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PBP Commentary

Coming up we have a bantamweight MMA rules bout between Mark Dunn (ranked 0 p4p, 0 weight class) and Sven Runestorm (ranked 0 p4p, 0 weight class). Sven Runestorm has the power to score a knockout today if he connects clean with Mark Dunn's chin.



167 cm
20
135 lbs
3 - 1 - 0
195 cm
22
134 lbs
3 - 0 - 0
BJJ Purple Belt
Solid boxing
Big heart
BJJ White Belt
Excellent boxer
Solid chin


Malicious Intent Fight Gear
BLKOUT Clothing


Malicious Intent Fight Gear


Ladies and gentlemen. This fight is 3 rounds, in the bantamweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 3 - 1 - 0, fighting out of Las Vegas, Mark Dunn!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 0 - 0, fighting out of Las Vegas, Sven Runestorm!
The judges for this bout are Gwen Towbar, Wesley Smith and Robert Twigg.




The bell rings for round one and we are underway!
Runestorm misses with a wild body shot.
Runestorm lands with an uppercut that bounces Dunn off the cage and back into rage.
Dunn swings away but doesn't land with a series of punches.
Runestorm fails in his attempt to clinch.
Dunn shoots in for a double leg but Runestorm sprawls well. That's going to sap some energy.
Nice sprawl there from Runestorm as Dunn shoots in.
Dunn fails with a takedown attempt.
That's three failed takedown attempts in the round for Mark Dunn. That's going to take a lot out of him.
Dunn is looking to clinch.
Dunn fails in his attempt to clinch.
We've had a slow start to the round here - hopefully the action picks up.

Dunn gets a clinch.

Runestorm escapes the clinch and we're back to striking.
Dunn moves in looking to clinch but Runestorm pushes him off.
Runestorm throws a combination but it was largely blocked by Dunn.

Dunn decides to change it up a bit and drives through with a nice takedown into half guard.

That's one minute gone in the round.
Dunn is trying to control. Runestorm wants to improve his position but can't escape this time.
Runestorm is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two.

Dunn seems to be looking for submissions.
Dunn is thwarting Runestorm's attempts to control the position.
Runestorm is trying to stand up here but Dunn is controlling him well.
Runestorm works his way to full guard. Good work.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Runestorm keeping moving, preventing Dunn from controlling successfully.
Dunn advances to half guard.
Dunn seems very keen to just sit and control from half guard but Runestorm does not like that idea so much and is remaining active off his back.
Runestorm really doesn't want to stay on the ground with Dunn. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Dunn working Runestorm over with strikes.
Runestorm is trying to stand up here but Dunn is controlling him well.
Dunn seems very keen to just sit and control from half guard but Runestorm does not like that idea so much and is remaining active off his back.

That's two minutes gone in the round.
Dunn controlling the action here.
Runestorm trying to control here.
Dunn prevents Runestorm from standing back up.
Dunn throwing shots but they're hitting the canvas more than the man.
Runestorm is looking for a sweep. Dunn is wise to his cunning plan and keeps the top position.
Dunn trying to control the action but Runestorm is working from the bottom.

The referee decides to stand the fighters back up.
Dunn tries to score a power double leg takedown but Runestorm sees that one coming and sprawls well. That will dishearten Dunn somewhat.
Dunn doesn't manage to clinch there - Runestorm circles away.

That's three minutes gone in the round.
Dunn looks for a takedown here. Will he get it? Runestorm is fending him off so far but Dunn persists. Nope, Runestorm circles away and we're back to standing.
Dunn walks into a straight right hand from Runestorm.
Dunn looks for a takedown here. Will he get it? Runestorm is fending him off so far but Dunn persists. Nope, Runestorm circles away and we're back to standing.
Runestorm will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Dunn shoots in for a takedown. "I don't think so" says Runestorm as he avoids it easily.
Dunn changes levels and looks for a double leg takedown. Runestorm tries to avoid it but Dunn manages to keep hold of a leg and drag Runestorm to the ground. Runestorm escapes though and pops straight back up to his feet.
Mark Dunn seems to be the more aggressive standup fighter in this bout.
Dunn shoots in looking for a double leg takedown. Runestorm defends it nicely.
Runestorm clinches but Dunn breaks the clinch

and Dunn counters with a takedown into full mount! That could mean trouble for Runestorm!

Dunn is going oldschool here, as he tries to force Runestorm to tap using a forearm choke. This isn't 1993 though, so Runestorm shrugs it off.

That's four minutes gone in the round.
Runestorm stops Dunn from taking his back. Still, being mounted isn't any better.
Dunn is breathing heavily.

Runestorm somehow manages to escape the mount and get back to his feet!
Runestorm looks to land a combination but Dunn avoids it well.

Dunn clinches up against the cage.

Runestorm's corner calls for him to break the clinch, which he does.
Runestorm looks to land a combination but Dunn avoids it well.
Runestorm wants to clinch but Dunn slips to the side

and Dunn counters with a driving takedown into guard. Nice work there by Dunn.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Dunn pushing down on Runestorm's thigh, trying to pass to half guard. He's managed it... Nice work.
Runestorm wants to get back to full guard.
Runestorm is trying to maintain the position but Dunn is very close to passing his half guard.
Dunn working Runestorm over with strikes.
And that’s the end of the round – the fighters go back to their corners.

Mark Dunn dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.


Runestorm tries to clinch up but Dunn circles away and keeps his distance.
Runestorm circles away from the clinch attempt.
Dunn dives in and grabs Runestorm's left leg, looking for a takedown. Runestorm pushes down on Dunn's head and hops out.

Dunn moves into range and clinches up with Runestorm.
Runestorm tries to circle away but Dunn has him pinned against the cage.

Dunn tightens his grip and picks Runestorm up, before dumping him to the ground. Runestorm manages to land in guard.
Dunn passes easily into side control. Nice work.
Dunn wants to lay and pray for a moment but Runestorm keeps working.
Dunn content to control the pace. The referee will try and keep them active though.
The strikes coming from Dunn are missing the target in this wave of attacks.
Dunn has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
Runestorm is looking for a sweep.

That's one minute gone in the round.

Dunn wants to work for a kimura but he's foiled early by Runestorm, who protects the arm well.

Dunn is looking to finish here, going for an Americana. Runestorm knows the correct defense though, so he's OK.

Dunn is looking for a kimura. He might have it! No, Runestorm has escaped the position, nice work there.
Both fighters are absolutely exhausted here.
Dunn throws a strike aimed at the side of Runestorm's head but Runestorm avoids it well.

Dunn is looking to finish here, going for an Americana. Runestorm knows the correct defense though, so he's OK.
Runestorm is trying to control Dunn's posture but Dunn avoids it.

That's two minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Runestorm is not content to let Dunn control the position.
Dunn has knee on belly and moves into mount.
Dunn scoring with strikes but Runestorm is staying in there.
Runestorm is working to get back to half guard.

That's three minutes gone in the round.
Dunn misses with a head shot.
Dunn looking to control but Runestorm is working nicely, looking to advance position himself.
Runestorm throwing hammer fists to the chest of Dunn. What's that going to do exactly?
Runestorm is trying to get to the cage to help him get back to his feet.
Runestorm is working to get back to half guard.

Dunn jumps to side control looking for an arm triangle but Runestorm manages to avoid the submission attempt.
Runestorm manages to get back to half guard.

Dunn wants to work for an arm triangle but Runestorm is really keeping half guard well and defending the submission attempt.

That's four minutes gone in the round.
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.

Dunn in half guard on the top. He's looking for a kimura... He's got it locked and he's managed to free his trapped foot. Runestorm tries to escape but it's on too tight and he has to tap! Great BJJ skills there from Dunn!

Ladies and gentlemen, after 4:21 of round 2, we have a winner by way of Submission (Kimura). Mark Dunn!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
40%
 
 
 
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