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PBP Commentary

Coming up we have a lightweight MMA rules bout between Max Payne (ranked 0 p4p, 0 weight class) and Max Castle (ranked 0 p4p, 0 weight class). Chooooooooon! I think Payne might be my favorite fighter, now he's come out to RATM - Killing In The Name Of. Max Payne could well score a knockout today. He has the power to get to Max Castle's chin.



185 cm
18
166 lbs
1 - 1 - 0
178 cm
20
165 lbs
2 - 3 - 0
BJJ White Belt
Brawler
Cuts easily
BJJ Blue Belt
Brawler
Determined


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Ladies and gentlemen. This fight is 3 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 1 - 0, fighting out of Hilo, Max Payne!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 3 - 0, fighting out of Hilo, Max Castle!
The judges for this bout are , and .




The bell rings for round one and we are underway!
Payne looks to land a combination but Castle avoids it well.
Payne wants to clinch.
A right-left combo lands from Payne.
Castle checks a leg kick.
Castle throws a left and a right that both miss

and Payne counters with a shoot takedown into half guard.
Payne slips a nice elbow through Castle's hands, connecting with Castle's forehead.
Payne blocks the strikes from Castle.
Payne trying to mount his opponent but Castle defends it.
Payne wants to control but Castle is keeping him busy.
Castle is looking to escape.

That's one minute gone in the round.
Payne working Castle over with strikes.

Payne decides to stand and escape the position.
Castle tries to close the distance and clinch up but Payne swats him away and circles back towards the center.
Payne misses with a head kick.
Castle throws a combination but it was largely blocked by Payne.
Castle throws a jab, cross combination which is slipped

and Payne counters with a shoot takedown. Castle fights it but they end up in guard.
Payne trying to land body shots but he keeps hitting the mat.
Payne has to be careful here, sitting in the guard of a superior BJJ player.
Castle keeping moving, preventing Payne from controlling successfully.
Payne tries to free his leg and advance position but Castle is retaining full guard.
Castle keeping moving, preventing Payne from controlling successfully.

That's two minutes gone in the round.
Payne sitting in guard, not really doing much.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Castle falls off balance throwing a combination

so Payne counters with a double leg into guard. Good agility.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Payne trying to control the position from guard on top but Castle is wriggling around, looking for whatever he can.

That's three minutes gone in the round.
A big thud reverberates around the arena there as Payne accidentally thumps the mat. Hopefully he's not broken his hand.
Payne stands up and looks to throw the legs aside to pass to side control. Castle swivels though and keeps the full guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Castle keeping busy, throwing shots from the bottom.
Payne knows he needs to get back to his feet asap. He's simply no match for Castle on the ground.

That's four minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Payne tries to free his leg and advance position but Castle is retaining full guard.
Payne wants to control from the top but Castle keeps moving.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Castle lunges in with swinging rights and lefts but Payne circles away quickly and effectively.

Payne closes the distance and clinches.
Castle drops down for a takedown but doesn't get it.
Castle is looking for a takedown up against the cage. Payne gets underhooks though and prevents the takedown attempt.
Castle looks gassed!
Payne is looking for a takedown up against the cage. Castle gets underhooks though and prevents the takedown attempt.
Payne stops a takedown attempt from Castle.
Max Payne has stuffed three takedown attempts in the round now. That's going to take a lot out of Max Castle.
Payne wants a takedown.

Castle breaks the clinch.
The crowd applaud the fighters efforts here as the round comes to an end.
Payne lands a two punch combo.


It looks like Max Castle has been cut.
No luck for Payne with that takedown attempt.
A telegraphed takedown attempt from Payne is defended easily by Castle.
And that’s the end of the round – the fighters go back to their corners.

Max Payne dominated that round.
The cut man is working on Max Castle's cut.
That's time! Payne's corner gives him a slap on the ass as he gets ready to fight.


Castle throws a series of punches but Payne moves out of range.
Payne dodges the punch combination from Castle.
Castle throws a combination that misses

and Payne counters with a shoot takedown into half guard.
Payne trying to pass the guard but Castle defending well.
Castle is staying active underneath Payne, who seems content to just control the action from this position.
Castle wants to get back to his feet.
Payne is trying to control the action in half guard but Castle is working away on the bottom, looking perhaps to get back to full guard.
Castle is breathing heavily.

Payne is trying to work for a kimura. This could be trouble! No, Castle has managed to free his arm - good work.

That's one minute gone in the round.
Payne is trying to control the action in half guard but Castle is working away on the bottom, looking perhaps to get back to full guard.
Payne tries to stand and escape but Castle actually recovers to full guard.
Castle preventing the ground and pound from doing any damage.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.

Castle tries to keep at a distance but Payne has taken the fight into the clinch.

Payne jumps into guard, dragging Castle to the mat.
Hammerfist, elbow! yells Castle's corner. There ya go! There ya go!
Payne is looking to stand up but Castle isn't so interested in that idea.

That's two minutes gone in the round.
Castle lands a nice shot whilst sitting in his opponent's guard.
Castle is looking to work some ground and pound but Payne has wrist control.
Castle postures up in Payne's guard and throws a big left but Payne blocks it.
Payne utilising some decent striking defenses from the guard, preventing the ground and pound.
Payne is looking to get back to his feet but can't, whilst Castle is controlling him.
Castle works over Payne with some ground and pound from guard.
Castle chips away with some ground and pound.
A big thud reverberates around the arena there as Castle accidentally thumps the mat. Hopefully he's not broken his hand.

That's three minutes gone in the round.
Castle lands a couple of elbows.
Payne wants to stand and escape but Castle is having none of it.
Castle thows a big elbow that misses.
Castle missing there with some ground and pound from the guard.
Castle working some ground and pound from guard but it's not doing any damage.
Castle sitting in guard here, content to control.
Castle working from the guard for now, landing some ground and pound.

Castle gets to his feet and steps away from his opponent.
Nice body kick there by Castle.
Payne showing good head movement there, avoiding the strikes from Castle.

That's four minutes gone in the round.
Castle tries to bum rush Payne with a series of wild strikes but Payne uses good footwork to avoid the assault.
Payne closes this distance looking for a takedown but Castle circles away.

Payne moves into the clinch successfully.

Payne decides to pull guard.
Castle is looking to work some ground and pound but Payne has wrist control.
Castle trying to control the position from guard on top but Payne is wriggling around, looking for whatever he can.
Castle stops Payne from standing up.
Payne trying desperately to get back to his feet here but he's not having any joy at all. He's going to tire himself out if he's not careful.
Castle loading up with the ground and pound but he's missing more than he's landing in this flurry.
Castle trying to control but Payne is working from the bottom.
And that’s the end of the round – the fighters go back to their corners.

That was a close second round but I would say that Max Payne will probably get the nod.
The cut man is working on Max Castle's cut.
OK. That's time! The bell goes and we're back to the action. This is the final round!


Castle shoots in for a takedown - he's clinched up with Payne but Payne pushes him off and we're back to square one.
Payne throws a wild combination but nothing lands.
Payne throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Castle throws a left and a right that both miss

and Payne counters with a single leg into guard. Castle didn't expect that.
Castle throwing some rather feeble looking strikes off his back.

Castle is actively looking for submissions from his back. He's worked himself a little space on the bottom and seems to be going for a triangle. No, he's switched into an armbar! That was slick! Payne rolls with it to try and escape but Castle cranks on the arm and Payne is forced to tap out! This one is aaaaaaaaall over!

Ladies and gentlemen, after 0:45 of round 3, we have a winner by way of Submission (Armbar). Max Castle!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%
 
 
 
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