MMA Tycoon Game
Help!

Play by Play - Fighter's Fight Commentary

Event: Quick Fight Championship     
Date:   Dec 08, 2017
#R1##CL2#
Spider rushes Dont Kill Me and presses him up against the cage.
Spider lands a shot to the body.
Dont Kill Me is trying to force a seperation but Spider has the dominant position.
Spider cracks Dont Kill Me with a nice body shot.
Spider lands with a short punch from the clinch.
Spider lands with a right to the head. #KD2#
Spider drops Dont Kill Me onto one knee with a big uppercut from the clinch! Dont Kill Me is propped up by the cage and works his way back to his feet!#ROC2#
Dont Kill Me is rocked!#CUT2#
It looks like Please Dont Kill Me has been cut.
This has been an exciting period of action!
A hook to the body from Spider.
Oh Dont Kill Me is still all over the place! His legs are completely gone! Will he be able to recover?!!
Spider lands a body shot.
Dont Kill Me is breathing heavily.
Spider lands with a short shot to the head.
Spider presses Dont Kill Me against the cage and delivers a mid-strength body shot.
Spider digs a right hand underneath Dont Kill Me's ribcage. Dont Kill Me let out a lung full of air as it connected.
Spider works for underhooks and lands a body shot in the process.
Spider creates a bit of distance and unloads a huge uppercut that knocks Dont Kill Me out cold! The ref dives in to break up the two fighters! The fight is over!

Ladies and gentlemen, after 0:50 of round 1, we have a winner by way of KO (Punch). Ricky Spider!

 

Event: Quick Fight Championship     
Date:   Nov 20, 2017
#R1#
Dont Kill Me throws a combination but comes up with nothing but fresh air. #TD2#
Archer shoots in from a long way out. He's driving through with the takedown attempt and he eventually gets it, landing in Dont Kill Me's guard.
Archer controls from within his opponent's guard.
Dont Kill Me is working from a closed guard but he's struggling to control his opponent.
Dont Kill Me is really struggling to control Archer but he's trying to hold on to the position.
We've had a slow start to the round here - hopefully the action picks up.
Archer engaging in some classic timewasting tactics. #T1#
Archer throwing elbows and punches but not connecting, as Dont Kill Me works some decent striking defense from the bottom.
Archer is frustrating his opponent with some stalling tactics from top position.
Archer sneaks a leg through and gets to half guard. That was like a knife through butter how easily he passed Dont Kill Me's guard.
Archer stops Dont Kill Me from getting back to his feet.
Dont Kill Me tries to get to full guard but Archer has control of the leg. #SUB2#
Archer is sneakily working for an arm triangle but Dont Kill Me sees it coming and defends easily.#T2#
A lull in the action here being met with boos from the crowd.
Dont Kill Me is trying to stand. #REF3#
The referee has stepped in and called for a break in the action. We'll restart on the feet.
Archer throws a sloppy head kick and Dont Kill Me moves out of range easily.
Dont Kill Me misses the shot to the body.
Please Dont Kill Me is looking to keep the fight on the feet at all costs.
A slow jab from Dont Kill Me misses its intended target.
Jab, jab by Archer - just one landing.
Dont Kill Me is looking to slow Archer down with leg kicks.
Dont Kill Me pulls out of a head kick attempt.
Dont Kill Me goes for a high kick. It partially lands.
Archer blocks a jab.
Dont Kill Me thumps Archer with a low kick.
Dont Kill Me throws the kick towards the body but Archer avoids it.
Archer shoots in for a double leg but Dont Kill Me sprawls well. That's going to sap some energy.#T3#
Archer closes this distance looking for a takedown but Dont Kill Me circles away.
Dont Kill Me misses with an attempted mid kick.
Archer tries to land a leg kick but Dont Kill Me saw it coming and moves away.
Dont Kill Me slips a jab from Archer.
Dont Kill Me slaps away a takedown attempt from Archer, before circling back to the center of the mat.
Please Dont Kill Me has stuffed three takedown attempts in the round now. That's going to take a lot out of Anderson Archer.
Archer blocks a head kick by Dont Kill Me.
Archer tries a counter takedown but it's more of a dummy move, and he uses it to push himself away.
Archer moves out of range as Dont Kill Me throws a body kick.
Dont Kill Me misses with a half-hearted attempt at a head kick.
Dont Kill Me feints with a shoulder and throws a nice leg kick to Archer's calf.
Dont Kill Me misses with a low kick.
A head kick misses from Dont Kill Me.
Archer now looks to counter with a shot at the body.
Dont Kill Me throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle. #T4##TD2#
Archer changes levels and drives through with a really nice takedown into side control. Dont Kill Me looks really pissed at himself for not defending that better.
Archer trying to control the action but Dont Kill Me is working from the bottom. #SUB2#
Archer wants to work for a kimura but he's foiled early by Dont Kill Me, who protects the arm well.
Archer trying to control the action but Dont Kill Me is working from the bottom.
The ref warns both fighters not to hold the cage as they work up against the meshing.
The crowd thankful this round is nearly over.
Dont Kill Me can't do much from the bottom here.
And that’s the end of the round – the fighters go back to their corners.

Please Dont Kill Me dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.
#R2#
Dont Kill Me throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Archer with a poor takedown
and Dont Kill Me counters with a thumping low kick.
Please Dont Kill Me is winning the standup battle so far.
The fighters circling - Dont Kill Me throws out the jab but it was never going to land.
Archer throws a hard body shot but it just misses.
Dont Kill Me lands an overhand left. A wild punch that just about connected.
Dont Kill Me lands with a head kick! That's gotta hurt.
Archer uses good head movement to avoid the hook from Dont Kill Me.
Archer misses with an attempted mid kick.
Archer shoots and misses
and Dont Kill Me counters with a body kick.
Dont Kill Me tried to score with a low kick but Archer checks it.
We've had a slow start to the round here - hopefully the action picks up.
Archer avoids the head kick by Dont Kill Me.
Archer keeping a good distance there, avoiding the body shot. #CL2#
Archer pushes Dont Kill Me up against the cage in a clinch.
Archer tries to throw a body punch but Dont Kill Me avoids it by throwing Archer back against the cage. #T1##TD2#
Archer pulls guard successfully.
Archer is looking to get back to his feet but can't, whilst Dont Kill Me is controlling him.
Archer is trying to control the position from the bottom.
Dont Kill Me trying to stand up but can't free himself from Archer's guard.
Dont Kill Me wants to control from the top but Archer keeps moving.
Archer manages to sweep nicely, so he's now on top. Dont Kill Me manages to get himself to full guard. #REVB##T2#
Archer throws a big right hand that misses.
Archer working in close now, lands a nice elbow to the side of Dont Kill Me's head.
Archer sitting in guard here, content to control.
Dont Kill Me not looking particularly offensive just at the moment.
Archer trying to control but Dont Kill Me is working from the bottom. #T3##SUB2#
Archer is trying to work a guillotine from the top, or something like that? Don't know how he thinks he's going to get a finish from there.
The referee looks like he's ready to step in and stand the fighters back up.
Dont Kill Me wants to control but Archer passes easily into half guard.
Archer stops Dont Kill Me from getting back to his feet.
Dont Kill Me knows he needs to get back to his feet asap. He's simply no match for Archer on the ground.#SU2#
Archer escapes and gets back to his feet.
A head kick by Dont Kill Me misses #TD2#
and Archer counters with a single leg into guard. Dont Kill Me didn't expect that.
Dont Kill Me working a defensive guard but Archer manages to pass into side control anyway. #T4##SUB2#
Archer working hard here to secure a kimura but he's not really in the right position for it. #SU2#
Archer stands up and beckons Dont Kill Me to his feet.
Dont Kill Me misses with a half-hearted attempt at a head kick.
The crowd thankful this round is nearly over.
Dont Kill Me throws a head kick but Archer moves out of range.
Dont Kill Me throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
A kick lands to the mid section there for Dont Kill Me.
Archer takes a kick to the side of the head.
And that’s the end of the round – the fighters go back to their corners.

That was a close second round but I would say that Please Dont Kill Me will probably get the nod.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. The crowd applaud as we get ready to start the final round!
#R3#
Archer shoots in but doesn't get the takedown
and Dont Kill Me counters with a flying knee. Nice.
Dont Kill Me misses with a head kick.
Dont Kill Me throws a sloppy head kick #CL2#
and Archer moves into the clinch.
Dont Kill Me tries to break the clinch but Archer is controlling the position.
Dont Kill Me can't break the clinch.
Archer is trying to pull guard but being pressed up against the cage enables Dont Kill Me to keep the fight standing.
Dont Kill Me trying to stall but Archer improves his position.
We've had a slow start to the round here - hopefully the action picks up.#TD2#
Archer gets the body lock takedown. After a quick scramble, Dont Kill Me regains guard.
Dont Kill Me on his back here. We all know that wrestlers don't like being on their back so let's see if Dont Kill Me tries to get out of the position.
Archer content to stall in guard here.
Dont Kill Me has Archer pulled in close to control his posture. #T1#
Archer postures up in Dont Kill Me's guard and throws a big left but Dont Kill Me blocks it.
Archer advances to half guard. #SU2#
Archer postures up and decides to stand up, from the half guard. The ref calls for Dont Kill Me to stand up.
Archer bobs and weaves well there to avoid the strikes.#CL2#
Archer closes the distance and presses his opponent up against the cage.
Archer tries to pull guard but Dont Kill Me won't allow it.
Please Dont Kill Me has stuffed three takedown attempts in the round now. That's going to take a lot out of Anderson Archer.
Both fighters working to control the clinch. #T2#
Dont Kill Me tries to break free but Archer pushes him back against the cage.
The two fighters are working to gain dominance in the clinch.
Dont Kill Me has had enough of the clinch and is looking to separate.
Archer tries to pull guard but can't drag his opponent to the mat. Dont Kill Me just stands there and leans against the cage.#BC2#
Archer escapes the clinch and we're back to striking.
Archer avoids the head kick by Dont Kill Me.
No luck for Archer with that takedown attempt.
A solid body kick from Dont Kill Me.
Archer avoids the body shot from Dont Kill Me. #T3#
Archer avoids a low kick by using good footwork.
Dont Kill Me lands a head kick!
Dont Kill Me lands a head kick!
Dont Kill Me throws a head kick that Archer semi-blocks.
Dont Kill Me throws a head kick but Archer moves out of range. #CL2#
Archer darts in and clinches Dont Kill Me up against the cage.#TD2#
Archer gets a trip takedown into half guard.
Archer uses his free foot to push down on Dont Kill Me's thigh. Eventually he works his other foot free and he's advanced to mount - this is trouble for Dont Kill Me.
This is a great period of action - very entertaining stuff!
Archer putting on the heat here with some good ground and pound!#CUT2#
It looks like Please Dont Kill Me has been cut.#T4#
Archer landing strikes, looking to finish! #ROC2#
Dont Kill Me is rocked!
Anderson Archer has got the better of the ground game so far.
Archer tucks in and makes sure he doesn't lose the dominant position.
Archer's corner are shouting for him to control the position and he seems happy to oblige.#SUB2#
Archer looks like he's working for a submission but he's not found anything just yet.
Anderson Archer has stepped it up - he knows he needs a finish here!
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Dont Kill Me wants to improve position but instead he's given up his back.

And that's the end of the fight!
I would just about give that final round to Anderson Archer.
I think Dont Kill Me has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Tiny Johnson scores the fight 29:29
Judge Gwen Towbar scores the fight 29:29
Judge George Francis scores the fight 29:28

The fight is ruled a majority draw!

 

 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 934
Total users: 40269
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (934)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast