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Play by Play - Fighter's Fight Commentary

Event: Quick Fight Championship     
Date:   Nov 14, 2018
#R1#
Mario on the wrong end of a nice low kick. He's acting like it's no big deal but he doesn't want to take many more of those.
Mode lands with a nice body kick.
Mode scoring well with a low kick there.
Mode connects with a leg kick. Mario looked like he was expecting something else and didn't defend it.
Mario looks more muscular than last time we saw him. He must have been on the weights.
Mode tries to clinch but Mario is having none of it.
Mode throws a lazy body kick #TD2#
and Mario counters with a nice double leg into guard.
Mario wants to pass the guard but Mode is keeping the position.
Mario stands and throws Mode's legs to the side, diving into side control.
Mario is moving around in side control but his primary objective seems to be to maintain the position. #SUB2#
Mario has worked his way into a potential kimura here. Mode is trying to get out of the position but his squirming has just got him deeper into trouble. Mario yanks on the arm and Mode is forced to tap due to a very painful looking submission! Nice work by Mario.

Ladies and gentlemen, after 0:58 of round 1, we have a winner by way of Submission (Kimura). Caio Mario!

 

Event: Quick Fight Championship     
Date:   Nov 06, 2018
#R1#
Mario misses with a takedown attempt. He shot from a bit too far out.
Mario blocks a head kick by Gross.
Mario is trying hard to land a takedown here. Gross sprawls well and keeps this one on the feet.
Gross ducks under a wild hook from Mario.
Mario definitely looks more muscular than last time we saw him fight.
Mario is looking to take this fight into the clinch.
It seemed like Gross was going to counter with the hook but didn't fully commit to it.
Mario misses with a body shot. Nice footwork from Gross.
Mario is looking to clinch.
We've had a slow start to the round here - hopefully the action picks up.
Gross tries to score a power double leg takedown but Mario sees that one coming and sprawls well. That will dishearten Gross somewhat.
Mario tries to drive through with a takedown attempt but Gross defends well and Mario ends up having to push Gross into the cage where they will battle it out in the clinch.
Despite the aggression on Gross's face he doesn't fully commit to the counter.
That's three failed takedown attempts in the round for Caio Mario. That's going to take a lot out of him.#T1#
Mario shoots in but no luck this time.
Mario stuffs the takedown attempt from Gross. Gross gets slowly back to his feet.
Horrible takedown attempt by Mario or perhaps it was just good defense by Gross, which made it look bad.
Gross tries to clinch up against the cage, rushing in to close the distance. Mario manages to break the clinch and circles back to the middle of the mat.#CL2#
Gross gets to the clinch - let's see what his plan is here.
Gross managing to block the knees to the body from Mario.
Mario throws an elbow but it misses.
With the fighters up against the cage, Mario throws an elbow but misses.
Mario controlling the action here for a moment.
Mario is looking to score with knees to the body. Maybe he'll change it up and go body then head. Gross is defending well for now.#T2#
Mario fails to pull the fight into his guard.
Mario throws an elbow but it's blocked.
Gross is pressed up against the cage. Mario has hold of a leg and is looking to drag Gross down to the mat. Gross avoids the attempt though and has circled away. We're back to striking at a distance.
Gross doesn't manage to clinch there - Mario circles away.
Gross shoots in but no luck this time. #TD#
Mario gets a double leg takedown into Gross's guard.
Mario sneaks a leg through and gets to half guard. That was like a knife through butter how easily he passed Gross's guard. #SUB#
Mario is looking for a kimura. It's going to be difficult to finish that from half guard though and Gross defends it well.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!#SUB#
Mario is looking for a kimura here. #SUB#
Mario is looking for a kimura but he's never going to get it from there. #T3#
Mario passes to side control. #SUB#
Mario is looking to finish here, going for an Americana. Gross knows the correct defense though, so he's OK.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Mario in side control, just content to control the action for now. #SUB#
Mario is trying to get an arm triangle but Gross is defending well. #T4#
Mario has knee on belly and now moves to full mount! Trouble for Gross!
Mario trying to control but he's not successful this time. #SUB#
Mario has hold of Gross's left arm, perhaps looking for a submission. The two fighters tussle over control of the isolated limb and Gross manages to get his arm back to his side and away from danger. #SUB#
Mario is working on an americana here. Ooh, that looks pretty nasty! Nope, Gross has managed to escape the submission attempt.
Gross wants to hold on but Mario pushes him away.
The crowd thankful this round is nearly over.#SUB#
Mario looking for a guillotine from mount but Gross is having none of it.
Gross tries to hold on but Mario pushes him away.
And that’s the end of the round – the fighters go back to their corners.

Caio Mario dominated that round.
The minute break is over - no more time for sponges and pep talks - back to the action!
#R2#
Gross shoots for a takedown but Mario saw that one coming a mile off and avoided it easily.
Mario just misses with a punch to the body.
Mario takes a swing at Gross's ribcage but misses.
Mario is really dominating this fight. Is there anything that Gross can do to turn this around?
Gross tries for a takedown but Mario sees it coming a mile off and avoids it easily.
The fight stays on the outside here - Gross looks like he's thinking about clinching though.
Mario attempts a counter takedown but Gross avoids it well and moves away.
Gross is looking to take this fight into the clinch.
Mario throws a hook but Gross avoids it easily.
We've had a slow start to the round here - hopefully the action picks up.
Mario doesn't manage to clinch there - Gross circles away.
Nice sprawl there from Mario as Gross shoots in.
Mario half commits to a counter takedown before pushing away, out of range.
Caio Mario has stuffed three takedown attempts in the round now. That's going to take a lot out of Dror Gross.
Mario misses with a takedown attempt. He shot from a bit too far out.
Dror Gross seems to be the more aggressive standup fighter in this bout.#T1#
The fight stays on the outside here - Gross looks like he's thinking about clinching though.
Mario looks for a takedown here. Will he get it? Gross is fending him off so far but Mario persists. Nope, Gross circles away and we're back to standing.
Gross slips a straight right by Mario.
Gross tries to drive through with a takedown attempt but Mario defends well and Gross ends up having to push Mario into the cage where they will battle it out in the clinch.
Gross tries to clinch but Mario is having none of it.
Gross throws a leg kick but Mario sees it coming and moves out of range.
Mario drops down looking for a counter takedown but Gross sprawls and moves away.
Mario just misses with a punch to the body.
Gross misses with a body shot. Nice footwork from Mario. #TD#
Excellent takedown into side control there by Mario.
Gross is breathing heavily.
Gross is letting Mario control him for a moment. #T2##SUB#
Mario looking for an arm triangle but it's way too loose to do anything.
Gross wants to control but Mario postures up.
Mario advances to full mount. #SUB#
Mario is thinking about an arm triangle here, looking to tighten it up before moving to side control. Gross can see it coming though and defends well with a couple of strikes to the head and some good arm positioning.
Caio Mario overall seems to be getting the better of the ground position in the fight so far.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Mario wants to take his opponent's back but he's not managed it. #T3##SUB#
Mario looks like he's working for a submission but he's not found anything just yet.
Mario controlling the position easily from mount.
Mario looking to control but Gross is working nicely, looking to advance position himself. #SUB#
Mario is in full mount, looking to secure a guillotine but Gross is surviving well by controlling Mario's body position as best he can.
Gross prevents Mario from taking his back.#T4##SUB#
Mario is controlling this nicely and is looking to make no mistakes. Gross is trying to wiggle out of this horrible position. Gross flips to his side and attempts to get a leg in for half guard. Mario anticipates the leg and manages to get behind Gross and secures both hooks! This could be bad! Mario slips an arm under Gross chin and tries to position for a rear naked choke. Mario has worked the choke in now and it looks tight. Mario is squeezing on Gross like an anaconda would it's prey. Gross fails to tap and has fallen unconscious! We've got ourselves a winner by way of a rear naked choke!

Ladies and gentlemen, after 4:21 of round 2, we have a winner by way of Submission (RNC). Caio Mario!

 

Event: Quick Fight Championship     
Date:   Nov 03, 2018
#R1#
Mario shoots for a takedown but Stone saw that one coming a mile off and avoided it easily.
Stone swings away with a counter right hand but no contact made.
Stone takes a body punch that cleary hurt but he's trying not to show any weakness.
Bane Stone seems to be the more aggressive standup fighter in this bout.
Mario will have to do better than that with his takedown attempts.
A little jabbing left from Stone on the counter but it doesn't find it's target.#CL2#
Mario gets tackled into the cage by Stone. Stone maintains the clinch.
Stone misses with some punches.
Mario tries to take the fight to the ground by pulling guard but can't manage it.
That's three failed takedown attempts in the round for Caio Mario. That's going to take a lot out of him.
Stone misses with a punch on the inside. #TD#
Mario gets double underhooks and manages to take the fight to the ground.
Stone is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
Mario trying to control the position from guard on top but Stone is wriggling around, looking for whatever he can.
Stone looking to hit a scissor sweep but Mario is one step ahead there. #T1#
Stone trying to strike off his back.
Mario controls the pace of the fight for a moment.
Mario would like to get this fight back to the feet but can't get free from the closed guard.
Stone is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
Mario controls the pace of the fight for a moment.#REF3#
The referee decides to stand the fighters back up.#CL2#
Stone gets in close and instigates a clinch.
A head punch blocked on the inside by Mario.
An uppercut on the inside fails to land for Stone.
Stone can't find room to land a body shot as Mario controls the action.
Mario with an attempt at a knee that misses.
An uppercut on the inside fails to land for Stone.
Stone working aggressively here.
Mario misses with a knee to the head. #T2#
An uppercut on the inside fails to land for Stone.
Mario tries to pull guard but Stone holds him up against the cage and eventually Mario drops back down to his feet.
Stone doesn't land with the attempted body shot.
Stone keeps control of Mario as he tries to wriggle out of the double underhooks.
A head punch on the inside from Stone fails to land.
Stone throws a head punch that misses.
A head punch on the inside from Stone fails to land.
Stone tries a body shot but Mario blocks it.
Mario is looking for a takedown.
Stone gets double underhooks to prevent a takedown attempt from Mario.
Mario tries to score a body lock takedown but Stone shows good agility there to stay on his feet.
Stone goes for a body shot but it's blocked.
Stone swings away with an uppercut that misses. #T3#
Mario trying to control the position but instead, Stone has worked for underhooks and has pushed Mario into the cage.
Mario prevents a body shot from Stone.
Mario is working on a leg, looking for a takedown but Stone is defending well.
Stone lands with a short shot to the head.
Mario blocks an uppercut.
Stone misses with a hook to the ribs.
Stone misses with a punch on the inside.
Stone misses with a short punch on the inside.
Mario blocks a punch to the side of the head.
Mario tries to take the fight to the ground by pulling guard but can't manage it.
Stone throws a punch but it's blocked by Mario.
Mario is trying to pull guard but Stone turns him against the cage and we stay in the clinch.
Mario has a body lock and is looking for a takedown. Stone is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet.#T4#
A real battle for position is taking place between these two warriors.
Mario tries to jump guard but he falls flat on his backside. Stone smiles and moves away.
Mario avoids the body shot from Stone. #CL2#
Mario gets tackled into the cage by Stone. Stone maintains the clinch.
Mario tries to jump guard but he falls flat on his backside. Stone smiles and moves away.
Stone misses with a lunging right hand #CL#
and Mario holds on and brings the fighters into a clinch.
Mario tries to pull guard but Stone won't allow it.
Mario blocks a punch to the side of the head.
Stone misses with some punches.
A head punch blocked on the inside by Mario. #BC#
Mario manages to break the clinch.
Stone misses the jab.
Mario is trying to close the distance and clinch up, after that failed offence from Stone.#CL2#
Stone has Mario up against the cage in a clinch.
This is a great period of action - very entertaining stuff!
Stone throws a head punch that misses.
Stone misses with a body punch.
And that’s the end of the round – the fighters go back to their corners.

Bane Stone dominated that round.
That's time! Back to the action!
#R2#
Stone swings for the body but Mario moves out of range. #CL2#
Mario tries to keep at a distance but Stone has taken the fight into the clinch.
Stone misses with a punch on the inside.
Stone prevents Mario from breaking the clinch.
An uppercut on the inside fails to land for Stone.
Stone has a couple of punches blocked by Mario.
Mario blocks a punch to the side of the head.
Mario is trying to pull guard but Stone turns him against the cage and we stay in the clinch.
Mario is working for takedown but Stone is calmly controlling the position for now.
Mario has a body lock and is looking for a takedown. Stone is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet.
That's three failed takedown attempts in the round for Caio Mario. That's going to take a lot out of him.
We've had a slow start to the round here - hopefully the action picks up.
Mario tries to take the fight to the ground by pulling guard but can't manage it.
Stone doesn't land with the attempted body shot.
Mario is trying to pull guard but Stone has him pressed against the cage.
Stone goes for a body shot but it's blocked.
Stone keeps control of Mario as he tries to wriggle out of the double underhooks.
Stone has been the more effective fighter overall so far.#T1#
Stone fails to land with a short punch on the inside. #BC#
Mario escapes the clinch and we're back to striking.
Stone swings wildly with a right hand that was never going to find it's target.
Mario throws the kick towards the body but Stone avoids it.
Mario is looking to clinch.
Mario misses with a takedown attempt. He shot from a bit too far out.#CL#
Mario rushes Stone and pushes him back against the cage in a clinch.
Stone goes for a body shot but it's blocked.
Mario is working for a takedown up against the cage. He can't get it on this occasion though.
Stone is leaning against Mario and scores with a nice uppercut to the body.
Mario jumps guard but Stone stands there with Mario around his waist. Mario gives up and drops back to his feet. We remain in the clinch.
Stone lands a shoulder strike that jolts his opponent's head backwards.
Stone tried to land a shot to the body but connects with Mario's elbow.
Stone misses with some punches. #T2#
Mario drops to a knee looking for a takedown but Stone gets the underhooks and prevents it.
Stone tried to land a shot to the body but connects with Mario's elbow.
Mario tries to pull guard but Stone won't allow it.
Mario fails to pull guard.
Stone tries to throw a body punch but Mario avoids it by throwing Stone back against the cage.
Stone doesn't land with the attempted body shot.
Mario goes for a takedown in the clinch but Stone prevents it.
Mario wants a takedown.
A head punch blocked on the inside by Mario.
Stone swings wildly with an uppercut but Mario uses good head movement to avoid it.
Stone doesn't land with the attempted body shot. #T3#
Stone swings away with an uppercut that misses.
A shot in the inside from Stone.
A head punch blocked on the inside by Mario.
Stone misses with a punch to the body.
Mario is trying to work for a single leg takedown but Stone pulls him back up using the underhooks.
Stone misses with a short punch on the inside.
Stone working aggressively here. #TD#
Mario manages to pull guard.
Stone preventing the sweep.
Stone wants to pass the guard but Mario is keeping the position.
Stone is pushing down on Mario's leg trying to pass to half guard. Mario is fighting to maintain full guard but Stone has managed to sneak the leg through.
Mario controlling the leg, holding on to half guard.
Mario tries to roll over but Stone keeps him under control.#T4#
Mario trying to control from the bottom.
Mario is not content to let Stone control the position.
Mario tries to get to full guard but Stone has control of the leg.
The crowd thankful this round is nearly over.
Mario won't allow Stone to pass to mount.
Stone trying to advance position but Mario counters by regaining guard.
And that’s the end of the round – the fighters go back to their corners.

Bane Stone showed his class in that round. I'd imagine he'll take it on all the scorecards.
The referee calls time. The cornermen exit stage left and we're back to business. This is the final round!
#R3#
Mario defending well as Stone loads up on a big left hand.
Caio Mario has stepped it up - he knows he needs a finish here!
Mario throws a series of punches but Stone moves out of range.
Mario tries to clinch there but Stone circles away.
A little jabbing left from Stone on the counter but it doesn't find it's target.
Stone slaps away a takedown attempt from Mario, before circling back to the center of the mat.#CL2#
The fight moves into the clinch position.
A head punch on the inside from Stone fails to land. #BC#
Mario escapes the clinch and we're back to striking. #CL2#
Stone moves into the clinch successfully.
A nice right hand lands inside from Stone.
We've had a slow start to the round here - hopefully the action picks up.
Stone swings away with an uppercut that misses.
Stone has a couple of punches blocked by Mario.
Stone misses with a hook from the clinch.
Stone fails to land with a short punch on the inside.
Mario jumps guard but Stone stands there with Mario around his waist. Mario gives up and drops back to his feet. We remain in the clinch. #T1#
Stone tries a shoulder strike but it doesn't do any damage.
Stone tries to throw a body punch but Mario avoids it by throwing Stone back against the cage.
Stone tried to land a shot to the body but connects with Mario's elbow.
Mario wants to strike at distance but he can't break free of the clinch.
Mario is working hard here but doesn't seem to be able to control effectively, up against the cage.
Stone struggles to land a body shot inside as Mario controls his hands.
Stone tries to land a shot to the body but it's blocked.
Stone misses with some punches.
Mario jumps guard but Stone stands there with Mario around his waist. Mario gives up and drops back to his feet. We remain in the clinch.
That's three failed takedown attempts in the round for Caio Mario. That's going to take a lot out of him.
Stone throws a blind hook that connects with the side of Marios head.
Mario prevents a body shot from Stone.
A real battle for position is taking place between these two warriors.#T2#
Mario working hard to break the clinch.
Stone tries a body shot but Mario blocks it.
Mario tries to pull guard but Stone forces him back to his feet, against the cage.
Stone misses with a punch on the inside.
Mario tries to score a body lock takedown but Stone shows good agility there to stay on his feet.#TD#
Mario jumps guard and drags Stone to the mat. He's obviously going to be looking for submissions off his back.
Stone passes Mario's right leg, so he's now in half guard.
Mario blocking the ground and pound attempt from Stone.
Stone throwing shots but Mario is blocking nicely. #SUB#
Mario is looking to sinch up a guillotine here but Stone pulls his head out easily.
Both fighters are breathing heavily.
Mario blocking the ground and pound attempt from Stone.
Stone missing with some ground and pound from the half guard.
Stone wants to control but Mario is keeping him busy. #T3#
Mario trying to control here.
Stone thows a huge punch but Mario dodges it nicely.
Mario missing with punches from the bottom.
Stone not throwing his punches with enough precision this time.
Stone is trying to control. Mario wants to improve his position but can't escape this time.
Mario is looking to control Stone's leg but it's slowly edging free. Can Mario avoid being mounted?
Stone is pressing down on Mario's thigh, looking to free his foot. Mario is holding on for now.
Stone not throwing his punches with enough precision this time.
Bane Stone is fighting for a decision - hopefully he's judged it right and he's actually winning the fight.#T4#
A lull in the action here being met with boos from the crowd.
Stone is working hard to pass the guard. He's done it - he's now in full mount! Trouble for Mario!
Stone controlling his opponent.
Mario throwing punches from his back but nothing is landing.
Mario is trying desperately to improve position.
Stone controlling the pace for now.
The crowd thankful this round is nearly over.

And that's the end of the fight!
Bane Stone comfortably won the final round on my scorecard.
Well Stone has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Winston Alpacca scores the fight 27:30
Judge Daniel Franklin scores the fight 27:30
Judge Peter Branson scores the fight 27:30

In favor of your winner, by unanimous decision... Bane Stone!

 

 
 
 
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