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PBP Commentary

Coming up we have a featherweight MMA rules bout between PeeWee Herman (ranked 0 p4p, 0 weight class) and Richard Cypher (ranked 0 p4p, 0 weight class). Cypher has chosen Dragonland - Contact as his entrance music, which hasn't gone down very well with the crowd. Richard Cypher will no doubt be looking to use his reach advantage to good effect.



187 cm
20
150 lbs
5 - 5 - 0
205 cm
22
150 lbs
2 - 1 - 0
BJJ Purple Belt
Brawler
Good chin
BJJ Blue Belt
Solid Muay Thai
Very confident


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-


Ladies and gentlemen. This fight is 3 rounds, in the featherweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 5 - 5 - 0, fighting out of Amsterdam, PeeWee Herman!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 1 - 0, fighting out of Amsterdam, Richard Cypher!
The judges for this bout are Paul Aken, Paulsen Ambrosius and Albert Achterberg.




The bell rings for round one and we are underway!
Cypher throws the kick towards the body but Herman avoids it.
No luck for Herman with that takedown attempt.
A head kick from Cypher lands but Herman takes it in his stride.
Cypher fails with the takedown

and Herman counters with a nice shoot takedown that brings the fighters to the ground.
Herman trying to control the position from guard on top but Cypher is wriggling around, looking for whatever he can.
Cypher wants to stand up but Herman is controlling him.
Cypher keeping moving, preventing Herman from controlling successfully.

Herman drops back looking for a leg! Cypher is in trouble here! The fighters roll with the hold and Cypher manages to kick Herman off! Herman jumps back into Cypher's guard.
Cypher is looking to get back to his feet but can't, whilst Herman is controlling him.
Herman might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Herman wants to control from the top but Cypher keeps moving.
Cypher wants to stand up but Herman is controlling him.

That's one minute gone in the round.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.

Herman is looking for a takedown here. He's shot in and has managed to get it, finishing up in Cypher's half guard.
Cypher really doesn't want to stay on the ground with Herman. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Herman is pressing down on Cypher's thigh, looking to free his foot. Cypher is holding on for now.
Cypher is trying to get back to full guard.
Herman working to pass to mount. He's got his hand pressing down on Cypher's thigh. Cypher counters though and makes it back to full guard.

Herman drops back looking for a leg! Cypher is in trouble here! The fighters roll with the hold and Cypher manages to kick Herman off! Herman jumps back into Cypher's guard.
Herman trying to control the position from guard on top but Cypher is wriggling around, looking for whatever he can.

That's two minutes gone in the round.
Cypher wants to stand up but Herman is controlling him.

Herman drops back looking for a leg! Cypher is in trouble here! The fighters roll with the hold and Cypher manages to kick Herman off! Herman jumps back into Cypher's guard.

The referee decides to stand the fighters back up.
Herman shoots for a takedown but Cypher saw that one coming a mile off and avoided it easily.
Herman is breathing heavily.
Herman sees a low kick coming and goes to check it, but it's actually a body kick and it thuds into his unprotected ribs.
Cypher throws the kick towards the body but Herman avoids it.
Herman doesn't succeed with the takedown

and Cypher counters with a nice shoot takedown that brings the fighters to the ground.
That's three failed takedown attempts in the round for PeeWee Herman. That's going to take a lot out of him.
Herman lands a beautiful switch and he's in full mount! That could spell trouble for Cypher!
Herman wants to control the pace but Cypher is squirming around nicely.
Cypher is not a happy chappy… he wants out of there.

That's three minutes gone in the round.

Herman working for a submission but Cypher is keeping him at bay.
Cypher stops Herman from taking his back. Still, being mounted isn't any better.
Cypher is trying to get back to his feet but can't.
Both fighters really going for it on the ground here!
Cypher tries to get back to half guard but can't.
Cypher is trying to get back to his feet but can't.
Herman wants to take Cypher's back here but Cypher is holding on to an arm, himself looking to escape.
Cypher is not a happy chappy… he wants out of there.
Herman trying to control but Cypher is having none of it.
Cypher is writhing around trying to get back to his feet.

That's four minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.

Cypher somehow manages to escape the mount and get back to his feet!
Cypher misses with a low kick as Herman jumps back.
Cypher lands a nice looking body kick.
Cypher stuffs a takedown. It's all about dictating where the fight takes place and Cypher wants it to stay on the feet.
Herman shoots in but Cypher avoids the takedown attempt easily.
Cypher feints with a shoulder and throws a nice leg kick to Herman's calf.

Cypher shoots in for a takedown and gets it. Let's see what he's got on the mat.

Herman is actively looking for submissions from his back. He's worked himself a little space on the bottom and seems to be going for a triangle. No, he's switched into an armbar! That was slick! Cypher rolls with it to try and escape but Herman cranks on the arm and Cypher is forced to tap out! This one is aaaaaaaaall over!

Ladies and gentlemen, after 4:56 of round 1, we have a winner by way of Submission (Armbar). PeeWee Herman!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
53%
 
 
 
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