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PBP Commentary

Coming up we have a welterweight MMA rules bout between Goku Sekimoto (ranked 0 p4p, 0 weight class) and Hoo Dung (ranked 0 p4p, 0 weight class). Sekimoto comes to the ring accompanied by Open Your Eyes . Goku Sekimoto is staring across the ring at his opponent, tweaking his nipples... Tweaking his own nipples that is.



173 cm
22
172 lbs
1 - 0 - 0
178 cm
20
178 lbs
3 - 2 - 0
BJJ Blue Belt
Counter striker
Cuts easily
BJJ White Belt
Excellent MT
Determined


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Boondock Fightwear
Boondock Fightwear


Ladies and gentlemen. This fight is 2 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 0 - 0, fighting out of Tokyo, Goku Sekimoto!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 2 - 0, fighting out of Tokyo, Hoo Dung!
The judges for this bout are Yuuki Gou, Hirohito Nitta and Kenichi Hosakawa.




The bell rings for round one and we are underway!
Dung misses with a body kick.
Sekimoto tries for a takedown but Dung sees it coming a mile off and avoids it easily.
Sekimoto shoots in with a takedown attempt and he has Dung pinned against the cage. Dung gets the underhooks and manages to circle away.
Dung fakes with the hands and throws a leg kick but Sekimoto is out of range.

Excellent takedown into side control there by Sekimoto.
Dung is trying to escape and get back to his feet.
The fighters are trapped in the ropes so we're going to have a reposition here. The ref calls for a break and repositions the fighters in the center of the ring.

Sekimoto tries for a kimura. Not really close to a finish though.

That's one minute gone in the round.
Sekimoto laying and praying for a moment but Dung takes advantage and regains half guard.
Dung is trying to stand back up but Sekimoto is controlling him

Sekimoto stands up from half guard... He's had enough of that ground malarky for the time being.
Sekimoto fails with the takedown.
That's three failed takedown attempts in the round for Goku Sekimoto. That's going to take a lot out of him.
Dung dances in quickly and lands a nice inside leg kick on Sekimoto. That did some damage!

That's two minutes gone in the round.
Sekimoto avoids a kick to the body.
Dung thows a left - swing and a miss!
Sekimoto looks for a takedown here. Will he get it? Dung is fending him off so far but Sekimoto persists. Nope, Dung circles away and we're back to standing.
Well, he's not going to score with shots like that. A lazy body kick attempt from Dung.
Sekimoto checks a low kick from Dung.
Hoo Dung is looking to keep the fight on the feet at all costs.
Dung throws the kick towards the body but Sekimoto avoids it.
Dung throws a body kick but he was well out of range there.
Sekimoto looks for a takedown but Dung sprawls well.

That's three minutes gone in the round.
Dung tries to land a front kick but Sekimoto steps back. That was a bit too telegraphed.
Sekimoto fails miserably with a takedown attempt.
Sekimoto shoots in with a takedown attempt and he has Dung pinned against the cage. Dung gets the underhooks and manages to circle away.
Sekimoto shoots in for a takedown - he's clinched up with Dung but Dung pushes him off and we're back to square one.
Goku Sekimoto seems to be the more aggressive standup fighter in this bout.
Sekimoto is breathing heavily.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Dung tries to score with a leg kick but it misses it's target.
Sekimoto shoots in for a takedown - he's clinched up with Dung but Dung pushes him off and we're back to square one.
Dung dances in quickly and lands a nice inside leg kick on Sekimoto. That did some damage!
A solid leg kick lands there for Dung.
Dung scores with a spinning back kick!
Sekimoto misses with a body shot. Nice footwork from Dung.

Sekimoto looking to shoot here. He's gone for it and he's landed a takedown into mount! Oh, that's bad for Dung!

That's five minutes gone in the round.
Sekimoto scoring with strikes but Dung is staying in there.


It looks like Hoo Dung has been cut.
The fighters are tangled up in the ropes here. We might need a restart if the fighters can't break free themselves.
Sekimoto throws some wild stikes that Dung manages to avoid easily.
Dung really doesn't want to stay on the ground with Sekimoto. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Sekimoto lands with some strikes.
Sekimoto landing strikes from the mount.
BOOM! Sekimoto connects with a massive shot to the dome!

Sekimoto wants to finish this one by submission but Dung is holding onto his waist, trying to prevent any attacks from Sekimoto.
Sekimoto looking to control but Dung is working nicely, looking to advance position himself.
Sekimoto misses with a head shot.

That's six minutes gone in the round.
Dung takes a big shot to the head but keeps on trying to improve his position.
Dung is trying to stand.

Sekimoto swings around for an armbar but it's a sloppy attempt and Dung is now in Sekimoto's guard. A big mistake from Sekimoto there, giving up the dominant position!
Sekimoto working a defensive guard here.

That's seven minutes gone in the round.
There's a bit of a scramble here and now Sekimoto is on top in guard.
Sekimoto wants to control from the top but Dung keeps moving.
Sekimoto looking to pass the guard.
Sekimoto trying to control the position from guard on top but Dung is wriggling around, looking for whatever he can.
Sekimoto has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.

That's eight minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Sekimoto trying to stand up but can't free himself from Dung's guard.
Sekimoto trying to control the position from guard on top but Dung is wriggling around, looking for whatever he can.

The referee stands the fighters back up. Goku Sekimoto just wasn't active enough from the dominant position.
Sekimoto throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Sekimoto tries for a takedown but Dung sees it coming a mile off and avoids it easily.
Sekimoto fails with a takedown attempt from distance.
Dung feints with a shoulder and throws a nice leg kick to Sekimoto's calf.

That's nine minutes gone in the round.
Sekimoto thows a leg kick but Dung checks it
and Dung counters with a nice leg kick.
Sekimoto has a takedown stuffed.
Sekimoto fails with the takedown.
Sekimoto throws a body kick but he was well out of range there.
Sekimoto shoots in for a takedown. "I don't think so" says Dung as he avoids it easily.

Sekimoto looking for a takedown here - he's got it.
Sekimoto trying to control the position from guard on top but Dung is wriggling around, looking for whatever he can.
And that’s the end of the round – the fighters go back to their corners.

A close round but Hoo Dung will probably get the nod.
The cut man is working on Hoo Dung's cut.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! Let's get this one finished - here comes the final round!


Dung stuffs the takedown.
Sekimoto closes the distance and clinches up with Dung, looking for a takedown. Sekimoto pushes Dung against the ropes but Dung circles to the side and manages to break the clinch.
Sekimoto misses with a body punch
and Dung counters with an outside leg kick.

Sekimoto fakes an overhand right and shoots for a takedown. Dung sprawls well initially but Sekimoto persists and gets the takedown into half guard.
Dung pushes Sekimoto off looking to stand but Sekimoto dives back in and keeps control.
Sekimoto is trying to control the action in half guard but Dung is working away on the bottom, looking perhaps to get back to full guard.
Sekimoto tries to stand and escape but Dung is controlling the position.
Both fighters are absolutely exhausted here.
Sekimoto working to pass to mount. He's got his hand pressing down on Dung's thigh. Dung counters though and makes it back to full guard.
Sekimoto throws and elbow that misses. Dung uses the momentum to reverse the position. He's now in Sekimoto's guard. Nice move by Dung!

That's one minute gone in the round.
Sekimoto looking to sweep here. No luck so far.
Dung wants to stand but Sekimoto is controlling his posture from full guard.

Sekimoto is working actively off his back, looking to secure an arm or perhaps work for a triangle.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Dung lets loose with a powerful body kick. Sekimoto will feel that in the morning.
Hoo Dung seems to be getting the better of the standup.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Sekimoto doesn't succeed with the takedown
and Dung counters with a nice low kick that buckles Sekimoto's knee momentarily.
That's three failed takedown attempts in the round for Goku Sekimoto. That's going to take a lot out of him.
Sekimoto shoots in for a takedown but Dung shows good takedown defense.
Sekimoto misses with a takedown attempt. He shot from a bit too far out.
Sekimoto misses with a takedown attempt - Dung sprawls well and throws a nice strike on the way out which just misses.
Dung throws a body kick despite being completely out of range

and Sekimoto counters with a takedown into side control.
Sekimoto misses with a strike but at least he's keeping busy, looking to cause some damage - that will still help him when it comes to the judges scorecards.
Sekimoto landing strikes.

That's three minutes gone in the round.
Dung prevents Sekimoto from improving position.
Sekimoto misses with a strike but at least he's keeping busy, looking to cause some damage - that will still help him when it comes to the judges scorecards.
Sekimoto trying to control the position but Dung is working away.
Sekimoto sitting in side control, looking to soften his opponent up with elbows and hammerfists but Dung is avoiding damage well and looking to escape the position.
Sekimoto wants to lay and pray for a moment but Dung keeps working.

Sekimoto is looking for a kimura. He might have it! No, Dung has escaped the position, nice work there.
Sekimoto laying and praying for a moment but Dung takes advantage and regains half guard.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Sekimoto thows a wild elbow that connects with the canvas.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Dung looking to throw a kick but he's pulled out of it.
Dung throws the kick towards the body but Sekimoto avoids it.
Dung throws a lazy body kick

and Sekimoto counters with a shoot takedown into half guard.
Goku Sekimoto overall seems to be getting the better of the ground position in the fight so far.
Sekimoto passes to side control.
Sekimoto throws an elbow but Dung slips to the side and avoids it well.

That's five minutes gone in the round.

Sekimoto decides to stand back up. Sekimoto steps back and let's Dung get back to his feet.
Dung thows a leg kick but Sekimoto checks it

and Sekimoto counters with a shoot takedown. Dung fights it but they end up in guard.
Dung is trying to stand up but he's not managed so far.
Sekimoto passes into half guard.
Dung wants to get back to his feet.
Sekimoto trying to mount his opponent but Dung defends it.
Sekimoto winds up and cracks Dung with a swinging punch to the side of the head.


That has opened up Hoo Dung's cut even more.
Sekimoto uses his free foot to push down on Dung's thigh. Eventually he works his other foot free and he's advanced to mount - this is trouble for Dung.

That's six minutes gone in the round.
Sekimoto lands a big elbow.


The cut above Hoo Dung's eye is starting to cause him problems now.
This has been an exciting period of action!
Sekimoto working Dung over with strikes here.


Hoo Dung's cut is absolute horrible now. This looks like something out of a horror film with blood covering both fighters.

The referee calls the doctor in to look at Hoo Dung's cut. Oh no, the doctor has called an end to the bout!

Ladies and gentlemen, after 6:37 of round 2, we have a winner by way of TKO (Cut). Goku Sekimoto!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
35%
 
 
 
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