MMA Tycoon Game
 
Bookmarks Help!

PBP Commentary

Coming up we have a middleweight MMA rules bout between Red Jesus Karter (ranked 1744 p4p, 860 weight class) and Sirus Hall (ranked 254 p4p, 131 weight class). Hall is bouncing up and down as he enters the arena, backed by Thin Lizzy - Cold Sweat. Over to our ring announcer for the fighter introductions!

180 cm
25
190
5 - 0 - 0
183 cm
32
180
14 - 8 - 0
Good wrestling
Excellent boxer
Insanely flexible
Powerful takedowns
Excellent boxer
Granite chin

-

Carnage Clothing


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 5 - 0 - 0, fighting out of New York, Red Jesus Karter!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 14 - 8 - 0, fighting out of Las Vegas, Sirus Hall!
The judges for this bout are Kenichi Hosakawa, Shigeki Fujiwara and Yukihiro Shimada.




The bell rings for round one and we are underway!
Hall lands a jab to the head.
We can't be sure of the tactics at this early stage but we have heard that Hall has been working on his takedowns a lot in the buildup to the fight and we can only assume he's going to look to take this to the mat.

Hall shoots in and gets a takedown into half guard. Hall showed some decent athleticism there.

Hall is trying a forearm choke… I don't think that's going to do much at this level of the game.
Hall is trying to control. Karter wants to improve his position but can't escape this time.
We've had a slow start to the round here - hopefully the action picks up.
Karter wants to get back to his feet.

Hall is looking for an arm triangle, whilst trying to pass to side control. Karter doesn't seem that keen to cooperate though. No luck this time Hall.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

That's one minute gone in the round.
Hall is trying to control. Karter wants to improve his position but can't escape this time.

Hall is looking for an arm triangle, whilst trying to pass to side control. Karter doesn't seem that keen to cooperate though. No luck this time Hall.

Hall is looking for a kimura but Karter is holding onto that half guard position, so it's hard for Hall to get the leverage.
Hall passes the guard and advances to mount!
Hall wants to take Karter's back but he can't do it this time.

That's two minutes gone in the round.
Karter holding onto his opponent's waist for dear life, as Hall tries to land some strikes to get him to release his grip.
Karter is controlling an arm, preventing Hall from taking his back. Although keeping him in mount is no better to be honest.
Karter wants to use the cage to get back to his feet here.
Karter is controlling an arm, preventing Hall from taking his back. Although keeping him in mount is no better to be honest.
Hall trying to control but he's not successful this time.

That's three minutes gone in the round.
Karter wants to try and get back to his feet.

Hall is looking to secure an arm. He's managed it! He's pivoting for an armbar - that looks tight! But Karter has managed to get out of it and now he's in a dominant position. Nice work from Karter!
Hall tries to land a sweep but no joy.

That's four minutes gone in the round.
Karter would like to get this fight back to the feet but can't get free from the closed guard.
Karter knows he needs to get back to his feet asap. He's simply no match for Hall on the ground.

Hall is looking for a triangle but Karter pushes his legs off easily.

Hall is looking for a triangle but Karter pushes his legs off easily.

Hall has his foot on Karter's thigh. He's trying to push off and get in position for a triangle, I think. Karter works his way back into a safe position though.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!

Hall has a loose triangle. He'll be looking to tighten that up but Karter can see exactly what he's planning and manages to posture up and free himself.
And that is the end of the round. The fighters go back to their corners.

Sirus Hall dominated that round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.

Hall shoots for a takedown but Karter saw that one coming a mile off and avoided it easily.
Karter swings and misses with a shot to the body
and Hall counters with a stiff right hand.
Karter lands a nice hook to Hall's body. Hall takes it in his stride and looks to land his own strikes.
A jab from Karter misses.
Karter lands a straight punch to the body, keeping Hall at a distance.
We've had a slow start to the round here - hopefully the action picks up.
Karter dips down and scores with a jab to the body.
Karter uses good footwork to get in and out, landing a nice hook.

That's one minute gone in the round.
Karter lands the left hand.
Karter misses the shot to the body.
Hall tries a counter takedown but it's more of a dummy move, and he uses it to push himself away.
Karter tries to land with a swinging hook to the body but Hall was well out of range. Poor timing from Karter.
A nice side step and Hall releases a counter shot to the body, but it doesn't find it's home.
Karter misses with a hook
and Karter takes a counter punch right on the button for his troubles.
Karter misses with a wild body shot.
Hall changes levels for a counter takedown but doesn't follow through with his attempt.
We've been told by Karter's head coaches at Casa Steel that he's been working on his takedown defense in preparation for this fight.
Karter misses with a half-hearted attempt at a head kick.
Sirus Hall is looking to throw some combinations by the looks of things.
Hall on the wrong end of a vicious looking body shot.

That's two minutes gone in the round.
Karter with a hook.
Red Jesus Karter seems to be the more aggressive standup fighter in this bout.
Karter scores with a sloppy punch to the body. Not much technique there but it did the business.
Karter misses with a body punch
letting Hall counter with a right hand.
Karter catches Hall with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!

It looks like Sirus Hall has been cut.
This is a great period of action - very entertaining stuff!
Nice takedown defense from Karter. No joy for Hall on that attempt.
It looked like Karter was trying to counter with a body shot coming off that last attack from Hall.
Hall throws a wild combination but nothing lands.

That's three minutes gone in the round.
Hall steps to the side to avoid the strikes from Karter.
Karter misses with a half-hearted attempt at a head kick.
Red Jesus Karter is looking to keep the fight on the feet at all costs.
Karter displays good takedown defense there as he swats away a double leg from Hall.
A little feinted left hand from Karter on the counter but he doesn't commit to it.
Red Jesus Karter has stuffed three takedown attempts in the round now. That's going to take a lot out of Sirus Hall.
Karter swings and misses with a hook to the body.
Hall now looks to counter with a shot at the body.
Hall moves out of range as Karter strikes.
Hall appears to be waiting to throw a counter punch to the body.
Karter misses with a body shot. Nice footwork from Hall.
Hall unleashes a big counter combination but Karter bobs and weaves and avoids any damage.

That's four minutes gone in the round.
Nice shot lands for Karter.
Karter connects with a hook to the side of his opponent's head.
Karter is looking to wear down Hall with body shots, infact he's throwing more body shots than head shots at the moment.
Karter lands a nice shot that snaps Hall's head back.
Karter looks to land a combination. Hall sees it coming but can only parry a couple of the shots.
Karter throws a right hand that misses
and Hall counters with a good right hand that lands right on the jaw.
Wooooo! Give it up for these two warriors! They are putting on a show!
Hall keeping a good distance there, avoiding the body shot.
Hall tries a counter takedown but it's more of a dummy move, and he uses it to push himself away.
And that is the end of the round. The fighters go back to their corners.

Red Jesus Karter dominated that second round.
The cut man is working on Sirus Hall's cut.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!

Hall staying out of range there.
Karter swings away with a body shot that misses
and Hall counters with a good right hand that lands right on the jaw.
Karter looks to score with a jab to the body but Hall is just out of range.
Red Jesus Karter is winning the standup battle so far.

Hall fakes an overhand right and shoots for a takedown. Karter sprawls well initially but Hall persists and gets the takedown into half guard.

Hall is looking for a kimura but he's never going to get it from there.
We've had a slow start to the round here - hopefully the action picks up.

Hall is looking for an arm triangle, whilst trying to pass to side control. Karter doesn't seem that keen to cooperate though. No luck this time Hall.
Karter on his back here. We all know that wrestlers don't like being on their back so let's see if Karter tries to get out of the position.

Hall looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique.

That's one minute gone in the round.
Karter won't allow Hall to pass to mount.
Hall thows a huge punch but Karter dodges it nicely.
Hall wants to pass the guard but Karter is defending well.
The ref warns both fighters not to hold the cage as they work up against the meshing.

That's two minutes gone in the round.
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
Karter pushes Hall off looking to stand but Hall dives back in and keeps control.
Hall trying to control the action but Karter is working from the bottom.

Hall is working for a kimura from half guard. He's really concentrating on the hold and it's allowed Karter to slip a leg under and get back to full guard.
Hall trying to control the position from guard on top but Karter is wriggling around, looking for whatever he can.
Karter wants to stand but Hall is controlling the position.
Hall tries to free his leg and advance position but Karter is retaining full guard.

That's three minutes gone in the round.
Karter is trying to stand up but he's not managed so far.

The referee has decided to stand the fighters back up, so we'll restart on the feet.
A looping hook to the body misses from Karter. Hall does a little dance to reset his feet.
Hall appears to be waiting to throw a counter punch to the body.
Karter thuds a left hand into Hall's body.
Karter misses with a wild body shot.
It seemed like Hall was going to counter with the hook but didn't fully commit to it.
Karter connects nicely with a jab. Noted by the judges no doubt.
Hall slips under a jab.
A jab from Karter misses.
Hall is loading up here, looking for a big counter of his own.

That's four minutes gone in the round.
Karter with a nice cross.
Karter misses with a wild body shot.
Karter scores with a shot to the body.
Karter showing good head movement there, avoiding the strikes from Hall.
Karter swung with a counter right hand that didn't connect.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Karter throws a hard body shot but it just misses.

And that's the end of the fight!
Red Jesus Karter showed his dominance in that final round.
I think Karter has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Kenichi Hosakawa scores the fight 29:28
Judge Shigeki Fujiwara scores the fight 29:28
Judge Yukihiro Shimada scores the fight 29:28

In favor of your winner, by unanimous decision... Red Jesus Karter!

Our winner, Red Jesus Karter, made sure he spent some time buttering up the crowd during his post fight interview, which will no doubt bring him a few more fans.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
30%
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 947
Total users: 40252
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (947)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast