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PBP Commentary

Coming up we have a middleweight MMA rules bout between The Steel Penn Alliance (ranked 0 p4p, 0 weight class) and Camel Monkey (ranked 0 p4p, 0 weight class). Camel Monkey is the more experienced fighter, so let's see if that makes a difference tonight.



189 cm
18
201 lbs
2 - 0 - 0
186 cm
25
190 lbs
3 - 0 - 0
BJJ Purple Belt
Solid Muay Thai
Good chin
Good takedowns
Basic striking
Solid chin


iFight Fight Gear - Steel Penn - Syracuse


Heat Rising Clothing, LLC


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 2 - 0 - 0, fighting out of Hilo, The Steel Penn Alliance!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 0 - 0, fighting out of London, Camel Monkey!
The judges for this bout are Paul Tew, James Atkins and Sam Margolis.




The bell rings for round one and we are underway!
Monkey shoots for a takedown but Alliance saw that one coming a mile off and avoided it easily.
A big left from Monkey misses.
Camel Monkey seems to be the more aggressive standup fighter in this bout.

Monkey dives in and scores a takedown into Alliance's guard.
The referee wants the fighters to be more active or he's going to reset them on the feet.
Monkey trying to land body shots but he keeps hitting the mat.
Monkey trying to move into half guard but instead Alliance has managed to sweep!
Monkey is trying to control the position but Alliance postures up.
Monkey looking for a sweep. Not yet Monkey, not yet.
Alliance postures up.

Monkey is active off his back here, looking for submissions.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Monkey wants to sweep here but Alliance controlling him for the moment.

That's one minute gone in the round.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Monkey looking to sweep using the butterfly guard but Alliance puts pay to that idea as he passes nicely into half guard.
Monkey wants to improve his position but Alliance is controlling well.
Monkey trying to control here.

That's two minutes gone in the round.
Monkey wants to get back to full guard.

The Steel Penn Alliance has forced the referee to step in and bring the fight back to the feet.
Alliance throws a quick head kick that skims the top of Monkey's head.
Monkey stumbles momentarily as he takes a strong leg kick from Alliance.

That's three minutes gone in the round.

Monkey rushes Alliance and pushes him back against the cage in a clinch.
Monkey is trying to pull guard but being pressed up against the cage enables Alliance to keep the fight standing.
Alliance is trying to push Monkey away but Monkey has him pressed against the cage, so he's going nowhere.

Monkey ties up his opponent against the cage and manages to drag the fight down to the ground. Monkey no doubt will be looking to work submissions from his guard.
Alliance stopping the sweep attempt from Monkey.
Alliance being controlled here momentarily.
Monkey trying to keep a closed guard but Alliance is proving a slippery customer.

That's four minutes gone in the round.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Alliance misses with a leg kick.
Good leg kick by Alliance there. It's the ones that make that thud noise that hurt and that was an almighty thud.
Alliance throws a looping overhand right but Monkey ducks down to avoid it.
Alliance missing with a left hand there. Monkey was out of range so wasted energy throwing that one.
Alliance throws a low kick but his opponent is out of range.
Alliance keeping a good distance there, avoiding the body shot.
The crowd applaud the fighters efforts here as the round comes to an end.
Alliance lands a leg kick and bounces back out of range.

Monkey changes levels and drives through with a really nice takedown into side control. Alliance looks really pissed at himself for not defending that better.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Alliance is looking to work his way out of this bad position but Monkey is controlling him well.
And that’s the end of the round – the fighters go back to their corners.

Camel Monkey dominated that round.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.


Monkey chopped to the floor by a nice leg kick but he springs right back up before Alliance can pounce on him.
Alliance throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Monkey staying out of range there.

Monkey closes the distance and after a bit of a stuggle, scores a takedown into Alliance's guard.
Monkey engaging in some classic timewasting tactics.
Monkey prevents Alliance from getting back to his feet.
Camel Monkey has got the better of the ground game so far.

That's one minute gone in the round.

The referee decides to stand the fighters back up.
Monkey shoots in but Alliance avoids the takedown attempt easily.
Alliance throws a jab but it's blocked by Monkey.
Monkey jabbing away but nothing is landing.
A looping hook to the body misses from Monkey. Alliance does a little dance to reset his feet.
Alliance wants to land a leg kick but Monkey is out of range.
Monkey throws a hook to the side of Alliance's head but Alliance sees it coming and ducks under it beautifully.
Alliance throws a decent looking leg kick but it doesn't land clean.
Alliance uses good footwork to get in and out and land a nice right hand before Monkey has time to react.
The fighters circling - Alliance throws out the jab but it was never going to land.

Monkey shoots in looking for a single leg takedown. Alliance is trying to defend but Monkey finishes it well and ends up in half guard. Let's see if he can advance position further.

That's two minutes gone in the round.
Monkey throwing shots but they're hitting the canvas more than the man.
Monkey looks over to his corner - he wants some instructions but his corner are not responding.
Monkey is working hard to pass the guard. He's done it - he's now in full mount! Trouble for Alliance!
Monkey can't quite control the action as he would like just now, as Alliance is looking to escape.

That's three minutes gone in the round.
Monkey controlling his opponent.
Monkey wants to control the pace but Alliance is squirming around nicely.
Alliance wants to use the cage to get back to his feet here.

That's four minutes gone in the round.
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.
Monkey wants to control the pace but Alliance is squirming around nicely.

The ref calls for a clean break and stands the fighters back up. Camel Monkey wasn't active enough on the ground.
Monkey takes a head kick and keeps coming.
The crowd applaud the fighters efforts here as the round comes to an end.
Alliance lands a leg kick. The shin dug right into the meat of the thigh.
The Steel Penn Alliance is looking to keep the fight on the feet at all costs.
Like a baseball bat into the meat of his leg there - nice leg kick by Alliance.
And that’s the end of the round – the fighters go back to their corners.

Camel Monkey showed his class in that round. I'd imagine he'll take it on all the scorecards.
The referee calls time. The cornermen exit stage left and we're back to business. This is the final round!


Monkey fails miserably with a takedown attempt.
Alliance thumps Monkey with a low kick.
Alliance pulls out of a head kick attempt.

Alliance gets caught napping as Monkey dives in and scores a takedown. Alliance manages to retain guard.
Alliance wants to stand but Monkey is controlling the position.
Monkey postures up to throw the ground and pound strikes but they don't connect.
Monkey controls from within his opponent's guard.
The referee wants the fighters to be more active or he's going to reset them on the feet.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Alliance connects with a leg kick. He turned his hip over nicely there.

That's one minute gone in the round.
Alliance misses with a head kick.
Alliance misses with a straight right.

Alliance gets caught napping as Monkey dives in and scores a takedown. Alliance manages to retain guard.
Monkey wants to pass the guard but Alliance is keeping the position.
Monkey's corner is telling him to maintain position.
Monkey trying to control but Alliance is working from the bottom.

The ref calls for a clean break and stands the fighters back up. Camel Monkey wasn't active enough on the ground.
Monkey tries to check the leg kick but that clearly hurt him.
Camel Monkey is fighting for a decision - hopefully he's judged it right and he's actually winning the fight.

That's two minutes gone in the round.
Alliance darts in and out, connecting with a jab.
Monkey jabbing away but nothing is landing.
A good leg kick by Alliance.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Alliance misses with an uppercut.
Alliance lands a nice leg kick that just misses Monkey's sensitive parts.
Alliance lands with a nice low kick. That'll leave a bruise.
Monkey slips a straight right by Alliance.
Monkey moves out of range as Alliance strikes.
Monkey on the wrong end of an overhand right that came out of nowhere.
Monkey moves out of range as Alliance strikes.
Alliance lands with a slapping head kick.
Alliance throws a nice head kick!

That's three minutes gone in the round.
Alliance throws a chopping leg kick but Monkey manages to avoid taking any serious damage.
Alliance scores with the left hand. Monkey knows he should have avoided that one.

Alliance gets caught flat footed, as Monkey shoots in with a quick takedown into guard.
Alliance keeping moving, preventing Monkey from controlling successfully.
Monkey content to stall in guard here.
The Steel Penn Alliance has stepped it up - he knows he needs a finish here!
The referee wants the fighters to be more active or he's going to reset them on the feet.

The ref stands the fighters back up, due to lack of action by Camel Monkey.
Alliance throws a low kick, looking for Monkey's leg but Monkey calmly moves out of range.
Monkey has his front leg slapped to the side - a nice low kick landing there from Alliance.

That's four minutes gone in the round.
Alliance steps to the side to avoid the strikes from Monkey.
Monkey misses the jab.

Alliance gets caught napping as Monkey dives in and scores a takedown. Alliance manages to retain guard.
Alliance wants to get back to his feet but he's too absorbed in his own little project and Monkey manages to pass to side control.
Monkey tries to pass the half guard into mount. Alliance knows what he's doing though and prevents the attempt.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Monkey is figuring out what he wants to do next.

And that's the end of the fight!
That was a close round. You could make an argument for either fighter but I would give it to The Steel Penn Alliance.
I think Monkey has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Paul Tew scores the fight 28:30
Judge James Atkins scores the fight 28:30
Judge Sam Margolis scores the fight 27:30

In favor of your winner, by unanimous decision... Camel Monkey!

Camel Monkey really struggled to get his t-shirt on before his hand was raised. Making sure that Heat Rising Clothing, LLC logo gets some air time is pretty tricky when you're all sweaty.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
44%
 
 
 
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