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LVFC II PBP Commentary |
Undercard bout
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Coming up we have a heavyweight MMA rules bout between Jason Chamberes (ranked 0 p4p, 0 weight class) and Cletus Mastadon (ranked 0 p4p, 0 weight class). Mastadon is bouncing up and down as he enters the arena, backed by Raise Hell- (hed) pe. Cletus Mastadon has the power to score a knockout today if he connects clean with Jason Chamberes's chin.
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200 cm
19
250 lbs
0 - 2 - 0 |
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194 cm
25
260 lbs
1 - 2 - 0 |
BJJ Blue Belt
Brawler
Intelligent |
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BJJ Blue Belt
Brawler
Intelligent |
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Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
0 - 2 - 0, fighting out of Las Vegas, Jason Chamberes! And introducing the fighter to my right, fighting out of the blue corner. With a record of
1 - 2 - 0, fighting out of Las Vegas, Cletus Mastadon! The judges for this bout are Frank Dennis, George Francis and Tiny Johnson.
The bell rings for round one and we are underway! Mastadon closes the distance, clinches up and gets a nice trip takedown into side control. Very smooth. Chamberes looks exhausted already! Oh dear, he should have come in in better shape than this! Mastadon grinds an elbow into Chamberes's temple. Chamberes is not content to let Mastadon control the position. Check out the look on Mastadon's face as he threw that strike - that's one determined fighter!
Chamberes is rocked! Mastadon is looking for a kimura. He might have it! No, Chamberes has escaped the position, nice work there. Mastadon has the superior BJJ but he's also working some ground strikes into his gameplan. Mastadon scores with punches from side control. Oh Chamberes is still in real trouble! Will he be able to recover?!! This has been an exciting period of action! Mastadon has an Americana. Chamberes didn't react quickly enough there and he's in big trouble now! He tries to squirm out but is forced to tap! Mastadon is delighted and gyrates in front of the ring girls. They seem to like the attention - it'll be interesting to see if Mastadon hooks up with any of them at the after show party.
Ladies and gentlemen, after 0:49 of round 1, we have a winner by way of Submission (Americana). Cletus Mastadon!
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C
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G |
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B |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
100% |
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Undercard bout
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Coming up we have a middleweight MMA rules bout between John Steel (ranked 0 p4p, 0 weight class) and jayson marmeto (ranked 0 p4p, 0 weight class). I can't wait for this one - let's get the fighter introductions out of the way and get this one started!
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182 cm
22
187 lbs
0 - 0 - 0 |
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172 cm
23
183 lbs
0 - 2 - 0 |
BJJ White Belt
Excellent boxer
Granite chin |
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BJJ White Belt
Good low kicks
Granite chin |
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Ladies and gentlemen. This fight is 3 rounds, in the middleweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
0 - 0 - 0, fighting out of Las Vegas, John Steel! And introducing the fighter to my right, fighting out of the blue corner. With a record of
0 - 2 - 0, fighting out of Las Vegas, jayson marmeto! The judges for this bout are Frank Dennis, Cecil Peabody and Robert Twigg.
The bell rings for round one and we are underway! Steel avoids the clinch attempt nicely.
marmeto wants to clinch. marmeto chopped to the floor by a nice leg kick but he springs right back up before Steel can pounce on him.
marmeto tries to clinch but Steel moves out of range. Steel gets a clinch. Steel is trying to force a seperation but marmeto has the dominant position. Steel is looking to break free of the clinch but marmeto has double underhooks. marmeto misses with a punch on the inside.
Steel wants to push off and get back to the center of the mat but marmeto has him pressed against the cage. Steel blocking some punches.
marmeto throws a head punch that misses. marmeto swings away with an uppercut that misses.
marmeto misses with a hook from the clinch. marmeto doesn't land with the attempted body shot.
marmeto misses with a punch on the inside.
We've had a slow start to the round here - hopefully the action picks up. An uppercut on the inside fails to land for marmeto. marmeto swings wildly with an uppercut but Steel uses good head movement to avoid it. marmeto throws a punch but it's blocked by Steel. marmeto misses with a short punch on the inside. marmeto misses with a punch on the inside.
marmeto lands with a short shot to the head. marmeto lands punches inside but they're not really causing much damage.
That's one minute gone in the round. marmeto has a couple of punches blocked by Steel.
A head punch on the inside from marmeto fails to land. A head punch blocked on the inside by Steel. marmeto misses with a short punch on the inside. Steel tries to break the clinch but marmeto is controlling the position. Steel breaks the clinch.
A nice inside leg kick there by Steel. That's going to slow marmeto down. Steel throws a nice outside leg kick. marmeto wants to clinch and Steel counters nicely by changing levels and landing a hook to the body. marmeto looks gassed! A cross from Steel lands. marmeto closes the distance but Steel moves to the side enabling Steel to counter with a crisp jab. Steel throws a series of strikes that have marmeto backpedaling.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so! Steel clinches up with marmeto and pushes him back against the cage. Steel breaks the clinch and we're back to striking at distance.
A cross from Steel lands. Steel goes to the watering hole and comes back with a big thumbs up from the judges as he scores a three punch combo. Steel clinches. Steel breaks the clinch.
Steel thuds a left hand into marmeto's body. Steel closes the distance and presses his opponent up against the cage. Steel manages to break the clinch.
That's two minutes gone in the round. Steel throws a quick inside leg kick. Steel clinches with his opponent.
marmeto misses with a short punch on the inside. Steel's corner calls for him to break the clinch, which he does. Steel fakes with a right hand and throws a good leg kick, right into the thigh. That had to hurt marmeto. Steel pushes marmeto up against the cage in a clinch. Steel breaks from the clinch.
A chopping leg kick lands by Steel. Good shot there by Steel. Ouch! a nice leg kick from Steel, right into the meat.
Steel shoots in for a takedown and gets it. Let's see what he's got on the mat. Steel chips away with some ground and pound. Steel works a leg free and moves into half guard. Steel scoring with strikes to the body and head. Steel slips a nice elbow through marmeto's hands, connecting with marmeto's forehead. Steel keeping composed on the top, looking to control the action. Steel tries to pass to full mount but marmeto defends it. Steel winds up and cracks marmeto with a swinging punch to the side of the head.
That's three minutes gone in the round. Steel looks over to his corner - he wants some instructions but his corner are not responding. Steel decides to stand and escape the position. Steel lands a jab-cross combination. Steel fails to land with a series of punches.
Steel throws a combination but it was largely blocked by marmeto. Steel lands a jab. Steel uses good footwork to get in and out and land a nice right hand before marmeto has time to react. Steel is using his height advantage well here, landing a good percentage of his punches. Steel darts in and lands a nice takedown into half guard. Steel has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission. Steel has hold of the far side arm. He's working for the Kimura, can marmeto defend it? Steel steps over the head and cranks it - marmeto is tapping out! That was textbook stuff right there - nice submission victory for Steel!
Ladies and gentlemen, after 3:40 of round 1, we have a winner by way of Submission (Kimura). John Steel!
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C
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
90% |
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Undercard bout
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Undercard bout
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Coming up we have a light heavyweight MMA rules bout between Jake Miller (ranked 0 p4p, 0 weight class) and Denisov Bad (ranked 0 p4p, 0 weight class). Over to our ring announcer for the fighter introductions!
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183 cm
25
205 lbs
3 - 1 - 0 |
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190 cm
25
210 lbs
2 - 2 - 0 |
BJJ Blue Belt
Solid boxing
Good chin |
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BJJ Brown Belt
Decent knees
Intelligent |
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Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
3 - 1 - 0, fighting out of Las Vegas, Jake Miller! And introducing the fighter to my right, fighting out of the blue corner. With a record of
2 - 2 - 0, fighting out of Las Vegas, Denisov Bad! The judges for this bout are Wesley Smith, Chris Downing and Alan Glass.
The bell rings for round one and we are underway! Excellent takedown into side control there by Bad. Miller wants to control but Bad postures up. Miller tries to improve position but can't. Bad is looking to take a break and control but Miller is keeping him honest, looking to work from the bottom. The referee tells the fighters to keep busy. Miller tries to slip a leg under to move to half guard but Bad presses down on the leg and jumps into full mount! Bad lands a shot to the body, followed up by a shot to the exposed head of his trapped opponent.
Bad wants to take Miller's back here but Miller is holding on to an arm, himself looking to escape.
Bad working the ground and pound effectively.
That's one minute gone in the round. Bad swings around for an armbar but it's a sloppy attempt and Miller is now in Bad's guard. A big mistake from Bad there, giving up the dominant position! Miller is just sitting in guard, looking to avoid any submissions. Bad pulls Miller in to control the position. Miller wants to control from the top but Bad keeps moving. Miller won't allow Bad to sweep him here.
That's two minutes gone in the round. There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action. Bad is trying to control the position but Miller postures up.
The referee decides to stand the fighters back up, due to lack of activity on the part of Jake Miller. Miller misses with a takedown attempt and Bad counters with a driving takedown into guard. Nice work there by Bad. The fighters are pressed up against the cage, both looking to find a bit of space to work. Bad gets to his feet and steps away from his opponent. Miller misses with a takedown and Bad counters with a head kick. Bad throws a right and a left that both miss. Bad shoots and misses and Miller counters with a shoot takedown into half guard. Miller is breathing heavily. Bad looks like he's trying to stand up.
Miller has freed up his trapped foot and advances to mount. Bad tries to hold on but Miller pushes him away.
That's three minutes gone in the round. Miller trying to control but he's not successful this time. Miller lands a big elbow. Bad working to try and regain half guard.
Miller landing strikes, looking to finish!
That's four minutes gone in the round. Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it. Miller sitting in mount, just looking to control for the moment. Bad tries to get back to half guard but can't. Miller with the ground and pound from mount. Miller dominating with strikes here. Miller content just to control the position here. As the round comes to an end the crowd are showing their appreciation for a great round of action. Miller is working on an americana here. Ooh, that looks pretty nasty! Nope, Bad has managed to escape the submission attempt.
And that’s the end of the round – the fighters go back to their corners.
A close round but Denisov Bad will probably get the nod. OK. That's time! The bell goes and we're back to the action.
Miller drops down and drives through with a powerful takedown into guard. Miller preventing the sweep. Miller stands up and looks to throw the legs aside to pass to side control. Bad swivels though and keeps the full guard. Bad is working from a closed guard but he's struggling to control his opponent. Miller wants to pass the guard but Bad is keeping the position. Bad escapes his hips to the side and looks to be working for an armbar. Miller gives him a little smile and shakes his head. No chance.
That's one minute gone in the round. Bad wants to sweep here but Miller controlling him for the moment. Bad is breathing heavily. Miller controlling from the guard. I say controlling but really, he's stalling. Miller stands up and looks to throw the legs aside to pass to side control. Bad swivels though and keeps the full guard. Miller throwing shots from guard but he's hitting more mat than opponent. Miller trying to control the position from guard on top but Bad is wriggling around, looking for whatever he can.
That's two minutes gone in the round. The crowd are starting to boo a lack of action. The referee is pacing around the two fighters - he looks like he's thinking about a standup.
We're going to have a standup here because Jake Miller wasn't active enough for the referee's liking. Miller fails with the takedown so Bad counters with a double leg into guard. Good agility. Miller wriggles free and stands up. Miller has taken the fight to the clinch.
Miller breaks from the clinch.
Miller shoots in looking for a single leg takedown. Bad is trying to defend but Miller finishes it well and ends up in half guard. Let's see if he can advance position further. Miller is trying to control the action in half guard but Bad is working away on the bottom, looking perhaps to get back to full guard.
That's three minutes gone in the round. Miller stalling away here and it's allowed Bad to slip out his trapped foot and regain full guard. Bad can't keep his opponent in guard - Miller advances to half guard, no doubt looking to mount. Miller postures up and decides to stand up, from the half guard. The ref calls for Bad to stand up. Miller takes the fight into the clinch. Miller has managed to pull guard. Let's see whether he can work an aggressive guard. It will also be interesting to see what tactics Bad uses from the top position. Bad stopping the sweep attempt from Miller. Bad looking to sit in guard and control but Miller gets the butterfly guard and sweeps. He's now in the guard on the top.
That's four minutes gone in the round. Miller slows down the pace of the fight, as he sits in guard. Miller stands up and waves to Bad to follow him. Miller shoots in and gets a takedown into Bad's guard. And that’s the end of the round – the fighters go back to their corners.
Jake Miller dominated that second round. The referee calls time. The cornermen exit stage left and we're back to business. The crowd applaud as we get ready to start the final round!
Miller closes the distance and scores a nice trip takedown into half guard. Bad did well to prevent Miller getting side control. Bad trying to control from the bottom.
Miller is working for submissions here but there's nothing on.
Miller wants to stand but Bad has hold of a leg and an arm, so he's trapped for now. Miller is looking for a kimura. It's going to be difficult to finish that from half guard though and Bad defends it well. Both fighters are breathing heavily. Miller is just content to waste time from the top position. Bad takes advantage of the situation and regains full guard.
That's one minute gone in the round. Miller stands up and looks to throw the legs aside to pass to side control. Bad swivels though and keeps the full guard. Bad keeping moving, preventing Miller from controlling successfully. Miller postures up.
Jake Miller overall seems to be getting the better of the ground position in the fight so far. Miller trying to land body shots but he keeps hitting the mat. Miller trying to control but Bad is working from the bottom.
That's two minutes gone in the round. Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it. Miller landing some decent shots from guard. Miller is looking to stand up but Bad won't let him. Miller slows down the pace of the fight, as he sits in guard. Miller trying to pass the guard but can't manage it just yet. It looks like the ref is thinking about a standup. Miller trying to control but Bad is working from the bottom.
The ref stands the fighters back up. Jake Miller wasn't doing enough on the ground. Bad tries to clinch but Miller moves away and Miller counters with a nice double leg into side control. Bad won't be happy with that.
That's three minutes gone in the round. Miller working the ground and pound but he's contacting the mat, not the fighter. Bad looks to move to half guard but instead Miller has passed into mount! Damn! Miller takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though. The ref warns both fighters not to hold the cage as they work up against the meshing. Miller lands a nice shot to the head. Miller tries to control but Bad wriggling away. Miller has his opponent pinned against the cage, landing some nasty ground and pound that is really making a bit of a mess out of Bad's face.
Bad wants to hold on but Miller pushes him away.
That's four minutes gone in the round. Bad really trying hard to get back to half guard here.
Miller scores with a couple of good head shots there.
Miller trying to control but Bad is having none of it. Miller takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though. Miller unloading with bombs!
And that's the end of the fight! Jake Miller showed his dominance in that final round. I think Miller has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Wesley Smith scores the fight 29:28 Judge Chris Downing scores the fight 29:28 Judge Alan Glass scores the fight 29:28
In favor of your winner, by unanimous decision... Jake Miller!
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S |
C
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G |
S |
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B |
G |
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C |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
54% |
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Undercard bout
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Coming up we have a light heavyweight MMA rules bout between John Firpo (ranked 0 p4p, 0 weight class) and Jay Pelegrino (ranked 0 p4p, 0 weight class). John Firpo could well score a knockout today. He has the power to get to Jay Pelegrino's chin.
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185 cm
25
205 lbs
3 - 1 - 0 |
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187 cm
25
205 lbs
1 - 0 - 0 |
BJJ Blue Belt
Solid boxing
Big right hand |
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BJJ Blue Belt
Decent boxing
Determined |
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Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
3 - 1 - 0, fighting out of Las Vegas, John Firpo! And introducing the fighter to my right, fighting out of the blue corner. With a record of
1 - 0 - 0, fighting out of Las Vegas, Jay Pelegrino! The judges for this bout are Wesley Smith, Robert Twigg and Tiny Johnson.
The bell rings for round one and we are underway! Firpo pushes Pelegrino away with a front kick. Firpo misses with a jab, cross combination.
Firpo misses with a double jab.
Pelegrino connects with a lovely right hand, straight down the pipe. Firpo lands with a two punch combination before moving back out of range.
It looks like Jay Pelegrino has been cut. Pelegrino throws a left and a right that both miss
and Firpo connects with a straight left hand counter down the middle. Pelegrino shoots in from a long way out. He's driving through with the takedown attempt and he eventually gets it, landing in Firpo's guard. This is a great period of action - very entertaining stuff! Pelegrino chips away with some ground and pound. Pelegrino in full guard, throwing the ground and pound. No damage this time. Firpo is breathing heavily. Pelegrino looking to pass the guard. Pelegrino trying to control but Firpo is working from the bottom. Pelegrino postures up in Firpo's guard and throws a big left but Firpo blocks it. Pelegrino cracks Firpo with a solid left hand. Pelegrino controlling from the guard. I say controlling but really, he's stalling.
That's one minute gone in the round. Pelegrino wants to pass the guard but Firpo is keeping the position. Pelegrino trying to control the position from guard on top but Firpo is wriggling around, looking for whatever he can. The referee looks like he's ready to step in and stand the fighters back up. Pelegrino throwing strikes from guard but Firpo blocks nicely. Pelegrino trying to control the position from guard on top but Firpo is wriggling around, looking for whatever he can. Pelegrino working from the guard for now, landing some ground and pound.
That's two minutes gone in the round. There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action. Pelegrino wants to pass the guard but Firpo is keeping the position. Pelegrino loading up with the ground and pound but he's missing more than he's landing in this flurry. Firpo looking to sweep here. No luck so far. Pelegrino slips nicely into half guard. Pelegrino content to sit in half guard and control for a moment. Pelegrino scores with a couple of good hammerfists. Firpo is staying active underneath Pelegrino, who seems content to just control the action from this position.
That's three minutes gone in the round. Pelegrino is trying for a guillotine from the top but the pressure isn't in the right place so Firpo is just riding it out for now. Pelegrino eventually gives up the hold. Pelegrino not throwing his punches with enough precision this time. Firpo has hold of Pelegrino's hands but Pelegrino slips his arm to the side and lands an elbow. Pelegrino with a momentary lay and pray from half guard. Pelegrino wants to take a breather but Firpo is having none of it. Firpo taking some punishment here, with Pelegrino in his half guard.
That's four minutes gone in the round. Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it. Pelegrino has freed up his trapped foot and advances to mount. Pelegrino looking to control and managing it successfully. Pelegrino lands a couple of nice shots there from mount.
The referee warns Firpo that he has to improve his position here as he takes two more clean shots to the head.
The crowd applaud the fighters efforts here as the round comes to an end. Pelegrino is still in mount, landing shots to his trapped opponent. Firpo can't stay in a position like this for much longer.
Firpo is trying to escape the mount.
Pelegrino with a couple of short strikes. And that’s the end of the round – the fighters go back to their corners.
Jay Pelegrino dominated that round. The cut man is working on Jay Pelegrino's cut. The referee calls time. The cornermen exit stage left and we're back to business.
Pelegrino shoots in for a takedown from distance. He catches Firpo napping and manages to drive through into side control! Pelegrino lands a few punches from side control. Pelegrino lands a knee to the body and follows it up with some ground and pound to the head. That will wear Firpo down.
Pelegrino controls the position from side control. Pelegrino tries to cartwheel into mount but he doesn't manage it. Pelegrino decides to stand back up. Pelegrino steps back and let's Firpo get back to his feet. John Firpo is looking to throw some combinations by the looks of things. Both fighters are absolutely exhausted here. Pelegrino misses with the combination.
Pelegrino scores with a jab. Firpo acknowledges it with a nod of the head.
That's one minute gone in the round. Firpo avoids a punch combination nicely.
Pelegrino scores to the head and body with a nice combination! Firpo avoids the clinch attempt nicely.
Pelegrino lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by Pelegrino. Pelegrino throws the overhand right but ducks down into a quick takedown attempt. Firpo was covering up waiting for the punch and Pelegrino finishes the takedown easily into guard. Pelegrino looking to sit in guard and control but Firpo gets the butterfly guard and sweeps. He's now in the guard on the top. A real slowdown in the pace of the fight for a moment, as Pelegrino holds on and takes a little breather. Pelegrino is trying to stand up but he's not managed so far.
That's two minutes gone in the round. Firpo throws a strike but Pelegrino rolls with it and manages to sweep. Now he's in guard on top. Pelegrino trying to control but Firpo is working from the bottom. Firpo preventing the ground and pound from doing any damage. Firpo trying to keep a closed guard but Pelegrino is proving a slippery customer.
That's three minutes gone in the round. Pelegrino lands a couple of decent looking shots. Pelegrino is looking to work some ground and pound but Firpo has wrist control. Pelegrino controls the pace of the fight for a moment. Pelegrino wants to control from the top but Firpo keeps moving. Pelegrino might have to switch it up a bit here because his efforts to control Firpo kaven't been going to plan, at least at the current moment in time.
OK we're going to have a standup here. Jay Pelegrino hasn't been effective enough on the ground and the referee wants a restart. Pelegrino shoots in for a takedown! He's got it and he's managed to land in full mount! That's better than Pelegrino was expecting from the takedown attempt, I'm sure!
That's four minutes gone in the round. Pelegrino lands an elbow that was bordering on illegal but the referee lets it go with a warning. Pelegrino avoids the attempt from Firpo to control. Pelegrino is working on an americana here. Ooh, that looks pretty nasty! Nope, Firpo has managed to escape the submission attempt.
Pelegrino working to secure an arm triangle but it's not happening for him just yet. Pelegrino lands a big shot there that rocks Firpo but he's holding on and managing to survive for now.
And that’s the end of the round – the fighters go back to their corners.
Jay Pelegrino showed his class in that round. I'd imagine he'll take it on all the scorecards. The cut man is working on Jay Pelegrino's cut. The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!
Firpo tries for a takedown but Pelegrino circles away easily and Pelegrino counters with a lovely straight right hand! Pelegrino scores a trip takedown into side control. Nice. Pelegrino is maintaining the dominant position - no doubt Firpo will start to get frustrated soon if he's not already. Firpo tries to escape but Pelegrino is in control. Pelegrino looking for an arm triangle but it's way too loose to do anything. Pelegrino is looking to take a break and control but Firpo is keeping him honest, looking to work from the bottom. Pelegrino is maintaining the dominant position - no doubt Firpo will start to get frustrated soon if he's not already. Both fighters are breathing heavily.
That's one minute gone in the round. Pelegrino tries to move into full mount but can't pass Firpo's legs. Pelegrino scores with a couple of nice shots to the head there. The referee takes a look at Firpo to see if he's OK. Pelegrino working the ground and pound from side control. Pelegrino content to control the pace. The referee will try and keep them active though. Pelegrino works a knee to the body and follows up with a nice elbow to the head. The ref warns both fighters not to hold the cage as they work up against the meshing.
That's two minutes gone in the round. Pelegrino looking for an arm triangle but it's way too loose to do anything. Firpo being controlled for a moment. Firpo takes a nasty elbow to the side of the head. Firpo is looking to reverse the position. Jay Pelegrino is fighting for a decision here - he's started to take the cautious approach.
That's three minutes gone in the round. A lull in the action here as Pelegrino stalls from top position. Let's hope that Pelegrino has the urge to step up the pace any second now because for the last 15 or 20 seconds he's just been holding on tight. Pelegrino is putting a hurting on Firpo here, landing some big shots from side control.
That's four minutes gone in the round. A lull in the action here being met with boos from the crowd. Pelegrino creates some space and throws a big elbow, but Firpo sees it coming and moves his head just enough to avoid the strike. Pelegrino is maintaining the dominant position - no doubt Firpo will start to get frustrated soon if he's not already.
OK we're going to have a standup here. Jay Pelegrino hasn't been effective enough on the ground and the referee wants a restart. Firpo avoids the head kick by Pelegrino.
John Firpo has stepped it up - he knows he needs a finish here! Firpo misses with a wild body shot. Pelegrino scores with a nice one two combo and darts back out of range to avoid anything coming in the opposite direction.
And that's the end of the fight! Jay Pelegrino comfortably won the final round on my scorecard. I've got Pelegrino winning every round here. Surely the decision will go his way and he'll pick up a well deserved decision victory. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Wesley Smith scores the fight 27:30 Judge Robert Twigg scores the fight 27:30 Judge Tiny Johnson scores the fight 27:30
In favor of your winner, by unanimous decision... Jay Pelegrino!
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
56% |
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Undercard bout
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Coming up we have a welterweight MMA rules bout between John Semtex (ranked 0 p4p, 0 weight class) and Spaced Elite (ranked 0 p4p, 0 weight class). Both these guys have solid standup skills and neither is particularly fantastic on the ground, so let's hope for a nice standup war!
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177 cm
22
184 lbs
5 - 5 - 0 |
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190 cm
19
170 lbs
1 - 7 - 0 |
BJJ White Belt
Solid boxing
Granite chin |
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BJJ White Belt
Great elbows
Heavy handed |
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Ladies and gentlemen. This fight is 3 rounds, in the welterweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
5 - 5 - 0, fighting out of Las Vegas, John Semtex! And introducing the fighter to my right, fighting out of the blue corner. With a record of
1 - 7 - 0, fighting out of Las Vegas, Spaced Elite! The judges for this bout are Chris Downing, Alan Glass and Wesley Smith.
The bell rings for round one and we are underway! Semtex misses with the combination.
Semtex is looking to clinch. A momentary lapse in concentration from Elite enables Semtex to shoot in and score with a neat double leg. Elite manages to secure a closed guard as the fighters hit the mat. Semtex would like to get this fight back to the feet but can't get free from the closed guard. Semtex throwing strikes from guard but Elite blocks nicely. Semtex landing with the ground and pound. Semtex wanted to stand there but Elite had control of the position.
That's one minute gone in the round. Semtex trying to control but Elite is working from the bottom. Semtex is looking to stand up but Elite won't let him. Semtex in full guard, throwing the ground and pound. No damage this time. Elite is working an open guard so Semtex takes the opportunity to get back to his feet. Elite misses with a combination
and Semtex counters with a three punch combination, finished off with a leg kick. Nice work.
That's two minutes gone in the round. Semtex tries to close the distance and clinch up but Elite swats him away and circles back towards the center. Elite falls off balance throwing a combination
so Semtex counters with a double leg into guard. Good agility. Semtex drops back for a leg! It's a sloppy attempt though and Semtex jumps back into guard quickly, to retain the dominant position. Semtex throws and elbow that misses. Elite uses the momentum to reverse the position. He's now in Semtex's guard. Nice move by Elite! Semtex kicks Elite off and gets to his feet.
That's three minutes gone in the round. Semtex throws a front kick aimed at Elite's knee but Elite avoids it well. Semtex blocks a jab. Semtex doesn't manage to clinch there - Elite circles away.
Elite is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two. Semtex takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor. Semtex tries to close the distance and clinch up against the cage but Elite paws at him with a jab and circles away. Elite circles away from the clinch attempt.
Elite misses with a double jab
and Semtex counters with a nice shoot takedown that brings the fighters to the ground. The fighters are pressed up against the cage, both looking to find a bit of space to work.
That's four minutes gone in the round. Elite has a closed guard, preventing Semtex from standing up. Semtex trying to control the position from guard on top but Elite is wriggling around, looking for whatever he can. Semtex throwing strikes but missing. A big thud reverberates around the arena there as Semtex accidentally thumps the mat. Hopefully he's not broken his hand. Elite preventing the ground and pound from doing any damage. And that’s the end of the round – the fighters go back to their corners.
John Semtex dominated that round. The fighters get back to their feet, the hooter sounds and we're back to the action!
Semtex throws a jab, cross combination which is slipped
and Elite counters with a good right hand that lands right on the jaw. A leg kick checked by Elite. Semtex is looking to clinch. Elite throws a left and a right that both miss
and Semtex counters with a nice leg kick. Semtex tries to close the distance and clinch up but Elite swats him away and circles back towards the center. Elite gets caught on his heels momentarily as he allows Semtex to score an easy takedown into full guard. Semtex missing there with some ground and pound from the guard.
That's one minute gone in the round. Elite utilising some decent striking defenses from the guard, preventing the ground and pound. Elite looking for a sweep. Not yet Elite, not yet. Semtex throwing elbows and punches but not connecting, as Elite works some decent striking defense from the bottom. Semtex gets to his feet - Elite follows without any prompting. Semtex tries to clinch there but Elite circles away.
Elite throws a big shot that misses. A clash of legs there as Elite blocks the low kick. Semtex circles away from the clinch attempt and Semtex counters with a takedown into full mount! That could mean trouble for Elite!
That's two minutes gone in the round. Semtex landing strikes from the mount and Elite is in trouble! Semtex unloads with some shots from mount but Elite bucks and avoids them well.
Semtex is looking to secure an arm. He's managed it! He's pivoting for an armbar - that looks tight! But Elite has managed to get out of it and now he's in a dominant position. Nice work from Elite! Semtex is adopting a defensive guard. Semtex might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
That's three minutes gone in the round. Elite stops Semtex from standing up. Semtex on his back here. We all know that wrestlers don't like being on their back so let's see if Semtex tries to get out of the position. Elite got a little sloppy there for a moment and Semtex has worked his way into a loose triangle - can he finish it?! No, Elite has managed to get both his arms back between Semtex's legs - danger averted. Elite looking to sit in guard and control but Semtex gets the butterfly guard and sweeps. He's now in the guard on the top.
That's four minutes gone in the round. The crowd are starting to boo a lack of action. Elite keeping moving, preventing Semtex from controlling successfully. Semtex tries to free his leg and advance position but Elite is retaining full guard. Semtex works over Elite with some ground and pound from guard. And that’s the end of the round – the fighters go back to their corners.
John Semtex dominated that second round. That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. And we move into the final round!
Semtex tries to close the distance and clinch up against the cage but Elite paws at him with a jab and circles away. John Semtex is looking to throw some combinations by the looks of things. Elite looks to land a right hand but Semtex moved out of range. Semtex tries to close the distance and clinch but Elite swats him to one side with an open hand palm strike and circles away. Elite misses with a body shot. Nice footwork from Semtex.
Elite throws a jab, cross combination which is slipped
and Semtex counters with a shoot takedown. Elite fights it but they end up in guard. Semtex is in close to Elite's body, working some short punches and elbows. Semtex stands up over Elite, holding his feet. He dives back in and lands a decent shot to the head. Elite preventing the ground and pound from doing any damage. Semtex lands a couple of decent looking shots.
That's one minute gone in the round. Semtex stands and steps away. Elite gets to his feet too and we're back to the striking game. Semtex has closed the distance and engaged Elite in a clinch.
Elite gets an overhook and lands an elbow to the side of the head. Semtex blocks an elbow strike. Semtex avoids the elbow strike from Elite, against the cage.
Semtex avoids the elbow strike from Elite, against the cage.
Elite throws an elbow but it's blocked.
A nice glancing elbow lands by Elite. Elite throws a nice elbow but it doesn't land.
Elite throws a nice elbow but it doesn't land.
Semtex manages to break the clinch.
Semtex shoots in for a takedown and gets it. Let's see what he's got on the mat. The ref warns both fighters not to hold the cage as they work up against the meshing. Semtex thows a big elbow that misses. Elite takes a big intake of breath there - he's definitely tired. Semtex trying to land body shots but he keeps hitting the mat. Spaced Elite has stepped it up - he knows he needs a finish here! John Semtex is fighting for a decision here - he's started to take the cautious approach.
That's two minutes gone in the round. Elite utilising some decent striking defenses from the guard, preventing the ground and pound. Semtex slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up. Semtex's ground tactics aren't going to win him many fans. Let's hope he's got fireworks for us if he gets back to his feet because he's not doing much on the ground. John Semtex overall seems to be getting the better of the ground position in the fight so far.
That's three minutes gone in the round.
The referee decides to stand the fighters back up, due to lack of activity on the part of John Semtex. Elite misses with a combination
and Semtex decides to take the opportunity to score a takedown. He's landed in Elite's guard. Elite keeping full guard, as Semtex tries to pass. Semtex with a flurry of punches that miss. Semtex throws a big right hand that misses. Semtex gets to his feet - Elite follows without any prompting. A slapping leg kick lands for Semtex.
That's four minutes gone in the round. Semtex looks for a takedown. He's got it. We're now in half guard. Semtex escapes and gets back to his feet. Elite gets cracked with a nice right hand there by Semtex. Elite throws a jab, cross combination which is slipped
and Semtex counters with a nice double leg into side control. Elite won't be happy with that. The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here. Semtex takes a little break here. Elite wants to take advantage but he is being controlled well. As the round comes to an end the crowd are showing their appreciation for a great round of action. Semtex stands up and we're back to a striking position.
And that's the end of the fight! John Semtex showed his dominance in that final round. Well Semtex has outscored his opponent in every aspect of the fight today. Only a scarily incompetent judge or two will keep him from a well deserved win... Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Chris Downing scores the fight 30:26 Judge Alan Glass scores the fight 30:26 Judge Wesley Smith scores the fight 30:26
In favor of your winner, by unanimous decision... John Semtex!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
42% |
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Undercard bout
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Coming up we have a welterweight MMA rules bout between John huge (ranked 0 p4p, 0 weight class) and John Hopkins (ranked 0 p4p, 0 weight class). John Hopkins has the better chin. Will he look to stand and bang today?
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184 cm
22
179 lbs
4 - 5 - 0 |
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182 cm
18
180 lbs
0 - 0 - 0 |
BJJ Blue Belt
Solid boxing
Very quick |
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BJJ White Belt
Decent boxing
Inexperienced |
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Ladies and gentlemen. This fight is 3 rounds, in the welterweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
4 - 5 - 0, fighting out of Las Vegas, John huge! And introducing the fighter to my right, fighting out of the blue corner. With a record of
0 - 0 - 0, fighting out of Las Vegas, John Hopkins! The judges for this bout are Alan Glass, Stewart Dunkirk and Chris Downing.
The bell rings for round one and we are underway! Hopkins tries to close the distance and clinch up against the cage but huge paws at him with a jab and circles away. Hopkins fails in his attempt to clinch. John Hopkins seems to be the more aggressive standup fighter in this bout. Hopkins tries to clinch up but huge circles away and keeps his distance. Hopkins gets tackled into the cage by huge. huge maintains the clinch. huge takes a knee right on the jaw!
Hopkins with an attempt at a knee that misses.
huge pushes off and circles away, back to the middle of the mat. huge scores with a three punch combo!
huge throws a series of punches but Hopkins moves out of range. Hopkins on the wrong end of a nice jab. huge lunges in with swinging rights and lefts but Hopkins circles away quickly and effectively. Hopkins wants to clinch and he gets countered with a snapping leg kick. huge rushes forward with a series of wild hooks but Hopkins moves out of range and avoids them all easily. huge circles away from the clinch attempt and huge counters into the clinch. Nicely done. huge breaks the clinch.
Hopkins closes the distance looking to clinch and huge counters with a left and a right that stings Hopkins. huge connects with a solid leg kick. The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here. huge pulls out of a head kick attempt.
huge scores to the head and body with a nice combination! huge lands with a right that hurts Hopkins. Hopkins looks to clinch but huge throws a short knee that drops Hopkins. This one is all over!
Ladies and gentlemen, after 1:04 of round 1, we have a winner by way of TKO (Punch and Knee). John huge!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
100% |
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Undercard bout
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Coming up we have a welterweight MMA rules bout between John Panther (ranked 0 p4p, 0 weight class) and John Christ (ranked 0 p4p, 0 weight class). John Panther had a look across the cage there at his opponent. He definitely means business
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184 cm
23
179 lbs
9 - 5 - 0 |
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182 cm
22
184 lbs
6 - 0 - 0 |
BJJ Blue Belt
Solid boxing
Very strong |
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BJJ White Belt
Excellent boxer
Powerful |
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Ladies and gentlemen. This fight is 3 rounds, in the welterweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
9 - 5 - 0, fighting out of Las Vegas, John Panther! And introducing the fighter to my right, fighting out of the blue corner. With a record of
6 - 0 - 0, fighting out of Las Vegas, John Christ! The judges for this bout are Tiny Johnson, Cecil Peabody and George Francis.
The bell rings for round one and we are underway! Panther throws a solid leg kick but Christ takes the impact on his shin and smiles at Panther. Panther swats away the attempt to clinch by Christ. Panther blocks a head kick by Christ.
Christ fails with a takedown attempt. Panther throws a low kick but it's checked well by Christ. Christ throws a one two combo.
We've had a slow start to the round here - hopefully the action picks up. Panther pivots, looking for a leg kick but Christ is out of range and Panther settles back down. Panther throws a right and a left that both miss. Christ displaying good standup as he scores with a three punch combination.
That's one minute gone in the round. Christ throws a series of punches but Panther avoids them all with ease. Panther throws a nice inside leg kick. Nice sprawl there from Panther as Christ shoots in. Panther pivots, looking for a leg kick but Christ is out of range and Panther settles back down. The fighters circling - Panther throws out the jab but it was never going to land. Christ's corner calls for a 1,2 combination and Christ duly obliges. Panther misses with a combination
and Christ counters with a straight right hand. Christ misses with an uppercut. Panther saw that one coming. Christ shoots in looking for a takedown but Panther manages to keep the fight standing, pushing Christ's face into the canvas for good measure before circling away. John Panther has stuffed three takedown attempts in the round now. That's going to take a lot out of John Christ.
That's two minutes gone in the round. Panther lands with a two punch combination before moving back out of range.
Panther throws a combination. Christ tries to block but a couple of punches get through.
It looks like John Christ has been cut. Christ pulls out of a head kick attempt.
Panther throws a jab, cross combination which is slipped
and Christ counters with a straight right hand. Panther lunges in with swinging rights and lefts but Christ circles away quickly and effectively. Christ walks into a straight right hand from Panther. John Christ seems to be the more aggressive standup fighter in this bout. Panther blocks a head kick by Christ.
Christ throws a head kick that misses. Panther swings away but doesn't land with a series of punches.
John Panther is looking to keep the fight on the feet at all costs.
That's three minutes gone in the round. Some wild striking there from Panther.
Christ throws a body punch but Panther moves out of range. Panther loads up on a big right hand but Christ slips the punch. Panther stuffs the takedown attempt from Christ. Christ gets slowly back to his feet. Christ checks the leg kick. No joy there for Panther, who threw a few shots but didn't land.
Panther lands a nice leg kick that just misses Christ's sensitive parts.
That's four minutes gone in the round. A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace. Panther throws a nice looking combination but Christ bobs and weaves to avoid any damage. Panther looking to land some kicks to the body here.
Panther lunges in with swinging rights and lefts but Christ circles away quickly and effectively. The sound of bone on bone echoes around the arena as Christ checks a leg kick. Christ tries to close the distance and clinch but Panther swats him to one side with an open hand palm strike and circles away. Christ throws a quick head kick that skims the top of Panther's head. Panther throws a body kick but he wasn't in range. Christ checks a low kick from Panther. Christ throws a head kick that misses. And that’s the end of the round – the fighters go back to their corners.
That was a close round but I would say that John Panther will probably get the nod. The cut man is working on John Christ's cut. The fighters get back to their feet, the hooter sounds and we're back to the action!
Panther displaying good standup as he scores with a three punch combination. Christ lunges at Panther with a hook that half lands and is half blocked by Panther's hand. Panther throws a combination but comes up with nothing but fresh air.
Christ tries to clinch up but Panther circles away and keeps his distance. Panther lands a leg kick that knocks Christ off balance momentarily. Christ shoots in for a takedown. He's persisting with it as Panther sprawls well. Panther wins this battle and keeps the fight standing. Christ gets slowly back to his feet. Christ throws a left and a right that both miss
and Panther counters with a body kick that stops Christ in his tracks momentarily. Christ pulls out of a head kick attempt.
Christ throws a jab, cross combination which is slipped
and Panther counters with a leg kick. Panther ducks down and throws a hook to the body. Christ is breathing heavily.
That's one minute gone in the round. Christ tries a head kick but it misses.
Christ throws a two punch combo that lands nicely.
Panther throws a right and a left that Christ avoids nicely. Panther jabs at Christ's body. Panther digs a good body shot into Christ's ribs. Panther lands with a nice low kick. That'll leave a bruise. Panther looks to land a combination but Christ avoids it well. Panther swings wildly with a couple of big hooks
and Christ counters with a two punch combo.
That's two minutes gone in the round. Panther will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
A good leg kick by Panther. The crowd cheers as Panther lands an impressive looking overhand right. Christ doesn't seem phased though. Panther on the wrong end of a nice jab. Christ tries a switch kick but it misses it's target. Panther tries to score with a leg kick but it misses it's target. Panther lets loose with a powerful body kick. Christ will feel that in the morning. Panther throws a combination. Christ tries to block but a couple of punches get through.
That's three minutes gone in the round. Christ throws a quick head kick that skims the top of Panther's head. Panther misses with a combination
and Christ counters with a nice uppercut. A slow jab from Panther misses its intended target. Good work by Christ as he checks the leg kick. Panther lands a straight punch to the body, keeping Christ at a distance.
Panther throws a combination but it was largely blocked by Christ. Christ pulls out of a head kick attempt.
Panther throws a combination but it was largely blocked by Christ.
That's four minutes gone in the round. Christ falls off balance throwing a combination
and Panther counters with a crisp hook to the side of the head. Christ stumbles momentarily as he takes a strong leg kick from Panther. Panther throws a leg kick but Christ checks it. Christ misses with a double jab.
Christ chopped to the floor by a nice leg kick but he springs right back up before Panther can pounce on him.
The crowd applaud the fighters efforts here as the round comes to an end. Panther throws a one two combo.
Christ thows a leg kick but Panther checks it and Panther counters with a one-two to the body. And that’s the end of the round – the fighters go back to their corners.
John Panther dominated that second round. The cut man is working on John Christ's cut. OK. That's time! The bell goes and we're back to the action. The crowd applaud as we get ready to start the final round!
Panther throws a left and a right that both miss
and Christ counters with a nice single leg takedown and he's in Panther's guard now. Christ trying to control the position from guard on top but Panther is wriggling around, looking for whatever he can. Panther is trying to stand up but he's not managed so far. Christ advances position into side control! Panther wants to get back to his feet but Christ drags him back down. The fighters are pressed up against the cage, both looking to find a bit of space to work.
That's one minute gone in the round. Christ with the ground and pound but Panther regains half guard under the barage of strikes. Panther is trying to stand up here but Christ is controlling him well. Christ misses with a head shot. Panther uses the momentum to regain guard. Panther wants to stand up but Christ is controlling him. Both fighters are breathing heavily. Christ postures up to throw the ground and pound strikes but they don't connect. John Christ has stepped it up - he knows he needs a finish here! John Panther is fighting for a decision here - he's started to take the cautious approach.
That's two minutes gone in the round. Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it. Christ seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up. Panther is looking to stand up but Christ isn't so interested in that idea. Panther keeping moving, preventing Christ from controlling successfully. The referee must be thinking about standing these guys back up.
That's three minutes gone in the round.
The ref stands the fighters back up. John Christ was stalling too much, according to the referee. Christ is looking to chop away at Panther's legs. Panther scores with a leg kick.
Christ tries to bum rush Panther with a series of wild strikes but Panther uses good footwork to avoid the assault. Nice takedown defense from Panther. No joy for Christ on that attempt. Christ blocks a low kick nicely. Panther circles away from the clinch attempt.
Christ shoots in but no luck this time. Christ blocks a leg kick.
That's four minutes gone in the round. The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight. A low kick from Christ is predictable there and Panther counters with a three punch combination, finished off with a leg kick. Nice work. Christ doesn't succeed with the takedown and Panther counters with a nice leg kick. John Panther has stuffed three takedown attempts in the round now. That's going to take a lot out of John Christ. Panther moves into range and lands a nice leg kick. Panther throws a low kick but Christ moves out of range easily. Panther misses with a straight left. The crowd thankful this round is nearly over. Panther throws a nice outside leg kick. Christ shoots in but doesn't get the takedown and he gets countered with a snapping leg kick.
And that's the end of the fight! I would just about give that final round to John Christ. I think Panther has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Tiny Johnson scores the fight 30:28 Judge Cecil Peabody scores the fight 29:28 Judge George Francis scores the fight 29:28
In favor of your winner, by unanimous decision... John Panther!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
38% |
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Co-main event
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Coming up we have a welterweight MMA rules bout between John train (ranked 0 p4p, 0 weight class) and John Junk (ranked 0 p4p, 0 weight class). The crowd giving both fighters a great reception on their way into the arena. That's good to see.
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184 cm
22
185 lbs
2 - 0 - 0 |
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180 cm
21
182 lbs
2 - 0 - 0 |
Decent wrestler
Basic striking
Granite chin |
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BJJ White Belt
Decent boxing
Powerful |
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Ladies and gentlemen. This fight is 3 rounds, in the welterweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
2 - 0 - 0, fighting out of Las Vegas, John train! And introducing the fighter to my right, fighting out of the blue corner. With a record of
2 - 0 - 0, fighting out of Las Vegas, John Junk! The judges for this bout are Robert Twigg, Wesley Smith and Gwen Towbar.
The bell rings for round one and we are underway! train closes the distance and looks for a trip takedown... aaaand he's got it - train lands in his opponent's guard. train is stalling in the full guard. train trying to control the position from guard on top but Junk is wriggling around, looking for whatever he can. train throwing strikes but missing. train missing there with some ground and pound from the guard. train stops Junk from standing up. A big thud reverberates around the arena there as train accidentally thumps the mat. Hopefully he's not broken his hand. train has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
That's one minute gone in the round. train decides he's had enough of playing guard and decides to stand. Come on Junk, up you get! Junk will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
John train seems to be the more aggressive standup fighter in this bout. Junk defends well against a solid takedown attempt from train. train fails with a takedown attempt from distance. Junk tries to land a leg kick but train saw it coming and moves away.
Junk throws a couple of head shots and lands with the final one - a decent hook, which struck train on the side of the head. train dives in and grabs Junk's left leg, looking for a takedown. Junk pushes down on train's head and hops out. That's three failed takedown attempts in the round for John train. That's going to take a lot out of him. Junk misses with a wild combination.
Junk changes levels and looks for a double leg takedown. train tries to avoid it but Junk manages to keep hold of a leg and drag train to the ground. train escapes though and pops straight back up to his feet. Junk closes the distance and presses his opponent up against the cage. train is working for takedown but Junk is calmly controlling the position for now. train drops to a knee looking for a takedown but Junk gets the underhooks and prevents it.
That's two minutes gone in the round. Junk is working for a takedown up against the cage. He can't get it on this occasion though. Junk tries for a takedown. No joy.
Junk prevents the takedown attempt.
Junk tries to circle away but train has him pinned against the cage. train tries to score a body lock takedown but Junk shows good agility there to stay on his feet. train lands a nice trip takedown into half guard.
train is breathing heavily.
That's three minutes gone in the round. train is trying a forearm choke… I don't think that's going to do much at this level of the game.
train is working for a submission of some sort.
Junk is trying to control but can't.
Junk is not content to let train control the position. The fighters are pressed up against the cage, both looking to find a bit of space to work. train prevents Junk from standing back up.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Junk can do anything to dispel that myth.
That's four minutes gone in the round. A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace. Junk tries to get to full guard but train has control of the leg. The fighters are starting to get a bit slippery now, which will make submissions a bit more difficult. train throwing punches and elbows but they're not doing any damage. Junk is not content to let train control the position. Junk wants to get back to his feet. train wants to work for an arm triangle but Junk is really keeping half guard well and defending the submission attempt.
Junk trying to get back to full guard but train takes advantage of the position and moves to full mount! And that’s the end of the round – the fighters go back to their corners.
John train dominated that round. Well, the break between rounds is over. Let's get back to the scrappin!
train doesn't succeed with the takedown and Junk counters with a series of strikes. train will be more careful next time no doubt. Junk lands a two punch combo.
Junk lunges in with swinging rights and lefts but train circles away quickly and effectively. train fails with the takedown enabling Junk to counter with a crisp jab. Junk throws a leg kick but train checks it. Junk throws a one two combo.
Junk throws a series of strikes that have train backpedaling.
Junk fails with the takedown. train misses with a takedown and Junk counters with a slapping leg kick. That's three failed takedown attempts in the round for John train. That's going to take a lot out of him. Junk lands a pitter patter jab to the forehead of his opponent. Junk throws a leg kick but train checks it. Both fighters are absolutely exhausted here. Junk throws a series of punches but train moves out of range. Junk instigates a clinch.
That's one minute gone in the round. train is working for takedown but Junk is calmly controlling the position for now. Junk's corner calls for him to break the clinch, which he does. Junk scores with a nice right hand.
John train is looking to throw some combinations by the looks of things. Junk throws a combination but comes up with nothing but fresh air.
The fighters circle momentarily. Junk darts into range and connects with a nice straight punch. Junk lands with an overhand left. Junk gets to the clinch - let's see what his plan is here. Junk is trying to break the clinch but train is controlling him. train tries for a takedown. No joy.
Junk jumps into guard, dragging train to the mat.
train working some ground and pound from guard but it's not doing any damage.
That's two minutes gone in the round. Junk is trying to control the position but train postures up. train postures up in Junk's guard and throws a big left but Junk blocks it. Junk is looking to stand up but train isn't so interested in that idea. train trying to control the position from guard on top but Junk is wriggling around, looking for whatever he can. train stands and steps away. Junk gets to his feet too and we're back to the striking game. Junk connects with the punch. Junk scores with a three punch combo!
train is rocked! Junk closes the distance looking for a takedown. Junk picks train up and slams him brutally to the floor. train is out! He's out cold! Wow, you don't see a finish like that every day!
Ladies and gentlemen, after 3:02 of round 2, we have a winner by way of KO (Slam). John Junk!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
41% |
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Main event
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Coming up we have a welterweight MMA rules bout between John Henry (ranked 0 p4p, 0 weight class) and John Pleasures (ranked 0 p4p, 0 weight class). John Pleasures has the power to score a knockout today if he connects clean with John Henry's chin.
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184 cm
23
179 lbs
5 - 7 - 1 |
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174 cm
23
158 lbs
9 - 7 - 0 |
BJJ White Belt
Solid boxing
Very strong |
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Good wrestler
Basic striking
Powerful |
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Ladies and gentlemen. This fight is 3 rounds, in the welterweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
5 - 7 - 1, fighting out of Las Vegas, John Henry! And introducing the fighter to my right, fighting out of the blue corner. With a record of
9 - 7 - 0, fighting out of Las Vegas, John Pleasures! The judges for this bout are Alan Glass, Cecil Peabody and Chris Downing.
The bell rings for round one and we are underway! Pleasures looking to shoot here. He's gone for it and he's landed a takedown into mount! Oh, that's bad for Henry! Pleasures lands a nice shot to the head. Henry on his back here. We all know that wrestlers don't like being on their back so let's see if Henry tries to get out of the position. Henry is trying to stand. Pleasures raining down hammerfists from mount. Henry squirming around on the bottom, looking to escape.
Henry trying desperately to get back to his feet here but he's not having any joy at all. He's going to tire himself out if he's not careful. Henry is in a horrible position here, under a barrage of strikes, he's managing to avoid any damage.
The ref warns both fighters not to hold the cage as they work up against the meshing. Henry is not a happy chappy… he wants out of there.
Pleasures lands with some vicious ground and pound - can Henry hang on? Henry is bucking up trying to escape but Pleasures cracks him with another couple of good strikes. Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd. Pleasures drops a big elbow. That's hurt Henry! More shots from Pleasures and the ref steps in! The fight is over!
Ladies and gentlemen, after 1:18 of round 1, we have a winner by way of TKO (Strikes). John Pleasures!
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S |
C
A |
G |
S |
C
B |
G |
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C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
69% |
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