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PBP Commentary

Coming up we have a super heavyweight MMA rules bout between Henry Cooper (ranked 0 p4p, 0 weight class) and Brain Damage (ranked 0 p4p, 0 weight class). Fingers crossed for an exciting fight - I'm sure both fighters are looking for a nice under the table bonus!



215 cm
19
295 lbs
1 - 0 - 0
215 cm
23
300 lbs
1 - 0 - 0
Decent wrestler
Counter striker
Very strong
BJJ White Belt
Decent boxing
Heavy handed


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-


Ladies and gentlemen. This fight is 3 rounds, in the super heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 0 - 0, fighting out of Las Vegas, Henry Cooper!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 0 - 0, fighting out of Las Vegas, Brain Damage!
The judges for this bout are Chris Downing, Frank Dennis and Daniel Franklin.




The bell rings for round one and we are underway!
Cooper moves out of range of the body kick.
Damage circles away from the clinch attempt.
Cooper on the wrong end of an overhand right that came out of nowhere.
Cooper throws a combination but comes up with nothing but fresh air.

Damage shoots in and bounces Cooper off the cage to secure the takedown into guard.
Cooper on his back here. We all know that wrestlers don't like being on their back so let's see if Cooper tries to get out of the position.
Damage throwing strikes but missing.
Cooper working a defensive guard here.

Cooper is working an open guard so Damage takes the opportunity to get back to his feet.
Cooper fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Damage lands with a cross.

That's one minute gone in the round.
Cooper missing with a left hand there. Damage was out of range so wasted energy throwing that one.
Damage wants to slow Cooper down by chopping away at his legs.
Damage swings away with a leg kick that misses.
Damage lunges at Cooper with a hook that half lands and is half blocked by Cooper's hand.
Cooper throws a combination but it was largely blocked by Damage.
Cooper throws a low kick but his opponent is out of range.
Cooper dips down and scores with a jab to the body.
Damage avoids the head kick by Cooper.
Nice shot lands for Damage.
Cooper swings for the body but Damage moves out of range.
Damage misses with a body kick.
Damage cracks Cooper with a right hand to the side of the head.
Cooper pulls out of a head kick attempt.
Henry Cooper is looking to keep the fight on the feet at all costs.

That's two minutes gone in the round.
Cooper has his hands up protecting his head but a hook from Damage finds it's way round the side to connect with Cooper's head.
Cooper will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Cooper moves out of range of the body kick.
A head kick misses from Cooper.
A telegraphed takedown attempt from Damage is defended easily by Cooper.
Cooper tries to bum rush Damage with a series of wild strikes but Damage uses good footwork to avoid the assault.
Cooper stuffs the takedown.
A swing and a miss from Cooper.
Damage lands a nice hook to Cooper's body. Cooper takes it in his stride and looks to land his own strikes.
Cooper throws a head kick that misses.

That's three minutes gone in the round.
Nice shot lands for Cooper.
Cooper lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by Cooper.


It looks like Brain Damage has been cut.
A punch combination from Cooper misses.
Damage works the jab nicely.
Damage lunges in with swinging rights and lefts but Cooper circles away quickly and effectively.

Damage drops down and drives through with a powerful takedown into guard.
This has been an exciting period of action!
Damage tries to free his leg and advance position but Cooper is retaining full guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Damage wants to control from the top but Cooper keeps moving.
Damage throws a strike but Cooper rolls with it and manages to sweep. Now he's in guard on top.
Damage is trying to stand up but he's not managed so far.

That's four minutes gone in the round.
Cooper wants to control from the top but Damage keeps moving.
Cooper controlling from the top position.
Cooper wants to control from the top but Damage keeps moving.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Damage is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.
And that’s the end of the round – the fighters go back to their corners.

Brain Damage dominated that round.
The cut man is working on Brain Damage's cut.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action.


Damage shoots in for a takedown but Cooper shows good takedown defense.
Cooper misses with a half-hearted attempt at a head kick.
Damage misses with a head kick.
No luck for Damage with that takedown attempt.
Cooper attempts a low kick but it misses it's target.
Cooper tries to land a leg kick but Damage saw it coming and moves away.
Cooper checks the leg kick.
We've had a slow start to the round here - hopefully the action picks up.
Cooper tries to clinch but Damage moves out of range.
Cooper fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Damage misses with a jab to the body

and Cooper counters into the clinch. Nicely done.
Cooper is trying to maintain a safe position but Damage gets an underhook and turns Cooper into the cage.

That's one minute gone in the round.
Damage tries to circle away but Cooper has him pinned against the cage.
Cooper tries to work over Damage's body with a swooping hook but it only glances the target.
Cooper misses with a punch on the inside.
A quick uppercut on the inside from Damage.
Cooper misses with a body punch.
Cooper avoiding damage as Damage throws knees to the body.
Damage cracks Cooper with a nice body shot.
Damage blocks an uppercut.
A bit of stalling here from Damage.
Damage has had enough of the clinch but Cooper keeps him there for the moment.
Damage blocks a body shot from Cooper.
Damage tries a body shot but Cooper blocks it.
Damage lands with a left to the head.
Cooper tries to stall but Damage uses the opportunity to gain a better position.
A head punch blocked on the inside by Cooper.
Cooper misses with a shot to the kidneys.
Cooper has a couple of punches blocked by Damage.
Cooper tries to work over Damage's body with a swooping hook but it only glances the target.
Cooper keeps the fight in the clinch, despite Damage's efforts to push away.
Cooper is trying to stall.
Cooper can't seem to implement his control oriented gameplan at the moment. That's no bad thing of course, for those of us who want to see a good fight.

That's two minutes gone in the round.
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Damage leaning against his opponent.
Cooper stays in close to his opponent and throws a right hand to the body.
Both guys are working to get underhooks.
Damage is breathing heavily.
A head punch on the inside from Cooper fails to land.
The referee is keeping an eye on Cooper - much more stalling and he will separate the fighters.
Damage swings wildly with an uppercut but Cooper uses good head movement to avoid it.
Damage trying to stall but Cooper improves his position.
Damage controlling the action here for a moment.
The ref breaks the fighters up, due to lack of action by Brain Damage.
Cooper looking to land some kicks to the body here.

That's three minutes gone in the round.
Damage tries for a takedown but Cooper sees it coming a mile off and avoids it easily.
Henry Cooper has stuffed three takedown attempts in the round now. That's going to take a lot out of Brain Damage.
Damage shoots in for a takedown but Cooper shows good takedown defense there and keeps this one on the feet.
Cooper tries to clinch but is not successful on this occasion.
Damage throws a leg kick but Cooper sees it coming and checks it nicely.
Damage wings a very wild body shot but it does the job and lands to the midsection.
Cooper displays some good footwork, moving neatly out of range as Damage throws out the jab.

Cooper gets in close and instigates a clinch.
A short body shot lands from Damage as the two fighters clinch.
Both fighters working to control the clinch.
Cooper digs a right hand into Damage's ribs. Those have got to be taking their toll on Damage's gas tank.
Cooper digs a right hand underneath Damage's ribcage. Damage let out a lung full of air as it connected.
Cooper lands with a left to the head.
Cooper lands with a short shot to the head.
A bit of stalling here from Cooper.

That's four minutes gone in the round.
Damage fails to land with a short punch on the inside.
Still in the clinch, Cooper scores with a nice short uppercut.
Cooper lands a nice looking hook to the body, against the cage.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Cooper avoiding damage.
Cooper can't find room to land a body shot as Damage controls the action.
Damage wants to break the clinch but can't.
A right handed body shot lands from Damage.
A head punch on the inside from Damage fails to land.
Damage lands a body shot in the clinch.
Cooper digs a right hand into Damage's ribs. Those have got to be taking their toll on Damage's gas tank.
Damage tries to stall but Cooper uses the opportunity to gain a better position.
A bit of stalling here from Cooper.
The crowd applaud the fighters efforts here as the round comes to an end.
Nice body punch from Cooper.
Cooper lands with a left to the head.
Cooper slowing the pace effectively.
Cooper throws a hook to the body. More of an arm punch but it's all scoring with the judges.
And that’s the end of the round – the fighters go back to their corners.

Henry Cooper dominated that second round.
The cut man is working on Brain Damage's cut.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. The crowd applaud as we get ready to start the final round!


Cooper misses with a body shot.
Damage finds nothing but air with that leg kick attempt.
Cooper misses with an attempted mid kick.
Damage keeps the fight on the outside.
A clash of legs there as Damage blocks the low kick.
Damage throws a jab to the body, straight down the pipe. Boom. That sent Cooper stumbling backwards but he manages to regain his composure quickly.
Damage checks a low kick. Bone on bone - not my idea of a good time.
Cooper is looking to score with low kicks.
We've had a slow start to the round here - hopefully the action picks up.
A head kick misses from Cooper.
Damage throws a sloppy head kick and Cooper moves out of range easily.
Damage shoots in but doesn't get the takedown
and Cooper counters with a series of strikes. Damage will be more careful next time no doubt.

That's one minute gone in the round.
Cooper pulls out of a head kick attempt.
Henry Cooper is looking to throw some combinations by the looks of things.
Damage takes a big intake of breath there - he's definitely tired.
Cooper swings and misses with a hook to the body.
Cooper throws a head kick but Damage moves out of range.
Cooper wants to clinch up but Damage keeps it at a distance.
Damage moves out of range of the body kick from Cooper.
Damage scores with a reasonable looking shot to the body. Cooper doesn't seem bothered though.
Damage fails with a rather predictable takedown attempt.
Damage misses with a low kick.
Cooper fails with an attempt to clinch.
Damage misses with a shot to the body
and Cooper counters with a nice low kick that buckles Damage's knee momentarily.

That's two minutes gone in the round.
Cooper misses with a double jab.
Damage throws a leg kick that misses.
Damage lands a slapping body shot.
Damage throws a body kick but he wasn't in range.
Damage throws a body punch but Cooper moves out of range.
Cooper throws a half hearted mid kick.
Cooper tries to close the distance and clinch but Damage swats him to one side with an open hand palm strike and circles away.
Damage shoots in for a takedown. "I don't think so" says Cooper as he avoids it easily.
Henry Cooper has stuffed three takedown attempts in the round now. That's going to take a lot out of Brain Damage.
Cooper throws a jab, cross combination which is slipped

so Damage counters with a double leg into guard. Good agility.
Cooper pulls Damage in close to prevent any damage.
Damage wants to control from the top but Cooper keeps moving.

That's three minutes gone in the round.
Damage might have to switch it up a bit here because his efforts to control Cooper kaven't been going to plan, at least at the current moment in time.
Damage sitting in guard, not really doing much.
Cooper pulls Damage in close to prevent any damage.
Cooper throws a couple of shots from the bottom but they don't land.

That's four minutes gone in the round.
A lull in the action here being met with boos from the crowd.
Cooper wants to get back to his feet but Damage is in a dominant position and won't allow it.
The ref warns both fighters not to hold the cage as they work up against the meshing.

Cooper has an active guard here but Damage has managed to pass into half guard.
Damage frees up his trapped foot and advances to mount.
Damage looking to control but Cooper is working nicely, looking to advance position himself.

And that's the end of the fight!
I would just about give that final round to Brain Damage.
I think Damage has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Chris Downing scores the fight 28:29
Judge Frank Dennis scores the fight 28:29
Judge Daniel Franklin scores the fight 28:29

In favor of your winner, by unanimous decision... Brain Damage!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
67%
 
 
 
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