MMA Tycoon Game
 
Bookmarks Help!

WP 25 PBP Commentary






193 cm
41 yrs
207 lbs



194 cm
40 yrs
260 lbs


This TWGC bout is 1 fifteen minute round in the super heavyweight division. Introducing today's competitors. In the red corner, competing out of New York, with a TWGC record of 65 wins and 35 losses; Moldy Jello! And in the blue corner, fighting out of Tokyo, with a TWGC record of 71 wins and 64 losses; Tyrone Sparxx!
The judges for this bout are Eddie Farnsworth, Bruno Lombardi and Jonathan Paton.


The fighters bow as they face eachother in the middle of the mat and we are under way.
Sparxx darts in looking for a takedown but Jello gets double underhooks and turns Sparxx into the ropes.
Sparxx dives in for a single leg takedown but Jello sprawls and the fighters end up clinched against the ropes.
Sparxx shoots in looking for a double leg takedown. Jello defends it nicely.
Moldy Jello has stuffed three takedown attempts in the round now. That's going to take a lot out of Tyrone Sparxx.
A really sloppy takedown attempt there from Sparxx.
Sparxx shoots in looking for a takedown. Jello tries to sprawl out of it but Sparxx keeps driving through. The fighters are pinned against the ropes. Jello manages to get underhooks and after a bit of a struggle, circles away and we're back to standing.
Jello stuffs the takedown attempt from Sparxx. Sparxx gets slowly back to his feet.
We've had a slow start to the round here - hopefully the action picks up.
Sparxx fails miserably with a takedown attempt.
Sparxx looks for a takedown but Jello sprawls well.
Sparxx looks for a takedown but Jello sprawls well.

That's one minute gone in the round.
No luck for Sparxx with that takedown attempt.

Sparxx shoots in for a takedown from distance. He catches Jello napping and manages to drive through into side control!
Score +4 for clean takedown past guard: Jello (0) vs (4) Sparxx
Jello gets back to half guard.

Sparxx is looking for a kimura but he's never going to get it from there.
Sparxx trying to control the action but Jello is working from the bottom.
We've been hearing good reports from Jello's training camp. Apparently he has been rolling around with some good quality BJJ practitioners and has been sharpening his skills. Let's see if that has an impact on the fight today.
The fighters are tangled up in the ropes here. We might need a restart if the fighters can't break free themselves.

That's two minutes gone in the round.
Jello is looking to improve his position.
We could do with one of the fighters taking the initiative a bit more on the ground - they're both waiting to capitalize on a mistake.
Sparxx is keen to just control but Jello is a slippery customer.

Sparxx is working for submissions here but there's nothing on.
Jello tries to get to full guard but Sparxx has control of the leg.

That's three minutes gone in the round.

Sparxx wants to work for an arm triangle but Jello is really keeping half guard well and defending the submission attempt.
Jello wants to get back to full guard.
Jello has his hands clasped together around Sparxx's back. He's all about the action.

That's four minutes gone in the round.
Jello is looking to control Sparxx's leg but it's slowly edging free. Can Jello avoid being mounted?
Sparxx is looking to advance position but Jello won't allow it.
Jello wants to control but Sparxx is keeping busy and won't allow it.

That's five minutes gone in the round.

Sparxx wants to work for an arm triangle but Jello is really keeping half guard well and defending the submission attempt.
The fighters are trapped in the ropes so we're going to have a reposition here. The ref calls for a break and repositions the fighters in the center of the ring.
Jello trying to control here.
Sparxx is pressing down on Jello's thigh, looking to free his foot. Jello is holding on for now.
Jello works his way to full guard. Good work.
Jello pulls Sparxx in close to prevent any damage.

That's six minutes gone in the round.
Sparxx stopping the sweep attempt from Jello.
Sparxx is pushing down on Jello's leg trying to pass to half guard. Jello is fighting to maintain full guard but Sparxx has managed to sneak the leg through.

Sparxx is working for an americana but Jello has been sneaky and has managed to get back to half guard, whilst Sparxx was thinking about the submission.
Jello keeping moving, preventing Sparxx from controlling successfully.
Sparxx stands up and looks to throw the legs aside to pass to side control. Jello swivels though and keeps the full guard.

That's seven minutes gone in the round.

Sparxx is holding a leg here, probably looking for an ankle lock - he drops back and goes for it! Jello is in trouble! Is it all over??? No! Jello has escaped and now he's on top!
Score +2 for sweep to guard / half guard: Jello (2) vs (4) Sparxx
Our spies down at at House of 1000 Corpses inform us that Sparxx has really been working on his submissions in the buildup to this fight. Will it pay off?
Jello seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.
Sparxx working a defensive guard but Jello manages to pass into side control anyway.
Score +3 for passing guard: Jello (5) vs (4) Sparxx

That's eight minutes gone in the round.
Jello taking a breather here.
Sparxx prevents Jello from improving position.
Jello wants to control but Sparxx is keeping him busy.

That's nine minutes gone in the round.
Sparxx tries to improve position but can't.
Sparxx keeps trying to improve his position.
Sparxx prevents Jello from moving into mount.
Jello trying to control the action but Sparxx is working from the bottom.
Sparxx tries to buck Jello off but Jello is having none of it.

That's ten minutes gone in the round.
Sparxx tries to control the position but he's not in luck - Jello easily slips into full mount!
Score +2 for reaching mount: Jello (7) vs (4) Sparxx
Sparxx is working to get back to half guard.
Jello trying to control but Sparxx is having none of it.
Jello content just to control the position here.

That's eleven minutes gone in the round.
Sparxx holds on to Jello as tight as he can, avoiding damage.
Sparxx gets back to half guard.
Sparxx is looking to control Jello's leg but it's slowly edging free. Can Sparxx avoid being mounted?
Jello is trying to control the action in half guard but Sparxx is working away on the bottom, looking perhaps to get back to full guard.
Sparxx wants to get back to full guard.

That's twelve minutes gone in the round.
Sparxx won't allow Jello to pass to mount.
Jello keeping composed on the top, looking to control the action.
Sparxx slips a foot under and gets full guard. Nice work.
Sparxx is trying to keep Jello in close.
Jello stands up and looks to throw the legs aside to pass to side control. Sparxx swivels though and keeps the full guard.
Sparxx is trying to hold Jello in close to prevent damage but Jello has managed to pass into half guard.

That's thirteen minutes gone in the round.
Sparxx trying to control here.
Jello works his way into full mount!
Score +3 for passing guard: Jello (10) vs (4) Sparxx
Sparxx wants to control but Jello is having none of it.

That's fourteen minutes gone in the round.
Jello is trying to take his opponent's back.
Jello wants to control the pace but Sparxx is squirming around nicely.
Jello wants to control but instead Sparxx manages to regain half guard.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Sparxx tries to regain full guard. Instead though, Jello has advanced to mount. Uh oh.
Score +3 for passing guard: Jello (13) vs (4) Sparxx
Jello tucks in and makes sure he doesn't lose the dominant position.

And that's the end of the fight!
Jello takes the fight on points by 13 to 4.
Moldy Jello retains his super heavyweight title!
A very excited looking Moldy Jello made sure he remembered to thank all the fans both in the arena and on the internet. He said all the coolest people spend all day on MMA websites, which got a big reaction.
The defeated Tyrone Sparxx had this to say: 'Taking a couple days off, and I'm back training my skillz'.
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 936
Total users: 40263
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (936)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast