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PBP Commentary

Coming up we have a super heavyweight MMA rules bout between Rock Meatbrick (ranked 0 p4p, 0 weight class) and Michael Fleek (ranked 0 p4p, 0 weight class). Chooooooooon! I think Meatbrick might be my favorite fighter, now he's come out to ROIDTECH. Fleek has chosen "Binge & Purge" by Clutch as his entrance music, which hasn't gone down very well with the crowd. Over to our ring announcer for the fighter introductions!



225 cm
24
300 lbs
8 - 1 - 0
195 cm
23
290 lbs
6 - 2 - 0
Good wrestling
Counter striker
Granite chin
BJJ Blue Belt
Excellent boxer
Powerful


-


Crashforce Voodoo Lab
Hell's Balls Nutrition


Ladies and gentlemen. This fight is 3 rounds, in the super heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 8 - 1 - 0, fighting out of Los Angeles, Rock Meatbrick!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 6 - 2 - 0, fighting out of Los Angeles, Michael Fleek!
The judges for this bout are , Jack Bonds and Timothy Bukovac.




The bell rings for round one and we are underway!
Fleek misses the shot to the body.
Fleek fakes high and swings low for a body shot but Meatbrick manages to avoid it.
Fleek throws a body punch but Meatbrick moves out of range.
Fleek ducks down and throws a hook to the body but Meatbrick moves away.
Meatbrick shoots in but Fleek avoids the takedown attempt easily.
Fleek lunges in with swinging rights and lefts but Meatbrick circles away quickly and effectively.
Fleek misses with a body shot. Nice footwork from Meatbrick.
Meatbrick takes a shot to the body in his stride.
Fleek misses with a body shot. Nice footwork from Meatbrick.
Fleek misses with a body shot.
Meatbrick shoots for a double leg takedown but Fleek sprawls well. He's pushed Meatbrick's face into the mat and manages to get back to his feet relatively easily.
Fleek throws a hard body shot but it just misses.
A swing and a miss from Fleek.
Fleek throws a body punch but Meatbrick moves out of range.

Meatbrick bobs and weaves into range and then changes levels and scores with a nice takedown into side control.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Fleek avoids any damage from the ground and pound of Meatbrick.

That's one minute gone in the round.
Meatbrick grinds an elbow into Fleek's temple.
Meatbrick throws an elbow but Fleek slips to the side and avoids it well.
A lull in the action here.
Meatbrick is working Fleek over with some ground and pound from side control.
The strikes coming from Meatbrick are missing the target in this wave of attacks.
Meatbrick misses with an attempted head punch from side control.

That's two minutes gone in the round.
Meatbrick throwing shots but missing, from side control.
An elbow from Meatbrick crashes against the mat.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Fleek can do anything to dispel that myth.
Sloppy strikes there by Meatbrick.
Meatbrick throws an elbow but Fleek slips to the side and avoids it well.
Meatbrick scores with a couple of short elbows.
Meatbrick in side control, just content to control the action for now.
Meatbrick fails to land a wild elbow strike.

That's three minutes gone in the round.
Meatbrick grinds an elbow into Fleek's temple.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Meatbrick working the ground and pound.
Meatbrick working the body and head with strikes.
Meatbrick passes to full mount! That's big trouble for Fleek!
Fleek wriggling around on the bottom manages to avoid the strikes thrown by Meatbrick.
Fleek is in all sorts of trouble here.
Meatbrick misses with a series of strikes from mount. He'll no doubt be working on his ground and pound when he gets back to the gym.

That's four minutes gone in the round.
Fleek trying desperately to get to his feet.
Meatbrick with good strikes from the mount here!
This is a great period of action - very entertaining stuff!
Meatbrick with the ground and pound from mount.
The fighters are starting to perspire pretty heavily.
Meatbrick looking to finish with strikes here!
Meatbrick lands a nice shot to the head.
Meatbrick postures up and cracks his opponent a couple of times before moving back into close ground control. Fleek looks a forlorn figure.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Meatbrick thowing shots but they're missing.
And that’s the end of the round – the fighters go back to their corners.

Rock Meatbrick dominated that round.
The fighters get back to their feet, the hooter sounds and we're back to the action!


Fleek misses with an uppercut. Meatbrick saw that one coming.
Meatbrick fails with a takedown attempt.
Michael Fleek seems to be the more aggressive standup fighter in this bout.
Fleek misses with a body shot.
Fleek ducks down and throws a hook to the body but Meatbrick moves away.
Meatbrick closes this distance looking for a takedown but Fleek circles away.
Fleek thows a body shot but no joy.
Fleek lets the fists fly and connects with a left straight followed by a right hook.
Fleek swings and misses with a hook to the body.

Meatbrick looking for a takedown here - he's got it.
Meatbrick has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
This has been an exciting period of action!
Fleek pulls Meatbrick in close to his closed guard and prevents Meatbrick from doing any damage or advancing position.

That's one minute gone in the round.
Meatbrick trying to control the position from guard on top but Fleek is wriggling around, looking for whatever he can.
Meatbrick trying to land body shots but he keeps hitting the mat.
Meatbrick throwing elbows and punches but not connecting, as Fleek works some decent striking defense from the bottom.
Meatbrick throwing shots from guard but he's hitting more mat than opponent.
Fleek is looking to stand up but Meatbrick isn't so interested in that idea.
Meatbrick throws a big right hand that misses.

That's two minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Meatbrickis looking to pass into half guard but Fleek pushes him away with his feet and jumps on top - now Fleek is in guard.
Meatbrick has control of Fleek's left arm, preventing Fleek from doing any damage.

The referee decides to stand the fighters back up.

Meatbrick gets a clinch.
Meatbrick blocks a punch to the side of the head.

Meatbrick gets a nice trip takedown into half guard.
Meatbrick throwing shots but Fleek is blocking nicely.
Fleek has his hands clasped together around Meatbrick's back. He's all about the action.
Meatbrick missing with some ground and pound from the half guard.

That's three minutes gone in the round.
Meatbrick not throwing his punches with enough precision this time.
Meatbrick is thwarting Fleek's attempts to control the position.
Meatbrick missing with some ground and pound from the half guard.
Meatbrick thows a wild elbow that connects with the canvas.
Meatbrick thows a wild elbow that connects with the canvas.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Fleek swings for the body but Meatbrick moves out of range.

That's four minutes gone in the round.
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Fleek lands a jab.
Fleek throws a hook to the body but it doesn't connect.
Fleek tries to clinch

and Meatbrick decides to take the opportunity to score a takedown. He's landed in Fleek's guard.
Meatbrick pushes down on Fleek's leg and manages to get into half guard.
Meatbrick sitting in half guard, looking to land shots. Fleek defending well though.
Meatbrick throwing punches and elbows but they're not doing any damage.
The crowd applaud the fighters efforts here as the round comes to an end.
Fleek is looking to escape.
Fleek blocking the ground and pound attempt from Meatbrick.
And that’s the end of the round – the fighters go back to their corners.

A close second round but Michael Fleek will probably get the nod - 10:9.
OK. That's time! The bell goes and we're back to the action. And we move into the final round!


Fleek just misses with a punch to the body.
Fleek throws a hard body shot but it just misses.
Fleek throws a sloppy body shot

and Meatbrick counters with a nice shoot takedown that brings the fighters to the ground.
Meatbrick throws and elbow that misses. Fleek uses the momentum to reverse the position. He's now in Meatbrick's guard. Nice move by Fleek!
Meatbrick looking for a sweep. Not yet Meatbrick, not yet.
Meatbrick throwing some rather feeble looking strikes off his back.
Fleek wants to control from the top but Meatbrick keeps moving.
Meatbrick trying to punch from his back but it's not doing any damage.

That's one minute gone in the round.
Meatbrick throwing strikes off his back to little effect.
Fleek stopping the sweep attempt from Meatbrick.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Meatbrick keeping a good distance there, avoiding the body shot.
Meatbrick shoots for a takedown but Fleek saw that one coming a mile off and avoided it easily.
A slow jab from Fleek misses its intended target.
A telegraphed right hand from Fleek misses the target.
Fleek swings away with a body shot that misses

and Meatbrick counters with a shoot takedown into half guard.
Fleek takes a big intake of breath there - he's definitely tired.
Meatbrick not throwing his punches with enough precision this time.

That's two minutes gone in the round.
Meatbrick sitting in half guard, looking to land shots. Fleek defending well though.
Meatbrick thows a wild elbow that connects with the canvas.
Meatbrick not throwing his punches with enough precision this time.
Meatbrick not landing any meaningful shots this time.
Meatbrick thumps the canvas. Not on purpose obviously - he just missed Fleek's head.
Fleek is controlling Meatbrick's position as best he can from this difficult position.
Meatbrick lands with an elbow from half guard - that looked like it hurt.

That's three minutes gone in the round.
Meatbrick working over Fleek with some ground and pound. Fleek looks like he wants out of this position, which is understandable.
Meatbrick sitting in half guard, looking to land shots. Fleek defending well though.
Rock Meatbrick overall seems to be getting the better of the ground position in the fight so far.
Meatbrick looks to land a strike but Fleek avoids it nicely and regains full guard.
Meatbrick throwing elbows and punches but not connecting, as Fleek works some decent striking defense from the bottom.
Fleek wants to stand and escape but Meatbrick is having none of it.
Meatbrick will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Meatbrick makes a bit of distance and scores with some ground and pound, still in guard.

That's four minutes gone in the round.
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Fleek keeping moving, preventing Meatbrick from controlling successfully.
Fleek avoiding any damage from the ground and pound.
Meatbrick looking to sit in guard and control but Fleek gets the butterfly guard and sweeps. He's now in the guard on the top.
Meatbrick tries to land a sweep but no joy.
Fleek stands up and looks to throw the legs aside to pass to side control. Meatbrick swivels though and keeps the full guard.

And that's the end of the fight!
Rock Meatbrick showed his dominance in that final round.
I think Meatbrick has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Suge Night scores the fight 30:28
Judge Jack Bonds scores the fight 29:28
Judge Timothy Bukovac scores the fight 29:28

In favor of your winner, by unanimous decision... Rock Meatbrick!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
57%
 
 
 
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