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Play by Play - Fighter's Fight Commentary

Event: Quick Fight Championship     
Date:   Jul 24, 2021
#R1#
One just misses with a punch to the body.
A nice leg kick from Sherk, right into the meat of the thigh.
Sherk lands a front kick.
One closes the distance and clinches up with Sherk, looking for a takedown. One pushes Sherk against the cage but Sherk circles to the side and manages to break the clinch.
Sherk wants to counter the offense by One and move into the clinch position.
One keeps the fight standing with a nice sprawl.
As Sherk looks to move away, One throws a big counter combo but Sherk just gets out of the way.
One could do with losing a few pounds - he looks very soft around the mid section, to put it politely.
Sherk scores with a jab to the body.
Sherk staying out of range there.
One throws an ugly left hook that misses
and Sherk counters with a lovely straight right hand!
We've had a slow start to the round here - hopefully the action picks up.
Sherk doesn't manage to clinch there - One circles away.
One scoring well with a low kick there. #TD2#
Sherk feints and as One raises his hands in defense, Sherk changes levels and drives through with a takedown into guard.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
One looking to sweep here. No luck so far. #T1#
Sherk missing there with some ground and pound from the guard.
Sherk wants to pass the guard but One is keeping the position.
Sherk must be cautious of submissions here, given that his opponent has the superior Jiu Jitsu.
Sherk wants to control from the top but One keeps moving.
Sherk wants to stand and escape but instead One has hit a sweep and he's now on top in guard. #REVR#
One controlling from the guard. I say controlling but really, he's stalling. #T2#
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.
Sherk is looking to stand back up but One counters by passing into half guard. Oops... bit sloppy there by Sherk.
One scoring with strikes to the body and head.
One works his foot free and advances to mount.
Sherk has given up his back here.
One controls the position.#SUB#
One working for the choke. #T3#
One slows the pace down here. Having a little breather whilst he's in a dominant position, looking to rest and regain some energy, ready to go for the finish.
One is trying to stick to Sherk's back but Sherk is turning into One. He's managed to reverse the position - now he's in One's guard. Polite applause from the crowd in appreciation of some nice Jiu Jitsu by Sherk.
One lands a decent punch to the body there.
One might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Sherk is fighting to break One's control of his arms but One is doing a good job of controlling the position at the moment.
There's a bit of a scramble here and now One is on top in guard. #REVR##SU#
One stands up and waves to Sherk to follow him.
Sherk fakes high and shoots in for a takedown but One avoids it really well and circles away.#T4#
Sherk misses with a takedown attempt - One sprawls well and throws a nice strike on the way out which just misses.
LOLFighter One has stuffed three takedown attempts in the round now. That's going to take a lot out of Harry Sherk.
One defends well against a solid takedown attempt from Sherk.#TD#
Excellent takedown into side control there by One.
You can see the frustration on Sherk's face as One controls the position.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Sherk on the wrong end of some ground and pound.
And that is the end of the round. The fighters go back to their corners.

LOLFighter One dominated that round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!#R2#
Sherk scores with a hook to the body. One takes a step back and tries to catch his breath.
Sherk connects with a right hand. One shakes it off.
Sherk throws a head kick but One moves out of range.
One avoids the clinch attempt nicely. #TD#
One gets the takedown into side control. #SUB#
One tries for an arm triangle. That looks pretty tight to me. Is this one over!?! Possibly, maybe, no One has let go of the choke. Obviously it wasn't as tight as we thought! #SUB#
One thinks about going for a far side armbar but bails out and retains the dominant position instead.
We've had a slow start to the round here - hopefully the action picks up.
One wants to stand but Sherk has his arm trapped. #T1##SUB#
One working hard here to secure a kimura but he's not really in the right position for it.
One wants to stand but Sherk has his arm trapped. #SUB#
One is trying to land an Americana. He has the arm isolated but Sherk is keeping cool and he's avoided the danger for now.
Sherk trying to remain calm as One controls from the top position.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Sherk can do anything to dispel that myth.#T2#
A lull in the action here being met with boos from the crowd.
One wants to stand but Sherk has his arm trapped.
Sherk takes a nasty elbow to the side of the head.
One advances nicely into full mount.
Sherk is working to get back to half guard.
One controlling the position easily from mount. #T3#
Sherk in a bad spot here, taking shots to the head.
Sherk is wriggling around trying to escape.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
One has his opponent pinned against the cage, landing some nasty ground and pound that is really making a bit of a mess out of Sherk's face. #SUB#
One with some aggressive grappling here. He's looking for submissions here, rather than waiting for the opportunity to counter.
One takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Sherk is trying to reverse the position but instead One has taken his back - oops!
One lands punches and elbows. #T4#
Sherk tries to escape the position.
A bit of a pause in the action here. One controlling the positon.#SUB#
One tightening his grip on Sherk, looking for the choke.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
One trying to secure his dominant position for a moment - making sure Sherk doesn't escape.
And that is the end of the round. The fighters go back to their corners.

LOLFighter One dominated that second round.
The fighters get back to their feet, the hooter sounds and we're back to the action! This is the final round!#R3##TD2#
Sherk shoots in and gets a takedown into One's guard.
Sherk trying to control the position from guard on top but One is wriggling around, looking for whatever he can.
One pulls Sherk in close to prevent any damage.
Sherk trying to pass the guard but can't manage it just yet. #SUB#
One had isolated an arm as going for a kimura. Sherk defends it easily.
We've had a slow start to the round here - hopefully the action picks up.
One is controlling Sherk's posture.#T1#
Sherk wants to control from the top but One keeps moving.
There's a bit of a scramble here and now One is on top in guard. #REVR#
We've been informed that Sherk has been working hard on his conditioning in the buildup to the fight.
One won't allow Sherk to sweep him here.
One stands and throws Sherk's legs to the side, diving into side control.
Sherk really doesn't want to stay on the ground with One. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
One content to control the pace. The referee will try and keep them active though.
One is really dominating this fight. Is there anything that Sherk can do to turn this around?
One has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent.#T2#
Sherk is looking for a sweep.
Sherk tries to slip a leg under to move to half guard but One presses down on the leg and jumps into full mount!
One sitting in mount, just looking to control for the moment. #T3##SU#
One stands up from mount. Strange move. #CL#
One clinches up against the cage.
One keeps the fight in the clinch, despite Sherk's efforts to push away.
Sherk has dropped down and is looking to force the takedown but it's defended by One after a bit of a struggle.
One has a body lock and is looking for a takedown. Sherk is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet.
A real battle for position is taking place between these two warriors.
Sherk trying to stall but One improves his position.
One using the Thai clinch to land knees to the body.
Sherk is looking for a takedown.#T4#
One blocks an elbow strike.
One stalling here - the referee won't stand for too much of that.
A head punch on the inside from Sherk fails to land. #BC#
One breaks the clinch and we're back to striking at distance.
Sherk shoots in for a takedown. "I don't think so" says One as he avoids it easily.
LOLFighter One has stuffed three takedown attempts in the round now. That's going to take a lot out of Harry Sherk.
Sherk shoots for a double leg takedown but One sprawls well. He's pushed Sherk's face into the mat and manages to get back to his feet relatively easily.
One is looking for a counter combo.
Sherk takes a big intake of breath there - he's definitely tired.
One will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air. #TD#
Excellent takedown into side control there by One.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
One cracks Sherk with a big elbow.

And that's the end of the fight!
LOLFighter One showed his dominance in that final round.
Well I reckon that's a shut out for One, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Tiny Johnson scores the fight 30:27
Judge Stewart Dunkirk scores the fight 30:27
Judge Cecil Peabody scores the fight 30:27

In favor of your winner, by unanimous decision... LOLFighter One!

 

 
 
 
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