfly tumbling backwards onto the mat. He tries to recover but Campbell pounces and lands a hail of unanswered strikes that forces the referee to step in to end the fight! Dragonfly is not happy but he gave the referee no choice!

Ladies and gentlemen, after 0:13 of round 2, we have a winner by way of TKO (Strikes). Justin Campbell!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a middleweight MMA rules bout between Chris Camozzi (ranked 0 p4p, 0 weight class) and Phil Fleek (ranked 0 p4p, 0 weight class). Fleek comes into a darkened arena with his song building. Joker & The Thief by Wolfmother kicks in, the lights come on and the crowd goes wild! What a showman! Both these guys have solid standup skills and neither is particularly fantastic on the ground, so let's hope for a nice standup war!



183 cm
21
190 lbs
2 - 0 - 0
185 cm
27
195 lbs
7 - 6 - 0
BJJ Purple Belt
Excellent boxer
Granite chin
BJJ Blue Belt
Excellent boxer
Powerful


-


-


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 2 - 0 - 0, fighting out of Montreal, Chris Camozzi!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 7 - 6 - 0, fighting out of Montreal, Phil Fleek!
The judges for this bout are Alec Ball, Dillan Fox and Gregory Folan.




The bell rings for round one and we are underway!
Fleek dodges the punch combination from Camozzi.
Fleek lands with a hook. Camozzi tried to avoid it but it clipped the top of his head.

It looks like Chris Camozzi has been cut.
A big right from Fleek misses.
Camozzi takes one to the chin there.
A swing and a miss from Fleek.
Fleek waving his hands out in front of him, looking to distract Camozzi.
Camozzi throws out a token jab with nothing on it.
Camozzi lands a nice shot that snaps Fleek's head back.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Fleek misses with a double jab.
Camozzi swings wildly with a couple of big hooks
and Fleek counters with a quick right hand to the jaw.
Camozzi feints a straight left to the body, then turns around with a flashy move and hits Fleeks jaw with a dramatic spinning back fist!
Fleek throws a shot from downtown. Camozzi moves away and avoids it.
Fleek misses with a looping right.
Fleek rushes forward with a series of wild hooks but Camozzi moves out of range and avoids them all easily.
Fleek misses with an uppercut. Camozzi saw that one coming.
Camozzi avoids a lazy jab quite easily.
Camozzi with poor footwork there. He got himself in a bit of a tangle, enabling Fleek to score with a decent uppercut.
Camozzi misses with a wild combination.
Fleek misses with the combination.
Camozzi slips a straight right by Fleek.
Fleek might want to mix his strikes up a bit more. He's just going for head shots at the moment and that can become a bit predictable.
Fleek slips a jab and a cross from Camozzi.
A big right from Fleek misses.
Fleek is the aggressor but that punch slipped nicely by Camozzi.
Good exchange - Camozzi coming out on top.

It looks like Phil Fleek has been cut.

That's one minute gone in the round.
Camozzi waving his hands out in front of him, looking to distract Fleek.
Fleek slips a jab from Camozzi.
Camozzi cracks Fleek with a good shot that sees him stumbling back into the cage.
Camozzi lands a beauty of a right hand that gets the crowd cheering.
Fleek ducks under an overhand right and circles away with a smile on his face.

Camozzi drops Fleek with a beautiful combination! Fleek stares up at his opponent, who ushers him back to his feet - Camozzi is looking for the KO!

Fleek is rocked!
Camozzi moves in close and cracks Fleek with a massive right hand! Fleek, frozen momentarily in time, tumbles to the canvas, already out cold! A brutal knockout by Camozzi!

Ladies and gentlemen, after 1:20 of round 1, we have a winner by way of KO (Punch). Chris Camozzi!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a welterweight MMA rules bout between Vincent Herrera (ranked 0 p4p, 0 weight class) and Mikey Ness (ranked 0 p4p, 0 weight class). Herrera's ring entrance music is that housewives' favourite, Don Omar - Bandolero. Mikey Ness will no doubt be looking to use his reach advantage to good effect.



182 cm
23
175 lbs
3 - 5 - 0
200 cm
25
175 lbs
0 - 0 - 0
BJJ Blue Belt
Basic striking
Granite chin
BJJ Blue Belt
Excellent boxer
Powerful


-


-


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 3 - 5 - 0, fighting out of Montreal, Vincent Herrera!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 0 - 0 - 0, fighting out of Montreal, Mikey Ness!
The judges for this bout are Alec Ball, Steve Smith and Gregory Folan.




The bell rings for round one and we are underway!
A head kick misses from Herrera.

Herrera scores a trip takedown into side control. Nice.

Herrera decides to stand up, so the ref orders Ness to his feet.
Herrera misses with an uppercut

and Ness counters with a single leg into guard. Herrera didn't expect that.
Herrera wants to stand up but Ness is controlling him.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Herrera avoiding any damage from the ground and pound.
Herrera might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Ness pressing down on his opponent's thigh, looking to pass guard. Herrera is keeping the position for now.
Ness trying to control the position from guard on top but Herrera is wriggling around, looking for whatever he can.
Ness wants to stand but Herrera is controlling his posture from full guard.

That's one minute gone in the round.
Herrera is looking to stand up but Ness isn't so interested in that idea.
Ness tries to stand but Herrera is controlling from the bottom.
Ness looking to sit in guard and control but Herrera gets the butterfly guard and sweeps. He's now in the guard on the top.
Herrera tries to free his leg and advance position but Ness is retaining full guard.
Ness is trying to keep Herrera in close.

That's two minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
The referee must be thinking about standing these guys back up.
Herrera connects with a couple of short punches.
Ness utilising some decent striking defenses from the guard, preventing the ground and pound.
Herrera looking to sit in guard and control but Ness gets the butterfly guard and sweeps. He's now in the guard on the top.
Herrera keeping moving, preventing Ness from controlling successfully.
Herrera wants to stand up but Ness is controlling him.

That's three minutes gone in the round.
Ness looking to pass the guard.
Ness wants to control from the top but Herrera keeps moving.

The ref stands the fighters back up. Mikey Ness was stalling too much, according to the referee.
Ness has his takedown stuffed

and Herrera counters with a takedown into side control.
The fighters are starting to perspire pretty heavily.
Herrera throws an elbow but Ness slips to the side and avoids it well.

That's four minutes gone in the round.
Herrera throwing ground and pound but whilst doing so, he forgets to control position and Ness works his way back to half guard. Good composure under pressure.
Ness has no desire to be mounted, so is trying to control. Herrera is working away from the top position though.
Ness is staying active underneath Herrera, who seems content to just control the action from this position.
Herrera wants to pass to mount but Ness is defending the position.
Herrera passes into side control, despite Ness's attempt to control the position.
You can see the frustration on Ness's face, being in this tough position on the bottom.
Ness is trying to get back to half guard. He's pushing on Herrera's leg. He's managed it. Nice work.
And that’s the end of the round – the fighters go back to their corners.

Vincent Herrera dominated that round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!



Herrera looking for a takedown here - he's got it.
Ness looking for a sweep. Not yet Ness, not yet.
Herrera wants to pass the guard but Ness is keeping the position.
Herrera trying to control the position from guard on top but Ness is wriggling around, looking for whatever he can.
Herrera knows he needs to get back to his feet asap. He's simply no match for Ness on the ground.

We're going to have a standup here because Vincent Herrera wasn't active enough for the referee's liking.
Herrera shoots in for a takedown but doesn't get it.
Both fighters are absolutely exhausted here.

That's one minute gone in the round.
Ness fails with the takedown

and Herrera counters with a nice shoot takedown that brings the fighters to the ground.

Ness escapes his hips to the side and looks to be working for an armbar. Herrera gives him a little smile and shakes his head. No chance.
Ness looking for a sweep. Not yet Ness, not yet.
Ness utilising some decent striking defenses from the guard, preventing the ground and pound.
Herrera's corner is telling him to maintain position.
Ness trying to control the position.

That's two minutes gone in the round.

The ref stands the fighters back up, due to lack of action by Mikey Ness.
Ness tries to grapple but his opponent circles

and Herrera counters with a nice shoot takedown that brings the fighters to the ground.
Ness keeping moving, preventing Herrera from controlling successfully.
Herrera distracts Ness with his right hand and drops a big elbow with his other arm.
Herrera postures up to throw the ground and pound strikes but they don't connect.
Ness is trying to control the position from the bottom.
Herrera postures up and lands some nice ground and pound.
Herrera is looking to work some ground and pound but Ness has wrist control.

That's three minutes gone in the round.
Ness preventing the ground and pound from doing any damage.
Herrera postures up in Ness's guard and throws a big left but Ness blocks it.
Herrera has to be careful here, sitting in the guard of a superior BJJ player.
Herrera wants to control from the top but Ness keeps moving.
Ness wants to control but Herrera passes easily into half guard.
Herrera is thwarting Ness's attempts to control the position.
Ness might have to switch it up a bit here because his efforts to control Herrera kaven't been going to plan, at least at the current moment in time.
Herrera prevents Ness from standing back up.
Ness is trying to maintain the position but Herrera is very close to passing his half guard.

That's four minutes gone in the round.
A lull in the action here being met with boos from the crowd.
We must be close to a standup if these guys don't pick up the pace.
Herrera is nestled in close to Ness, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.
Ness is looking to escape.
Ness is looking to regain full guard. Not this time though.
Ness looks like he's trying to stand up.
Ness trying to hold on to Herrera's head to control him but Herrera postures up.

The ref calls for a clean break and stands the fighters back up. Mikey Ness wasn't active enough on the ground.
Ness defends well against a solid takedown attempt from Herrera.
And that’s the end of the round – the fighters go back to their corners.

Vincent Herrera dominated that second round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!


Ness throws a right and a left that both miss.
Herrera shoots in looking for a double leg takedown. Ness defends it nicely.
Ness looks to clinch

and Herrera counters with a shoot takedown. Ness fights it but they end up in guard.
Herrera makes a bit of distance and scores with some ground and pound, still in guard.
A big thud reverberates around the arena there as Herrera accidentally thumps the mat. Hopefully he's not broken his hand.
Vincent Herrera overall seems to be getting the better of the ground position in the fight so far.
Herrera working in close now, lands a nice elbow to the side of Ness's head.
Herrera preventing the sweep.
Ness doesn't do any damage with a couple of strikes from the bottom.
Ness utilising some decent striking defenses from the guard, preventing the ground and pound.
Herrera working some ground and pound from guard but it's not doing any damage.
Both fighters are breathing heavily.
Herrera trying to control the position from guard on top but Ness is wriggling around, looking for whatever he can.
Ness bucks up whilst keeping hold of a body lock, managing to reverse the position. Now he's in top in Herrera's guard.

That's one minute gone in the round.
Ness trying to control the position from guard on top but Herrera is wriggling around, looking for whatever he can.
Ness slips nicely into half guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Ness passes to full mount!
Herrera wants to try and get back to his feet.

Ness looking for a guillotine from mount but Herrera is having none of it.

That's two minutes gone in the round.
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.
Ness thowing shots but they're missing.
Ness looking to control but Herrera is working nicely, looking to advance position himself.
Ness sends his fist crashing into the mat - the crowd let out a collective ooooooh. Let's hope he's not broken it!
Herrera is controlling an arm, preventing Ness from taking his back. Although keeping him in mount is no better to be honest.

That's three minutes gone in the round.
Ness can't quite control the action as he would like just now, as Herrera is looking to escape.
Herrera blocking the ground and pound.
Ness throwing strikes here but Herrera is writhing around nicely and avoiding any serious damage.
Herrera wriggling around on the bottom manages to avoid the strikes thrown by Ness.
Ness throws some wild stikes that Herrera manages to avoid easily.

That's four minutes gone in the round.
The crowd are starting to boo a lack of action.
Ness sitting in mount, just looking to control for the moment.
Ness looking to control but Herrera is working nicely, looking to advance position himself.
Herrera on his back here. We all know that wrestlers don't like being on their back so let's see if Herrera tries to get out of the position.

Ness is going oldschool here, as he tries to force Herrera to tap using a forearm choke. This isn't 1993 though, so Herrera shrugs it off.
The crowd thankful this round is nearly over.
Herrera is not a happy chappy… he wants out of there.

And that's the end of the fight!
That was a close round. You could make an argument for either fighter but I would give it to Vincent Herrera.
Well I reckon that's a shut out for Herrera, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Alec Ball scores the fight for Vincent Herrera!
Judge Steve Smith scores the fight for Vincent Herrera!
Judge Gregory Folan scores the fight for Vincent Herrera!

Vincent Herrera wins by unanimous decision!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
22%

 

Undercard bout

Coming up we have a light heavyweight MMA rules bout between Will West (ranked 0 p4p, 0 weight class) and Vic Sommers (ranked 0 p4p, 0 weight class). The crowd giving both fighters a great reception on their way into the arena. That's good to see.



198 cm
22
208 lbs
9 - 7 - 0
187 cm
26
218 lbs
7 - 3 - 0
BJJ Purple Belt
Excellent boxer
KO power
Olympic wrestler
Decent boxing
Good gas tank


-


-


Ladies and gentlemen. This fight is 5 rounds, in the light heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 9 - 7 - 0, fighting out of Montreal, Will West!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 7 - 3 - 0, fighting out of Montreal, Vic Sommers!
The judges for this bout are Trevor Gratis, Ian Loll and Dillan Fox.




The bell rings for round one and we are underway!

West shoots in and gets a takedown into Sommers's guard.
Sommers preventing the ground and pound from doing any damage.
West trying to control the position from guard on top but Sommers is wriggling around, looking for whatever he can.
West content to stall in guard here.
Sommers pulls West in close to prevent any damage.
The ref warns both fighters not to hold the cage as they work up against the meshing.
West with a flurry of punches that miss.
West trying to control but Sommers is working from the bottom.
The referee looks like he's ready to step in and stand the fighters back up.

We're going to have a standup here because Will West wasn't active enough for the referee's liking.
Sommers does a little shimmy and throws a leg kick. The leg kick missed by a considerable margin though, making him look a little bit silly for doing the shimmy.
Good exchange - West coming out on top.
Sommers keeping a good distance there, avoiding the body shot.
Sommers misses with a body punch
and West counters with a nice leg kick.

That's one minute gone in the round.
West fails in his attempt to clinch.
West darts in trying to clinch

and Sommers counters with a nice double leg into half guard.
West wants to improve his position but Sommers is controlling well.
Sommers lands with an elbow from half guard - that looked like it hurt.
Sommers prevents West from improving his position.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Sommers throwing shots but they're hitting the canvas more than the man.
West makes his way to full guard. A much better position for West.
A big thud reverberates around the arena there as Sommers accidentally thumps the mat. Hopefully he's not broken his hand.

That's two minutes gone in the round.
West preventing the ground and pound from doing any damage.
Sommers is looking to work some ground and pound but West has wrist control.
Sommers stopping the sweep attempt from West.
West is looking to sweep but instead, Sommers has passed into half guard.
West tries to roll over but Sommers keeps him under control.
Sommers has the superior BJJ but he's also working some ground strikes into his gameplan.
Sommers lands with a punch from half guard.
West wants to get back to full guard.
Sommers tries to pass to full mount but West defends it.
West has his hands clasped together around Sommers's back. He's all about the action.

That's three minutes gone in the round.
West has no desire to be mounted, so is trying to control. Sommers is working away from the top position though.
Sommers not doing much here.

The ref stands the fighters back up. Will West wasn't doing enough on the ground.
A bone on bone clash there as West blocks the leg kick.
West throws a jab when Sommers was well out of range.
Sommers goes to the watering hole and comes back with a big thumbs up from the judges as he scores a three punch combo.
Sommers throws a combination that misses
and West counters with a lovely shot to the body.
Sommers misses with a body shot
and West makes the exchange count by landing a cracking kick to the body. Sommers really felt that one!

That's four minutes gone in the round.
West lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by West.

It looks like Vic Sommers has been cut.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Sommers thows a body shot but no joy.

Sommers moves into the clinch successfully.
West has Sommers pressed against the cage, preventing Sommers from circling away and getting back to striking at range.
West creates a bit of space for himself and sneaks an elbow through Sommers's defenses.
Sommers working hard to break the clinch.
West lands a right hand.
A real battle for position is taking place between these two warriors.
A head punch on the inside from West fails to land.
West lands a hook to the body. It's hard to tell if that hurt Sommers or not.

Sommers breaks from the clinch.
Sommers throws a jab, cross combination which is slipped
and West counters with a lovely shot to the body.
Sommers looks gassed!
A shot to the liver by West. Beautiful body shot.
West shoots in for a takedown - he's clinched up with Sommers but Sommers pushes him off and we're back to square one.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
West shoots in but no luck this time.
Sommers just misses with a punch to the body.
And that’s the end of the round – the fighters go back to their corners.

Will West dominated that round.
The cut man is working on Vic Sommers's cut.
The referee calls time. The cornermen exit stage left and we're back to business.


Sommers swings for the body but West moves out of range.
Sommers throws a body kick the misses
and West cracks him with a counter punch right on the button.
West throws a combination but it was largely blocked by Sommers.
Sommers misses with a double jab.
Nice shot by West.
Sommers misses with a hook to the body
and West counters with a nice uppercut.
West throws a right and a left that Sommers avoids nicely.
West misses with a series of wild punches.
West shoots in looking for a takedown but Sommers manages to keep the fight standing, pushing West's face into the canvas for good measure before circling away.
Sommers is throwing a lot of body shots here, looking to wear down West rather than just go for the knockout.
No joy there for Sommers, who threw a few shots but didn't land.
West tries to clinch up against the cage, rushing in the close the distance. Sommers manages to break the clinch and circles back to the middle of the mat.
Sommers avoids a punch combination nicely.
West is using his reach advantage well here, landing the more effective single shots from range.
West catches Sommers with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!

That's one minute gone in the round.
Sommers takes one on the button.
Will West is winning the standup battle so far.
West moves into range and throws a combination. A nice jab followed by a hook to the body.
Sommers shoots for a double leg takedown but West sprawls well. He's pushed Sommers's face into the mat and manages to get back to his feet relatively easily.
West dips to his left and cracks Sommers with an uppercut!
West tries to clinch but is not successful on this occasion.
West will have to do better than that with his takedown attempts.
Sommers throws a head kick but West moves out of range.
West digs a good hook to Sommers's body.
Sommers is breathing heavily.
West fakes low and throws an overhand right that catches Sommers on the side of the head.
A telegraphed right hand from Sommers misses the target.
Sommers misses with a few strikes there.
West scores with a straight right hand, right through his opponent's guard.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.

Sommers scores with a nice takedown into half guard. Let's see what he's got on the ground.

That's two minutes gone in the round.
West wants to get back to full guard.
Sommers lands strikes from half guard.
West has a hand on Sommers's thigh, trying to get back to full guard. Sommers takes advantage of the position though and mounts him!
Sommers pausing momentarily but resumes with a couple of decent strikes that do a bit of damage.
West really trying hard to get back to half guard here.
West is working hard here to advance position.
Sommers lands a big shot there that rocks West but he's holding on and managing to survive for now.
Sommers breaks from West's wrist control and lands an elbow.
West in a bad spot here, taking shots to the head.
Sommers is still in mount, landing shots to his trapped opponent. West can't stay in a position like this for much longer.
Sommers with the ground and pound from mount.

That's three minutes gone in the round.
West is desperately trying to improve his position but Sommers has a good base and remains in mount.
Sommers landing strikes from the mount.
Sommers lands a couple of nice shots there from mount.
Sommers unloading with bombs!
West is in a horrible position here. Sommers smacks him with another shot as he tries to escape the position.

West is rocked!
A nice elbow there by Sommers.
Oh West is still in real trouble! Will he be able to recover?!!
Sommers postures up and throws a couple of big shots that have West in real trouble here! The ref calls for West to improve his position which he doesn't do, so the referee has no choice but to end the fight due to the strikes!

Ladies and gentlemen, after 3:56 of round 2, we have a winner by way of TKO (Strikes). Vic Sommers!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
76%

 

Undercard bout

Coming up we have a heavyweight MMA rules bout between James McQueen (ranked 0 p4p, 0 weight class) and Sean Kennedy (ranked 0 p4p, 0 weight class). McQueen comes to the cage accompanied by Edguy - Ministry of Saints. Sean Kennedy is staring across the cage at his opponent, tweaking his nipples.



198 cm
24
280 lbs
8 - 4 - 0
205 cm
19
271 lbs
3 - 1 - 0
Powerful takedowns
Solid boxing
Very strong
BJJ White Belt
Good kicks
Powerful


-


-


Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 8 - 4 - 0, fighting out of New York, James McQueen!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 1 - 0, fighting out of Montreal, Sean Kennedy!
The judges for this bout are Elvis Blanc, Dillan Fox and Robert Douchet.




The bell rings for round one and we are underway!
A low kick from Kennedy is predictable there

and McQueen counters with a shoot takedown into half guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

McQueen seems to be working for a kimura but Kennedy defends the submission attempt.

McQueen is trying to work for a kimura but Kennedy is defending well.

McQueen is working for a submission of some sort.
Kennedy is looking to control McQueen's leg but it's slowly edging free. Can Kennedy avoid being mounted?

McQueen is sneakily working for an arm triangle but Kennedy sees it coming and defends easily.

McQueen is working for a submission here. He's got hold of the far side arm and he's looking for a kimura. He's cranking on the arm and he's got it! Kennedy is tapping out! Ouch, that looked like it hurt!

Ladies and gentlemen, after 1:02 of round 1, we have a winner by way of Submission (Kimura). James McQueen!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
54%

 

Undercard bout

Coming up we have a light heavyweight MMA rules bout between biff teegen (ranked 0 p4p, 0 weight class) and Carl Jonson (ranked 0 p4p, 0 weight class). These two fighters really are very evenly matched on the feet - it will be fascinating to see who can assert themselves in that aspect of the fight.



174 cm
25
210 lbs
3 - 2 - 0
189 cm
22
205 lbs
3 - 2 - 0
BJJ White Belt
Excellent boxer
Very strong
Good wrestler
Excellent boxer
Powerful


-


-


Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 3 - 2 - 0, fighting out of Montreal, biff teegen!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 2 - 0, fighting out of Montreal, Carl Jonson!
The judges for this bout are Gregory Folan, Steve Smith and William Peck.




The bell rings for round one and we are underway!
Jonson throws a jab, cross combination which is slipped

and teegen counters with a takedown into side control.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Jonson can do anything to dispel that myth.
teegen trying to control the position but Jonson is working away.
Jonson is trying to stand back up. He's worked his way up against the cage but teegen has just dragged him back down to the mat.

That's one minute gone in the round.

Jonson explodes and escapes back to his feet! Nice escape there!
teegen misses with a hook
and Jonson cracks him with a counter punch right on the button.

That's two minutes gone in the round.
teegen misses with a lunging right hand

and Jonson counters with a nice double leg into half guard.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!

Jonson decides to stand up and try his luck on the feet.
teegen ducks down and throws a hook to the body.
teegen dodges the punch combination from Jonson.
teegen misses with a hook
and Jonson counters with a one-two to the body.
teegen misses with a hook
and Jonson counters with a monster hook and another for good measure! teegen falls to the ground, out cold! Stick some heavy metal music over the top of that clip and it's one for the highlight makers!

Ladies and gentlemen, after 2:58 of round 1, we have a winner by way of KO (Strikes). Carl Jonson!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
37%

 

Undercard bout

Coming up we have a middleweight MMA rules bout between Andrew WK (ranked 0 p4p, 0 weight class) and Milo Winner (ranked 0 p4p, 0 weight class). Chooooooooon! I think WK might be my favorite fighter, now he's come out to I Want Your Face- Andrew WK. Winner is bobbing his head along to his entrance song: Anderson Silva Theme Song. Winner has a niggling injury. He would have liked to come in 100% fit but that's not always possible. The fight MMA fans around the world have waited their entire lives for!



185 cm
24
185 lbs
10 - 8 - 0
185 cm
23
190 lbs
11 - 6 - 0
BJJ Brown Belt
Excellent boxer
Granite chin
BJJ Purple Belt
Decent boxing
Knockout power


-


-


Ladies and gentlemen. This fight is 5 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 10 - 8 - 0, fighting out of Montreal, Andrew WK!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 11 - 6 - 0, fighting out of Montreal, Milo Winner!
The judges for this bout are William Peck, Steve Smith and Robert Douchet.




The bell rings for round one and we are underway!
WK takes a punch to the jaw and another one to the bread basket.
Winner misses with a double jab

and WK counters with a nice shoot takedown that brings the fighters to the ground.
WK trying to control the position from guard on top but Winner is wriggling around, looking for whatever he can.
WK pressing down on his opponent's thigh, looking to pass guard. Winner is keeping the position for now.
Winner keeping moving, preventing WK from controlling successfully.
WK's corner is telling him to maintain position.

That's one minute gone in the round.

The ref stands the fighters back up. Andrew WK wasn't doing enough on the ground.
Winner misses with a double jab

and WK counters with a takedown into side control.
Winner looks gassed!
WK working the ground and pound but he's contacting the mat, not the fighter.

WK is looking to finish here, going for an Americana. Winner knows the correct defense though, so he's OK.

WK tries for a kimura but Winner is defending well.
WK looking to punish the body of his opponent here but Winner is avoiding damage well.

That's two minutes gone in the round.
Winner wants to get back to his feet.

WK wants to work for a kimura but he's foiled early by Winner, who protects the arm well.
The ground and pound from WK seems to be hitting the mat more than his opponent.

WK tries for a kimura. Not really close to a finish though.
The ground and pound from WK seems to be hitting the mat more than his opponent.

That's three minutes gone in the round.
Winner avoids any damage from the ground and pound of WK.

WK looking for an arm triangle but it's way too loose to do anything.

WK has worked his way into a potential kimura here. Winner is trying to get out of the position but his squirming has just got him deeper into trouble. WK yanks on the arm and Winner is forced to tap due to a very painful looking submission! Nice work by WK.

Ladies and gentlemen, after 3:54 of round 1, we have a winner by way of Submission (Kimura). Andrew WK!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
38%

 

Co-main event

Coming up we have a welterweight MMA rules bout between Hiroshimo Hiro (ranked 0 p4p, 0 weight class) and Winston Steel (ranked 0 p4p, 0 weight class). Hiro comes to the cage accompanied by My Hero. On his way into the cage it seems that Hiroshimo Hiro has been attacked by a crazed fan! It looks like it might have been the just bleed guy! Luckily Hiroshimo Hiro seems to be OK! I thought that lunatic was in prison!?



175 cm
27
183 lbs
12 - 6 - 0
180 cm
27
175 lbs
11 - 7 - 0
Good wrestling
Excellent boxer
Very strong
Good wrestler
Excellent boxer
Granite chin


Australian Xtreme - 159 Energy + Stamina!
:: Happy Pills :: 159 Stamina & Energy $125!


-


Ladies and gentlemen. This fight is 5 rounds, for the welterweight championship of the world!
Introducing the champion to my left, fighting out of the red corner.
With a record of 12 - 6 - 0, fighting out of New York, Hiroshimo Hiro!
And introducing the challenger to my right, fighting out of the blue corner.
With a record of 11 - 7 - 0, fighting out of Montreal, Winston Steel!
The judges for this bout are Dillan Fox, Ian Loll and Robert Douchet.




The bell rings for round one and we are underway!
Steel walks into a jab.
Steel throws a looping overhand right but Hiro ducks down to avoid it.
A shot to the body from Steel misses

and Hiro counters with a shoot takedown. Steel fights it but they end up in guard.
Hiro stands up and looks to throw the legs aside to pass to side control. Steel swivels though and keeps the full guard.
Hiro wants to control from the top but Steel keeps moving.
Hiro trying to pass the guard but can't manage it just yet.
Hiro is looking to advance position but Steel has hit a scissor sweep - now he's on top in mount!
Hiro is controlling an arm, preventing Steel from taking his back. Although keeping him in mount is no better to be honest.
Hiro wriggling around on the bottom manages to avoid the strikes thrown by Steel.

That's one minute gone in the round.

Steel swings around for an armbar but it's a sloppy attempt and Hiro is now in Steel's guard. A big mistake from Steel there, giving up the dominant position!
Hiro wants to pass the guard but Steel is keeping the position.
Steel working the defensive guard well to avoid strikes from Hiro.
Steel wants to stand but Hiro is controlling the position.
The ref warns both fighters not to hold the cage as they work up against the meshing.

That's two minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Hiro wants to pass the guard but Steel is keeping the position.
Hiro wants to control from the top but Steel keeps moving.

Steel throwing his legs up looking for a triangle.
Hiro loading up with the ground and pound but he's missing more than he's landing in this flurry.

That's three minutes gone in the round.
Hiro loading up with the ground and pound but he's missing more than he's landing in this flurry.
Hiro tries to free his leg and advance position but Steel is retaining full guard.
Hiro throws and elbow that misses. Steel uses the momentum to reverse the position. He's now in Hiro's guard. Nice move by Steel!
Hiro bucks up whilst keeping hold of a body lock, managing to reverse the position. Now he's in top in Steel's guard.

Steel working for a triangle but Hiro defends it easily.
Hiro is working the ground and pound from guard. He might want to try advancing position though to get more of an impact.

That's four minutes gone in the round.
Hiro loading up with the ground and pound but he's missing more than he's landing in this flurry.
Hiro wants to control from the top but Steel keeps moving.
Hiro wants to pass the guard but Steel is keeping the position.
The crowd thankful this round is nearly over.
Steel being controlled here, momentarily.
And that’s the end of the round – the fighters go back to their corners.

Hiroshimo Hiro dominated that round.
That's time! Hiro's corner gives him a slap on the ass as he gets ready to fight.


Hiro scores with a big left there. The judges will like that one.
Steel swings widly with a right hand

and Hiro counters with a shoot takedown into half guard.
Hiro trying to mount his opponent but Steel defends it.
Steel is in trouble now - Hiro has advanced to mount!
Steel is desperately trying to improve his position but Hiro has a good base and remains in mount.
Hiro fakes a shot to the body and cracks his opponent in the head. Nice ground and pound there!
Hiro is still in mount, landing shots to his trapped opponent. Steel can't stay in a position like this for much longer.

That's one minute gone in the round.
Hiro tucks in and makes sure he doesn't lose the dominant position.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Hiro putting on the heat here with some good ground and pound!
Hiro trying to control but Steel is having none of it.
Steel bucks up and manages to get a nice reversal! He's in guard on the top - nicely done!

That's two minutes gone in the round.
Steel trying to pass the guard but can't manage it just yet.

Steel is holding a leg here, probably looking for an ankle lock - he drops back and goes for it! Hiro is in trouble! Is it all over??? No! Hiro has escaped and now he's on top!
Hiro wants to control from the top but Steel keeps moving.

That's three minutes gone in the round.
Steel manages to sweep nicely, so he's now on top. Hiro manages to get himself to full guard.
Hiro has his hands on Steel's head, controlling the position.
Steel pressing down on his opponent's thigh, looking to pass guard. Hiro is keeping the position for now.

Steel drops back for a leg but he's not going to get it - he lets go and Hiro dives on top into guard.

That's four minutes gone in the round.
Steel looking to sweep here. No luck so far.
Hiro stays in close to Steel's body and controls the position.
Hiro wants to control from the top but Steel keeps moving.
Hiro trying to pass the guard but can't manage it just yet.
Hiro throws a big right hand that misses.
And that’s the end of the round – the fighters go back to their corners.

Hiroshimo Hiro dominated that second round.
The minute break is over - no more time for sponges and pep talks - back to the action!



Hiro shoots in for a takedown from distance. He catches Steel napping and manages to drive through into side control!

Hiro goes for an armbar here - this could be all over! But no, Steel has escaped beautifully and is now on top in side control! Oh, that's unlucky for Hiro but great work by Steel.

Steel wants to work for a kimura but he's foiled early by Hiro, who protects the arm well.
Hiro regains half guard.
Hiroshimo Hiro overall seems to be getting the better of the ground position in the fight so far.
Steel misses with a head shot. Hiro uses the momentum to regain guard.
Steel wants to pass the guard but Hiro is keeping the position.
Hiro is trying to control the position but Steel postures up.

That's one minute gone in the round.
Steel is looking to advance position but Hiro has hit a scissor sweep - now he's on top in mount!
Steel is trying to escape the mount.

Hiro goes for an armbar but he's fallen flat on his backside there and now Steel is on top in guard.
Steel with a nice head shot there.
Steel throws a strike but Hiro rolls with it and manages to sweep. Now he's in guard on top.

That's two minutes gone in the round.
Hiro controlling from the guard. I say controlling but really, he's stalling.
Hiro advances position into side control!
Hiro scoring with punches from side control.

That's three minutes gone in the round.
Hiro is working Steel over with some ground and pound from side control.
Hiro throws a knee to the body but it doesn't do much damage.
Steel is not content to let Hiro control the position.
The strikes coming from Hiro are missing the target in this wave of attacks.

That's four minutes gone in the round.
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.
Steel gets back to half guard.
Hiro with the ground and pound but Steel uses the opportunity to regain guard.
Hirois looking to pass into half guard but Steel pushes him away with his feet and jumps on top - now Steel is in guard.
Steel looking to pass the guard.
Hiro has control of Steel's left arm, preventing Steel from doing any damage.
Steel pushing down on Hiro's thigh, trying to pass to half guard. He's managed it... Nice work.
And that’s the end of the round – the fighters go back to their corners.

Hiroshimo Hiro clearly takes that round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!


Hiro tries to shoot in for a takedown. He's got hold of a leg but Steel swivels and escapes.
Steel misses with a head kick.

Hiro drives through with a takedown into guard.
Steel wants to get back to his feet but Hiro is in a dominant position and won't allow it.
Hiro throws a strike but Steel rolls with it and manages to sweep. Now he's in guard on top.
Hiro keeping moving, preventing Steel from controlling successfully.
Steel stands up and looks to throw the legs aside to pass to side control. Hiro swivels though and keeps the full guard.

That's one minute gone in the round.
Steel in full guard, throwing the ground and pound. No damage this time.
Steel trying to pass the guard but can't manage it just yet.
Hiro keeping moving, preventing Steel from controlling successfully.
Hiro has control of Steel's left arm, preventing Steel from doing any damage.
If this pace continues, the referee will definitely step in and force a standup.
Steel throwing strikes but missing.
Hiro utilising some decent striking defenses from the guard, preventing the ground and pound.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Steel wants to pass the guard but Hiro is keeping the position.
Steel is looking to stand up but Hiro won't let him.
Steel wants to pass the guard but Hiro is keeping the position.
Steel preventing the sweep.
Steel trying to pass the guard but can't manage it just yet.
Steel throwing elbows and punches but not connecting, as Hiro works some decent striking defense from the bottom.
Steel throwing strikes from guard but Hiro blocks nicely.
Hiro is controlling Steel's posture.
It's got to the stage where if one of these guys blows hard enough, the other might fall over.

That's three minutes gone in the round.
Steel trying to pass the guard but can't manage it just yet.
Hiro can't keep his opponent in guard - Steel advances to half guard, no doubt looking to mount.

Steel is trying to work for a kimura but Hiro is defending well.
Steel missing with the ground and pound from half guard.
Hiro is looking for a sweep. Steel is wise to his cunning plan and keeps the top position.
Steel tries to pass the half guard into mount. Hiro knows what he's doing though and prevents the attempt.

That's four minutes gone in the round.
A lull in the action here being met with boos from the crowd.
Hiro trying to control here.
Steel tries to pass the half guard into mount. Hiro knows what he's doing though and prevents the attempt.

Steel is trying to work for a kimura but Hiro is defending well.

Steel is looking for an arm triangle, whilst trying to pass to side control. Hiro doesn't seem that keen to cooperate though. No luck this time Steel.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Steel landing with strikes to the body and head, softening up his opponent.
And that’s the end of the round – the fighters go back to their corners.

A close fourth round but Winston Steel will probably get the nod - 10:9.
The referee calls time. The cornermen exit stage left and we're back to business. This is the final round!


Hiro fakes low and throws an overhand right that catches Steel on the side of the head.
Steel misses with an uppercut
letting Hiro counter with a right hand.
Steel lands a nice hook to Hiro's body. Hiro takes it in his stride and looks to land his own strikes.
Steel throws a leg kick but Hiro moved away.
Steel tries for a takedown but Hiro circles away easily
and Hiro counters with a lovely straight right hand!
Hiro thows a body shot but no joy.

Steel gets caught flat footed, as Hiro shoots in with a quick takedown into guard.

Steel pushes Hiro off and gets back to his feet.
Hiro swings for the body but Steel moves out of range.
Jab, jab by Hiro - just one landing.
Both of our modern day gladiators look out of it here - an gruelling 5 rounds of action taking it's toll on them, no doubt.
Hiro misses with a few strikes there.
Steel misses with a jab and misses with a cross straight after too.

That's one minute gone in the round.
Hiro lands a right hook to the body.
Steel swings wildly with a couple of big hooks

and Hiro counters with a shoot takedown into half guard.
Steel is trying to stand.
Hiro throwing shots but Steel is blocking nicely.
Hiro is looking to advance position but Steel won't allow it.
Hiro is just content to waste time from the top position. Steel takes advantage of the situation and regains full guard.
Hiro slows down the pace of the fight, as he sits in guard.

That's two minutes gone in the round.
Hiro throwing elbows and punches but not connecting, as Steel works some decent striking defense from the bottom.
Hiro thows a big elbow that misses.
Steel is looking to get back to his feet but can't, whilst Hiro is controlling him.

That's three minutes gone in the round.

Steel has butterfly guard. He's looking to stand up here. He pushes Hiro off him and springs to his feet nicely. The crowd applauds.
A lazy left from Hiro finds it's target.
Steel misses with an uppercut
and Hiro cracks him with a counter punch right on the button.
Steel swings and misses with a shot to the body
and Hiro counters with a quick right hand to the jaw.

Hiro feints and as Steel raises his hands in defense, Hiro changes levels and drives through with a takedown into guard.
Steel is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.

That's four minutes gone in the round.
Hiro keeping control of the leg, stopping his opponent passing to mount.
Hiro has no desire to be mounted, so is trying to control. Steel is working away from the top position though.
Steel working over Hiro with some ground and pound. Hiro looks like he wants out of this position, which is understandable.
Hiro keeping his head moving to avoid the ground and pound.
Steel wants to advance to full mount but Hiro doesn't think that's going to happen and regains full guard instead.

And that's the end of the fight!
Hiroshimo Hiro showed his dominance in that final round.
I think Hiro has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 5 rounds of action, we go to the scorecards for a decision.
Judge Dillan Fox scores the fight for Hiroshimo Hiro!
Judge Ian Loll scores the fight for Hiroshimo Hiro!
Judge Robert Douchet scores the fight for Hiroshimo Hiro!

Hiroshimo Hiro wins by unanimous decision!

Hiroshimo Hiro is the new welterweight champion!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
45%

 

Main event

Coming up we have a lightweight MMA rules bout between Sim Heer (ranked 0 p4p, 0 weight class) and Joe Average (ranked 0 p4p, 0 weight class). Both fighters look fresh as a daisy as they make their way towards the cage.



170 cm
21
155 lbs
8 - 0 - 0
170 cm
26
155 lbs
12 - 6 - 0
Decent wrestler
Great elbows
Granite chin
Good wrestler
Excellent MT
Powerful


FULL METAL GEAR ($9.99 Morale Tee/Trunk)
FULL METAL GEAR ($9.99 Morale Tee/Trunk)


-


Ladies and gentlemen. This fight is 5 rounds, for the lightweight championship of the world!
Introducing the champion to my left, fighting out of the red corner.
With a record of 8 - 0 - 0, fighting out of Montreal, Sim Heer!
And introducing the challenger to my right, fighting out of the blue corner.
With a record of 12 - 6 - 0, fighting out of Montreal, Joe Average!
The judges for this bout are Trevor Gratis, William Peck and Yves DeLean.




The bell rings for round one and we are underway!
Heer swings and misses with a shot to the body

and Average counters with a nice single leg takedown and he's in Heer's guard now.
Average wants to control from the top but Heer keeps moving.
Average not doing a lot at the moment. He'll have to show some more aggression or the fight will get stood up.
Average with a flurry of punches that miss.
Average thows a big elbow that misses.
Average trying to control the position from guard on top but Heer is wriggling around, looking for whatever he can.

That's one minute gone in the round.
The referee looks like he's ready to step in and stand the fighters back up.

The ref stands the fighters back up, due to lack of action by Joe Average.
Heer misses with an uppercut

and Average counters with a nice double leg into side control. Heer won't be happy with that.
Average just content to control the position.
Heer dodges the ground and pound from Average.

That's two minutes gone in the round.
Sloppy strikes there by Average.
Heer on his back here. We all know that wrestlers don't like being on their back so let's see if Heer tries to get out of the position.
Average working the ground and pound from side control.
Average throws a strike aimed at the side of Heer's head but Heer avoids it well.
Average looking to control but instead Heer has slipped a leg in, to regain half guard.
Average lands with a punch from half guard.
The ref warns both fighters not to hold the cage as they work up against the meshing.

That's three minutes gone in the round.
Average throwing shots but Heer is blocking nicely.
Average thows a huge punch but Heer dodges it nicely.
Average throwing punches and elbows but they're not doing any damage.
Average not landing any meaningful shots this time.
Average thows a wild elbow that connects with the canvas.
Average wants to free his trapped foot but Heer is holding on for dear life with his legs.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Average works his foot free and advances to mount.
Average throwing sloppy strikes, which aren't doing any damage.
Average with a couple of short strikes.
Average looking to ground and pound but Heer is blocking nicely.
And that’s the end of the round – the fighters go back to their corners.

Joe Average dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!


Heer misses with a hook

and Average counters with a driving takedown into guard. Nice work there by Average.
Average is stalling in the full guard.
Average throwing strikes from guard but Heer blocks nicely.
Average with a flurry of punches that miss.
Average missing there with some ground and pound from the guard.

That's one minute gone in the round.
Average trying to control the position from guard on top but Heer is wriggling around, looking for whatever he can.
Heer preventing the ground and pound from doing any damage.
Average controlling from the guard. I say controlling but really, he's stalling.
Heer wants to control but instead he gets his guard passed and Average is now in half guard.

That's two minutes gone in the round.
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.
Average is just content to waste time from the top position. Heer takes advantage of the situation and regains full guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Heer can't do much from the bottom at the moment, as Average controls the pace.
Average wants to control from the top but Heer keeps moving.

That's three minutes gone in the round.
Heer not looking particularly offensive just at the moment.
Average tries to free his leg and advance position but Heer is retaining full guard.
Average throwing strikes from guard but Heer blocks nicely.
Heer is looking to stand up but Average isn't so interested in that idea.
Average has the superior BJJ but he's also working some ground strikes into his gameplan.

That's four minutes gone in the round.
The crowd are starting to boo a lack of action.
Average is intent on slowing down the pace of the fight, simply looking to control.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Heer closes the distance but Average moves to the side

and Average counters with a nice double leg into half guard.
Heer is looking to improve his position.
Heer wants to control but Average is keeping busy.
The crowd thankful this round is nearly over.
Average not throwing his punches with enough precision this time.
And that’s the end of the round – the fighters go back to their corners.

Joe Average showed his class in that round. I'd imagine he'll take it on all the scorecards.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.


Average stuns Heer with a nice body shot, before stepping back out of range.
Heer misses with a double jab

and Average counters with a nice single leg takedown and he's in Heer's guard now.
Average working some ground and pound from guard but it's not doing any damage.
Average lands a nice shot whilst sitting in his opponent's guard.
Average loading up with the ground and pound but he's missing more than he's landing in this flurry.
Average throwing strikes from guard but Heer blocks nicely.
Average advances to half guard.

That's one minute gone in the round.
Average not throwing his punches with enough precision this time.
The referee calls for the fighters to work.
Heer avoiding damage under a succession of punches from Average.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Average throws a strike but Heer avoids it easily and moves to full guard.
Average sitting in guard here, content to control.
Joe Average has got the better of the ground game so far.

OK we're going to have a standup here. Joe Average hasn't been effective enough on the ground and the referee wants a restart.
Average lands the left hand.
A low kick from Heer misses
and Average counters with a lovely shot to the body.
Heer tries to clinch but fails miserably
letting Average counter with a right hand.

That's three minutes gone in the round.
Heer closes the distance but Average moves to the side

and Average counters with a nice double leg into side control. Heer won't be happy with that.
Heer regains half guard, as Average was trying to land strikes.
Average thumps the canvas. Not on purpose obviously - he just missed Heer's head.
Average is trying to control the action in half guard but Heer is working away on the bottom, looking perhaps to get back to full guard.
Average not doing much here.

That's four minutes gone in the round.
Average working Heer over with strikes.
Average not throwing his punches with enough precision this time.
Heer blocking the ground and pound attempt from Average.
Heer knows he needs to get back to his feet asap. He's simply no match for Average on the ground.
Average thumps the canvas. Not on purpose obviously - he just missed Heer's head.
And that’s the end of the round – the fighters go back to their corners.

Joe Average really dominated that round.
The minute break is over - no more time for sponges and pep talks - back to the action!


A nice inside leg kick there by Heer. That's going to slow Average down.
Heer misses with an uppercut
and Average makes him pay by landing a nice hook to the body before moving out of range.
Heer throws a poor cross that misses

and Average counters into the clinch. Nicely done.
Heer tries to stall but Average uses the opportunity to gain a better position.
A right hand to the body from Average.
Average putting his Muay Thai to good use. He has Heer in a tight clinch and is doing some damage with knees to the body.
Average cracks Heer with a nice body shot.
Still in the clinch, Average scores with a nice short uppercut.
Average working aggressively here.
Average prevents a body shot from Heer.
Average lands a nice shot to the body.
Heer avoids a wild elbow strike from Average.
Average lands a right uppercut that snaps the head of Heer backwards.
With the fighters up against the cage, Heer throws an elbow but misses.
Average misses with a punch to the body.
A real battle for position is taking place between these two warriors.

That's one minute gone in the round.
Average tries to land knees in the clinch but Heer avoids the damage to the body.
With the two fighters working up against the cage, Heer just misses with a elbow thrown towards Average's brow.
Average scores with an uppercut up the middle.
Average lands a shoulder strike.
Average dodges an elbow strike from Heer.
Average lands with a good tight uppercut to the head.
The pace really dropping off here, momentarily.
Heer blocks the elbow strike.
Average tries to land a knee to the head but misses.
Average misses with a hook from the clinch.
A head punch on the inside from Average fails to land.
Heer tries to land knees in the clinch but Average avoids the damage to the body.
Heer managing to block the knees to the body from Average.
An uppercut on the inside fails to land for Average.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Heer is working hard here but doesn't seem to be able to control effectively, up against the cage.
A shot in the inside from Average.
Heer tries to land a knee to the head but Average blocks with his arms.
Average wants a takedown but no success here.
Average stalling against the cage.
Average blocks a body shot from Heer.
Average has a couple of punches blocked by Heer.
Heer's head jolts backwards as he takes an uppercut right on the button!
A head punch blocked on the inside by Heer.
An uppercut on the inside fails to land for Average.
Heer trying to land knees to the body.
Average unloads a knee to the mid-section. Heer lets out a prehistoric sounding urrrrgh.
Average doesn't land with the attempted body shot.
Average lands punches inside but they're not really causing much damage.

That's three minutes gone in the round.
With the fighters clinched against the cage, Average creates a bit of distance for himself and scores with a nice uppercut.
Average trying to land knees to the body.
Heer takes an elbow to the temple.
Average makes some space for himself and lands an uppercut.
Average throws a head punch that misses.
Average lands a nice elbow from the clinch.
Average looks to throw an elbow but misses.
Average has been the more effective fighter overall so far.
Average lands with a quick shot inside that doesn't really do much damage.
Average tries a body shot but Heer blocks it.
Average manages to get underhooks and slows down the pace for a moment.
Average on the defensive, avoiding the knees to the body.
A bit of stalling here from Average.
Average misses with a punch on the inside.

That's four minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Heer blocks an uppercut.
Heer tries to land knees in the clinch but Average avoids the damage to the body.
Average throws a head punch that misses.
A nice right hand lands inside from Average.
Heer lands a hook that snaps the head of Average backwards.
Average lands a left hand that snaps the head of Heer backwards.
Good anti-grappling being displayed by Heer as Average tries to tie him up.
Average blocks a couple of punches on the inside.
Average tries to throw a body punch but Heer avoids it by throwing Average back against the cage.
Heer takes a shot to the head.
Heer blocks a knee to the body. He'll have a nicely bruised forearm in the morning.
The crowd thankful this round is nearly over.
Average throws a head punch that misses.
Average blocks a punch to the side of the head.
Average fails to land with a short punch on the inside.
Average holding his opponent close, against the cage.
And that’s the end of the round – the fighters go back to their corners.

Joe Average dominated that fourth round.
OK. That's time! The bell goes and we're back to the action. This is the final round!


Heer misses with a left hand
and Average counters with a head kick. That will keep Heer thinking before he tries any more sloppy attacks!
A solid leg kick lands there for Heer.
Heer misses with a leg kick

and Average counters by moving into the clinch.
Average tries a shoulder strike but it doesn't do any damage.
Both fighters working to control the clinch.
Average misses with a punch to the body.
A short right hand to the side of the head by Average.
Average swings away with an uppercut that misses.
Average lands a body punch.
Average tries to land a shot to the body but it's blocked.
Average looks to throw an elbow but misses.
A short body shot lands from Average as the two fighters clinch.
Average blocks an uppercut.
A right handed body shot lands from Average.
Heer stalling in the clinch but Average improves position.
Average pushes Heer back against the cage and unloads with a body punch.

That's one minute gone in the round.
Average lands a body punch - he's looking to wear down Heer.
A right handed body shot lands from Average.
Heer's head jolts backwards as he takes an uppercut right on the button!
Average stalling against the cage.
Average lands a short shot on the inside that snaps the head of Heer backwards.
Kneeeeees! The crowd are calling for knees to the body. Average obliges.
Average drops down looking for an ankle pick but Heer pulls his leg out and moves away.
Sim Heer seems to be the more aggressive standup fighter in this bout.
Heer throws a poor cross that misses
and Average cracks him with a counter punch right on the button.
Average lands a two punch combo.
Heer tries to clinch but Average moves away
and Average counters with a head kick. That will keep Heer thinking before he tries any more sloppy attacks!
Average lands with a hook. Heer tried to avoid it but it clipped the top of his head.
Heer swings widly with a right hand
letting Average counter with a right hand.
Heer stumbles momentarily as he takes a strong leg kick from Average.

That's two minutes gone in the round.
Heer throws a jab, cross combination which is slipped
and Average counters with a crisp hook to the side of the head.
Heer tries to clinch but fails miserably
and Average counters with a one-two to the body.
Heer tries to clinch up
and Average cracks him with a counter punch right on the button.
Average swings widly with a right hand
and Heer counters with a shot to the ribs. That looked like it hurt.
Average stalks Heer and leaps in with a furious combination of punches. Uppercuts and crosses smash into Heer's face. Heer staggers backwards, shaken.
Sim Heer is looking to keep the fight on the feet at all costs.
Heer throws a right hand that misses
and Average makes him pay by landing a nice hook to the body before moving out of range.
Heer tries to clinch up
and Average counters with a right hand to the body.
Heer misses with a hook
and Average counters with a nice leg kick.
Average cracks Heer with a good jab.

That's three minutes gone in the round.
Average lands an overhand right.
Heer misses with a leg kick
and Average connects with a straight left hand counter down the middle.
Average shapes like he's going to throw a leg kick but settles back down.

Average moves into range and clinches up with Heer.
Average stalling against the cage.
Average creates a bit of space for himself and sneaks an elbow through Heer's defenses.
Average on the defensive, avoiding the knees to the body.
Average scores a nice knee to the body.
Average throws an elbow that misses.
Average working aggressively here.
A short uppercut from Average.
A nice glancing elbow lands by Average.
Average pushes off and fires off an elbow that misses, before clinching up again, against the cage.

That's four minutes gone in the round.
Average lands a body punch - he's looking to wear down Heer.
Average stays in close to his opponent and throws a right hand to the body.
Average lands a nice uppercut.
Heer prevents a body shot from Average.
Good body shot from Average.
Average will no doubt start fighting again in a minute but for now he's just having a little rest, leaning Heer up against the cage.
Average scores with a shoulder strike.
Sim Heer has stepped it up - he knows he needs a finish here!
Average throws a nice elbow but it doesn't land.
Heer pushes off and fires off an elbow that misses, before clinching up again, against the cage.
The crowd applaud the fighters efforts here as the round comes to an end.
Heer tries to land knees in the clinch but Average avoids the damage to the body.
Heer is trying to work out of this bad position, with his back against the cage.
Average avoiding damage.
Average avoiding damage as Heer throws knees to the body.

And that's the end of the fight!
Joe Average comfortably won the final round on my scorecard.
Well Average has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 5 rounds of action, we go to the scorecards for a decision.

Judge Trevor Gratis scores the fight for Joe Average!
Judge William Peck scores the fight for Joe Average!
Judge Yves DeLean scores the fight for Joe Average!

Joe Average wins by unanimous decision!

Joe Average is the new lightweight champion!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
59%

 

 
 
 
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