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Play by Play - Fighter's Fight Commentary

Event: Quick Fight Championship     
Date:   Aug 22, 2019
#R1#
Myst moves out of range of the body kick from Herrington.
Herrington's jab looks to have found its range, popping Myst under the eye.
Herrington wants to slow Myst down by chopping away at his legs.
Herrington misses with a looping right.
Myst throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Herrington misses with a low kick.
Herrington connects nicely with a jab. Noted by the judges no doubt.
Herrington blocks a head kick by Myst.
Herrington feinted there with a counter leg kick.
Herrington looks to score with a jab to the body but Myst is just out of range.
Myst throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Herrington scores with a nice right hand.
Myst pulls out of a head kick attempt.
Myst throws a lazy head kick
and Herrington counters with a body kick that brings a smile to the face of both fighters.
Nice body punch from Herrington.
Myst misses with a low kick as Herrington jumps back.
Herrington throws a hook to the body but it doesn't connect.
This has been an exciting period of action!
Myst throws a chopping leg kick but Herrington manages to avoid taking any serious damage.
A head kick misses from Herrington.
Herrington getting the better of the striking in that exchange.#T1#
Myst keeping a good distance there, avoiding the body shot.
Herrington keeps his opponent at a distance with a nice jab.
Herrington moves out of range of the body kick from Myst.
Herrington avoids the head kick by Myst.
Herrington ducks low and lands a nice hook to the body of his opponent.
Myst misses with a head kick.
Herrington half committed to a counter leg kick.
Myst misses with the body kick
and Herrington counters with a straight right hand.
Herrington throws a body shot but no joy.
Myst's coach down at was telling us pre-fight that they have been working on Myst's balance. Obviously they view that as a key factor in the outcome of this fight.
Myst throws a leg kick but he was too far away and it doesn't land.
Myst fakes with the hands and throws a leg kick but Herrington is out of range.
Herrington fakes the leg kick and cracks Myst in the body.
Nice shot by Herrington.
Myst misses with a low kick.
Myst moves his head to the side to avoid a jab but walks straight into a cross.
Sira Myst seems to be the more aggressive standup fighter in this bout.
Myst pulls out of a head kick attempt.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Myst defending well as Herrington loads up on a big left hand.
Herrington moves out of range as Myst throws a body kick.
Herrington catches Myst with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!#ROC#
Myst is rocked!#T2#
Herrington drops Myst with a naaaaasty hook - Myst is in real trouble here! Herrington dives in to side control and pounds out his opponent for a TKO victory! The crowd goes nuts!

Ladies and gentlemen, after 2:09 of round 1, we have a winner by way of TKO (Strikes). Billy Herrington!

 

Event: Quick Fight Championship     
Date:   Aug 16, 2019
#R1#
A head kick misses from Myst.
Myst misses with a kick to the body.
Mars Jr throws a monster uppercut resembling something out of street fighter but it doesn't land.
Mars Jr fakes a jab and then connects with a hook.
Myst moves his head to the side to avoid a jab but walks straight into a cross.
Myst goes for a spinning back kick but it misses.
Mars Jr misses with a hook.
Mars Jr avoids the head kick by Myst.
Myst throws a sloppy head kick and Mars Jr moves out of range easily.
Myst tries a switch kick but it misses it's target.
Mars Jr swung with a counter punch to the body but it didn't connect.
Myst throws a front kick aimed at Mars Jr's knee but Mars Jr avoids it well.
Myst closes the distance and takes a jab right on the nose as he does so. #CUT#
It looks like Sira Myst has been cut.
Mars Jr drops Myst with a big left hand! Myst is injured, injured bad! Mars Jr jumps in and finished him with strikes! The fight is over!

Ladies and gentlemen, after 0:41 of round 1, we have a winner by way of TKO (Strikes). Mick Mars Jr!
A very excited looking Mick Mars Jr made sure he remembered to thank all the fans both in the arena and on the internet. He said all the coolest people spend all day on MMA websites, which got a big reaction.

 

Event: Quick Fight Championship     
Date:   Aug 03, 2019
#R1#
Myst throws a head kick that misses.
Marines is looking for the big counter here.
Marines closes this distance looking for a takedown but Myst circles away.
Myst tries to score with a low kick but Marines moves his leg out of the way.
Marines blocks a head kick by Myst.
Good work by Marines as he checks the leg kick.
Marines let fly with a counter punch to the body but it didn't land.
Myst shapes like he's going to throw a leg kick but settles back down.
Myst goes for a spinning back kick but it misses.
Marines doesn't fully commit to the body shot counter.
Marines blocks a leg kick.
Myst pivots as if he's going to throw a leg kick but stops half way.
Marines let fly with a counter punch to the body but it didn't land.
Marines moves out of range of the body kick.
We've had a slow start to the round here - hopefully the action picks up.
Myst throws a head kick that misses.
And Marines responds with a good body kick, but Myst manages to step out the way in time.
Myst misses with a head kick.
Some bone on bone action there as Marines checks a low kick. Luckily it wasn't a particularly hard one.
Marines feints the counter takedown.
Myst throws a head kick but Marines moves out of range.
A countering left hand to the body from Marines misses.#T1#
Marines blocks a head kick by Myst.
Myst tries to work over Marines's front leg with a kick but Marines checks it.
A nice side step and Marines releases a counter shot to the body, but it doesn't find it's home.
Marines moves out of range of the body kick from Myst.
Marines now looks to counter with a shot at the body.
Myst throws a head kick but Marines moves out of range.
Marines sees a low kick coming and goes to check it, but it's actually a body kick and it thuds into his unprotected ribs.
Marines avoids the head kick by Myst.
Marines moves out of range as Myst throws a body kick.
Myst throws a push kick but Marines slaps the foot to one side.
Marines appears to be waiting to throw a counter punch to the body.
Myst throws a head kick that misses.
Myst looking to land some kicks to the body here.
A countering left hand to the body from Marines misses.
Myst tries a head kick but it misses.
Myst tries a switch kick but it misses it's target.
Myst is looking to score with low kicks.#T2#
Myst misses with a low kick. #CL2#
Marines rushes Myst and presses him up against the cage.
Marines doesn't land with the attempted body shot.
Myst can't get the takedown.
Myst has a body lock and is looking for a takedown. Marines is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet.
Myst tries to score a body lock takedown but Marines shows good agility there to stay on his feet.
That's three failed takedown attempts in the round for Sira Myst. That's going to take a lot out of him.
Myst is trying to work for a single leg takedown but Marines pulls him back up using the underhooks.
Myst is looking to take this one to the mat.
Marines tries to land a shot to the body but it's blocked.
Myst jumps guard but Marines stands there with Myst around his waist. Myst gives up and drops back to his feet. We remain in the clinch.
Marines can't find room to land a body shot as Myst controls the action. #T3#
Marines tries to land a knee to the body but he is off balance and Myst avoids it.
Marines tries to work over Myst's body with a swooping hook but it only glances the target.
Myst has a body lock and is looking for a takedown. Marines is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet.
Myst is working on a leg, looking for a takedown but Marines is defending well.
Marines misses with a shot to the kidneys.
Marines is pressed up against the cage. Myst has hold of a leg and is looking to drag Marines down to the mat. Marines avoids the attempt though and has circled away. We're back to striking at a distance.
Marines will have to do better than that with his takedown attempts.
A low kick from Myst is predictable there #TD2#
and Marines counters with a single leg into guard. Myst didn't expect that.
Marines trying to control but Myst is working from the bottom. #T4#
Myst working a defensive guard but Marines manages to pass into side control anyway.
Myst tries to bench press Marines off him but Marines keeps the position.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Myst is trying to control Marines's posture but Marines avoids it.
Myst manages to work his way to half guard, despite Marines's best efforts.
The crowd thankful this round is nearly over.
Still in half guard, Marines seems content to control.
Myst is trying to maintain the position but Marines is very close to passing his half guard.
Myst is looking to regain full guard. Not this time though.
And that’s the end of the round – the fighters go back to their corners.

Sira Myst dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.
#R2#
Myst throws a body kick that misses #TD2#
and Marines counters with a nice double leg into half guard.
It looks like Marines is going to stand back up.
Myst wants to control the action here but instead Marines manages to pass to full mount!
Myst can't escape the position.
Myst wants to get back to his feet.
Myst is trying to escape the mount.
We've had a slow start to the round here - hopefully the action picks up.
Myst is working hard here to advance position.
Myst tries to hold on but Marines pushes him away. #T1#
Myst keeping his composure momentarily, calmly looking to get back to half guard.
The fighters are starting to perspire pretty heavily.
Marines controlling the pace for now.
Myst wants to hold on but Marines pushes him away.#T2#
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Myst regains half guard.
The referee calls for the fighters to work.
Myst looks like he's trying to stand up.
Marines prevents Myst from improving his position.#REF3#
The referee has stepped in and called for a break in the action. We'll restart on the feet.
Myst tries a switch kick but it misses it's target.
Myst tries a head kick but it misses.
Marines let fly with a counter punch to the body but it didn't land.#T3#
A head kick misses from Myst.
Despite the aggression on Marines's face he doesn't fully commit to the counter.
Myst tries a switch kick but it misses it's target.
Despite the aggression on Marines's face he doesn't fully commit to the counter.
Myst throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
And an attempted straight right on the counter from Marines! But no joy.
Sira Myst seems to be the more aggressive standup fighter in this bout.
Marines checks a low kick from Myst.
Myst misses with a half-hearted attempt at a head kick.
Marines throws a counter combo.
Myst throws a head kick but Marines moves out of range.
A countering left hand to the body from Marines misses.
Myst throws a head kick that misses.
Marines is definitely looking for the counter takedowns here.
Myst misses with a head kick.
A nice side step and Marines releases a counter shot to the body, but it doesn't find it's home.
Myst does a little shimmy and throws a leg kick. The leg kick missed by a considerable margin though, making him look a little bit silly for doing the shimmy.
Myst pulls out of a head kick attempt.
Myst misses with an attempted mid kick.
A nice side step and Marines releases a counter shot to the body, but it doesn't find it's home.
Myst pulls out of a head kick attempt.
Marines blocks a head kick by Myst.
Marines swings away with a counter right hand but no contact made.
Myst is really dominating this fight. Is there anything that Marines can do to turn this around?
Both fighters are absolutely exhausted here.#T4#
Myst throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
A nice side step and Marines releases a counter shot to the body, but it doesn't find it's home.
Myst throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Myst has been working on his balance at Touch Of Death Combat Academy, so perhaps that has help him stuff some of the takedown attempts by Marines.
Myst tries a head kick but it misses.
Myst looking to throw a kick but he's pulled out of it.
A countering left hand to the body from Marines misses.
Myst misses with a low kick.
Marines is looking for the big counter here.
Myst throws a leg kick but Marines sees it coming and checks it nicely.
Marines appears to be waiting to throw a counter punch to the body.
A head kick misses from Myst.
Marines let fly with a counter punch to the body but it didn't land.
Myst is looking to chop away at Marines's legs.
Marines now looks to counter with a shot at the body.
Myst throws the kick towards the body but Marines avoids it.
A nice side step and Marines releases a counter shot to the body, but it doesn't find it's home.
The crowd thankful this round is nearly over.
A head kick misses from Myst. #TD2#
Marines gets the takedown into side control.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Marines content to control the pace. The referee will try and keep them active though.
And that’s the end of the round – the fighters go back to their corners.

Sira Myst dominated that second round.
Well, the break between rounds is over. Let's get back to the scrappin! So, we enter the final round. Let's see if either fighter can bring us a finish, or whether we're going to the judges scorecards.
#R3#
Myst misses with a body kick.
Marines let fly with a counter punch to the body but it didn't land.
Marines checks the leg kick nicely there.
Myst tries to score with a leg kick but it misses it's target.
A nice side step and Marines releases a counter shot to the body, but it doesn't find it's home.
Myst throws a lazy head kick
and Marines counters with a body kick that brings a smile to the face of both fighters.
The sound of bone on bone echoes around the arena as Marines checks a leg kick. #CL2#
Marines clinches up with Myst and pushes him back against the cage.
Myst is working for a takedown up against the cage. He can't get it on this occasion though.
Myst tries for a takedown but Marines manages to get underhooks.
We've had a slow start to the round here - hopefully the action picks up.
Myst is trying to pull guard but Marines turns him against the cage and we stay in the clinch.
That's three failed takedown attempts in the round for Sira Myst. That's going to take a lot out of him.
Marines trying to land knees to the body.
Myst is trying to pull guard but being pressed up against the cage enables Marines to keep the fight standing.#T1#
Marines tries to work over Myst's body with a swooping hook but it only glances the target.
Marines tried to land a shot to the body but connects with Myst's elbow.
Marines prevents a takedown attempt there.
Myst tries to pull guard but Marines won't allow it.
Both fighters are breathing heavily.
Marines fails to land with a short punch on the inside.
Myst tries to pull guard but Marines forces him back to his feet, against the cage.
Myst drops down for a takedown but doesn't get it.
Myst tries to jump guard but he falls flat on his backside. Marines smiles and moves away. #T2#
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Myst plants his feet and lands a nice head kick!
Myst misses with a head kick.
Myst throws a sloppy head kick and Marines moves out of range easily.
Sira Myst is looking to keep the fight on the feet at all costs.
Myst throws a head kick that misses.
Myst misses with a low kick.
A nice side step and Marines releases a counter shot to the body, but it doesn't find it's home.
Myst tries a switch kick but it misses it's target.
Myst throws a leg kick that is checked#TD2#
and Marines counters with a takedown into side control! That could mean trouble for Myst! #ES#
Myst throws his opponent off and manages to get back to his feet! Nicely done!
Sira Myst is winning the standup battle so far.
Myst misses with a head kick.
Marines changes levels for a counter takedown but doesn't follow through with his attempt.#T3##CL2#
Marines drives through and clinches with Myst against the cage.
Marines tries to work over Myst's body with a swooping hook but it only glances the target.
Marines is defending well against a takedown attempt.
Myst wants to take the fight to the mat but Marines manages to get underhooks and keep the fight in the clinch.
Myst is working for a takedown up against the cage. He can't get it on this occasion though.#BC2#
Marines's corner calls for him to break the clinch, which he does.
Marines avoids the head kick by Myst.
Marines doesn't fully commit to the body shot counter.
Myst throws a low kick but Marines moves out of range easily.
Marines is trying to avoid his opponent's strikes and get into the clinch.
Marines avoids the head kick by Myst.
Despite the aggression on Marines's face he doesn't fully commit to the counter.
Myst misses with a head kick.
Horrible takedown attempt by Marines or perhaps it was just good defense by Myst, which made it look bad. #T4#
Myst misses with a half-hearted attempt at a head kick.
Marines let fly with a counter punch to the body but it didn't land.
Well, he's not going to score with shots like that. A lazy body kick attempt from Myst.
Myst is looking to score with low kicks.
Marines shoots in for a takedown. He's persisting with it as Myst sprawls well. Myst wins this battle and keeps the fight standing. Marines gets slowly back to his feet.
Tatak Marines has stepped it up - he knows he needs a finish here!
Myst throws a sloppy head kick
and Marines counters with a lovely straight right hand!
Myst does a little shimmy and throws a leg kick. The leg kick missed by a considerable margin though, making him look a little bit silly for doing the shimmy.
The crowd thankful this round is nearly over.
Myst misses with a half-hearted attempt at a head kick.
Myst goes for a spinning back kick but it misses.
Marines now looks to counter with a shot at the body.
A head kick misses from Myst.
Marines let fly with a counter punch to the body but it didn't land.

And that's the end of the fight!
Sira Myst showed his dominance in that final round.
Well I reckon that's a shut out for Myst, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge David Schapiro scores the fight 30:27
Judge Eddie Farnsworth scores the fight 30:27
Judge Alyssa Summers scores the fight 30:27

In favor of your winner, by unanimous decision... Sira Myst!

 

Event: TWGC 25 (265lbs, D4): Montreal Qualifier - Round 1     
Date:   Jul 26, 2019

Coming up we have a heavyweight Tycoon World Grappling Championship rules bout between Tor KillsInWater (ranked 5551 p4p, 0 weight class) and Sira Myst (ranked 6262 p4p, 0 weight class). Over to our ring announcer for the fighter introductions!




210 cm
18 yrs
270 lbs



198 cm
18 yrs
216 lbs


This TWGC bout is 1 fifteen minute round in the heavyweight division. Introducing today's competitors. In the red corner, competing out of New York, with a TWGC record of 0 wins and 0 losses; Tor KillsInWater! And in the blue corner, fighting out of New York, with a TWGC record of 0 wins and 0 losses; Sira Myst!
The judges for this bout are Ian Loll, Steve Smith and Yves DeLean.


Let's get this grappling contest under way! Who will be victorious?
KillsInWater fakes high and shoots in for a takedown but Myst avoids it really well and circles away.
Myst defends well against a solid takedown attempt from KillsInWater.
KillsInWater shoots in and drives through. Myst sprawls well.
That's three failed takedown attempts in the round for Tor KillsInWater. That's going to take a lot out of him.

Myst closes the distance and clinches.
Myst is working for a takedown up against the cage. He can't get it on this occasion though.
KillsInWater tries to jump guard but he falls flat on his backside. Myst smiles and moves away.
KillsInWater misses with a takedown attempt. He shot from a bit too far out.
KillsInWater tries to drive through with a takedown attempt but Myst defends well and KillsInWater ends up having to push Myst into the cage where they will battle it out in the clinch.
Myst tries to clinch up against the cage, rushing in to close the distance. KillsInWater manages to break the clinch and circles back to the middle of the mat.
KillsInWater looks to have improved his striking defense since last time we saw him fight.
KillsInWater misses with a takedown attempt. He shot from a bit too far out.
We've had a slow start to the round here - hopefully the action picks up.
The fight stays on the outside here - Myst looks like he's thinking about clinching though.
KillsInWater fails miserably with a takedown attempt.
Myst with the counter takedown but KillsInWater avoids it easily.
Myst shoots in for a takedown - he's clinched up with KillsInWater but KillsInWater pushes him off and we're back to square one.

That's one minute gone in the round.
Myst fails with an attempt to clinch.
KillsInWater fails with a takedown attempt from distance.
Myst defends well against a solid takedown attempt from KillsInWater.

Myst darts in and lands a nice takedown into half guard.
Score +2 for takedown into guard / half guard: KillsInWater (0) vs (2) Myst

Myst is looking for a kimura here.

Myst looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique.

Myst is looking for an arm triangle, whilst trying to pass to side control. KillsInWater doesn't seem that keen to cooperate though. No luck this time Myst.

That's two minutes gone in the round.

Myst is trying for a guillotine from the top but the pressure isn't in the right place so KillsInWater is just riding it out for now. Myst eventually gives up the hold.

Myst is working for a kimura but KillsInWater is defending it quite comfortably.

Myst is trying for a guillotine from the top but the pressure isn't in the right place so KillsInWater is just riding it out for now. Myst eventually gives up the hold.

That's three minutes gone in the round.
Myst is trying to control the action in half guard but KillsInWater is working away on the bottom, looking perhaps to get back to full guard.
Myst stalling away here and it's allowed KillsInWater to slip out his trapped foot and regain full guard.
Myst is stalling in the full guard.
Myst tries to free his leg and advance position but KillsInWater is retaining full guard.
KillsInWater keeping moving, preventing Myst from controlling successfully.

That's four minutes gone in the round.
The fighters are starting to get a bit slippery now, which will make submissions a bit more difficult.
Myst sitting in guard, not really doing much.
Myst's corner are shouting for him to control the position and he seems happy to oblige.
KillsInWater not looking particularly offensive just at the moment.
Myst wants to control from the top but KillsInWater keeps moving.

Myst drops back looking for a heel hook - he quickly realises he's not going to get it but KillsInWater manages to dive on top of him before he can escape and now Myst has KillsInWater in his guard.
Score +2 for sweep to guard / half guard: KillsInWater (2) vs (2) Myst
The ref warns both fighters not to hold the cage as they work up against the meshing.

That's five minutes gone in the round.

Myst has an omoplata and is looking to use it perhaps as a submission or perhaps to transition. KillsInWater is in a bit of discomfort here, but he's managed to free himself and has dived into side control! That didn't work out too well for Myst.
Score +3 for passing guard: KillsInWater (5) vs (2) Myst
Myst struggling a bit here.
Myst seems a little lost for a moment, as KillsInWater dominates the positioning.

That's six minutes gone in the round.
Myst struggling a bit here.
Myst tries to bench press KillsInWater off him but KillsInWater keeps the position.
KillsInWater will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Myst wants to control but KillsInWater postures up.
Myst is looking to regain half guard here but KillsInWater keeps moving and retains side control.
What's Myst going to do here then? He's in a bit of a pickle.
Myst tries to buck KillsInWater off but KillsInWater is having none of it.

That's seven minutes gone in the round.
Myst struggling a bit here.
Myst might have to switch it up a bit here because his efforts to control KillsInWater haven't been going to plan, at least at the current moment in time.
Myst tries to get back to half guard but can't.

That's eight minutes gone in the round.
Myst is persisting with the attempt to improve his position.
KillsInWater is looking to take a break and control but Myst is keeping him honest, looking to work from the bottom.
Myst is looking for a sweep.
KillsInWater trying to control the position but Myst is working away.
KillsInWater is staying tight to Myst's torso, preventing him from escaping.

That's nine minutes gone in the round.
Myst wants to control but KillsInWater postures up.
Myst tries to bench press KillsInWater off him but KillsInWater keeps the position.
You can see the frustration on Myst's face as KillsInWater controls the position.
Myst is positioning himself to get back to half guard.
KillsInWater trying to control the action but Myst is working from the bottom.

That's ten minutes gone in the round.
Myst is trying to get back to half guard.
KillsInWater controlling the position.
Myst is trying to improve his position.

That's eleven minutes gone in the round.
KillsInWater controls the position.
Myst is not content to let KillsInWater control the position.
Myst is looking to reverse the position.
Myst wants to control but KillsInWater postures up.
KillsInWater taking a breather here.

That's twelve minutes gone in the round.
KillsInWater has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent.
KillsInWater wants to lay and pray for a moment but Myst keeps working.
KillsInWater in side control, just content to control the action for now.
KillsInWater seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down Myst for as long as he can get away with.

That's thirteen minutes gone in the round.
KillsInWater working away.
KillsInWater wants to lay and pray for a moment but Myst keeps working.
Myst can't do much from the bottom here.

That's fourteen minutes gone in the round.
Myst tries to bench press KillsInWater off him but KillsInWater keeps the position.
You can see the frustration on Myst's face as KillsInWater controls the position.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Myst can't do much from the bottom here.

And that's the end of the fight!
KillsInWater takes the fight on points by 5 to 2.

 

Event: Quick Fight Championship     
Date:   Jul 15, 2019
#R1#
A jab lands there for Gomez.
Gomez dips down and scores with a jab to the body.
Gomez cracks Myst with a hook to the jaw. Both fighters smile at eachother and high-five before getting back down to business.
The crowd cheers as Gomez lands an impressive looking overhand right. Myst doesn't seem phased though.
Myst throws a push kick but Gomez slaps the foot to one side.
Gomez scores with a big left there. The judges will like that one.
Gomez moves out of range of the leg kick from Myst.
Nice uppercut lands for Gomez. That snapped Myst's head back.
Myst throws a sloppy head kick and Gomez moves out of range easily.
Myst thows a leg kick but Gomez checks it
and Gomez counters with a left to the body.
This fight brought to you by 5M nutrition - it's mmmmm tasty. Nice jab by Gomez.
Wooooo! Give it up for these two warriors! They are putting on a show!
Myst misses with a straight left.
Myst tries to score with a leg kick but it misses it's target.#CL#
Myst moves into the clinch successfully.
Myst misses with some punches.
Gomez is trying to maintain a safe position but Myst gets an underhook and turns Gomez into the cage.#BC#
Myst manages to break the clinch.
Gomez with a body punch. A glancing blow. #T1#
Myst misses the shot to the body.
Gomez looks like he wants to counter punch here.
Gomez misses with a body shot. Nice footwork from Myst.
A looping hook to the body misses from Gomez. Myst does a little dance to reset his feet.
Myst tries to counter by clinching up but Gomez breaks away and moves out of range.
Gomez throws a shot to the body.
Myst tries to land with a swinging hook to the body but Gomez was well out of range. Poor timing from Myst.
A jab from Gomez finds it's way through Myst's defenses.
Gomez connects with a body shot that sends Myst's belly button to the back.
Gomez lands a head shot.
Gomez connects with a right hand. Myst shakes it off.#ROC2#
Myst is rocked!
Gomez drops a shoulder and throws a monster hook that connects perfectly to the side of Myst's head, knocking him out cold! Gomez is extatic as he celebrates with his cornermen.

Ladies and gentlemen, after 1:41 of round 1, we have a winner by way of KO (Punch). Gaspar Gomez!

 

 
 
 
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