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WP 8 PBP Commentary






193 cm
40 yrs
207 lbs



194 cm
39 yrs
260 lbs


This TWGC bout is 1 fifteen minute round in the super heavyweight division. Introducing today's competitors. In the red corner, competing out of New York, with a TWGC record of 50 wins and 33 losses; Moldy Jello! And in the blue corner, fighting out of Tokyo, with a TWGC record of 65 wins and 53 losses; Tyrone Sparxx!
The judges for this bout are William Peck, Gregory Folan and Elvis Blanc.


The fighters connect hands in the middle of the mat and we are under way.
Jello fails with a takedown attempt.
Jello tries for a takedown but Sparxx sees it coming a mile off and avoids it easily.
Jello tries to drive through with a takedown attempt but Sparxx defends well and Jello ends up having to push Sparxx into the cage where they will battle it out in the clinch.
That's three failed takedown attempts in the round for Moldy Jello. That's going to take a lot out of him.

Jello manages to pull guard. Let's see whether he can land a sub off his back.
Sparxx sitting in guard here, content to control.
Sparxx stands up and looks to throw the legs aside to pass to side control. Jello swivels though and keeps the full guard.
Jello is pulling down on Sparxx's head to control his posture.
We've been hearing good reports from Jello's training camp. Apparently he has been rolling around with some good quality BJJ practitioners and has been sharpening his skills. Let's see if that has an impact on the fight today.
We've had a slow start to the round here - hopefully the action picks up.
Sparxx showing good wrestling skills to control the position.

That's one minute gone in the round.
Sparxx's corner are shouting for him to control the position and he seems happy to oblige.
Sparxx trying to pass the guard but can't manage it just yet.
Sparxx advances to half guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Sparxx prevents Jello from improving his position.
Jello has no desire to be mounted, so is trying to control. Sparxx is working away from the top position though.

That's two minutes gone in the round.
Neither fighter is being very active at the moment, with Sparxx in particular looking to stall.
Sparxx is looking for the mount but instead finds himself back in full guard.
Sparxx is intent on slowing down the pace of the fight, simply looking to control.
Jello bucks up whilst keeping hold of a body lock, managing to reverse the position. Now he's in top in Sparxx's guard.
Score +2 for sweep to guard / half guard: Jello (2) vs (0) Sparxx

Jello avoids a guillotine attempt easily.
Jello stands up and looks to throw the legs aside to pass to side control. Sparxx swivels though and keeps the full guard.

That's three minutes gone in the round.

Sparxx isolates an arm and boxes in a triangle. Jello stacks Sparxx on his neck as he steps over and passes to the side. He's now in a much more dominant position where he can look to do some serious damage. Nice move by Jello!
Score +3 for passing guard: Jello (5) vs (0) Sparxx
Sparxx tries to improve position but can't.
Jello advances to full mount.
Score +2 for reaching mount: Jello (7) vs (0) Sparxx
Sparxx keeping his composure momentarily, calmly looking to get back to half guard.

That's four minutes gone in the round.
Sparxx is persisting with the attempt to improve his position.
Sparxx tries to hold on but Jello pushes him away.
Sparxx is desperately trying to improve his position but Jello has a good base and remains in mount.
Sparxx regains half guard.

That's five minutes gone in the round.
Sparxx is looking to regain full guard. Not this time though.
Jello looks over to his corner - he wants some instructions but his corner are not responding.
Sparxx has found himself in a tricky position here. He's been working his transitions in training so let's see if he can work his way out of it.

Sparxx actively working from the bottom here.

Sparxx looking for submissions from an awkward position here.
Sparxx trying to control from the bottom.
Jello wants to lay and pray for a moment but Sparxx keeps working.

That's six minutes gone in the round.
Sparxx wants to get back to full guard.
Jello takes a deep breath and rests his weight momentarily on top of his opponent, to control the position.

Sparxx actively working from the bottom here.
Jello trying to control the pace.

That's seven minutes gone in the round.
Sparxx manages to get to full guard.

Sparxx looking for submissions from the bottom but instead Jello passes into half guard.
Sparxx is pressing down on Jello's left leg trying to get back to full guard. He's managed it.

Sparxx is looking for a guillotine. You can't force these things though and Jello defends well.
Sparxx looking to control but Jello passes into half guard.

That's eight minutes gone in the round.
Sparxx is trying to get back to full guard.
Jello trying to advance position but Sparxx counters by regaining guard.
Sparxx keeping full guard, as Jello tries to pass.
Jello looking to control the position here, rather than advance.

That's nine minutes gone in the round.
Sparxx looking to sweep using the butterfly guard but Jello puts pay to that idea as he passes nicely into half guard.
Sparxx wants to sweep but Jello has passed to side control!
Score +3 for passing guard: Jello (10) vs (0) Sparxx
Sparxx struggling a bit here.
Sparxx tries to buck Jello off but Jello is having none of it.
Jello takes a little break here. Sparxx wants to take advantage but he is being controlled well.
Sparxx is looking to reverse the position.

That's ten minutes gone in the round.
You can see the frustration on Sparxx's face, being in this tough position on the bottom.
Sparxx tries to get back to half guard but can't.
Sparxx manages to get back to half guard.

Sparxx actively working from the bottom here.
Jello keeping composed on the top, looking to control the action.

That's eleven minutes gone in the round.
Jello passes the guard and advances to mount!
Score +3 for passing guard: Jello (13) vs (0) Sparxx
Sparxx looking to escape from mount but he's given up his back!
Score +3 for taking back: Jello (16) vs (0) Sparxx
Sparxx tries to roll but Jello sticks to his back.
Jello biding his time, controlling Sparxx.
Sparxx wants to escape the position.
Jello biding his time, looking for the opening.

That's twelve minutes gone in the round.
Jello has the hooks in. Sparxx is trying to push off one leg but he has to do so cautiously to avoid being submitted.
Jello is looking to control Sparxx but Sparxx is wriggling around and keeping busy.
Jello is going to have to think about doing something other than just controlling because Sparxx is managing to avoid having the position dictated to him.
Jello is riding his opponent, not letting Sparxx buck him off.
Sparxx looks to control his opponent's hands but he's not mananging it at the moment.

That's thirteen minutes gone in the round.
Jello tries to get the hooks in deep but Sparxx pushed the leg off.
Sparxx rolls, trying to escape but Jello keeps control of the position.
A lull in the action here.

Sparxx has hold of Jello's leg, trying to break free but it's let Jello lock up a rear naked choke! This could be big trouble! Sparxx is turning an unusual color here… he's out! Jello throws him to one side and jumps onto the cage to celebrate with his fans.

Ladies and gentlemen, after 13:49 of round 1, we have a winner by way of Submission (RNC). Moldy Jello!
A very excited looking Moldy Jello made sure he remembered to thank all the fans both in the arena and on the internet. He said all the coolest people spend all day on MMA websites, which got a big reaction.
Tyrone Sparxx was interviewed post fight and said 'Taking a couple days off, and I'm back training my skillz'.
 
 
 
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