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HBCC 10 : The Tournament PBP Commentary

Undercard bout


 

Undercard bout


 

Undercard bout

Coming up we have a featherweight MMA rules bout between MC Gusto (ranked 0 p4p, 0 weight class) and Karl De Groot (ranked 0 p4p, 0 weight class). Gusto comes to the cage accompanied by Straight out of Locash. We have two fighters making their debuts here, so let's see who comes out of this one with their first professional victory.



185 cm
22
155 lbs
0 - 0 - 0
170 cm
18
155 lbs
0 - 0 - 0
BJJ White Belt
Solid boxing
Self confident
BJJ Blue Belt
Excellent boxer
Solid chin


Hell's Balls Nutrition
Hell's Balls Fightwear


Hell's Balls Fightwear
Takomo


Ladies and gentlemen. This fight is 3 rounds, in the featherweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 0 - 0 - 0, fighting out of Amsterdam, MC Gusto!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 0 - 0 - 0, fighting out of Amsterdam, Karl De Groot!
The judges for this bout are Aafke Stam, Albert Achterberg and Paul Aken.




The bell rings for round one and we are underway!
De Groot cracks Gusto with an open hand slap.
Gusto looks to land a left hand but De Groot moved out of range nicely.
De Groot swinging wilding here.
De Groot ducks down and throws a hook to the body.
De Groot looks to score with a combo but nothing lands.
A telegraphed right hand from Gusto misses the target.
Gusto misses with a hook.
De Groot moves away from the strike by Gusto.
Gusto bobs and weaves well there to avoid the strikes.
De Groot avoids a lazy jab quite easily.
Gusto jabbing away but nothing is landing.
De Groot misses the jab.
De Groot swinging wilding here.
Gusto throws a jab when De Groot was well out of range.
De Groot misses with a series of wild punches.
MC Gusto seems to be the more aggressive standup fighter in this bout.
De Groot slips under a jab from Gusto.
De Groot rushes forward with a series of wild hooks but Gusto moves out of range and avoids them all easily.
The fighters circling - Gusto throws out the jab but it was never going to land.
Gusto missing with a left hand there. De Groot was out of range so wasted energy throwing that one.
Gusto really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.
De Groot connects nicely with a jab. Noted by the judges no doubt.

That's one minute gone in the round.
Gusto showing good head movement there, avoiding the strikes from De Groot.
Gusto throws an uppercut from half a mile away. De Groot sees it coming and avoids it easily.
Gusto throws a hook to the side of De Groot's head but De Groot sees it coming and ducks under it beautifully.
De Groot misses with a straight left.
Gusto misses with a straight left.
De Groot ducks under a wild hook from Gusto.
Gusto is really head hunting here, hardly looking to strike to the body at all.
De Groot ducks right into an uppercut from Gusto.
De Groot throws a front kick aimed at Gusto's knee but Gusto avoids it well.
Gusto scores with a nice head shot.
Gusto with a nice cross.
De Groot throws a right and a left that Gusto avoids nicely.
De Groot uses good head movement to avoid the hook from Gusto.
Gusto throws the left hand but De Groot avoids the punch easily.
De Groot throws a hook but Gusto blocks it.
Gusto swings wildly with a right hand that was never going to find it's target.
De Groot keeping his hands up high there, blocking the jab from Gusto.
Gusto throws out a loose jab but De Groot uses good head movement to avoid it.
Nice defenses there by De Groot.
Gusto uses some good footwork to avoid the body shot by De Groot.

That's two minutes gone in the round.
Gusto misses with a looping left.
Gusto swings wildly with a right hand that was never going to find it's target.
Gusto slips under a jab.
De Groot lands three nice shots there - that looked like it hurt!
Gusto throws an overhand right that lands on De Groot's shoulder, as De Groot tries to avoid the shot.
De Groot loads up on a big right hand but Gusto slips the punch.
De Groot misses with a series of wild punches.
Gusto throws an overhand right that lands on De Groot's shoulder, as De Groot tries to avoid the shot.
Gusto jabbing away but nothing is landing.
A slow jab from Gusto misses its intended target.
Gusto throws a jab when De Groot was well out of range.
De Groot steps to the side to avoid the strikes from Gusto.
A jab from De Groot misses.
Gusto showing good head movement there, avoiding the strikes from De Groot.
De Groot ducks under a wild hook from Gusto.
Gusto thows a left - swing and a miss!
Gusto looks to land a right hand but De Groot moved out of range.

That's three minutes gone in the round.
De Groot moves away from the strike by Gusto.
De Groot steps to the side to avoid the strikes from Gusto.
De Groot misses with a wild combination.
Gusto lands a glancing blow to the side of De Groot's head.
Gusto misses with a hook.
De Groot staying out of range there.
Gusto throws out a token jab with nothing on it.
Gusto throws out a token jab with nothing on it.
A lazy left from De Groot finds it's target.
De Groot tests Gusto's chin there with a solid looking shot.
Gusto misses with a hook.
Gusto throws a monster uppercut resembling something out of street fighter but it doesn't land.
De Groot uses good head movement to avoid the hook from Gusto.
Gusto lands a nice shot that snaps De Groot's head back.
De Groot misses the jab.
Jab, jab by Gusto - just one landing.
De Groot moves away from the strike by Gusto.
De Groot scores with a hook to the body. Gusto takes a step back and tries to catch his breath.

That's four minutes gone in the round.
Gusto misses with a looping left.
A big left from De Groot misses.
De Groot throws a series of punches but Gusto moves out of range.
De Groot gets cracked with a nice right hand there by Gusto.
A telegraphed right hand from Gusto misses the target.
De Groot misses with a two punch combination.
Gusto misses with an uppercut. De Groot saw that one coming.
A slow jab from De Groot misses its intended target.
De Groot lands a slapping body shot.
Gusto misses with a straight left.
De Groot keeping his hands up high there, blocking the jab from Gusto.
A combination from De Groot does no damage.
Gusto misses with an uppercut. De Groot saw that one coming.
A jab from Gusto misses.
Gusto looks to land a right hand but De Groot moved out of range.
De Groot walks straight into an uppercut. Luckily it didn't land flush.
A slow jab from Gusto misses its intended target.
De Groot pivots, looking for a leg kick but Gusto is out of range and De Groot settles back down.
De Groot lands a jab to the nose.
And that’s the end of the round – the fighters go back to their corners.

Karl De Groot dominated that round.
The fighters get back to their feet, the hooter sounds and we're back to the action!


De Groot fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Gusto looks to land a left hand but De Groot moved out of range nicely.
Gusto is using his reach advantage well here, landing the more effective single shots from range.
De Groot throws a shot to the body.
De Groot walks straight into an uppercut. Luckily it didn't land flush.
A combination from De Groot does no damage.
Gusto uses good head movement to avoid the hook from De Groot.
Nice body punch from De Groot.
Some wild striking there from De Groot.
Gusto throws out a loose jab but De Groot uses good head movement to avoid it.
Gusto throws the left hand but De Groot avoids the punch easily.
De Groot slips a jab from Gusto.
Nice shot lands for De Groot.
A jab from De Groot finds it's way through Gusto's defenses.

Gusto is rocked!
Gusto missing with a left hand there. De Groot was out of range so wasted energy throwing that one.
Oh Gusto is still all over the place! His legs are completely gone! Will he be able to recover?!!
A punch lands to the side of De Groot 's head but he takes it in his stride.
De Groot drops Gusto with a straight left! Oh this is bad for Gusto! De Groot dives in and starts dropping bombs - the referee has no choice but to step in and save him!

Ladies and gentlemen, after 0:56 of round 2, we have a winner by way of TKO (strikes). Karl De Groot!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a featherweight MMA rules bout between Tobias Hawkins (ranked 0 p4p, 0 weight class) and Sean King (ranked 0 p4p, 0 weight class). Hawkins comes to the cage accompanied by Sixto sounds & Zircon - Lunatic Moon. We have two fighters making their debuts here, so let's see who comes out of this one with their first professional victory.



174 cm
20
155 lbs
0 - 0 - 0
170 cm
22
150 lbs
0 - 0 - 0
BJJ Blue Belt
Brawler
Big heart
BJJ White Belt
Good kicks
Granite chin


Hell's Balls Fightwear
Hell's Balls Fightwear


Hell's Balls Fightwear
Malicious Intent Fight Gear - The Pit Inc


Ladies and gentlemen. This fight is 3 rounds, in the featherweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 0 - 0 - 0, fighting out of Amsterdam, Tobias Hawkins!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 0 - 0 - 0, fighting out of Amsterdam, Sean King!
The judges for this bout are Albert Achterberg, Paul Aken and Daniel Blasius.




The bell rings for round one and we are underway!
King defending well as Hawkins loads up on a big left hand.
Hawkins misses with a wild body shot.
Jab, cross, leg kick. Nice combination by Hawkins!
Hawkins throws a right and a left that King avoids nicely.
Hawkins swings wildly with a right hand that was never going to find it's target.
Hawkins fails to land with a series of punches.
Hawkins misses with a straight left.
King misses with a head kick.
Hawkins swings wildly with a right hand that was never going to find it's target.
King misses with an uppercut. Hawkins saw that one coming.
King changes levels and scores with a jab to the body.
A swing and a miss from Hawkins.
King waving his hands out infront of him, looking to distract Hawkins.
Hawkins thows a left - swing and a miss!
King slips under a jab from Hawkins.
King misses with a two punch combination.
King looks to throw the jab but Hawkins is out of range.
King misses with a jab, cross combination.
Nice cross by King.
Hawkins throws a jab when King was well out of range.
King misses with a series of wild punches.
Hawkins misses with a straight right.

That's one minute gone in the round.
Hawkins throws out a loose jab but King uses good head movement to avoid it.
Tobias Hawkins seems to be the more aggressive standup fighter in this bout.
Hawkins throws a looping overhand right but King ducks down to avoid it.
King throws a sloppy head kick and Hawkins moves out of range easily.
King goes for a high kick. It partially lands.
Hawkins takes a shot right to the bread basket.
Hawkins misses with a looping right.
King throws a right hand that Hawkins ducks under and follows up with a left that Hawkins also avoids with ease.
Whack! King lands a heavy head kick that drops Hawkins. The ref tackles King to stop the fight - a great save by the referee because Hawkins was done.

Ladies and gentlemen, after 1:33 of round 1, we have a winner by way of TKO (Head Kick). Sean King!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
67%

 

Undercard bout


 

Undercard bout

Coming up we have a featherweight MMA rules bout between All Standup (ranked 0 p4p, 0 weight class) and Jeroen Slaerop (ranked 0 p4p, 0 weight class). Jeroen Slaerop has the better chin. Will he look to stand and bang today?



200 cm
24
155 lbs
5 - 1 - 0
175 cm
20
155 lbs
4 - 1 - 0
BJJ Blue Belt
Solid boxing
Experienced
BJJ Blue Belt
Decent boxing
Intelligent


ACME Fight Food Q150 promotion 30 dollar


ACME Fight Food Q150 promotion 30 dollar
Hell's Balls Fightwear


Ladies and gentlemen. This fight is 3 rounds, in the featherweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 5 - 1 - 0, fighting out of Amsterdam, All Standup!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 4 - 1 - 0, fighting out of Amsterdam, Jeroen Slaerop!
The judges for this bout are Paul Aken, Radbod Blank and Albert Achterberg.




The bell rings for round one and we are underway!
Standup closes this distance looking for a takedown but Slaerop circles away.
Standup dives in and grabs Slaerop's left leg, looking for a takedown. Slaerop pushes down on Standup's head and hops out.
Standup shoots in looking for a takedown. Slaerop tries to sprawl out of it but Standup keeps driving through. The fighters are pinned against the cage. Slaerop manages to get underhooks and after a bit of a struggle, circles away and we're back to standing.
That's three failed takedown attempts in the round for All Standup. That's going to take a lot out of him.
Standup fails miserably with a takedown attempt.
Standup tries to clinch up but Slaerop circles away and keeps his distance.
Slaerop keeps the fight standing with a nice sprawl.
Standup fails with an attempt to clinch.
Standup keeping a good distance there, avoiding the body shot.
We've had a slow start to the round here - hopefully the action picks up.
Slaerop tries to score with an inside leg kick but telegraphs it and Standup is able to avoid easily.
Slaerop fakes high and swings low for a body shot but Standup manages to avoid it.

Slaerop has Standup up against the cage in a clinch.

Slaerop breaks from the clinch.

That's one minute gone in the round.
Slaerop lands with a straight right. Standup didn't see that one coming.

It looks like All Standup has been cut.

Slaerop moves into range and clinches up with Standup.
Standup goes for a body shot but it's blocked.
Standup prevents the takedown attempt.
Standup fails to land with a short punch on the inside.
Slaerop is working for a takedown up against the cage. He can't get it on this occasion though.
Standup tries to score a body lock takedown but Slaerop shows good agility there to stay on his feet.
Standup really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.

Slaerop breaks the clinch and we return to the middle of the mat.
Standup tries to clinch but Slaerop moves away

and Slaerop moves into the clinch.
Slaerop makes some space for himself and lands an uppercut.
Standup is trying to break the clinch but Slaerop is controlling him.

Slaerop is trying to trip Standup. He has hold of a leg but Standup is hopping around, keeping his balance for the moment. Slaerop persists though and gets the takedown into guard.

Slaerop stands up from guard. Let's bang!
Standup misses with a takedown
and Slaerop counters with a straight right hand.
Standup is breathing heavily.
Standup with a lazy takedown attempt

and Slaerop counters into the clinch. Nicely done.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.

Slaerop's corner calls for him to break the clinch, which he does.
Standup tries to clinch but fails miserably
and Slaerop counters with a nice jab to the body that keeps Standup thinking.

That's two minutes gone in the round.
Slaerop throws a body kick but he wasn't in range.
Slaerop catches Standup with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!

The fight moves into the clinch position.
Slaerop taking a break, stalling in the clinch.

Slaerop breaks the clinch and we're back to striking at distance.
Standup clinches but Slaerop breaks the clinch

and Slaerop counters by moving into the clinch.
Slaerop lands a hook that snaps the head of Standup backwards.

Slaerop breaks the clinch and we return to the middle of the mat.

Slaerop moves into the clinch.
Slaerop lands a right hand that snaps the head of Standup backwards.
Standup stalling in the clinch but Slaerop improves position.
Standup has a body lock and is looking for a takedown. Slaerop is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet.

Standup is fighting off a takedown attempt but Slaerop is just too persistent for him and manages to trip Standup to the mat. Standup regains guard as soon as the fighters hit the mat.
Slaerop is intent on slowing down the pace of the fight, simply looking to control.

That's three minutes gone in the round.

Slaerop stands up from guard. Let's bang!
Slaerop pulls out of a head kick attempt.

Slaerop forces Standup back against the cage and clinches.
The pace slowing considerably in the clinch, as Slaerop takes a break from that fighting nonsense to think about the finer things in life.
Standup looks like he'd prefer to be striking at range right now.
Slaerop lands a left hand.

Slaerop breaks from the clinch.
Slaerop ducks under a wild hook from Standup.
Slaerop scores with a decent looking hook.
Standup shoots and misses
and Slaerop counters with a good right hand that lands right on the jaw.

Slaerop fakes with an overhand right and moves in to clinch with Standup, pushing him back against the cage.
Slaerop keeps the fight in the clinch, despite Standup's efforts to push away.

That's four minutes gone in the round.
Slaerop prevents the takedown attempt.

Slaerop's corner calls for him to break the clinch, which he does.
Standup tries to clinch up

and Slaerop counters by moving into the clinch.

Slaerop breaks from the clinch.
Standup tries to grapple but his opponent circles
and Slaerop counters with a left and a right that stings Standup.

Standup is rocked!
Standup takes an uppercut right on the jaw but it doesn't phase him.
Oh Standup is still all over the place! His legs are completely gone! Will he be able to recover?!!
All Standup seems to be the more aggressive standup fighter in this bout.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Slaerop throws a shot to the body.
The crowd are loving this. Great action here.
Slaerop connects with a crisp jab.

Standup gets caught flat footed, as Slaerop shoots in with a quick takedown into guard.
And that’s the end of the round – the fighters go back to their corners.

Jeroen Slaerop dominated that round.
The cut man is working on All Standup's cut.
The referee calls time. The cornermen exit stage left and we're back to business.


Slaerop ducks low and lands a nice hook to the body of his opponent.
Standup swings and misses with a shot to the body

and Slaerop counters by clinching up.
This is turning into a torrid day at the office for Standup. He's trying desperately to land a takedown but he's failing miserably and getting slapped silly on the feet to compound his misery.

Slaerop breaks the clinch and we return to the middle of the mat.
Slaerop stooping low to avoid any incoming strikes and then lunges in with an uppercut come cross that lands flush.
Standup gets his takedown attempt stuffed easily

and Slaerop counters by clinching up.
Standup tries to stall but Slaerop uses the opportunity to gain a better position.
Standup seems to have got his legs back now.

Slaerop turns his back and goes for a hip toss. It's a bit messy but it gets the job done and Slaerop manages to end up in side control.
Slaerop content to control the pace. The referee will try and keep them active though.
Standup struggling a bit here.
Slaerop has been the more effective fighter overall so far.
Standup tries to buck Slaerop off but Slaerop is having none of it.
Both fighters are absolutely exhausted here.

That's one minute gone in the round.

Slaerop decides to stand up, so the ref orders Standup to his feet.

Slaerop has closed the distance and engaged Standup in a clinch.
Slaerop managing to block the knees to the body from Standup.

Slaerop manages to break the clinch.
Standup shoots and misses
and Slaerop cracks him with a counter punch right on the button.
Slaerop ducks low and lands a nice hook to the body of his opponent.

Slaerop shoots in for a takedown and gets it.

The fighters are starting to perspire pretty heavily.
Slaerop decides to stand up.
Standup wants to clinch but Slaerop slips to the side
and Slaerop connects with a straight left hand counter down the middle.

Slaerop moves into the clinch.

That's two minutes gone in the round.

Slaerop's corner calls for him to break the clinch, which he does.
Slaerop misses with a low kick.
Standup throws a head kick but Slaerop moves out of range.
Slaerop lands with an uppercut that bounces Standup off the cage and back into rage.
Slaerop has used his reach advantage pretty well so far tonight.

Slaerop fakes with an overhand right and moves in to clinch with Standup, pushing him back against the cage.
Wooooo! Give it up for these two warriors! They are putting on a show!

Slaerop breaks the clinch and we're back to striking at distance.
Standup fails with the takedown
and Slaerop cracks him with a counter punch right on the button.
That's three failed takedown attempts in the round for All Standup. That's going to take a lot out of him.
Standup closes the distance but Slaerop moves to the side
and Slaerop counters with a lovely straight right hand!
Standup gets his takedown attempt stuffed easily

and Slaerop moves into the clinch.

That's three minutes gone in the round.

Slaerop breaks from the clinch.
Standup throws a body kick but he was well out of range there.

Standup tries to keep at a distance but Slaerop has taken the fight into the clinch.
Slaerop working some nice short punches in the clinch.
Slaerop pushes Standup back against the cage and unloads with a body punch.
Standup tries to circle away but Slaerop has him pinned against the cage.

Slaerop escapes the clinch and we're back to striking.
Slaerop lunges in with swinging rights and lefts but Standup circles away quickly and effectively.
A really sloppy takedown attempt there from Slaerop.
Standup wants to clinch but Slaerop slips to the side
and Slaerop cracks him with a counter punch right on the button.

Slaerop clinches up with Standup and pushes him back against the cage.

Standup jumps guard and drags Slaerop to the mat. He's obviously going to be looking for submissions off his back.

Slaerop stands up from guard. Let's bang!

That's four minutes gone in the round.
Slaerop fails with a takedown attempt.
Slaerop tries to work over Standup's front leg with a kick but Standup checks it.
Standup tries to close the distance and clinch up against the cage but Slaerop paws at him with a jab and circles away.
Standup closes the distance but Slaerop moves to the side

and Slaerop moves into the clinch.
The is referee keeping an eye on Slaerop - much more stalling and he will separate the fighters.
Standup is trying to break free.
The crowd applaud the fighters efforts here as the round comes to an end.

Slaerop manages to break the clinch.

Slaerop rushes Standup and pushes him back against the cage in a clinch.
Slaerop has had enough of the clinch but Standup keeps him there for the moment.
Standup stalling.
And that’s the end of the round – the fighters go back to their corners.

Jeroen Slaerop showed his class in that round. I'd imagine he'll take it on all the scorecards.
The cut man is working on All Standup's cut.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. And we move into the final round!


Slaerop circles away from the clinch attempt
and Slaerop makes him pay by landing a thudding low kick.
Slaerop fails to land with a series of punches.
Jeroen Slaerop seems to be getting the better of the standup.
Slaerop shoots in looking for a takedown. Standup tries to sprawl out of it but Slaerop keeps driving through. The fighters are pinned against the cage. Standup manages to get underhooks and after a bit of a struggle, circles away and we're back to standing.
Slaerop tries to close the distance and clinch up but Standup swats him away and circles back towards the center.
We've had a slow start to the round here - hopefully the action picks up.
Standup tries to grapple but his opponent circles

and Slaerop holds on and brings the fighters into a clinch.
Standup tries to jump guard but he falls flat on his backside. Slaerop smiles and moves away.
Slaerop takes a big intake of breath there - he's definitely tired.
Standup fails with the takedown

and Slaerop counters with a single leg into guard. Standup didn't expect that.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

That's one minute gone in the round.
Slaerop wants to control from the top but Standup keeps moving.

Slaerop gets to his feet. Standup looking to butt scoot but the ref puts an end to that. On your feet son!
Standup looks to score with a combo but nothing lands.
Slaerop misses with a straight right.
Standup clinches but Slaerop breaks the clinch

and Slaerop counters with a nice double leg into guard.

Slaerop avoids a guillotine attempt easily.

Standup is looking for a triangle but Slaerop pushes his legs off easily.

That's two minutes gone in the round.
Standup wants to sweep but no luck.

Slaerop stands up from Standup's guard - Slaerop perhaps looking for a knockout.

Slaerop rushes Standup and presses him up against the cage.

Standup's corner calls for him to break the clinch, which he does.
Standup shoots in but doesn't get the takedown

and Slaerop counters with a nice shoot takedown that brings the fighters to the ground.
That's three failed takedown attempts in the round for All Standup. That's going to take a lot out of him.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!

Standup throwing his legs up looking for a triangle.
Slaerop won't allow Standup to sweep him here.

That's three minutes gone in the round.

Slaerop stands up and waves to Standup to follow him.
Standup has his takedown stuffed
and Slaerop counters with a straight right hand.
Slaerop wants to clinch.
Slaerop misses with a looping left.
Standup shoots in but doesn't get the takedown
and Slaerop counters with a good right hand that lands right on the jaw.

Slaerop clinches up with Standup and pushes him back against the cage.

That's four minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.

Slaerop escapes the clinch and we're back to striking.

Slaerop shoots in and gets a takedown into half guard. Slaerop showed some decent athleticism there.

Slaerop decides to return to a standing position.
All Standup has stepped it up - he knows he needs a finish here!
Standup throws a sloppy head kick and Slaerop moves out of range easily.
Slaerop plants his feet and lands a nice head kick!
Nice uppercut lands for Slaerop. That snapped Standup's head back.
Standup fails to land with a series of punches.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Slaerop stalks Standup and leaps in with a furious combination of punches. Uppercuts and crosses smash into Standup's face. Standup staggers backwards, shaken.
Standup throws a combination that misses

and Slaerop counters into the clinch. Nicely done.
Jeroen Slaerop is fighting for a decision here - he's started to take the cautious approach.
Slaerop will no doubt start fighting again in a minute but for now he's just having a little rest, leaning Standup up against the cage.

And that's the end of the fight!
Jeroen Slaerop comfortably won the final round on my scorecard.
Well Slaerop has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Paul Aken scores the fight 25:30
Judge Radbod Blank scores the fight 26:30
Judge Albert Achterberg scores the fight 24:30

In favor of your winner, by unanimous decision... Jeroen Slaerop!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a light heavyweight MMA rules bout between Jason Cazz (ranked 0 p4p, 0 weight class) and Vladimir Volkoff (ranked 0 p4p, 0 weight class). Cazz's entrance music is "Bloodline" by Slayer. A fine choice. The crowd giving both fighters a great reception on their way into the arena. That's good to see.



188 cm
24
216 lbs
4 - 3 - 0
193 cm
23
215 lbs
2 - 0 - 0
BJJ Blue Belt
Brawler
KO power
BJJ Blue Belt
Excellent MT
Powerful


SPARTAN FIGHTWARE
Hell's Balls Fightwear


Hell's Balls Fightwear
Hell's Balls Fightwear


Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 4 - 3 - 0, fighting out of Amsterdam, Jason Cazz!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 0 - 0, fighting out of Amsterdam, Vladimir Volkoff!
The judges for this bout are Daniel Blasius, Albert Achterberg and Nard Betker.




The bell rings for round one and we are underway!
Volkoff moves into range and lands a nice leg kick.
Cazz shoots in for a takedown but Volkoff shows good takedown defense there and keeps this one on the feet.
Volkoff comes forward and lands a shot to the body, then darts back out of range.
Volkoff throws a sloppy head kick and Cazz moves out of range easily.
Volkoff turns his hip over beautifully as he lands a nice leg kick.
Cazz is breathing heavily.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Volkoff drops Cazz with a hook right on the temple. He thinks about going to the ground but Cazz looks back up at him and smiles so Volkoff waves him back to his feet - he obviously thinks he can knock him out after that shot landed.

Cazz is rocked!

It looks like Jason Cazz has been cut.
Volkoff lands with a right and another and another! Cazz is in big trouble! Volkoff lands again and this time it's lights out for Cazz! A quality knockout there for Volkoff.

Ladies and gentlemen, after 0:18 of round 1, we have a winner by way of KO (Strikes). Vladimir Volkoff!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a lightweight MMA rules bout between Floyd Mayweather Jr (ranked 0 p4p, 0 weight class) and Pedro Rua (ranked 0 p4p, 0 weight class). Rua is bouncing up and down as he enters the arena, backed by I Wanna Be Somebody by: W.A.S.P.. Pedro Rua has the better chin. Will he look to stand and bang today?



173 cm
24
160 lbs
4 - 1 - 0
172 cm
21
165 lbs
4 - 0 - 0
BJJ Purple Belt
Excellent boxer
Very quick
BJJ Purple Belt
Good kicks
Powerful


Hell's Balls Fightwear
Hell's Balls Nutrition


Non-Stop Nutrition
Non-Stop Nutrition


Ladies and gentlemen. This fight is 3 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 4 - 1 - 0, fighting out of Amsterdam, Floyd Mayweather Jr!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 4 - 0 - 0, fighting out of Amsterdam, Pedro Rua!
The judges for this bout are Saam Ante, Aafke Stam and Radbod Blank.




The bell rings for round one and we are underway!

Rua looking for a takedown here - he's got it.

Mayweather Jr had isolated an arm as going for an omaplata. Rua is defending the submission well but is in a very vulnerable position. Mayweather Jr Is leaning forward trying to finish the omaplata but decides to abandon it, and take Rua's back instead.
Mayweather Jr doesn't have the hooks in and Rua manages to turn into his guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Rua is stalling in the full guard.

Rua got a little sloppy there for a moment and Mayweather Jr has worked his way into a loose triangle - can he finish it?! No, Rua has managed to get both his arms back between Mayweather Jr's legs - danger averted.
Rua passes Mayweather Jr's right leg, so he's now in half guard.
Mayweather Jr is not content to let Rua control the position.
Mayweather Jr tries to kick Rua off but Rua keeps his base steady and stays in half guard.
Mayweather Jr wants to control but Rua is keeping busy.
Rua lands strikes from half guard.
Rua uses his free foot to push down on Mayweather Jr's thigh. Eventually he works his other foot free and he's advanced to mount - this is trouble for Mayweather Jr.
Rua controlling his opponent.

That's one minute gone in the round.
Rua connects with a couple of good shots from mount.
Mayweather Jr is looking to improve his position but Rua isn't that keen on the idea.
Mayweather Jr taking shots to the head.
Mayweather Jr tries to reverse the position but Rua maintains control.
Rua content just to control the position here.
Mayweather Jr is wriggling around trying to escape.
Mayweather Jr wants to try and get back to his feet.
Rua postures up and throws a massive shot that knocks Mayweather Jr out cold! Two more strikes to his unconscious opponent for good luck and this one is all over! Rua goes absolutely crazy with his corner! Wow, you can see how much that win means to him!

Ladies and gentlemen, after 2:02 of round 1, we have a winner by way of KO (Strikes). Pedro Rua!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
64%

 

Co-main event

Coming up we have a welterweight MMA rules bout between Nikola Filip (ranked 0 p4p, 0 weight class) and Masaru Hideki (ranked 0 p4p, 0 weight class). Filip comes to the cage accompanied by Zovi samo zovi. The crowd seem to be enjoying Hideki's choice of entrance music: Fort Minor - Cover and Duck. Nikola Filip has the edge in experience - let's see if he can make that count tonight.



187 cm
24
181 lbs
6 - 4 - 0
172 cm
19
178 lbs
3 - 0 - 0
BJJ Brown Belt
Counter striker
Good chin
BJJ Blue Belt
Excellent boxer
Determined


-


Knock Out Artistry
Rastafarii Clothing


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 6 - 4 - 0, fighting out of Amsterdam, Nikola Filip!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 0 - 0, fighting out of Amsterdam, Masaru Hideki!
The judges for this bout are Albert Achterberg, Wagner Zegers and Radbod Blank.




The bell rings for round one and we are underway!
Filip shoots for a double leg takedown but Hideki sprawls well. He's pushed Filip's face into the mat and manages to get back to his feet relatively easily.
Filip is trying hard to land a takedown here. Hideki sprawls well and keeps this one on the feet.
Filip tries to clinch up.
Hideki throws a body punch but Filip moves out of range.
Hideki misses with a body shot. Nice footwork from Filip.
Hideki thows a left - swing and a miss!
Hideki misses the jab.
Hideki changes levels and scores with a jab to the body.
Hideki misses with a looping left.
Hideki misses with a straight left.
Filip keeping a good distance there, avoiding the body shot.
Filip uses good head movement to avoid the hook from Hideki.

That's one minute gone in the round.
Filip ducks under an overhand right and circles away with a smile on his face.
Filip fakes high and shoots in for a takedown but Hideki avoids it really well and circles away.
That's three failed takedown attempts in the round for Nikola Filip. That's going to take a lot out of him.
Filip shoots in for a double leg but Hideki sprawls well. That's going to sap some energy.
Filip drops his hands momentarily and Hideki takes advantage with a crisp shot to the head.

It looks like Nikola Filip has been cut.
Hideki works the jab nicely.
Hideki throws a body punch but Filip moves out of range.
Filip shoots in for a takedown. "Ole!" shouts Hideki as he jumps to the side.
Filip looks shocked there as he takes a right hand to the temple.

That's two minutes gone in the round.
This has been an exciting period of action!
Filip shoots in looking for a double leg takedown. Hideki defends it nicely.
Hideki lands a jab to Filip's midsection.
Filip is breathing heavily.
Filip misses with a takedown attempt - Hideki sprawls well and throws a nice strike on the way out which just misses.
Filip slips under a jab from Hideki.
Hideki displays good takedown defense there as he swats away a double leg from Filip.
Hideki stuffs the takedown.

That's three minutes gone in the round.
Hideki throws an overhand right that lands on Filip's shoulder, as Filip tries to avoid the shot.
A slow jab from Hideki misses its intended target.
Hideki lands a jab to Filip's midsection.
Hideki throws a big shot that misses.
Hideki throws an uppercut from half a mile away. Filip sees it coming and avoids it easily.
Filip tries to score a power double leg takedown but Hideki sees that one coming and sprawls well. That will dishearten Filip somewhat.
Filip fails to land the takedown.
Hideki loads up on a big right hand but Filip slips the punch.

That's four minutes gone in the round.
Hideki swings for the body but Filip moves out of range.
Masaru Hideki is looking to keep the fight on the feet at all costs.
Nice takedown defense from Hideki. No joy for Filip on that attempt.
Filip misses with a takedown attempt - Hideki sprawls well and throws a nice strike on the way out which just misses.
Hideki darts in and out, connecting with a jab.
Filip ducks right into an uppercut from Hideki.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Filip avoids a lazy jab quite easily.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Filip shoots in for a takedown but Hideki shows good takedown defense.
A jab from Hideki misses.
Filip slips under a jab.
And that’s the end of the round – the fighters go back to their corners.

Masaru Hideki dominated that round.
The cut man is working on Nikola Filip's cut.
That's time! Filip's corner gives him a slap on the ass as he gets ready to fight.


Hideki throws a jab but it's blocked by Filip.
Hideki defends well against a solid takedown attempt from Filip.
Filip has a takedown stuffed.
Filip looks frustrated there after his takedown attempt is stuffed easily.
That's three failed takedown attempts in the round for Nikola Filip. That's going to take a lot out of him.
Hideki throws out a loose jab but Filip uses good head movement to avoid it.
We've had a slow start to the round here - hopefully the action picks up.
Hideki scores with a reasonable looking shot to the body. Filip doesn't seem bothered though.
Both fighters are absolutely exhausted here.
Hideki lands with a shot to the body.
Masaru Hideki seems to be getting the better of the standup.
Filip walks into a left hand.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Hideki lands a glancing blow to the side of Filip's head.

That's one minute gone in the round.
Hideki missing with a left hand there. Filip was out of range so wasted energy throwing that one.
Hideki throws a jab when Filip was well out of range.
Filip moves out of range of the strikes.
Hideki is the aggressor but that punch slipped nicely by Filip.
Filip shoots in but Hideki avoids the takedown attempt easily.
Hideki throws a hook to the body but it doesn't connect.
Filip tries to move into range but Hideki moves to the side and lands with a nice right hand.
Filip fails with a takedown attempt.
Hideki tries to land with a swinging hook to the body but Filip was well out of range. Poor timing from Hideki.

That's two minutes gone in the round.
Filip steps to the side to avoid the strikes from Hideki.
Hideki misses with a wild body shot.
Hideki misses with a straight left.
Hideki dips down and scores with a jab to the body.
Filip shoots in and drives through. Hideki sprawls well.
Filip wants to clinch up but Hideki keeps it at a distance.
Filip shoots in looking for a double leg takedown. Hideki defends it nicely.
Hideki lands a beauty of a right hand that gets the crowd cheering.

That's three minutes gone in the round.
Hideki swings for the body but Filip moves out of range.
Hideki thows a left - swing and a miss!
Hideki looks to land a right hand but Filip moved out of range.
Hideki just misses with a punch to the body.
Hideki throws an uppercut from half a mile away. Filip sees it coming and avoids it easily.
Hideki cracks a nice hook into Filip's ribs.
Hideki misses the shot to the body.
Filip takes one on the chin but seems OK.

That's four minutes gone in the round.
Hideki drops Filip with a hook right on the temple. He thinks about going to the ground but Filip looks back up at him and smiles so Hideki waves him back to his feet - he obviously thinks he can knock him out after that shot landed.

Filip is rocked!
This has been an exciting period of action!
A big right from Hideki misses.
Hideki drops Filip with a straight left! Oh this is bad for Filip! Hideki dives in and starts dropping bombs - the referee has no choice but to step in and save him!

Ladies and gentlemen, after 4:21 of round 2, we have a winner by way of TKO (Strikes). Masaru Hideki!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
48%

 

Main event

Coming up we have a lightweight MMA rules bout between Mugen Ainu (ranked 0 p4p, 0 weight class) and Otakar Janecky (ranked 0 p4p, 0 weight class). Janecky has chosen Strauss - Radetzky March as his entrance music. Well, I have no idea who's going to take this one!



180 cm
22
160 lbs
4 - 0 - 0
177 cm
22
164 lbs
5 - 1 - 0
BJJ White Belt
Excellent boxer
Cuts easily
Good takedowns
Brawler
Granite chin


Hell's Balls Nutrition
•‡• LION Clothing •‡•


Valhalla War Gear


Ladies and gentlemen. This fight is 3 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 4 - 0 - 0, fighting out of Amsterdam, Mugen Ainu!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 5 - 1 - 0, fighting out of Amsterdam, Otakar Janecky!
The judges for this bout are Albert Achterberg, Paul Aken and Radbod Blank.




The bell rings for round one and we are underway!
Janecky fails with a rather predictable takedown attempt.
Janecky tries to land with a swinging hook to the body but Ainu was well out of range. Poor timing from Janecky.
Ainu is the aggressor but that punch slipped nicely by Janecky.
Janecky misses with the combination.
Ainu is looking to score with low kicks.
A telegraphed right hand from Ainu misses the target.
Janecky fakes a jab and then connects with a hook.
Janecky tries to shoot in for a takedown. He's got hold of a leg but Ainu swivels and escapes.
Janecky moves out of range of the leg kick from Ainu.
Ainu throws a combination but comes up with nothing but fresh air.
Janecky misses with a combination
enabling Ainu to counter with a crisp jab.
Ainu lets the fists fly and connects with a left straight followed by a right hook.
Janecky scores to the head and body with a nice combination!
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Ainu throws a leg kick but Janecky moved away.
Ainu works over Janecky's head and body with a nice combination.
Ainu throws a hook but Janecky blocks it.
Ainu will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Janecky ducks under a wild hook from Ainu.

That's one minute gone in the round.
Janecky lands a beauty of a right hand that gets the crowd cheering.
Ainu slips a jab from Janecky.
Janecky swings wildly with a right hand that was never going to find it's target.
Ainu fakes with the hands and throws a leg kick but Janecky is out of range.
Janecky on the wrong end of a vicious looking body shot.
Ainu stuffs the takedown attempt from Janecky. Janecky gets slowly back to his feet.
Mugen Ainu has stuffed three takedown attempts in the round now. That's going to take a lot out of Otakar Janecky.
Janecky throws out a token jab with nothing on it.
Janecky looks gassed!
Ainu ducks down and throws a hook to the body but Janecky moves away.
Ainu attempts a low kick but it misses it's target.
Janecky looks to throw the jab but Ainu is out of range.
Ainu misses with a combination

and Janecky counters with a shoot takedown into half guard.

Janecky seems to be looking for submissions.
Janecky wants to control but Ainu is keeping him busy.

That's two minutes gone in the round.
Janecky wants to pass to mount but Ainu is defending the position.
Janecky sitting in half guard, looking to land shots. Ainu defending well though.
Ainu keeping control of the position.
Ainu tries to kick Janecky off but Janecky keeps his base steady and stays in half guard.
Janecky throwing punches and elbows but they're not doing any damage.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Ainu displays some good footwork, moving neatly out of range as Janecky throws out the jab.

That's three minutes gone in the round.
Ainu thows a body shot but no joy.
Ainu uses good footwork to avoid the strikes from Janecky.
Ainu throws a series of punches but Janecky moves out of range.
Janecky is the aggressor but that punch slipped nicely by Ainu.
Ainu throws a right and a left that both miss.
Janecky dives in and grabs Ainu's left leg, looking for a takedown. Ainu pushes down on Janecky's head and hops out.
A big right from Ainu misses.
Ainu throws a body punch but Janecky moves out of range.
Ainu throws a right and a left that both miss.
Ainu swings for the body but Janecky moves out of range.
Janecky throws a hook to the side of Ainu's head but Ainu sees it coming and ducks under it beautifully.
Janecky throws a wild combination but nothing lands.
Janecky connects with a crisp jab.
No luck with that takedown attempt from Janecky.
Ainu throws a leg kick but Janecky moved away.

Janecky shoots in looking for a single leg takedown. Ainu is trying to defend but Janecky finishes it well and ends up in half guard. Let's see if he can advance position further.

That's four minutes gone in the round.

Ainu is defending against the submission attempts here by Janecky.

Janecky is sneakily working for an arm triangle but Ainu sees it coming and defends easily.
Janecky trying to control from half guard but Ainu is working away.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
And that’s the end of the round – the fighters go back to their corners.

A close round but Otakar Janecky will probably get the nod.
The minute break is over - no more time for sponges and pep talks - back to the action!


Janecky falls off balance throwing a combination
and Ainu counters with a stiff right hand.
Ainu fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Janecky throws a nice looking combination but Ainu bobs and weaves to avoid any damage.
Janecky missing with a left hand there. Ainu was out of range so wasted energy throwing that one.
Ainu throws a looping overhand right but Janecky ducks down to avoid it.
Ainu ducks low and lands a nice hook to the body of his opponent.
Ainu throws a combination but it was largely blocked by Janecky.
Ainu throws a right hand that Janecky ducks under and follows up with a left that Janecky also avoids with ease.
Janecky misses with a wild combination.
Ainu misses with a few strikes there.
We've had a slow start to the round here - hopefully the action picks up.
Janecky will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Ainu scores with the left hand. Janecky knows he should have avoided that one.
Both fighters are absolutely exhausted here.
Ainu tries to land with a swinging hook to the body but Janecky was well out of range. Poor timing from Ainu.
Janecky tries to bum rush Ainu with a series of wild strikes but Ainu uses good footwork to avoid the assault.

That's one minute gone in the round.
Ainu misses with a double jab

and Janecky counters with a nice double leg into half guard.

Janecky is working for a submission of some sort.

Janecky is working for submissions here but there's nothing on.

Janecky is looking for a kimura but Ainu is holding onto that half guard position, so it's hard for Janecky to get the leverage.
Ainu trying to hold on to Janecky's head to control him but Janecky postures up.
Janecky is just content to waste time from the top position. Ainu takes advantage of the situation and regains full guard.

That's two minutes gone in the round.
Ainu wants to stand but Janecky is controlling the position.
Janecky stands up and looks to throw the legs aside to pass to side control. Ainu swivels though and keeps the full guard.
Janecky is persisting with the attempt to improve his position.

The referee decides to stand the fighters back up.
Janecky takes a shot to the eye socket. That's gotta hurt.
Ainu scores with a body shot.
A big right from Janecky misses.
Janecky showing good head movement there, avoiding the strikes from Ainu.

That's three minutes gone in the round.
Ainu bobs and weaves well there to avoid the strikes.
Ainu throws a hook to the side of Janecky's head but Janecky sees it coming and ducks under it beautifully.
Mugen Ainu is looking to keep the fight on the feet at all costs.
Ainu misses with a low kick.
Janecky checks the leg kick.
Ainu misses with a hook.
Nice defenses there by Ainu.
Janecky misses with a jab, cross combination.
Janecky throws out a token jab with nothing on it.
Ainu slips under a jab from Janecky.
Ainu defends well against a solid takedown attempt from Janecky.
A left and a right from Ainu both land. Nice combination.
Mugen Ainu is winning the standup battle so far.
Ainu throws a hard body shot but it just misses.
Janecky throws a wild combination but nothing lands.
Ainu misses with a jab and misses with a cross straight after too.
Ainu tries to bum rush Janecky with a series of wild strikes but Janecky uses good footwork to avoid the assault.

That's four minutes gone in the round.
Ainu needs to keep his hands up - Janecky had a free shot at his head there.
Janecky shoots in but no luck this time.
Ainu lands a jab to the nose.
Janecky dodges the punch combination from Ainu.
Ainu throws a big shot that misses.
Janecky scores with a jab.

Janecky drives through with a takedown into guard.

Janecky drops back looking for a leg! Ainu is in trouble here! The fighters roll with the hold and Ainu manages to kick Janecky off! Janecky jumps back into Ainu's guard.
Janecky pressing down on his opponent's thigh, looking to pass guard. Ainu is keeping the position for now.
And that’s the end of the round – the fighters go back to their corners.

A close second round but Otakar Janecky will probably get the nod - 10:9.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!


Janecky avoids a kick to the body.

Janecky drops down and drives through with a powerful takedown into guard.
Janecky is pushing down on Ainu's leg trying to pass to half guard. Ainu is fighting to maintain full guard but Janecky has managed to sneak the leg through.
Janecky throwing shots but Ainu is blocking nicely.
Ainu wants to get back to full guard.
Janecky uses his free foot to push down on Ainu's thigh. Eventually he works his other foot free and he's advanced to mount - this is trouble for Ainu.

Janecky with some aggressive grappling here. He's looking for submissions here, rather than waiting for the opportunity to counter.
Janecky throwing shots from mount but they're not landing.
Both fighters are breathing heavily.

That's one minute gone in the round.

Janecky working for a guillotine from mount but Ainu is in no mood to give up.
Ainu is in all sorts of trouble here.
Ainu knows he needs to get back to his feet asap. He's simply no match for Janecky on the ground.
Janecky wants to take Ainu's back here but Ainu is holding on to an arm, himself looking to escape.
Otakar Janecky has got the better of the ground game so far.
Ainu tries to hold on but Janecky pushes him away.

Janecky looks like he's working for a submission but he's not found anything just yet.
Ainu is desperately trying to improve his position but Janecky has a good base and remains in mount.
Ainu on his back here. We all know that wrestlers don't like being on their back so let's see if Ainu tries to get out of the position.

That's two minutes gone in the round.
A lull in the action here being met with boos from the crowd.
Ainu is working hard here to advance position.
Ainu has given up his back here. Will Janecky look for the submission or keep pounding away?

Janecky looking for the choke but no joy.
Even with his hooks in, Janecky manages to miss with strikes from the back.

Janecky has his opponent's back and is working for the choke.
Mugen Ainu has stepped it up - he knows he needs a finish here!
The fighters are pressed up against the cage, both looking to find a bit of space to work.

That's three minutes gone in the round.

Janecky looking for the choke but no joy.
Ainu trying to control the position but Janecky manages to sink in the hooks.
Ainu is trying to get back to his feet but Janecky has full control of the position and if anything, Ainu has just worked his way into a worse spot.

Janecky is working for a rear naked choke. Ainu is not defending it well and Janecky has tightened it up quickly! This could be all over! Ainu refuses to tap and goes to sleep, forcing the referee to intervene. A little trickle of blood came out of Ainu's nose as his head slumped to the floor. That is naaaasty!

Ladies and gentlemen, after 4:03 of round 3, we have a winner by way of Submission (RNC). Otakar Janecky!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
73%

 

 
 
 
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