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Coming up we have a middleweight MMA rules bout between Chins Gone (ranked 847 p4p, 116 weight class) and Rainbow Hero (ranked 1006 p4p, 135 weight class). Hero has chosen Пачка сигар as his entrance music, which hasn't gone down very well with the crowd. Rainbow Hero has the better chin. Will he look to stand and bang today?



183 cm
35
202 lbs
28 - 15 - 2
179 cm
39
203 lbs
26 - 19 - 6
Good wrestling
World class boxer
Insanely flexible
Excellent grappler
World class MT
Good gas tank


Aspire Clothing


IniTech Nutrition
Arcticus University: London


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 28 - 15 - 2, fighting out of St Petersburg, Chins Gone!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 26 - 19 - 6, fighting out of London, Rainbow Hero!
The judges for this bout are Frank Antenori, Jack Bonds and Don Winkell.




The bell rings for round one and we are underway!
Hero scores with a jab to the body.
Gone throws a series of strikes that have Hero backpedaling.
Hero throws a poor cross that misses
letting Gone counter with a right hand.
Hero misses with a wild body shot.
Hero gets his head snapped back by a nice shot there.
Gone moves into range and lands a nice leg kick.
Gone misses with a straight left.
Gone jabs Hero right on the nose. Hero blinks but takes it well.
Gone walks forward, straight into a front kick from Hero.
Gone has been working on his boxing with his coaches at Cats Killers Academy Mma in the buildup to the fight.
This is a great period of action - very entertaining stuff!
A left and a right from Gone both land. Nice combination.
Hero is looking to land body kicks.
Hero throws a good cross that connects.
Gone lands a slapping body shot.
Gone throws a jab when Hero was well out of range.
Hero moves out of range of the body kick.
Gone keeping his hands up high there, blocking the jab from Hero.
Gone scores with a spinning back kick!

That's one minute gone in the round.
Gone dips to his left and cracks Hero with an uppercut!
Hero ducks under a wild hook from Gone.
Gone misses with a body shot. Nice footwork from Hero.
Hero looked like he wanted to counter with a punch but didn't throw it.
Hero fakes low and throws an overhand right that catches Gone on the side of the head.
Gone throws a hook but Hero avoids it easily.
Gone closes the distance and takes a jab right on the nose as he does so.
Gone misses the shot to the body.
Hero thows a left - swing and a miss!
Gone bobs and weaves well there to avoid the strikes.
Hero tries to clinch up but Gone circles away and keeps his distance.
Gone avoids a lazy jab quite easily.

Hero clinches.
Hero tries a body shot but Gone blocks it.
Hero dictating the pace here, as the fighters clinch against the cage.
Gone lands with a short punch from the clinch.

That's two minutes gone in the round.
Hero swings wildly with an uppercut but Gone uses good head movement to avoid it.
Hero blocks a punch to the side of the head.
Gone blocks an uppercut.
This has been an exciting period of action!
A short right from Gone on the inside.
Hero is trying to slow down the pace in the clinch, to catch his breath.
Hero lands a left hand that snaps the head of Gone backwards.
Hero blocks a body shot from Gone.

Gone manages to break the clinch.
Hero throws a hard body shot but it just misses.
Gone was looking to counter that move with a punch but didn't quite pull the trigger.
Rainbow Hero seems to be the more aggressive standup fighter in this bout.
Hero connects with a body shot.
Gone avoids a low kick by using good footwork.
Hero avoids the body shot from Gone.
Hero looks like he wanted to counter with a high kick but didn't throw it.
Gone connects nicely with a jab. Noted by the judges no doubt.
Hero throws a body shot but no joy.
Gone misses with a two punch combination.

That's three minutes gone in the round.
Hero takes one to the chin there.
A swing and a miss from Hero.
Gone moves into range and lands a nice leg kick.
Hero looking to take his opponent's legs away with the low kicks.
Gone connects with a leg kick. He turned his hip over nicely there.
Hero ducks right into an uppercut from Gone.
Gone misses with a low kick.
Gone checks the leg kick.
Gone's corner calls for a 1-2. Gone obliges with the 1 part as he scores the single shot and moves back out of range.
Gone ducks under a wild hook from Hero.
Hero throws a body kick but he was well out of range there.
A jab from Gone misses.
Hero throws a hook but Gone avoids it easily.
Gone lands with a right hand.
Hero scores with a big left there. The judges will like that one.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Hero lands a nice shot that snaps Gone's head back.

That's four minutes gone in the round.
Hero connects with a jab.
Gone is really peppering his opponent's head with punches.
Hero takes a jab on the nose there. A little bit of blood seems to be coming out. Hopefully that won't affect his breathing.
Gone bobbing and weaving, closes the distance and lands a hook to the side of Hero's head.
Gone throws an ugly left hook that misses
and Hero counters with a leg kick.
Gone fakes with the hands and throws a leg kick but Hero is out of range.
Gone throws an overhand right that lands on Hero's shoulder, as Hero tries to avoid the shot.
Gone tries to clinch up against the cage, rushing in to close the distance. Hero manages to break the clinch and circles back to the middle of the mat.
Hero throws out a counter right but Gone avoids it with no problem.
Gone jabbing away but nothing is landing.
Gone throws a jab but it's blocked by Hero.
Gone moves out of range of the body kick from Hero.
Gone throws a head kick that misses.
Gone connects with a looping left hand that seems like it dazed Hero momentarily.
The crowd applaud the fighters' efforts here as the round comes to an end.

Hero gets a clinch.
Gone wants to break the clinch but can't.
Nice body punch from Hero - that landed with a thud.
A nice left hand lands by Hero.
And that’s the end of the round – the fighters go back to their corners.

Chins Gone dominated that round.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action.


Hero rushes in with a sloppy looking punch
and Gone counters with a nice uppercut.
Gone cracks the inside of Hero's front leg.
Gone throws a big shot that misses.
Hero throws a jab when Gone was well out of range.
Hero throws a jab but it's blocked by Gone.
Gone was looking to counter that move with a punch but didn't quite pull the trigger.
Hero avoids the head kick by Gone.
Hero throws a lazy uppercut
and Gone counters with a lovely straight right hand!
Gone bobs and weaves well there to avoid the strikes.
Hero connects with a looping right hand.
Hero scores with a kick to the body.
Gone avoids a low kick by using good footwork.
As Hero backs away, Gone returns fire with a leg kick that just misses.
We've had a slow start to the round here - hopefully the action picks up.

Gone closes the distance and pushes Hero back into the cage.

Gone breaks the clinch and we're back to striking at distance.
Hero uses good footwork to avoid the strikes from Gone.
Hero takes one to the chin there.
This is a great period of action - very entertaining stuff!
Hero swings and misses with a hook to the body.

That's one minute gone in the round.
Hero chopped to the floor by a nice leg kick but he springs right back up before Gone can pounce on him.
Gone fakes and then throws a beautiful body shot. Hero looks a bit winded and takes a step backwards to take a breath.
Gone lands with a right hand.
The fighters circle momentarily. Gone darts into range and connects with a nice straight punch.
Gone is really dominating this fight. Is there anything that Hero can do to turn this around?
A shot to the body from Hero misses
and Gone connects with a straight left hand counter down the middle.

Hero pushes Gone up against the cage in a clinch.
Hero lands a nice shot to the body.
Hero wants to stall.
A short left from Gone.
Hero misses with a shot to the kidneys.
Hero effectively controlling the action here.
Gone lands a right uppercut that snaps the head of Hero backwards.
Hero blocks a body shot from Gone.

Gone breaks the clinch.

That's two minutes gone in the round.
Gone lands with a nice low kick. That'll leave a bruise.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Hero checks a leg kick nicely.
Hero scores with a straight right hand, right through his opponent's guard.
Hero throws a monster uppercut resembling something out of street fighter but it doesn't land.
Gone lands a leg kick that knocks Hero off balance momentarily.
Chins Gone is winning the standup battle so far.
Hero lands with a nice body kick.
Gone connects with an inside leg kick.
Gone jabs at Hero's body.
Hero slips a jab from Gone.
Hero is clearly trying to counter these attacks from Gone with a body shot.
Gone fakes a jab and throws a low kick but Hero checks it well.
Hero tries to score with a low kick but Gone moves his leg out of the way.
Hero tries to score with an inside leg kick but telegraphs it and Gone is able to avoid easily.
Gone checks the leg kick.
The fighters are starting to get sweaty, which will make takedowns a bit more tricky.
Hero tries to bum rush Gone with a series of wild strikes but Gone uses good footwork to avoid the assault.
A swing and a miss from Gone.
And Hero responds with a good body kick, but Gone manages to step out the way in time.
Hero throws a combination that misses
and Gone counters with a lovely shot to the body.

That's three minutes gone in the round.
Good leg kick by Hero there. It's the ones that make that thud noise that hurt and that was an almighty thud.
Hero throws a lazy head kick
and Gone counters with a good right hand that lands right on the jaw.
Nice body punch from Gone.
Gone feints a straight left to the body, then turns around with a flashy move and hits Heros jaw with a dramatic spinning back fist!
Hero throws a body kick that misses.
Gone throws a chopping leg kick but Hero manages to avoid taking any serious damage.
Hero lands a really nice looking cross but Gone seems unphased.
Hero takes a punch right to his stomach. That took the wind out of him momentarily.
Hero tries to score with a leg kick but it misses it's target.
Oooooooooooh, not good. A low kick from Hero lands where it shouldn't have, right in the... well, you know what he did? He kicked him in the penis. He's injured, injured bad. The referee sends both fighters to their corners and Gone has 5 minutes to recover. He's OK now though... a thumbs up from Gone and we're back underway with a touch of gloves.
Hero throws a hook but Gone blocks it.
Hero uses good footwork to avoid the strikes from Gone.
Gone takes a step back and watches a body kick go sailing past his mid section.
Gone turns his hip over beautifully as he lands a nice leg kick.
Hero slips under a jab.

That's four minutes gone in the round.
Hero moves into range and lands a nice body kick.
This is a great period of action - very entertaining stuff!
Gone tries to land with a swinging hook to the body but Hero was well out of range. Poor timing from Gone.
Gone fakes a couple of low kicks, before throwing one on the third attempt. It connects and Hero has to reset his feet before getting ready to engage.
Hero tries to score with a leg kick but it misses it's target.
Gone scores with a leg kick.
Hero tries to land a leg kick but Gone saw it coming and moves away.
Gone avoids the body shot from Hero.
A little feinted left hand from Gone on the counter but he doesn't commit to it.
Gone scores with a jab.
Gone keeps his opponent at a distance with a nice jab.
Good leg kick by Hero there. It's the ones that make that thud noise that hurt and that was an almighty thud.
Gone swats away the attempt to clinch by Hero.
Gone checks the leg kick nicely there.
Gone swinging wildly here.
And that’s the end of the round – the fighters go back to their corners.

Chins Gone dominated that second round.
That's time! Back to the action! This is the final round!


Gone throws a head kick that misses.
Gone misses with a body shot.
Gone wants to clinch but Hero slips to the side
and Hero cracks him with a counter punch right on the button.
Gone with a nice looking leg kick. You could hear that one land in a back row.
A looping hook to the body misses from Hero. Gone does a little dance to reset his feet.

Gone rushes Hero and presses him up against the cage.
Hero tries a body shot but Gone blocks it.
Gone has had enough of the clinch but Hero keeps him there for the moment.
Hero is trying to push Gone away but Gone has him pressed against the cage, so he's going nowhere.
Hero tries to stall but Gone uses the opportunity to gain a better position.
Gone softening up his opponent with strikes, against the cage.
We've had a slow start to the round here - hopefully the action picks up.
Hero's head jolts backwards as he takes an uppercut right on the button!
Hero struggles to land a body shot inside as Gone controls his hands.
A frustrated look appears on Gone's face as he tries to break the clinch.
Hero misses with a body punch.
Hero has been looking to improve his clinch game in recent weeks. Gone seems to have the measure of him in the clinch so far, so let's see if Hero can turn it around.
Hero misses with a hook from the clinch.

That's one minute gone in the round.
A head punch on the inside from Hero fails to land.
Gone is trying to break free.
Hero throws a punch but it's blocked by Gone.
Hero misses with the head strike.
Hero swings away with an uppercut that misses.

Hero's corner calls for him to break the clinch, which he does.
Gone scores with a sloppy punch to the body. Not much technique there but it did the business.
Like a baseball bat into the meat of his leg there - nice leg kick by Hero.
Gone scores with a decent looking hook.
Gone throws a leg kick but Hero sees it coming and checks it nicely.
Gone uses good footwork to avoid the strikes from Hero.
Gone will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
A slow jab from Gone misses its intended target.
Gone takes a swing at Hero's ribcage but misses.
Gone throws out a loose jab but Hero uses good head movement to avoid it.
Chins Gone is fighting for a decision here - he's started to take the cautious approach.

That's two minutes gone in the round.
Gone throws out a token jab with nothing on it.
Gone fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Gone backing away here, and Hero unleashes a leg kick that just misses.
Gone throws a front kick aimed at Hero's knee but Hero avoids it well.
Donk. Hero catches Gone right on the button with a cross.
Boom, another hit is landed. "You're gunna get knocked out" taunts Gone, as that shot connected.
This has been an exciting period of action!
Hero throws a looping overhand right but Gone ducks down to avoid it.
Hero connects with a leg kick. He turned his hip over nicely there.
Gone throws a lazy right hand but Hero sees it coming a mile off and sidesteps it easily.
Gone shapes like he's going to throw a leg kick but settles back down.
And Hero responds with a good body kick, but Gone manages to step out the way in time.
Gone lands the left hand.
Gone slips a straight right by Hero.
Hero with a nice looking leg kick. You could hear that one land in a back row.
Hero displays some good footwork, moving neatly out of range as Gone throws out the jab.
Hero keeping a good distance there, avoiding the body shot.
Gone thumps Hero with a low kick.

That's three minutes gone in the round.
Gone walks into a left hand.
Gone throws a series of strikes that have Hero backpedaling.
Gone bobs and weaves well there to avoid the strikes.
Gone throws out a token jab with nothing on it.
Hero misses with a straight right.
Gone was looking to counter that last move with a shot to the body but he didn't commit.
Gone uses good footwork to avoid the strikes from Hero.
Gone throws a front kick aimed at Hero's knee but Hero avoids it well.
Gone just misses with a punch to the body.
Hero scores with a hook to the body. Gone takes a step back and tries to catch his breath.
Sloppy strikes from Gone. Those never looked like landing.
Gone throws a leg kick which misses Hero's front leg but catches the back leg as Hero tries to avoid it.
Gone slips a jab from Hero.
A nice leg kick lands there from Gone.
Gone avoids a lazy jab quite easily.
Gone misses with a body shot
and Hero counters with a crisp hook to the side of the head.

That's four minutes gone in the round.
Wooooo! Give it up for these two warriors! They are putting on a show!
Gone keeping a good distance there, avoiding the body shot.
Gone misses with a body shot. Nice footwork from Hero.
Hero will need to close the distance a bit before he attacks - that leg kick was thrown from too far away.
A counter left hand to the body from Gone misses its target.
Gone moves out of range of the body kick from Hero.
Gone thinks about countering with a body kick.
Gone is looking to clinch but Hero is avoiding it.
Gone swings for the body but Hero moves out of range.
Gone tries a head kick but it misses.
Rainbow Hero has stepped it up - he knows he needs a finish here!
Hero's leg has a nasty welt from taking a succession of leg kicks. That must be slowing him down.
Hero misses with a lunging right hand
and Gone counters with a straight right hand.
Hero rushes in with a sloppy looking punch
and Gone counters with an outside leg kick.
Gone scores with a jab to the jaw.
Gone swings for the body but Hero moves out of range.
Gone throws a low kick but Hero avoids it.
It seemed like Hero was going to counter with the hook but didn't fully commit to it.
Hero misses with a straight right.
Hero pushing out the jab but it's not landing.

And that's the end of the fight!
Chins Gone showed his dominance in that final round.
Well I reckon that's a shut out for Gone, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Frank Antenori scores the fight 30:27
Judge Jack Bonds scores the fight 30:27
Judge Don Winkell scores the fight 30:27

In favor of your winner, by unanimous decision... Chins Gone!

Chins Gone seemed lost for words in his post fight interview but he remembered to thank his fans and directed everyone to his website.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
72%
 
 
 
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