MMA Tycoon Game
Help!

Play by Play - Manager's Fight Commentary


 


 

Event: Quick Fight Championship     
Date:   Jun 21, 2016
#R1#
Dunlap throws a right and a left that both miss.
Dunlap loads up on a big right hand but Everett slips the punch.
Dunlap looks to score with a combo but nothing lands.
An inside leg kick from Dunlap misses.
Everett slips a jab and a cross from Dunlap.
Dunlap tries to bum rush Everett with a series of wild strikes but Everett uses good footwork to avoid the assault.
Everett dodges the punch combination from Dunlap.
A combination from Dunlap does no damage.
Everett went nuts there looking for a big combo counter but none of the flurry connected.#KD2#
Oooooh!!! Dunlap has knocked Everett down with a huge combo! Dunlap steps away and waves a wobbly Everett back to his feet! This one might not go much longer!#ROC2#
Everett is rocked!#CUT2#
It looks like Jason Everett has been cut.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Dunlap ducks down into range and throws a picture perfect right hook that connects with Everett's jaw. Everett's eyes stare off into space as he falls to the mat, out cold! Dunlap does the decent thing and steps back, rather than landing any shots to his unconscious opponent.

Ladies and gentlemen, after 0:48 of round 1, we have a winner by way of KO (Punch). Charles Dunlap!

 


 

Event: Quick Fight Championship     
Date:   Jun 18, 2016
#R1##CL2#
Allen has taken the fight to the clinch.
Wow creates a bit of distance and throws an elbow that only just misses.
Allen wants to get back to striking at distance but Wow won't allow it.
Wow looking for a takedown.
Wow misses the knee to the body. Nice hip positioning from Allen.
Allen blocks a knee to the body. He'll have a nicely bruised forearm in the morning.
Allen managing to block the knees to the body from Wow.
Allen stops a takedown attempt from Wow.
Wow misses the knee to the body. Nice hip positioning from Allen.
Wow tries to land knees in the clinch but Allen avoids the damage to the body.
We've had a slow start to the round here - hopefully the action picks up.#BC#
Wow escapes the clinch and we're back to striking.
Al Allen seems to be the more aggressive standup fighter in this bout.#TD#
Wow shoots in and gets a takedown into half guard. Wow showed some decent athleticism there.
Wow prevents Allen from standing back up. #T1#
Wow passes the guard and advances to mount!
Wow unloads with some shots from mount but Allen bucks and avoids them well.
Wow putting on the heat here with some good ground and pound!
Allen tries to buck Wow off but he can't manage it.
Wow looking to control but Allen is working nicely, looking to advance position himself.
BOOM! Wow connects with a massive shot to the dome! #T2#
Wow thowing strikes but they're hitting the gloves, not doing any damage.
Allen felt the need to train up his defensive grappling in the buildup to the fight. Presumably he was expecting to be in a difficult position like this, so let's see if he can get out of it.#SUB#
Wow jumps to side control looking for an arm triangle but Allen manages to avoid the submission attempt. #SUB#
Wow is looking to finish here, going for an Americana. Allen knows the correct defense though, so he's OK. #SUB#
Wow is looking to finish here, going for an Americana. Allen knows the correct defense though, so he's OK.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.#SUB#
Wow wants to work for a kimura but he's foiled early by Allen, who protects the arm well. #T3#
Allen wants to get back to his feet but Wow drags him back down.
The fighters are starting to perspire pretty heavily.
Allen is working to avoid the ground and pound but Wow connects with a decent elbow. #SUB#
Wow tries for a kimura but Allen is defending well. #T4#
Wow misses with the ground and pound.
Allen really doesn't want to stay on the ground with Wow. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Wow misses with an attempted head punch from side control. #SUB#
Wow is looking for a kimura. He might have it! No, Allen has escaped the position, nice work there.
Wow happy to just control the position for now.
Allen looks winded!
The crowd thankful this round is nearly over.
Wow scoring with punches from side control.
And that’s the end of the round – the fighters go back to their corners.

Bow Wow dominated that round.
That's time! Back to the action!
#R2#
Allen stuffs the takedown attempt from Wow. Wow gets slowly back to his feet.
No joy there for Allen, who threw a few shots but didn't land.
Allen throws a series of punches but Wow moves out of range.
Wow closes the distance and clinches up with Allen, looking for a takedown. Wow pushes Allen against the cage but Allen circles to the side and manages to break the clinch.#CL2#
Allen clinches up with Wow and pushes him back against the cage.#TD#
Wow has double underhooks and is working for a body lock takedown. He's got it. The fighters land in half guard but Allen regains guard immediately.
Wow works a leg free and moves into half guard.
Wow is looking to advance position but Allen won't allow it.
We've had a slow start to the round here - hopefully the action picks up.#SUB#
Wow is working for submissions here but there's nothing on.
Wow wants to lay and pray for a moment but Allen keeps working.
Wow has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.#T1##SUB#
Wow is looking for a kimura but he's never going to get it from there.
Both fighters are absolutely exhausted here.#SU#
Wow escapes and gets back to his feet. #CL2#
Allen has Wow up against the cage in a clinch.
Wow blocks a body shot from Allen.
Wow is working for takedown but Allen is calmly controlling the position for now.
That's three failed takedown attempts in the round for Bow Wow. That's going to take a lot out of him.#T2#
Wow is working on a leg, looking for a takedown but Allen is defending well.
Allen avoiding damage as Wow throws knees to the body. #TD#
Wow is trying to trip Allen. He has hold of a leg but Allen is hopping around, keeping his balance for the moment. Wow persists though and gets the takedown into guard.
Wow stops Allen from standing up.
Wow passes Allen's left leg - he's now in half guard. #SU#
Wow stands up and beckons Allen to join him on the feet.
Allen tries a head kick but it misses. #CL2#
Allen has taken the fight to the clinch.
Allen blocks a knee to the body. He'll have a nicely bruised forearm in the morning.
Wow tries a knee to the head but he's missed. #T3##TD#
Wow has picked Allen up - he's going for a ride! Wow dumps his opponent to the mat with a thud and settles into half guard.#SUB#
Wow is trying a forearm choke… I don't think that's going to do much at this level of the game.
Allen wants to get back to his feet.
Wow tries to pass to full mount but Allen defends it.
Wow seems content to maintain position for now, rather than mounting any offense. #T4#
Wow wants to pass to mount but Allen is defending the position. #SUB#
Wow is trying to work for a kimura. This could be trouble! No, Allen has managed to free his arm - good work. #SUB#
Wow is looking for a kimura but he's never going to get it from there.
The crowd thankful this round is nearly over.#SUB#
Wow is trying to work for a kimura. This could be trouble! No, Allen has managed to free his arm - good work.
And that’s the end of the round – the fighters go back to their corners.

Bow Wow dominated that second round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!
#R3##TD#
Allen tries to sprawl but Wow drives through with a takedown into half guard.
Allen is trying to stand.
Wow is looking to pass the guard... He's managed it - he's now in full mount!
Wow controlling from mount.
Allen is really trying hard to get back to his feet.
Allen takes a big intake of breath there - he's definitely tired.
We've had a slow start to the round here - hopefully the action picks up.#SUB#
Wow is working for a guillotine from mount but Allen frees his head quite easily. #T1#
Wow unloads with some shots from mount but Allen bucks and avoids them well. #SUB#
Wow is going oldschool here, as he tries to force Allen to tap using a forearm choke. This isn't 1993 though, so Allen shrugs it off.
Wow can't quite control the action as he would like just now, as Allen is looking to escape.
Wow controlling from the full mount.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Wow throwing sloppy strikes here. Perhaps if he tightened up his striking from such a dominant position, he'd be able to finish easier. #T2#
Wow looking to control but Allen is working nicely, looking to advance position himself. #SUB#
Wow is working close to his opponent, looking to work a submission by the looks of things. Oh, he's managed to get a guillotine from mount as his opponent reached up! That looks tiiiiight! Will he tap? YES, he's tapped! Impressive submission by Wow!

Ladies and gentlemen, after 2:35 of round 3, we have a winner by way of Submission (Guillotine). Bow Wow!

 

Event: QFC Tournament 641 Round 2     
Date:   Jun 18, 2016
#R1#
Nice looks to land a combination but Dunlap avoids it well.
Nice fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Nice stuffs the takedown.#KD2#
Oooooh!!! Nice has knocked Dunlap down with a huge combo! Nice steps away and waves a wobbly Dunlap back to his feet! This one might not go much longer!#ROC2#
Dunlap is rocked!#CUT2#
It looks like Charles Dunlap has been cut.#TD#
Dunlap closes the distance and gets a trip takedown into side control. Nice quickly recovers to half guard.
The crowd are loving this. Great action here.#ES2#
Nice makes some distance and scrambles quickly back to his feet. Nice work!
Nice pulls out of a head kick attempt.
Dunlap shoots in looking for a takedown but Nice manages to keep the fight standing, pushing Dunlap's face into the canvas for good measure before circling away.
Nice paws at his opponent with the jab and then lunges in with a straight, right on the button.
Oh Dunlap is still all over the place! His legs are completely gone! Will he be able to recover?!!
Dunlap fails with the takedown.
Dunlap seems to have got his legs back now.
That's three failed takedown attempts in the round for Charles Dunlap. That's going to take a lot out of him.
Nice plants his feet and throws a 3 punch combo. Miss, miss, boom! The third punch, a big right hook, connects right on the temple and drops Dunlap to the mat, unconscious! This fight is all over! Dunlap just couldn't keep out of the way of the whole flurry of punches!

Ladies and gentlemen, after 0:38 of round 1, we have a winner by way of KO (Punches). Fort Nice!

 

Event: QFC Tournament 641 Round 1     
Date:   Jun 17, 2016
#R1##CL#
Kostelecky Jr rushes Dunlap and presses him up against the cage.
Kostelecky Jr slows down the pace here. #BC#
Kostelecky Jr breaks from the clinch.
Dunlap avoids the head kick by Kostelecky Jr . #CL#
Kostelecky Jr closes the distance and clinches.
Dunlap has had enough of the clinch and is looking to separate.#BC#
Kostelecky Jr breaks from the clinch.
We've had a slow start to the round here - hopefully the action picks up.
Dunlap works Kostelecky Jr 's body with a nice hook.
Tryston Kostelecky Jr seems to be the more aggressive standup fighter in this bout.
Kostelecky Jr shoots in but no luck this time.
Dunlap moves out of range of the body kick.#T1#
Dunlap throws a right hand that Kostelecky Jr ducks under and follows up with a left that Kostelecky Jr also avoids with ease.
Dunlap stuffs a takedown. It's all about dictating where the fight takes place and Dunlap wants it to stay on the feet.
Kostelecky Jr misses with a kick to the body.
Dunlap is pawing at Kostelecky Jr , trying to feel the distance before throwing out a cross that crashes into Kostelecky Jr 's nose. Kostelecky Jr is badly hurt! Dunlap pounces, throwing wild strikes as both fighters end up on the ground! Kostelecky Jr tries desperately to hold on but Dunlap is relentless in his assault! As Kostelecky Jr receives an ever increasing number of unanswered strikes the referee pulls Dunlap away and this one is in the books!

Ladies and gentlemen, after 1:25 of round 1, we have a winner by way of TKO (Strikes). Charles Dunlap!

 

Event: Quick Fight Championship     
Date:   Jun 14, 2016
#R1#
Sloppy strikes from Lindberg. Those never looked like landing.
Wow tries to clinch but Lindberg moves out of range.
Lindberg scores with a punch to the gut of his opponent.
Wow fails with a takedown attempt from distance.
Lindberg tests Wow's chin there with a solid looking shot.
Wow throws a right and a left that both miss.
The fighters circle momentarily. Lindberg darts into range and connects with a nice straight punch.
Lindberg connects with a body shot that sends Wow's belly button to the back.
Lindberg with a hook.
Lindberg thuds a left hand into Wow's body.
Wow shoots in for a double leg but Lindberg sprawls well. That's going to sap some energy.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Wow tries to move into range but Lindberg moves to the side and lands with a nice right hand.#ROC2#
Wow is rocked!
Wow tries to clinch up against the cage, rushing in to close the distance. Lindberg manages to break the clinch and circles back to the middle of the mat.
Oh Wow is still all over the place! His legs are completely gone! Will he be able to recover?!!
Wow walks straight into a right hand from Lindberg - that's dropped him! Lindberg jumps into mount and starts pounding away - can he finish?! More strikes go undefended and the referee has to dive in to save Wow from any more punishment! Wow complains about the stoppage but falls over as he tries to stand back up, so it was clearly a good stoppage.

Ladies and gentlemen, after 0:46 of round 1, we have a winner by way of TKO (Punches). Tomas Lindberg!

 

Event: Quick Fight Championship     
Date:   Jun 14, 2016
#R1#
Toole I V throws a lazy right hand but Limpel sees it coming a mile off and sidesteps it easily.
Toole I V misses with an uppercut. Limpel saw that one coming.
Limpel seemed to be looking to counter by closing the distance.
Limpel tries to clinch but is not successful on this occasion.
Toole I V ducks down and throws a hook to the body but Limpel moves away.
It looked like Limpel was looking amped, ready to throw a big counter but didn't commit.
Limpel looks to land a combination but Toole I V avoids it well.
Limpel darts in looking for a takedown but Toole I V gets double underhooks and turns Limpel into the cage.
Toole I V looks to throw the jab but Limpel is out of range.
Chuck Limpel seems to be the more aggressive standup fighter in this bout.
Limpel on the wrong end of a decent looking cross there.
Limpel has his takedown stuffed
and Toole I V cracks him with a counter punch right on the button.
We've had a slow start to the round here - hopefully the action picks up.
Toole I V throws a lazy right hand but Limpel sees it coming a mile off and sidesteps it easily.
Limpel doesn't succeed with the takedown
letting Toole I V counter with a right hand.
That's three failed takedown attempts in the round for Chuck Limpel. That's going to take a lot out of him.#T1#
Limpel fails with a takedown attempt from distance.
Toole I V misses with a straight left.
Toole I V catches Limpel with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!
Toole I V scores with a jab to the body.
Toole I V throws a hard body shot but it just misses.
Limpel fails with the takedown
and Toole I V counters with a nice uppercut.
Limpel fails with a rather predictable takedown attempt.
Toole I V looked like he wanted to counter with a punch but didn't throw it.
Nice uppercut there from Toole I V.
Limpel slips under a jab from Toole I V.#T2#
Limpel gets cracked there but stands up to it.
Toole I V with a body punch. A glancing blow.
Limpel is breathing heavily.
Toole I V jabs Limpel right on the nose. Limpel blinks but takes it well.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.#KD2#
Toole I V feints and then winds up with a huge right hand that connects perfectly and sends Limpel sprawling to the canvas! Limpel rolls over backwards and springs off the cage and manages to regain his footing - how acrobatic! Oh, he's still wobbly - can Toole I V finish him?! #ROC2#
Limpel is rocked!
Toole I V scores with a sloppy punch to the body. Not much technique there but it did the business.
Oh Limpel is still all over the place! His legs are completely gone! Will he be able to recover?!!
Toole I V throws a lazy right hand but Limpel sees it coming a mile off and sidesteps it easily.
Limpel seems to have got his legs back now.
Toole I V wobbles Limpel with a right hand and the left hook that follows puts him on his rear! Toole I V dives in with a huge flying punch that connects right on the button and puts Limpel to sleep! - What a violent and spectacular finish!

Ladies and gentlemen, after 2:36 of round 1, we have a winner by way of KO (Punches). Ottis Toole I V!

 

Event: Quick Fight Championship     
Date:   Jun 14, 2016
#R1#
Wesson misses with an uppercut.
Wesson stuffs the takedown attempt from Culture. Culture gets slowly back to his feet.
A left and a right from Wesson both land. Nice combination.
Wesson stooping low to avoid any incoming strikes and then lunges in with an uppercut come cross that lands flush.
Culture throws a lazy head kick
and Wesson counters with a lovely straight right hand!
Culture shoots in but doesn't get the takedown
enabling Wesson to counter with a crisp jab.
We've had a slow start to the round here - hopefully the action picks up.
Culture with a poor takedown
and Culture takes a counter punch right on the button for his troubles.
That's three failed takedown attempts in the round for Randy Culture. That's going to take a lot out of him.
Wesson connects with a single shot there.
Wesson misses with a looping right.#CL#
Culture gets to the clinch - let's see what his plan is here.#T1#
Culture is pushing Wesson up against the cage, for a bit of lean and pray action. Action being used the in the loosest possible sense of the word.
Wesson tries to pull guard but Culture won't allow it. #BC#
Culture breaks the clinch and we return to the middle of the mat.
Randy Culture seems to be the more aggressive standup fighter in this bout.
A low kick from Culture is predictable there
enabling Wesson to counter with a crisp jab.
Culture with a poor takedown
and Wesson counters with a stiff right hand.
Culture falls off balance throwing a combination
and Wesson counters with a quick right hand to the jaw.
Wesson throws a combination. Culture tries to block but a couple of punches get through.
Culture takes a punch right to his stomach. That took the wind out of him momentarily.#T2#
Culture uses good footwork to avoid the strikes from Wesson.
Dean Wesson is looking to keep the fight on the feet at all costs.
Wesson connects with a hook to the side of his opponent's head.
Wesson throws a jab when Culture was well out of range.
Culture wants to take advantage of his opponent's missed offense by moving into the clinch.
This has been an exciting period of action!
Culture changes levels and looks for a double leg takedown. Wesson tries to avoid it but Culture manages to keep hold of a leg and drag Wesson to the ground. Wesson escapes though and pops straight back up to his feet.
Culture misses with a takedown attempt
enabling Wesson to counter with a crisp jab. #ROC2#
Culture is rocked!
Culture is breathing heavily.
Wesson throws a right and a left that both miss.
Culture appears to be looking for a counter takedown.
Wesson connects with a slap. Keep your fist closed son.
Culture has his takedown stuffed
and Culture takes a counter punch right on the button for his troubles.
Oh Culture is still all over the place! His legs are completely gone! Will he be able to recover?!!#KD2#
Wesson drops his shoulder and cracks Culture with a huge uppercut! Culture goes down! Can Wesson finish him?
Culture controls Wesson momentarily but Wesson frees himself. #T3##SUB2#
Wesson drops back, looking for a kneebar! Culture looks panicked! The fighters roll across the mat, one looking to finish, one looking to escape. Culture looks to have wriggled free... Yes, he's got his leg free and he's dived into side control! Good work there from Culture! #REVR#
Culture seems to have got his legs back now.
Wesson is looking to regain half guard here but Culture keeps moving and retains side control.
Wesson struggling a bit here.
Wesson sneaks back into half guard.
Wesson has found himself in a tricky position here. He's been working his transitions in training so let's see if he can work his way out of it.
Wesson is looking to control Culture's leg but it's slowly edging free. Can Wesson avoid being mounted?#T4#
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Wesson taking some punishment here, with Culture in his half guard. #SUB2#
Wesson looking to work for a kimura from the bottom.
Culture lands strikes from half guard.
Wesson trying to control here. #SUB2#
Wesson looking to work for a kimura from the bottom.
And that’s the end of the round – the fighters go back to their corners.

Dean Wesson dominated that round.
The fighters get back to their feet, the hooter sounds and we're back to the action!
#R2#
Culture has his takedown stuffed
and Wesson cracks him with a counter punch right on the button.
Culture tries for a takedown but Wesson circles away easily
and Wesson counters with a crisp hook to the side of the head.
Culture doesn't succeed with the takedown
and Wesson counters with a stiff right hand.
That's three failed takedown attempts in the round for Randy Culture. That's going to take a lot out of him.
Culture takes an uppercut right on the jaw but it doesn't phase him.
Wesson moving in and out of range nicely, whilst landing the scoring shot.
We've had a slow start to the round here - hopefully the action picks up.
Wesson lands with an uppercut that bounces Culture off the cage and back into range.
Jab, jab by Wesson - just one landing.
Wesson throws out a token jab with nothing on it.#CL#
Culture fakes with an overhand right and moves in to clinch with Wesson, pushing him back against the cage.#T1#
Wesson jumps guard but Culture stands there with Wesson around his waist. Wesson gives up and drops back to his feet. We remain in the clinch.
Culture is clearly stalling here... Pick up the pace son.
Wesson has been the more effective fighter overall so far.
Wesson tries to take the fight to the ground by pulling guard but can't manage it. #BC#
Culture breaks the clinch and we return to the middle of the mat.
Wesson comes forward and lands a shot to the body, then darts back out of range.
Wesson scores with a nice head shot.
Wesson keeps his opponent at a distance with a nice jab.
Culture tries for a takedown but Wesson circles away easily
and Wesson counters with a three punch combination, finished off with a leg kick. Nice work.
Culture looks like he's developed a pretty tasty lump over his left eye. He'll need to avoid taking much more damage to that.#T2#
Wesson jabs Culture to the body, keeping him at a distance.
Wesson lands with a big left! Culture is wobbled badly! Wesson comes in with a flurry of punches and drops Culture to the floor. The ref jumps in to save him from unneccessary punishment.

Ladies and gentlemen, after 2:21 of round 2, we have a winner by way of TKO (Punches). Dean Wesson!

 

 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 954
Total users: 40316
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (954)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast