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SFC 10: Chocolate PBP Commentary

Undercard bout

Coming up we have a welterweight MMA rules bout between Fabian Steal (ranked 0 p4p, 0 weight class) and jin takero (ranked 0 p4p, 0 weight class). jin takero has the better chin. Will he look to stand and bang today?



175 cm
22
175 lbs
0 - 0 - 0
195 cm
20
170 lbs
1 - 0 - 0
BJJ White Belt
Solid boxing
Self confident
BJJ White Belt
Good elbows
Granite chin


-


-


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 0 - 0 - 0, fighting out of Tokyo, Fabian Steal!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 0 - 0, fighting out of Tokyo, jin takero!
The judges for this bout are Yukihiro Shimada, Kenichi Hosakawa and Ren Mimura.




The bell rings for round one and we are underway!
takero is looking to take this fight into the clinch.
takero is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two.
takero looks really tired already! That doesn't bode well for a good, competitive fight!

Steal closes the distance and pushes takero back into the cage.

Steal's corner calls for him to break the clinch, which he does.

Steal darts in and lands a nice takedown into half guard.
takero blocking the ground and pound attempt from Steal.

Steal looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique.
Steal lands a big shot. The thud that echoes around the arena is like music to the fans' ears.
Steal is trying to control. takero wants to improve his position but can't escape this time.
Steal blocks the strikes from takero.
Steal scores with a couple of good hammerfists.
The two fighters exchange a few words. I couldn't hear what they were saying but maybe it's more fun if you make it up yourself. Steal connects with a nice short shot to takero's temple.

That's one minute gone in the round.
takero has hold of Steal's hands but Steal slips his arm to the side and lands an elbow.
Steal working over takero with some ground and pound. takero looks like he wants out of this position, which is understandable.
Steal trying to control the action but takero is working from the bottom.
Steal drops an elbow to the side of takero's head.
Steal seems to be taking a bit of a break to think of his next move. He lands a short punch in the meantime.
Steal working some ground and pound from close in. He's looking to maintain this position and strike for a while by the looks of things... although he'll probably advance to full mount in a minute now I've said that.

Steal is looking for a kimura. It's going to be difficult to finish that from half guard though and takero defends it well.
Steal slips a nice elbow through takero's hands, connecting with takero's forehead.
Steal lands with an elbow from half guard - that looked like it hurt.
Steal is trying to control. takero wants to improve his position but can't escape this time.

That's two minutes gone in the round.
Steal is nestled in close to takero, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.
takero is looking to control Steal's leg but it's slowly edging free. Can takero avoid being mounted?
Steal scores with a couple of good hammerfists.
We get told so often about how wrestlers don't like to be on their backs. Let's see if takero can do anything to dispel that myth.

Steal maintaining the dominant position here and is working for a kimura. He's locked it up! takero could be in real trouble here! He's trying to wriggle out but Steal has cracked it and takero is screaming in pain - he's tapped out! Great finish by Steal!

Ladies and gentlemen, after 2:39 of round 1, we have a winner by way of Submission (Kimura). Fabian Steal!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
60%

 

Undercard bout

Coming up we have a lightweight MMA rules bout between Takeshi Sendou (ranked 0 p4p, 0 weight class) and Ippo Makunouchi (ranked 0 p4p, 0 weight class). Ippo Makunouchi told me before the fight that he's been watching a lot of DVDs so let's see if that helps him in this one! I can't wait to find out!



170 cm
22
155 lbs
1 - 1 - 0
165 cm
22
155 lbs
1 - 2 - 0
BJJ Blue Belt
Excellent boxer
Good chin
BJJ Blue Belt
Excellent boxer
Granite chin


-


-


Ladies and gentlemen. This fight is 3 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 1 - 0, fighting out of Tokyo, Takeshi Sendou!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 2 - 0, fighting out of Tokyo, Ippo Makunouchi!
The judges for this bout are Kenichi Hosakawa, Sosuke Kotani and Yukihiro Shimada.




The bell rings for round one and we are underway!
Sendou moves into range and connects with a jab.
Makunouchi stuns Sendou with a nice body shot, before stepping back out of range.
Sendou rushes forward with a series of wild hooks but Makunouchi moves out of range and avoids them all easily.
Makunouchi keeping a good distance there, avoiding the body shot.
Sendou scores with a nice one two combo and darts back out of range to avoid anything coming in the opposite direction.
Makunouchi lands with a two punch combination before moving back out of range.
Makunouchi showing good head movement there, avoiding the strikes from Sendou.
Makunouchi misses with a two punch combination.
Makunouchi avoids the body shot from Sendou.
Makunouchi takes a swing at Sendou's ribcage but misses.
Sendou misses with a few strikes there.
No joy there for Sendou, who threw a few shots but didn't land.
Makunouchi misses with a double jab.
Sendou moves into range and throws a lovely three punch combination.
Sendou scores with a sloppy punch to the body. Not much technique there but it did the business.
The crowd are loving this. Great action here.
Makunouchi slips under a jab from Sendou.
Makunouchi avoids a punch combination nicely.
Sendou on the wrong end of a nice jab.
Makunouchi lands with a two punch combination before moving back out of range.
Sendou misses with a double jab.
Sendou throws a series of punches but Makunouchi avoids them all with ease.
A lazy left from Sendou finds it's target.
Makunouchi misses with the combination.
A combination from Makunouchi does no damage.
Makunouchi lands a straight punch to the body, keeping Sendou at a distance.

That's one minute gone in the round.
Sendou takes a step towards his opponent and connects with a left hand, before circling away.
Makunouchi rushes forward with a series of wild hooks but Sendou moves out of range and avoids them all easily.
Makunouchi misses with a body shot.
Makunouchi misses with a wild body shot.
Makunouchi avoids a punch combination nicely.
Makunouchi scores with a jab to the jaw of his opponent.
Makunouchi throws a combination. Sendou tries to block but a couple of punches get through.
Makunouchi scores with a reasonable looking shot to the body. Sendou doesn't seem bothered though.
Makunouchi scores with a one two! Sendou had his feet all tangled up there and couldn't avoid the strikes.
Sendou swinging wildly here.
A combination from Sendou does no damage.
Makunouchi walks into a left hand.
Makunouchi misses with the combination.
Makunouchi lands with a two punch combination before moving back out of range.
Makunouchi throws a combination but it was largely blocked by Sendou.
Makunouchi will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Makunouchi is throwing a lot of body shots here, looking to wear down Sendou rather than just go for the knockout.
Sendou throws a jab but it's blocked by Makunouchi.
Sendou tries to bum rush Makunouchi with a series of wild strikes but Makunouchi uses good footwork to avoid the assault.
Sendou throws a combination but it was largely blocked by Makunouchi.
Sendou misses with a few strikes there.
Sendou is breathing heavily.

That's two minutes gone in the round.
Makunouchi lands with a nice body punch.
Makunouchi rushes forward with a series of wild hooks but Sendou moves out of range and avoids them all easily.
Makunouchi misses with a double jab.
Sendou throws a shot to the body.
Left hook, right uppercut from Makunouchi.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Makunouchi misses with a few strikes there.
A combination from Sendou does no damage.
Sendou fails to land with a series of punches.
Makunouchi drops his hands and takes a jab to the jaw for his troubles.
Makunouchi jabs at Sendou's body.
Sendou lands a nice looking body shot.
Makunouchi misses with a jab, cross combination.
Makunouchi fakes high and swings low for a body shot but Sendou manages to avoid it.
Sendou misses with the combination.
Makunouchi avoids the body shot from Sendou.
Makunouchi misses with a series of wild punches.
Sendou misses with a hook. Makunouchi ducked under it nicely.
Makunouchi is working the combinations to good effect here.
Makunouchi lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by Makunouchi.
Makunouchi throws a wild combination but nothing lands.
Sendou throws a one two combo.
Sendou misses with the combination.

That's three minutes gone in the round.
Sendou moves into range and throws a combination. A nice jab followed by a hook to the body.
Sendou looks to score with a combo but nothing lands.
Makunouchi ducks under an overhand right and circles away with a smile on his face.
Makunouchi misses with a series of wild punches.
Makunouchi throws a jab to the body, straight down the pipe. Boom. That sent Sendou stumbling backwards but he manages to regain his composure quickly.
Sendou swings wildly with a hook that is half blocked by Makunouchi.
Sendou misses with a jab and misses with a cross straight after too.
Makunouchi dodges the punch combination from Sendou.
Makunouchi lets the fists fly and connects with a left straight followed by a right hook.
Wow, both these guys are really going for it!
Sendou slips a jab and a cross from Makunouchi.
Makunouchi avoids the body shot from Sendou.
Makunouchi misses with a series of wild punches.
Sendou looks to land a combination but Makunouchi avoids it well.
Sendou misses with a body shot. Nice footwork from Makunouchi.
A lazy left from Makunouchi finds it's target.
No joy there for Makunouchi, who threw a few shots but didn't land.
Sendou tests Makunouchi's chin there with a solid looking shot.
No joy there for Sendou, who threw a few shots but didn't land.

That's four minutes gone in the round.
Makunouchi lands three nice shots there - that looked like it hurt!
Sendou misses with a wild combination.
Makunouchi fails to land with a series of punches.
Sendou throws a right and a left that both miss.
Makunouchi stalks Sendou and leaps in with a furious combination of punches. Uppercuts and crosses smash into Sendou's face. Sendou staggers backwards, shaken.
Sendou on the wrong end of a nice hook.
Sendou paws at his opponent with the jab and then lunges in with a straight, right on the button.
Makunouchi displaying good standup as he scores with a three punch combination.
Sendou fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Makunouchi lands a vicious shot with the stealth of a sniper and the strength of a viper. Are vipers that strong? I can think of lots of things that are stronger than a viper - not many rhyme with sniper though.
This has been an exciting period of action!
Makunouchi throws a nice hook to the body that draws an oooh from the crowd.
Makunouchi connects with a body shot.
Makunouchi moving in and out of range nicely, whilst landing the scoring shot.
Makunouchi lands with a nice combination. Sendou backs away looking to recover.
Makunouchi ducks down and throws a hook to the body but Sendou moves away.
The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action!
A jab from Makunouchi finds it's way through Sendou's defenses.
Makunouchi with a nice cross.
Sendou ducks down and throws a hook to the body but Makunouchi moves away.
Makunouchi rushes forward with a series of wild hooks but Sendou moves out of range and avoids them all easily.
Makunouchi swinging wildly here.
Sendou looks to land a combination. Makunouchi sees it coming but can only parry a couple of the shots.
And that’s the end of the round – the fighters go back to their corners.

Ippo Makunouchi dominated that round.
That's time! Back to the action!


Makunouchi scores with a reasonable looking shot to the body. Sendou doesn't seem bothered though.
Makunouchi misses with a two punch combination.
Makunouchi stalks Sendou and leaps in with a furious combination of punches. Uppercuts and crosses smash into Sendou's face. Sendou staggers backwards, shaken.
Takeshi Sendou is looking to throw some combinations by the looks of things.
Sendou throws a series of punches but Makunouchi moves out of range.
Makunouchi misses with a jab, cross combination.
Sendou ducks low and lands a nice hook to the body of his opponent.
Sendou throws a right and a left that both miss.
Makunouchi throws a body punch but Sendou moves out of range.
Sendou looks to score with a combo but nothing lands.
Sendou looks to score with a combo but nothing lands.
Sendou showing good head movement there, avoiding the strikes from Makunouchi.
Makunouchi swings and misses with a hook to the body.
Nice uppercut there from Makunouchi.
A nice combination there by Sendou.
Sendou looks to land a combination but Makunouchi avoids it well.
Sendou has his head slapped from side to side by a 3 punch combination. That must have hurt him.
Makunouchi throws a series of punches but Sendou avoids them all with ease.
Sendou's corner calls for a 1,2 combination and Sendou duly obliges.
Both fighters are absolutely exhausted here.
Sendou misses with a few strikes there.
Sendou misses with a body shot.
Makunouchi just misses with a punch to the body.
Sendou misses with a two punch combination.

That's one minute gone in the round.
Sendou tests Makunouchi's chin there with a solid looking shot.
Sendou throws a right and a left that both miss.
Makunouchi fakes a head punch and goes low to the body. Nicely done.
Makunouchi showing good head movement there, avoiding the strikes from Sendou.
Makunouchi fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Some wild striking there from Makunouchi.
Makunouchi throws a combination but comes up with nothing but fresh air.
A combination from Makunouchi does no damage.
Sendou looks like he's developed a pretty tasty lump over his left eye. He'll need to avoid taking much more damage to that.
Makunouchi misses with a double jab.
Sendou throws a nice looking combination but Makunouchi bobs and weaves to avoid any damage.
Sendou throws a hook but Makunouchi blocks it.
Sendou misses with a jab, cross combination.
Sendou throws a nice looking combination but Makunouchi bobs and weaves to avoid any damage.
Sendou misses with a two punch combination.
Makunouchi looks to land a combination but Sendou avoids it well.
Makunouchi throws a right and a left that Sendou avoids nicely.
Makunouchi scores with a shot to the body.
Sendou misses with a jab, cross combination.
Makunouchi misses with a few strikes there.

That's two minutes gone in the round.
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
Sendou takes a shot to the body in his stride.
Makunouchi lunges in with swinging rights and lefts but Sendou circles away quickly and effectively.
No joy there for Sendou, who threw a few shots but didn't land.
Makunouchi swings away but doesn't land with a series of punches.
Nice jab there from Makunouchi.
Makunouchi throws a right hand that Sendou ducks under and follows up with a left that Sendou also avoids with ease.
A right-left combo lands from Sendou.
Sendou scores with a three punch combo!
Sendou throws a right and a left that both miss.
Sendou misses with a wild combination.
Makunouchi lands three nice shots there - that looked like it hurt!
Makunouchi throws a series of punches but Sendou moves out of range.
Makunouchi looks to score with a combo but nothing lands.
Sendou fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Sendou throws a jab to the body, straight down the pipe. Boom. That sent Makunouchi stumbling backwards but he manages to regain his composure quickly.
Makunouchi thows a body shot but no joy.
Sendou swinging wildly here.
Makunouchi listening to his corner there, landing a nice uppercut.
Makunouchi slips a jab from Sendou.
Sendou misses the shot to the body.

That's three minutes gone in the round.
Sendou is the aggressor but that punch slipped nicely by Makunouchi.
Makunouchi moves into range and throws a combination. A nice jab followed by a hook to the body.
Makunouchi stalks Sendou and leaps in with a furious combination of punches. Uppercuts and crosses smash into Sendou's face. Sendou staggers backwards, shaken.
Sendou scores with a sloppy punch to the body. Not much technique there but it did the business.
Sendou just misses with a punch to the body.
A looping hook to the body misses from Sendou. Makunouchi does a little dance to reset his feet.
Makunouchi throws a right and a left that Sendou avoids nicely.
Sendou rushes forward with a series of wild hooks but Makunouchi moves out of range and avoids them all easily.
Makunouchi lands a jab-cross combination.
Sendou tries to bum rush Makunouchi with a series of wild strikes but Makunouchi uses good footwork to avoid the assault.
Good exchange - Makunouchi coming out on top.
Makunouchi swings away but doesn't land with a series of punches.
Sendou throws a shot to the body.
Makunouchi misses with a double jab.
Sendou throws a series of punches but Makunouchi moves out of range.
No joy there for Makunouchi, who threw a few shots but didn't land.
Makunouchi tries to land with a swinging hook to the body but Sendou was well out of range. Poor timing from Makunouchi.
Makunouchi dodges the punch combination from Sendou.
Makunouchi will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Sendou walks straight into a jab right on the nose. That one stung - he's blinking and trying to clear his head.

That's four minutes gone in the round.
Sendou fails to land with a series of punches.
Makunouchi will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Sendou throws a hard body shot but it just misses.
Makunouchi moves his head to the side to avoid a jab but walks straight into a cross.
Makunouchi with a jab.
Makunouchi swinging wildly here.
Some wild striking there from Makunouchi.
Sendou throws a right and a left that Makunouchi avoids nicely.
Makunouchi defending well as Sendou loads up on a big left hand.
Makunouchi scores with a one two! Sendou had his feet all tangled up there and couldn't avoid the strikes.
Sendou looks to score with a jab to the body but Makunouchi is just out of range.
Sendou misses with a series of wild punches.
Sendou throws a combination but comes up with nothing but fresh air.
Some wild striking there from Makunouchi.
Sendou throws a right hand that Makunouchi ducks under and follows up with a left that Makunouchi also avoids with ease.
Makunouchi misses with the combination.
And that’s the end of the round – the fighters go back to their corners.

A close second round but Ippo Makunouchi will probably get the nod - 10:9.
That's time! Back to the action! This is the final round!


Makunouchi fakes and then throws a beautiful body shot. Sendou looks a bit winded and takes a step backwards to take a breath.
Makunouchi swings away but doesn't land with a series of punches.
Makunouchi throws a right and a left that both miss.
Sendou displaying good standup as he scores with a three punch combination.
Sendou lands a jab.
Makunouchi throws a right and a left that both miss.
Sendou misses with a jab and misses with a cross straight after too.
Sendou misses with a two punch combination.
Makunouchi avoids a punch combination nicely.
Sendou misses with a two punch combination.
Sendou throws a series of punches but Makunouchi avoids them all with ease.
Some wild striking there from Makunouchi.
Makunouchi lands a jab followed by a nice looking cross.
Makunouchi scores with a hook to the body. Sendou takes a step back and tries to catch his breath.
Jab, cross, leg kick. Nice combination by Makunouchi!
Makunouchi connects with a body shot.
Sendou slips a jab and a cross from Makunouchi.
Both fighters are breathing heavily.
Sendou swinging wildly here.
Makunouchi misses with a few strikes there.

That's one minute gone in the round.
Sendou throws an uppercut from half a mile away. Makunouchi sees it coming and avoids it easily.
Makunouchi will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Makunouchi avoids a punch combination nicely.
Makunouchi lands with a right hand.
Sendou throws a good cross that connects.
Makunouchi throws a right hand that Sendou ducks under and follows up with a left that Sendou also avoids with ease.
Sendou misses with a wild body shot.
Sendou swinging wildly here.
Makunouchi takes one on the chin but seems OK.
Sendou thows a left - swing and a miss!
Sendou throws a one two combo.
Sendou avoids a punch combination nicely.
Makunouchi misses with a jab, cross combination.
Makunouchi tries to bum rush Sendou with a series of wild strikes but Sendou uses good footwork to avoid the assault.
Makunouchi takes a shot right to the bread basket.
Makunouchi takes a shot to the body in his stride.

That's two minutes gone in the round.
The crowd are starting to boo a lack of action.
A punch combination from Makunouchi misses.
A combination from Sendou does no damage.
Makunouchi throws a right and a left that Sendou avoids nicely.
Makunouchi slips a jab and a cross from Sendou.
Sendou throws a series of punches but Makunouchi moves out of range.
Sendou throws a series of punches but Makunouchi moves out of range.
Makunouchi connects with a lovely right hand, straight down the pipe.
Sendou throws a right and a left that both miss.
Makunouchi throws a wild combination but nothing lands.
A combination from Makunouchi does no damage.
Makunouchi ducks low and lands a nice hook to the body of his opponent.
Sendou swinging wildly here.
Makunouchi throws a right hand that Sendou ducks under and follows up with a left that Sendou also avoids with ease.
Sendou scores with a jab to the jaw of his opponent.
Sendou throws a nice looking combination but Makunouchi bobs and weaves to avoid any damage.
Sendou misses the shot to the body.
Makunouchi tries to bum rush Sendou with a series of wild strikes but Sendou uses good footwork to avoid the assault.
Sendou lands with a nice body punch.
No joy there for Makunouchi, who threw a few shots but didn't land.
Makunouchi takes one on the button.
Makunouchi misses with a jab and misses with a cross straight after too.

That's three minutes gone in the round.
Sendou lands a jab, followed by a cross and another cross, as Makunouchi backs up against the cage.
Sendou looks to score with a combo but nothing lands.
Sendou misses with a wild body shot.
Ippo Makunouchi seems to be getting the better of the standup.
Sendou fakes high and swings low for a body shot but Makunouchi manages to avoid it.
Sendou avoids a punch combination nicely.
Makunouchi's corner calls for a 1,2 combination and Makunouchi duly obliges.
Sendou scores with a nice head shot.
Sendou lunges in with an uppercut that skims his opponent's chin.
Makunouchi will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Sendou lunges in with swinging rights and lefts but Makunouchi circles away quickly and effectively.
Sendou throws a right and a left that Makunouchi avoids nicely.
Makunouchi fails to land with a series of punches.
Sendou lands a jab, followed by a cross and another cross, as Makunouchi backs up against the cage.
Makunouchi throws a nice looking combination but Sendou bobs and weaves to avoid any damage.
Sendou misses with a wild combination.
Makunouchi connects nicely with a jab. Noted by the judges no doubt.
Sendou tries to move into range but Makunouchi moves to the side and lands with a nice right hand.
Sendou lands with a nice body punch.

That's four minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Sendou lands with a two punch combination before moving back out of range.
Sendou misses the shot to the body.
Makunouchi misses with a wild combination.
Sendou swings away but doesn't land with a series of punches.
Makunouchi swinging wildly here.
Makunouchi misses with a jab and misses with a cross straight after too.
Sendou throws a right hand that Makunouchi ducks under and follows up with a left that Makunouchi also avoids with ease.
Sendou looks to score with a jab to the body but Makunouchi is just out of range.
Sendou showing good head movement there, avoiding the strikes from Makunouchi.
Sendou rushes forward with a series of wild hooks but Makunouchi moves out of range and avoids them all easily.
Sendou is on the wrong end of a nice combination from Makunouchi.
Sendou uses some good footwork to avoid the body shot by Makunouchi.
Makunouchi fails to land with a series of punches.
The crowd thankful this round is nearly over.
Makunouchi walks into a left hand.
Sendou throws a series of punches but Makunouchi avoids them all with ease.
Makunouchi throws a body punch but Sendou moves out of range.
Makunouchi swings away but doesn't land with a series of punches.
Takeshi Sendou has stepped it up - he knows he needs a finish here!
Sendou throws a wild combination but nothing lands.

And that's the end of the fight!
That was a close round. You could make an argument for either fighter but I would give it to Takeshi Sendou.
Well Makunouchi has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Kenichi Hosakawa scores the fight 28:29
Judge Sosuke Kotani scores the fight 28:30
Judge Yukihiro Shimada scores the fight 27:30

In favor of your winner, by unanimous decision... Ippo Makunouchi!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
98%

 

Undercard bout

Coming up we have a welterweight MMA rules bout between Vincent Golkar (ranked 0 p4p, 0 weight class) and Conor Doyle (ranked 0 p4p, 0 weight class). Both these guys have really solid chins. Will we see a standup war or will they both decide that a knockout is unlikely and try to win the fight elsewhere?



177 cm
20
180 lbs
1 - 2 - 0
180 cm
22
180 lbs
1 - 0 - 0
Good wrestling
Counter striker
Good chin
BJJ Blue Belt
Good elbows
Solid chin


-


-


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 2 - 0, fighting out of Tokyo, Vincent Golkar!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 0 - 0, fighting out of Tokyo, Conor Doyle!
The judges for this bout are Yukihiro Shimada, Tatsuya Matsuyama and Sosuke Kotani.




The bell rings for round one and we are underway!
Doyle throws a looping left and ducks down for a takedown. He's got his arms around Golkar's waist but Golkar gets an underhook and avoids the takedown by throwing Doyle off to one side.

Golkar shoots in with a lovely double leg takedown. Doyle manages to land in full guard to minimise the damage.
Golkar throwing strikes from guard but Doyle blocks nicely.
Golkar has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
Golkar thows a big elbow that misses.
Doyle working a defensive guard here.
Golkar trying to control but Doyle is working from the bottom.
Doyle wants to stand but Golkar is controlling the position.
Golkar controlling from the top position.

That's one minute gone in the round.
Doyle wants to sweep but no luck.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Golkar shoots in for a double leg but Doyle sprawls well. That's going to sap some energy.

Golkar shoots in and bounces Doyle off the cage to secure the takedown into guard.
Hammerfist, elbow! yells Golkar's corner. There ya go! There ya go!

Golkar is holding a leg here, probably looking for an ankle lock - he drops back and goes for it! Doyle is in trouble! Is it all over??? No! Doyle has escaped and now he's on top!
Doyle must be cautious of submissions here, given that his opponent has the superior Jiu Jitsu.
Doyle postures up.

That's two minutes gone in the round.
A big thud reverberates around the arena there as Doyle accidentally thumps the mat. Hopefully he's not broken his hand.
Doyle preventing the sweep.
Golkar keeping full guard, as Doyle tries to pass.
Golkar looking to control.
Doyle with a flurry of punches that miss.
Doyle postures up to throw the ground and pound strikes but they don't connect.

Golkar is working actively off his back, looking to secure an arm or perhaps work for a triangle.
Doyle throwing strikes from guard but Golkar blocks nicely.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Golkar looks frustrated there after his takedown attempt is stuffed easily.
Doyle doesn't manage to clinch there - Golkar circles away.

That's three minutes gone in the round.
Doyle is looking to take this fight into the clinch.
No joy there for Golkar, who threw a few shots but didn't land.

Doyle gets taken down but at least he's managed to land in guard.
Doyle trying to control the position.
Doyle utilising some decent striking defenses from the guard, preventing the ground and pound.
Golkar thows a big elbow that misses.
Golkar sitting in guard, not really doing much.
Doyle keeping moving, preventing Golkar from controlling successfully.

That's four minutes gone in the round.
Golkar prevents Doyle from getting back to his feet.
Doyle not looking particularly offensive just at the moment.
Golkar postures up in Doyle's guard and throws a big left but Doyle blocks it.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Golkar pulls out of a head kick attempt.
Doyle wants to clinch up but Golkar keeps it at a distance.
Nice sprawl there from Doyle as Golkar shoots in.
That's three failed takedown attempts in the round for Vincent Golkar. That's going to take a lot out of him.
The crowd thankful this round is nearly over.

Golkar looking for a takedown here - he's got it.
Doyle is working from a closed guard but he's struggling to control his opponent.
And that’s the end of the round – the fighters go back to their corners.

Vincent Golkar dominated that round.
That's time! Back to the action!


Doyle is looking to clinch.
Golkar throws a leg kick that misses.
Doyle is looking to clinch.
Golkar misses with a jab and misses with a cross straight after too.
Golkar circles away from the clinch attempt.
Doyle is looking to clinch but Golkar is avoiding it.
Doyle tries to clinch up.
Golkar throws a shot from downtown. Doyle moves away and avoids it.
We've had a slow start to the round here - hopefully the action picks up.
Doyle wants to clinch up but Golkar keeps it at a distance.
Golkar keeps the fight on the outside.
Doyle tries to clinch there but Golkar circles away.
Golkar throws a body punch but Doyle moves out of range.

That's one minute gone in the round.

Golkar gets the takedown into side control.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Golkar misses with a strike but at least he's keeping busy, looking to cause some damage - that will still help him when it comes to the judges scorecards.
A lull in the action here.

Golkar is trying to land an Americana. He has the arm isolated but Doyle is keeping cool and he's avoided the danger for now.
Doyle is looking to reverse the position.

That's two minutes gone in the round.
Golkar controls the position.
Check out the look on Golkar's face as he threw that strike - that's one determined fighter!
Doyle is trying to stand back up. He's worked his way up against the cage but Golkar has just dragged him back down to the mat.
Doyle can't do much from the bottom here.
Golkar wants to lay and pray for a moment but Doyle keeps working.
Doyle is looking to reverse the position.
Golkar misses with a strike but at least he's keeping busy, looking to cause some damage - that will still help him when it comes to the judges scorecards.
Doyle prevents Golkar from improving position.
Golkar wants to control but Doyle is keeping him busy.

That's three minutes gone in the round.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Doyle tries to clinch but is not successful on this occasion.
Golkar throws out a loose jab but Doyle uses good head movement to avoid it.
Doyle misses with a takedown

and Golkar counters with a shoot takedown. Doyle fights it but they end up in guard.
Doyle is looking to get back to his feet but can't, whilst Golkar is controlling him.
Golkar trying to control the position from guard on top but Doyle is wriggling around, looking for whatever he can.
Golkar controls the pace of the fight for a moment.
Golkar trying to control the position from guard on top but Doyle is wriggling around, looking for whatever he can.

That's four minutes gone in the round.
Golkar connects with a couple of short punches.
Golkar throwing strikes but missing.
Doyle wants to stand up but Golkar is controlling him.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Golkar looking to pass the guard.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Golkar is trying hard to land a takedown here. Doyle sprawls well and keeps this one on the feet.
The crowd thankful this round is nearly over.
Golkar shoots in for a takedown - he's clinched up with Doyle but Doyle pushes him off and we're back to square one.
Golkar shoots in for a double leg but Doyle sprawls well. That's going to sap some energy.
And that’s the end of the round – the fighters go back to their corners.

Vincent Golkar dominated that second round.
Well, the break between rounds is over. Let's get back to the scrappin! This is the final round!


Golkar misses with a takedown attempt. He shot from a bit too far out.
Doyle wants to clinch

and Golkar counters with a nice shoot takedown that brings the fighters to the ground.
Golkar wants to control from the top but Doyle keeps moving.
Golkar working from the guard for now, landing some ground and pound.
Golkar content to stall in guard here.
Golkar seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down Doyle for as long as he can get away with.
Golkar looking to sit in guard and control but Doyle gets the butterfly guard and sweeps. He's now in the guard on the top.

That's one minute gone in the round.
Golkar is avoiding any damage by keeping wrist control.
Vincent Golkar overall seems to be getting the better of the ground position in the fight so far.
Doyle thows a big elbow that misses.
Golkar is doing well to control the posture of his opponent and prevent any damage.
Golkar working a defensive guard here.
Doyle stands up and looks to throw the legs aside to pass to side control. Golkar swivels though and keeps the full guard.
Golkar tries to land a sweep but no joy.
Golkar not looking particularly offensive just at the moment.

That's two minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Doyle looking to pass the guard.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Golkar tries for a takedown but Doyle sees it coming a mile off and avoids it easily.
Golkar throws a shot from downtown. Doyle moves away and avoids it.
Doyle tries to clinch but fails miserably

and Golkar decides to take the opportunity to score a takedown. He's landed in Doyle's guard.
Doyle is trying to keep Golkar in close.
A big thud reverberates around the arena there as Golkar accidentally thumps the mat. Hopefully he's not broken his hand.
Golkar loading up with the ground and pound but he's missing more than he's landing in this flurry.
Doyle is looking to get back to his feet but can't, whilst Golkar is controlling him.
Golkar loading up with the ground and pound but he's missing more than he's landing in this flurry.
Vincent Golkar is fighting for a decision here - he's started to take the cautious approach.

That's three minutes gone in the round.
Golkar slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up.
Golkar wants to control from the top but Doyle keeps moving.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Doyle shoots in but doesn't get the takedown

and Golkar counters with a nice double leg into guard.
Golkar trying to control the position from guard on top but Doyle is wriggling around, looking for whatever he can.
Golkar's corner is telling him to maintain position.
Golkar trying to control the position from guard on top but Doyle is wriggling around, looking for whatever he can.

That's four minutes gone in the round.
Golkar is really struggling to control Doyle but he's trying to hold on to the position.
Both fighters are breathing heavily.
Golkar stops Doyle from standing up.
Golkar is intent on slowing down the pace of the fight, simply looking to control.
Golkar trying to control the position from guard on top but Doyle is wriggling around, looking for whatever he can.
Golkar works over Doyle with some ground and pound from guard.

And that's the end of the fight!
Vincent Golkar showed his dominance in that final round.
Well I reckon that's a shut out for Golkar, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Yukihiro Shimada scores the fight 30:27
Judge Tatsuya Matsuyama scores the fight 30:27
Judge Sosuke Kotani scores the fight 30:27

In favor of your winner, by unanimous decision... Vincent Golkar!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
28%

 

Undercard bout

Coming up we have a welterweight MMA rules bout between Jose Greco (ranked 0 p4p, 0 weight class) and El toro Fuorte (ranked 0 p4p, 0 weight class). Over to our ring announcer for the fighter introductions!



166 cm
22
175 lbs
3 - 1 - 0
200 cm
24
170 lbs
7 - 5 - 0
Dangerous GnP
Brawler
Good in bed
BJJ Purple Belt
Decent boxing
Determined


-


-


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 3 - 1 - 0, fighting out of Tokyo, Jose Greco!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 7 - 5 - 0, fighting out of Tokyo, El toro Fuorte!
The judges for this bout are Shigeki Fujiwara, Yasuomi Hirokawa and Shigeki Sano.




The bell rings for round one and we are underway!
Greco keeps the fight on the outside.
Fuorte throws a series of punches but Greco avoids them all with ease.

Greco shoots in for a takedown from distance. He catches Fuorte napping and manages to drive through into side control!
Fuorte is trying to control Greco's posture but Greco avoids it.
Fuorte is pushing Greco's head away, looking to escape. Greco manages to hold on to the position though.
Fuorte is trying to escape the position but Greco is controlling the position.
Fuorte prevents Greco from improving position.

Greco decides to stand up, so the ref orders Fuorte to his feet.

Greco clinches.
Greco is trying to drag Fuorte to the mat but Fuorte just about manages to keep his footing. He used the cage to his advantage there.

Greco breaks the clinch and we return to the middle of the mat.

That's one minute gone in the round.
Fuorte tries to close the distance and clinch but Greco swats him to one side with an open hand palm strike and circles away.
Greco shoots in for a double leg but Fuorte sprawls well. That's going to sap some energy.
Fuorte misses with the combination.
Fuorte fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Fuorte clinches but Greco breaks the clinch

and Greco counters with a takedown into full mount! That could mean trouble for Fuorte!
Fuorte tries to reverse the position but Greco maintains control.
Greco controlling from the full mount.
Fuorte is trying to stand but he's not in a good position to be doing that! Greco has taken his back!

That's two minutes gone in the round.
Fuorte holding both Greco 's hands and preventing any damage.
Fuorte covering up well under a series of strikes from Greco.
Greco has the hooks in. Fuorte is trying to push off one leg but he has to do so cautiously to avoid being submitted.
Greco tries to keep control of the position but Fuorte is staying busy.

Fuorte is displaying good submission defense - not really looking in danger of submitting to the rear naked choke at the moment. That could change in an instant of course if Greco gets his way!

That's three minutes gone in the round.
Greco is controlling his opponent, waiting for an opportunity to finish.
Fuorte is trying to get back to his feet but Greco has full control of the position and if anything, Fuorte has just worked his way into a worse spot.
Fuorte is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two.

Greco is working hard for the rear naked choke here.
Fuorte trying to control the hands but Greco won't let him.

That's four minutes gone in the round.
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.
Greco is looking cool and calm here, just waiting for a good opportunity to attack and finish the fight from this dominant position.
Fuorte looking very determined here, making life difficult for Greco.
Fuorte has the hand control, trying to stop the rear naked choke.
And that’s the end of the round – the fighters go back to their corners.

Jose Greco dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.


Greco tries to score with an inside leg kick but telegraphs it and Fuorte is able to avoid easily.

Greco closes the distance and presses his opponent up against the cage.
Greco misses the knee to the body. Nice hip positioning from Fuorte.
Greco throws a head punch that misses.

Greco manages to break the clinch.
Greco throws a head kick but Fuorte moves out of range.
Greco showing good head movement there, avoiding the strikes from Fuorte.
Greco shoots in for a takedown but Fuorte shows good takedown defense.
Fuorte throws a right and a left that both miss.
We've had a slow start to the round here - hopefully the action picks up.
A combination from Fuorte does no damage.
Greco is on the wrong end of a nice combination from Fuorte.
Danga de danga de dang - Fuorte scores with a four punch combination!
Jose Greco is looking to throw some combinations by the looks of things.
Fuorte misses with a jab, cross combination.
Greco gets his head snapped back by a nice shot there.

Greco shoots in for a takedown! He's got it and he's managed to land in full mount! That's better than Greco was expecting from the takedown attempt, I'm sure!

That's one minute gone in the round.
Greco avoids the attempt from Fuorte to control.
Fuorte is breathing heavily.
Fuorte is looking to improve his position but Greco isn't that keen on the idea.
Greco lands a couple of nice shots there from mount.
Greco controlling the pace for now.
Greco dominating with strikes here.

That's two minutes gone in the round.
Greco tucks in and makes sure he doesn't lose the dominant position.
Fuorte has worked his way to half guard, taking advantage of Greco's lack of action.
Greco performing his best blanket impression for a moment.
Fuorte wants to get back to his feet.

That's three minutes gone in the round.
Fuorte is staying active underneath Greco, who seems content to just control the action from this position.
Greco tries to stand but his hand is stuck under Fuorte.
Greco prevents Fuorte from standing back up.

Fuorte pushes Greco off and gets back to his feet.
Greco showing good head movement there, avoiding the strikes from Fuorte.

Greco instigates a clinch.
Greco has a body lock and is looking for a takedown. Fuorte is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet.
Fuorte wants to get back to striking at distance but Greco won't allow it.

That's four minutes gone in the round.
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.

Greco breaks the clinch.
Fuorte throws a series of punches but Greco avoids them all with ease.

Greco shoots in for a takedown! He's got it and he's managed to land in full mount! That's better than Greco was expecting from the takedown attempt, I'm sure!
Fuorte really wants to buck Greco off and get back to his feet.
Greco takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Greco avoids the attempt from Fuorte to control.
And that’s the end of the round – the fighters go back to their corners.

That was a close second round but I would say that Jose Greco will probably get the nod.
OK. That's time! The bell goes and we're back to the action. This is the final round!



Greco shoots in for a takedown and gets it.
Greco is pressing down on Fuorte's thigh, looking to free his foot. Fuorte is holding on for now.
Fuorte wants to get back to his feet.
Still in half guard, Greco seems content to control.
Fuorte tries to kick Greco off but Greco keeps his base steady and stays in half guard.

That's one minute gone in the round.
Fuorte takes a big intake of breath there - he's definitely tired.
Greco is trying to control. Fuorte wants to improve his position but can't escape this time.
Fuorte is looking to get back to is feet but Greco passes into side control.
Fuorte can't do much from the bottom here.

The referee decides to stand the fighters back up.

Greco shoots in and scores a nice double leg takedown into half guard.
Fuorte is trying to defend against the ground and pound but Greco scores with a couple of nice shots.
Greco not doing much here.

That's two minutes gone in the round.
Greco seems very keen to just sit and control from half guard but Fuorte does not like that idea so much and is remaining active off his back.
Fuorte tries to roll over but Greco keeps him under control.
The two fighters exchange a few words. I couldn't hear what they were saying but maybe it's more fun if you make it up yourself. Greco connects with a nice short shot to Fuorte's temple.
Greco controlling the action here.
Greco throws a strike but Fuorte avoids it easily and moves to full guard.

That's three minutes gone in the round.
Fuorte keeping moving, preventing Greco from controlling successfully.
Greco might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
A real slowdown in the pace of the fight for a moment, as Fuorte holds on and takes a little breather.
El toro Fuorte has stepped it up - he knows he needs a finish here!
Greco pressing down on his opponent's thigh, looking to pass guard. Fuorte is keeping the position for now.
Fuorte is looking to get back to his feet but can't, whilst Greco is controlling him.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Greco wants to pass the guard but Fuorte is keeping the position.
Fuorte lands a decent punch to the body there.
Greco postures up to throw the ground and pound strikes but they don't connect.

The referee decides to stand the fighters back up.

Greco shoots in for a takedown and gets it. Oh and he's advanced to full mount straight away.
A nice elbow there by Greco.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Greco landing shots from mount.
Jose Greco is fighting for a decision here - he's started to take the cautious approach.
Jose Greco overall seems to be getting the better of the ground position in the fight so far.
Greco controlling his opponent.

And that's the end of the fight!
Jose Greco showed his dominance in that final round.
Well I reckon that's a shut out for Greco, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Shigeki Fujiwara scores the fight 30:27
Judge Yasuomi Hirokawa scores the fight 30:27
Judge Shigeki Sano scores the fight 30:27

In favor of your winner, by unanimous decision... Jose Greco!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
36%

 

Undercard bout

Coming up we have a welterweight MMA rules bout between Rip Off (ranked 0 p4p, 0 weight class) and Kevin Smith (ranked 0 p4p, 0 weight class). The crowd seem to be enjoying Smith's choice of entrance music: Stratovarius - Maniac Dance. Over to our ring announcer for the fighter introductions!



150 cm
23
165 lbs
2 - 3 - 0
185 cm
22
177 lbs
1 - 0 - 0
BJJ Blue Belt
Brawler
Granite chin
BJJ Blue Belt
Decent boxing
Powerful


-


-


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 2 - 3 - 0, fighting out of Tokyo, Rip Off!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 0 - 0, fighting out of Tokyo, Kevin Smith!
The judges for this bout are Yukihiro Yamamoto, Shigeki Sano and Kenichi Hosakawa.




The bell rings for round one and we are underway!
Smith lands with a nice combination. Off backs away looking to recover.

It looks like Rip Off has been cut.
Off tries to clinch but Smith is having none of it.
Off is looking to take this fight into the clinch.
Off fails miserably with a takedown attempt.
Smith jabs at Off's body.
Smith connects with a lovely jab that went straight through the gap between Off's hands.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!

Smith lands a left and a right that send Off crashing to the mat, dazed. Smith thinks about following him to the mat but decides to wave him back up to his feet!

Off is rocked!
Off is breathing heavily.
Off loses concentration momentarily and Smith pounces with a three punch combo! Right, left, right! Off crashes face first to the mat, out cold! Smith finishes this one with a fantastically precise combo! Great stuff.

Ladies and gentlemen, after 0:31 of round 1, we have a winner by way of KO (Punches). Kevin Smith!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a light heavyweight MMA rules bout between Sean Ustorf (ranked 0 p4p, 0 weight class) and Kimbo Loaf (ranked 0 p4p, 0 weight class). This should be fireworks!



200 cm
21
210 lbs
5 - 10 - 0
185 cm
22
212 lbs
0 - 2 - 0
BJJ White Belt
Brawler
KO power
BJJ White Belt
Brawler
Solid chin


-


-


Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 5 - 10 - 0, fighting out of Tokyo, Sean Ustorf!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 0 - 2 - 0, fighting out of Tokyo, Kimbo Loaf!
The judges for this bout are Ren Mimura, Yukihiro Yamamoto and Tatsuya Matsuyama.




The bell rings for round one and we are underway!
A bone on bone clash there as Ustorf blocks the leg kick.
Loaf misses with a takedown attempt. He shot from a bit too far out.
Ustorf shoots in with a takedown attempt and he has Loaf pinned against the cage. Loaf gets the underhooks and manages to circle away.
Loaf with a poor takedown

and Ustorf counters with a nice double leg into side control. Loaf won't be happy with that.

Ustorf is trying to get an arm triangle but Loaf is defending well.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
The strikes coming from Ustorf are missing the target in this wave of attacks.
Loaf pushes Ustorf away and creates a bit of space to escape. He's almost out here... but no, Ustorf gets a good hold of his legs and remains firmly in side control.

Ustorf looking for an arm triangle but it's way too loose to do anything.
Ustorf has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
Ustorf throws a strike aimed at the side of Loaf's head but Loaf avoids it well.
Loaf is not content to let Ustorf control the position.
Loaf tries to get back to half guard but can't.

That's one minute gone in the round.
Ustorf working away.

The referee decides to stand the fighters back up.
Ustorf fails in his attempt to clinch.
Nice takedown defense from Loaf. No joy for Ustorf on that attempt.
Ustorf misses with a double jab.

Excellent takedown into side control there by Loaf.
Ustorf tries to work a leg under to get back to half guard but Loaf wriggles his own leg back out and remains in side control.
Ustorf is breathing heavily.
Loaf taking a breather here.
Loaf's corner are shouting for him to control the position and he seems happy to oblige.

That's two minutes gone in the round.
Loaf trying to control the position but Ustorf is working away.

Loaf working hard here to secure a kimura but he's not really in the right position for it.
Ustorf tries to work a leg under to get back to half guard but Loaf wriggles his own leg back out and remains in side control.
Loaf trying to control the position but Ustorf is working away.
Ustorf sneaks a leg under to get back to half guard.
Ustorf tries to strike from the bottom but it doesn't land.

That's three minutes gone in the round.
Ustorf is looking to improve his position.
The ref warns both fighters not to hold the cage as they work up against the meshing.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Loaf shoots and misses

and Ustorf counters by clinching up.
Sean Ustorf has stuffed three takedown attempts in the round now. That's going to take a lot out of Kimbo Loaf.
Ustorf tries to pull guard but Loaf holds him up against the cage and eventually Ustorf drops back down to his feet.
Loaf is struggling to control the position.
Ustorf is trying to break the clinch but Loaf is controlling him.

Loaf drags the fight down to the ground.
Ustorf won't allow Loaf to sweep him here.
Ustorf working in close now, lands a nice elbow to the side of Loaf's head.
Loaf can't keep his opponent in guard - Ustorf advances to half guard, no doubt looking to mount.
Loaf is trying to control but can't.

That's four minutes gone in the round.
Loaf is trying to stand back up but Ustorf is controlling him
Loaf is not content to let Ustorf control the position.
Loaf wants to control but Ustorf is keeping busy and won't allow it.
Loaf is trying to stand back up but Ustorf is controlling him
Ustorf is keeping good posture, landing some ground and pound.

Ustorf is trying to work for a kimura. This could be trouble! No, Loaf has managed to free his arm - good work.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Loaf stuffs the takedown attempt from Ustorf. Ustorf gets slowly back to his feet.
And that’s the end of the round – the fighters go back to their corners.

Sean Ustorf dominated that round.
OK. That's time! The bell goes and we're back to the action.


Loaf throws a decent looking leg kick but it doesn't land clean.
Ustorf fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Loaf misses with a half-hearted attempt at a head kick.
Loaf defending well as Ustorf loads up on a big left hand.
Ustorf throws a series of punches but Loaf moves out of range.
Ustorf keeps the fight standing with a nice sprawl.
Loaf fails with a takedown attempt from distance.
Ustorf fails with an attempt to clinch.
We've had a slow start to the round here - hopefully the action picks up.
Ustorf misses with a half-hearted attempt at a head kick.
Ustorf avoids the clinch attempt nicely.
Both fighters are absolutely exhausted here.
Ustorf misses with a series of wild punches.
Ustorf misses with a takedown attempt. He shot from a bit too far out.

That's one minute gone in the round.
Ustorf stuffs a takedown. It's all about dictating where the fight takes place and Ustorf wants it to stay on the feet.
Sean Ustorf has stuffed three takedown attempts in the round now. That's going to take a lot out of Kimbo Loaf.
Ustorf swinging wildly here.
Sean Ustorf seems to be the more aggressive standup fighter in this bout.
Ustorf shoots in but no luck this time.
Loaf fails to land the takedown.
Ustorf lands with a nice combination. Loaf backs away looking to recover.
Ustorf fails with a rather predictable takedown attempt.
Loaf shoots in for a takedown - he's clinched up with Ustorf but Ustorf pushes him off and we're back to square one.
Loaf circles away from the clinch attempt

and Loaf counters by moving into the clinch. Good anticipation by Loaf.

That's two minutes gone in the round.
Ustorf is trying to work for a single leg takedown but Loaf pulls him back up using the underhooks.
Ustorf fails to pull guard.

Loaf jumps into guard, dragging Ustorf to the mat.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Loaf can do anything to dispel that myth.
Loaf is adopting a defensive guard.
Loaf is trying to control the position from the bottom.
Loaf tries to land a sweep but no joy.
Ustorf throwing strikes but missing.
Loaf controls Ustorf momentarily but Ustorf frees himself.

That's three minutes gone in the round.
Loaf is looking to stand back up but Ustorf counters by passing into half guard. Oops... bit sloppy there by Loaf.
Ustorf sitting in half guard, looking to land shots. Loaf defending well though.
Ustorf is keeping good posture, landing some ground and pound.

Loaf looking to work for a kimura from the bottom.
Ustorf will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Ustorf shoots in for a double leg but Loaf sprawls well. That's going to sap some energy.
Ustorf ducks right into an uppercut from Loaf.
Ustorf tries to clinch but is not successful on this occasion.
Ustorf looks to land a right hand but Loaf moved out of range.

That's four minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Ustorf throws a left and a right that both miss
and Loaf counters with a nice uppercut.
Ustorf stuffs a takedown. It's all about dictating where the fight takes place and Ustorf wants it to stay on the feet.
Ustorf avoids the head kick by Loaf.
Loaf misses with the combination.
Ustorf throws a left and a right that both miss

and Loaf holds on and brings the fighters into a clinch.
Ustorf tries to pull guard but Loaf won't allow it.
Loaf tries to take the fight to the ground by pulling guard but can't manage it.
Ustorf jumps guard but his hands slip and he falls flat on his back. Well, he's made himself look a right mug there, as Loaf walks away with a smile on his face. Ustorf gets slowly back to his feet and shakes his head.
Loaf swings away but doesn't land with a series of punches.
Sean Ustorf is looking to throw some combinations by the looks of things.
Loaf throws a series of punches but Ustorf avoids them all with ease.
Loaf misses the shot to the body.
Ustorf pivots as if he's going to throw a leg kick but stops half way.
The crowd thankful this round is nearly over.
Ustorf goes for a spinning back kick but it misses.
Loaf misses with a takedown attempt - Ustorf sprawls well and throws a nice strike on the way out which just misses.

Loaf moves into the clinch successfully.
And that’s the end of the round – the fighters go back to their corners.

Kimbo Loaf showed his class in that round. I'd imagine he'll take it on all the scorecards.
That's time! Back to the action! This is the final round!


Ustorf throws a nice head kick!
Loaf fails with a takedown attempt.
Ustorf tries to clinch up

and Loaf counters by moving into the clinch. Good anticipation by Loaf.
Ustorf jumps guard but Loaf stands there with Ustorf around his waist. Ustorf gives up and drops back to his feet. We remain in the clinch.
Ustorf is pressed up against the cage. Loaf has hold of a leg and is looking to drag Ustorf down to the mat. Ustorf avoids the attempt though and has circled away. We're back to striking at a distance.
Loaf misses with a jab, cross combination.
Ustorf fails with a takedown attempt from distance.
Ustorf avoids a punch combination nicely.
We've had a slow start to the round here - hopefully the action picks up.
Ustorf throws a combination but it was largely blocked by Loaf.
Ustorf is looking to clinch.
Ustorf looks to land a combination but Loaf avoids it well.
Both fighters are breathing heavily.

That's one minute gone in the round.
Loaf tries to clinch but Ustorf moves away

and Ustorf counters with a nice double leg into guard.
Loaf working the defensive guard well to avoid strikes from Ustorf.
Ustorf loading up with the ground and pound but he's missing more than he's landing in this flurry.
Ustorf trying to control but Loaf is working from the bottom.

Loaf wriggles free and stands up.
Loaf shoots in for a takedown. "I don't think so" says Ustorf as he avoids it easily.
Sean Ustorf has stuffed three takedown attempts in the round now. That's going to take a lot out of Kimbo Loaf.
Ustorf displaying good standup as he scores with a three punch combination.

Loaf has taken the fight to the clinch.
Loaf tries to take the fight to the ground by pulling guard but can't manage it.

Ustorf breaks from the clinch.
Loaf slips a jab and a cross from Ustorf.
Ustorf fails to land the takedown.

That's two minutes gone in the round.
Ustorf keeps the fight on the outside.
Ustorf misses with a few strikes there.
Loaf shoots in for a double leg but Ustorf sprawls well. That's going to sap some energy.
Ustorf will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.

Loaf closes the distance and clinches.
Loaf tries to score a body lock takedown but Ustorf shows good agility there to stay on his feet.
Ustorf fails to pull guard.

Loaf's corner calls for him to break the clinch, which he does.
Loaf is looking to clinch but Ustorf is avoiding it.
Loaf tries for a takedown but Ustorf sees it coming a mile off and avoids it easily.
Loaf lands an overhand right.
Loaf showing good head movement there, avoiding the strikes from Ustorf.

That's three minutes gone in the round.
Loaf shoots for a takedown but Ustorf saw that one coming a mile off and avoided it easily.
Loaf dives in and grabs Ustorf's left leg, looking for a takedown. Ustorf pushes down on Loaf's head and hops out.
Ustorf swings and misses with a shot to the body

and Loaf counters into the clinch. Nicely done.

Loaf gets control of Ustorf's arms and successfully pulls guard. Loaf will no doubt be looking for submissions off his back.
Ustorf connects with a couple of short punches.
Ustorf with a flurry of punches that miss.
Ustorf is fighting to break Loaf's control of his arms but Loaf is doing a good job of controlling the position at the moment.
Loaf wants to sweep here but Ustorf controlling him for the moment.
Ustorf trying to land body shots but he keeps hitting the mat.

That's four minutes gone in the round.
Ustorf throwing shots from guard but he's hitting more mat than opponent.
Ustorf preventing the sweep.
Loaf working a defensive guard here.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Loaf throws a head kick that misses.
Ustorf gets his takedown attempt stuffed easily
and Loaf counters with a left and a right that stings Ustorf.
Ustorf throws a jab, cross combination which is slipped

and Loaf counters by clinching up.
Ustorf tries to pull guard but Loaf won't allow it.

Loaf's corner calls for him to break the clinch, which he does.
Horrible takedown by Ustorf or perhaps it was just good defense by Loaf which made him look bad.
Ustorf shoots in for a takedown - he's clinched up with Loaf but Loaf pushes him off and we're back to square one.
Loaf tries to close the distance and clinch up but Ustorf swats him away and circles back towards the center.

And that's the end of the fight!
That was a close round. You could make an argument for either fighter but I would give it to Sean Ustorf.
I think Ustorf has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Ren Mimura scores the fight 29:28
Judge Yukihiro Yamamoto scores the fight 29:28
Judge Tatsuya Matsuyama scores the fight 29:28

In favor of your winner, by unanimous decision... Sean Ustorf!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
40%

 

Undercard bout

Coming up we have a middleweight MMA rules bout between John Caps (ranked 0 p4p, 0 weight class) and Mamoru Takamura (ranked 0 p4p, 0 weight class). Mamoru Takamura has the power to score a knockout today if he connects clean with John Caps's chin.



190 cm
22
185 lbs
1 - 0 - 0
185 cm
22
185 lbs
2 - 1 - 0
BJJ Blue Belt
Brawler
Good chin
BJJ White Belt
Excellent boxer
Granite chin


-


-


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 0 - 0, fighting out of Tokyo, John Caps!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 1 - 0, fighting out of Tokyo, Mamoru Takamura!
The judges for this bout are Taro Takaoka, Ren Mimura and Kenichi Hosakawa.




The bell rings for round one and we are underway!
Takamura throws a nice looking combination but Caps bobs and weaves to avoid any damage.
Caps looks exhausted already! Oh dear, he should have come in in better shape than this!
Caps shoots in for a takedown but Takamura shows good takedown defense.
Takamura fakes a head shot and lands one to the body.
Takamura connects with a nice cross there... Caps is looking wobbly and Takamura recognises it - he's rushed in and lands two more brutal shots that send Caps to the canvas, out cold! A brutal finish to the fight - Takamura jumps onto the cage to celebrate with the crowd!

Ladies and gentlemen, after 0:10 of round 1, we have a winner by way of KO (Punches). Mamoru Takamura!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a lightweight MMA rules bout between Jaaron Cent (ranked 0 p4p, 0 weight class) and Tri Angle (ranked 0 p4p, 0 weight class). Angle is bouncing up and down as he enters the arena, backed by Why we thugs. Jaaron Cent looks tired to me. Hopefully he has got enough gas left in the tank to put in a good performance.



164 cm
21
147 lbs
5 - 9 - 1
185 cm
18
155 lbs
1 - 2 - 0
BJJ Purple Belt
Brawler
Granite chin
Good takedowns
Counter striker
Very confident


-


-


Ladies and gentlemen. This fight is 3 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 5 - 9 - 1, fighting out of Tokyo, Jaaron Cent!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 2 - 0, fighting out of Tokyo, Tri Angle!
The judges for this bout are Shirou Masuda, Yukihiro Shimada and Yukihiro Yamamoto.




The bell rings for round one and we are underway!
Cent tries to close the distance and clinch but Angle swats him to one side with an open hand palm strike and circles away.
Angle misses with a takedown attempt. He shot from a bit too far out.

Cent has closed the distance and engaged Angle in a clinch.

Cent pulls guard effortlessly.
Angle loading up with the ground and pound but he's missing more than he's landing in this flurry.

Angle got a little sloppy there for a moment and Cent has worked his way into a loose triangle - can he finish it?! No, Angle has managed to get both his arms back between Cent's legs - danger averted.
Angle is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two.
Cent wants to stand and escape but Angle is having none of it.

Cent looking for submissions off his back, moving his hips, looking for an opening.
Angle passes Cent's left leg - he's now in half guard.
Angle is trying to control the action in half guard but Cent is working away on the bottom, looking perhaps to get back to full guard.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Cent gets back to full guard.
Cent is breathing heavily.

Cent looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.

That's one minute gone in the round.
Cent wants to stand up but Angle is controlling him.
Angle throwing strikes but missing.

Angle drops back looking for a leg! Cent is in trouble here! The fighters roll with the hold and Cent manages to kick Angle off! Angle jumps back into Cent's guard.
Angle is pushing down on Cent's leg trying to pass to half guard. Cent is fighting to maintain full guard but Angle has managed to sneak the leg through.

Angle is trying to work for a kimura but Cent is defending well.

Cent looking to work for a kimura from the bottom.
Angle trying to mount his opponent but Cent defends it.

That's two minutes gone in the round.
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.

Angle wants to work for an arm triangle but Cent is really keeping half guard well and defending the submission attempt.

Cent actively working from the bottom here.
Angle tries to stand but his hand is stuck under Cent.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

Cent looking to work for a kimura from the bottom.

Cent actively working from the bottom here.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.

Angle shoots in for a takedown from distance. He catches Cent napping and manages to drive through into side control!

That's three minutes gone in the round.
Cent is not content to let Angle control the position.
Cent is moving his hips around well on the bottom and has managed to get back to half guard.
Cent is pressing down on Angle's left leg trying to get back to full guard. He's managed it.

Cent looking for a guillotine here but Angle defends easily.
Angle passes Cent's left leg - he's now in half guard.
Cent is trying to stand back up but Angle is controlling him

Cent looking to work for a kimura from the bottom.

Cent looking to work for a kimura from the bottom.

That's four minutes gone in the round.

Angle is working for a kimura but Cent is defending it quite comfortably.

Cent looking to work for a kimura from the bottom.

Cent has guillotine here! It looks pretty tight! Could this be all over! No, Angle escapes and passes into side control at the same time. Nice work there by Angle!
Cent is positioning himself to get back to half guard.
Cent is trying to get back to his feet.
And that’s the end of the round – the fighters go back to their corners.

A close round but Tri Angle will probably get the nod.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!



Angle gets the takedown into side control.
Cent wants to get back to his feet.
Angle moves into full mount!
Angle tries to control but Cent wriggling away.
Cent regains half guard.

Cent actively working from the bottom here.

Angle stands, ready to strike. The ref makes him back up and allows Cent to get to his feet.
Angle misses with a takedown attempt. He shot from a bit too far out.
Both fighters are absolutely exhausted here.

That's one minute gone in the round.
Angle changes levels and looks for a double leg takedown. Cent tries to avoid it but Angle manages to keep hold of a leg and drag Cent to the ground. Cent escapes though and pops straight back up to his feet.
Cent throws a combination but comes up with nothing but fresh air.
Angle lands with a nice low kick. That'll leave a bruise.

Cent looking for a takedown here - he's got it.
Cent throwing shots from guard but he's hitting more mat than opponent.
Cent thows a big elbow that misses.

Cent drops back for a leg but he's not going to get it - he lets go and Angle dives on top into guard.

Cent has an omoplata and is looking to use it perhaps as a submission or perhaps to transition. Angle is in a bit of discomfort here, but he's managed to free himself and has dived into side control! That didn't work out too well for Cent.

That's two minutes gone in the round.

Angle tries for a kimura but Cent is defending well.
Cent tries to improve position but can't.
Both fighters really going for it on the ground here!
Cent might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Cent is working hard here to advance position.
Cent sneaks back into half guard.
Cent is refusing to be controlled, as Angle sits in half guard.
Cent tries to roll over but Angle keeps him under control.

That's three minutes gone in the round.

Cent is looking to sinch up a guillotine here but Angle pulls his head out easily.

The referee decides to stand the fighters back up.

Angle looking for a takedown here - he's got it.

Cent has his foot on Angle's thigh. He's trying to push off and get in position for a triangle, I think. Angle works his way back into a safe position though.

Cent is working actively off his back, looking to secure an arm or perhaps work for a triangle.

Cent looking for submissions off his back, moving his hips, looking for an opening.
Angle passes Cent's left leg - he's now in half guard.

Cent looking for submissions off his back.

That's four minutes gone in the round.

Cent is looking to sinch up a guillotine here but Angle pulls his head out easily.

Cent actively working from the bottom here.

Angle is trying to work for a kimura. This could be trouble! No, Cent has managed to free his arm - good work.
Cent blocking the ground and pound attempt from Angle.
The fighters are battling for position here. Cent manages to regain full guard. Nice work.

Cent looking for submissions off his back, moving his hips, looking for an opening.

Angle avoids a guillotine attempt easily.

Cent working from the bottom, still in full guard. He's managed to get a loose triangle. Angle doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Angle manages to throw the legs off his shoulder and he's back into guard - no problem.
And that’s the end of the round – the fighters go back to their corners.

A close second round but Tri Angle will probably get the nod - 10:9.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!



Cent looks for a takedown. He's got it. We're now in half guard.

Angle looking to work for a kimura from the bottom.
Angle blocking the ground and pound attempt from Cent.
Both fighters are breathing heavily.

Cent seems to be looking for submissions.
Cent thows a wild elbow that connects with the canvas.

That's one minute gone in the round.

Angle looking for submissions off his back.
Cent throwing shots but Angle is blocking nicely.
Cent misses with a head shot. Angle uses the momentum to regain guard.
Angle working the defensive guard well to avoid strikes from Cent.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Cent gets his takedown attempt stuffed easily

and Angle counters with a nice single leg takedown and he's in Cent's guard now.

Angle decides he's had enough of playing guard and decides to stand. Come on Cent, up you get!
Angle doesn't succeed with the takedown

so Cent counters with a double leg into guard. Good agility.

That's two minutes gone in the round.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!

Cent postures up as if he's going to throw some strikes but drops back for an ankle! Angle is in big trouble! He looks ready to tap! But no, he's escaped and dives on top of Cent, into his guard.

Cent is active off his back here, looking for submissions.

Cent had isolated an arm as going for a kimura. Angle defends it easily.
Cent keeping moving, preventing Angle from controlling successfully.
Angle tries to free his leg and advance position but Cent is retaining full guard.

That's three minutes gone in the round.

Cent is looking for a triangle but Angle pushes his legs off easily.

Cent is throwing his legs up, looking for submissions. Angle is aware though and is defending well.

Cent looking for subs off his back but Angle has passed one foot through into half guard.
Cent missing with punches from the bottom.
Cent is working for an escape here. He's hooked one of Angle's legs and he's managed to sneak out and take Angle's back!

Angle preventing the rear naked choke attempt from Cent.
Cent somehow managing to miss with a strike from the back.

That's four minutes gone in the round.

Angle is displaying good submission defense - not really looking in danger of submitting to the rear naked choke at the moment. That could change in an instant of course if Cent gets his way!
Jaaron Cent has stepped it up - he knows he needs a finish here!
Cent keeps control of the position as Angle tries to break free.

Cent patiently working for the choke. Which fighter will keep their nerve here?

Cent working for the choke.
Cent misses with a punch to the head.
The crowd applaud the fighters efforts here as the round comes to an end.
Angle trying to control the position but Cent manages to sink in the hooks.
Tri Angle is fighting for a decision here - he's started to take the cautious approach.

Cent working for the choke.

And that's the end of the fight!
Jaaron Cent showed his dominance in that final round.
I think Angle has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Shirou Masuda scores the fight 28:29
Judge Yukihiro Shimada scores the fight 28:29
Judge Yukihiro Yamamoto scores the fight 29:29

In favor of your winner, by majority decision... Tri Angle!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
57%

 

Co-main event

Coming up we have a light heavyweight MMA rules bout between Helio Gracie (ranked 0 p4p, 0 weight class) and Joshua Azamora (ranked 0 p4p, 0 weight class). Joshua Azamora is staring across the cage at his opponent, tweaking his nipples.



185 cm
20
205 lbs
3 - 3 - 0
188 cm
23
219 lbs
4 - 3 - 0
BJJ Brown Belt
Counter striker
Very quick
BJJ Blue Belt
Decent boxing
Powerful


-


-


Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 3 - 3 - 0, fighting out of Tokyo, Helio Gracie!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 4 - 3 - 0, fighting out of Tokyo, Joshua Azamora!
The judges for this bout are Yukihiro Yamamoto, Shirou Masuda and Sosuke Kotani.




The bell rings for round one and we are underway!

Gracie closes the distance, clinches up and gets a nice trip takedown into side control. Very smooth.
Gracie has knee on belly and moves into mount.

Gracie goes for an armbar but Azamora turns quickly into his guard - lovely anticipation from Azamora.

Azamora is posturing up here but Gracie has hold of an arm and he's gone for an armbar! Azamora tries to roll out but it's too tight and Azamora has to tap! Slick submission there by Gracie!

Ladies and gentlemen, after 0:28 of round 1, we have a winner by way of Submission (Armbar). Helio Gracie!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
80%

 

Main event

Coming up we have a lightweight MMA rules bout between Willy Wonka (ranked 0 p4p, 0 weight class) and Munemitsu Fusejima (ranked 0 p4p, 0 weight class). Munemitsu Fusejima told me before the fight that he's been watching a lot of DVDs so let's see if that helps him in this one! I can't wait to find out!



170 cm
22
160 lbs
4 - 0 - 0
174 cm
22
162 lbs
2 - 0 - 0
BJJ White Belt
Basic striking
Big right hand
BJJ Blue Belt
Counter striker
Solid chin


Control Nutrition


-


Ladies and gentlemen. This fight is 5 rounds, for the lightweight championship of the world!
Introducing the champion to my left, fighting out of the red corner.
With a record of 4 - 0 - 0, fighting out of Tokyo, Willy Wonka!
And introducing the challenger to my right, fighting out of the blue corner.
With a record of 2 - 0 - 0, fighting out of Tokyo, Munemitsu Fusejima!
The judges for this bout are Yukihiro Yamamoto, Yasuomi Hirokawa and Taro Takaoka.




The bell rings for round one and we are underway!
Wonka avoids the body shot from Fusejima.
Fusejima tries to clinch there but Wonka circles away.

Wonka gets caught flat footed, as Fusejima shoots in with a quick takedown into guard.
Fusejima won't allow Wonka to get back to his feet.
Fusejima controls from within his opponent's guard.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Fusejima pressing down on his opponent's thigh, looking to pass guard. Wonka is keeping the position for now.
Fusejima wants to control from the top but Wonka keeps moving.

That's one minute gone in the round.
Fusejima controlling from the top position.

Fusejima is trying to work a guillotine from the top, or something like that? Don't know how he thinks he's going to get a finish from there.
Fusejima is intent on slowing down the pace of the fight, simply looking to control.
Fusejima forces his way into half guard.
Wonka is breathing heavily.

That's two minutes gone in the round.
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.
Fusejima with a momentary lay and pray from half guard.
Let's hope that Fusejima has the urge to step up the pace any second now because for the last 15 or 20 seconds he's just been holding on tight.

Despite being in the dominant position, Munemitsu Fusejima just isn't active enough and the referee decides to stand the fighters back up.
Fusejima wants to clinch up but Wonka keeps it at a distance.

That's three minutes gone in the round.
Fusejima tries to close the distance and clinch up but Wonka swats him away and circles back towards the center.
Wonka throws an uppercut from half a mile away. Fusejima sees it coming and avoids it easily.
Horrible takedown by Fusejima or perhaps it was just good defense by Wonka which made him look bad.
A shot to de liver by Wonka. Beautiful body shot.

Fusejima has Wonka up against the cage in a clinch.
Fusejima goes for a takedown attempt but Wonka pushes him away and we're back to fighting at a distance.
The fighters circling - Wonka throws out the jab but it was never going to land.
Wonka displaying good standup as he scores with a three punch combination.
Wonka throws a hard body shot but it just misses.

That's four minutes gone in the round.
Wonka looks to score with a jab to the body but Fusejima is just out of range.
Wonka circles away from the clinch attempt.
Wonka throws a decent looking leg kick but it doesn't land clean.
Fusejima misses with a takedown attempt. He shot from a bit too far out.
Willy Wonka has stuffed three takedown attempts in the round now. That's going to take a lot out of Munemitsu Fusejima.

Fusejima clinches with his opponent.
Fusejima goes for a takedown in the clinch but Wonka prevents it.
Fusejima looking for a takedown.
Fusejima gets double underhooks to prevent a takedown attempt from Wonka.
Fusejima is trying to work for a single leg takedown but Wonka pulls him back up using the underhooks.
The crowd thankful this round is nearly over.
Fusejima wants a takedown.
Fusejima drops down looking for an ankle pick but Wonka pulls his leg out and moves away.
And that’s the end of the round – the fighters go back to their corners.

Munemitsu Fusejima dominated that round.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action.


Wonka misses with an uppercut. Fusejima saw that one coming.
A slow jab from Wonka misses its intended target.
Wonka thows a body shot but no joy.
Fusejima is trying hard to land a takedown here. Wonka sprawls well and keeps this one on the feet.
Wonka misses with a looping left.
A jab from Wonka misses.
Wonka scores with a decent looking hook.
We've had a slow start to the round here - hopefully the action picks up.
A big right from Wonka misses.
Wonka waving his hands out in front of him, looking to distract Fusejima.
Both fighters are absolutely exhausted here.
Wonka lands a lovely overhand right.
Fusejima fails miserably with a takedown attempt.

That's one minute gone in the round.
Wonka throws out a powerful jab.

Excellent takedown into side control there by Fusejima.
Wonka managing to avoid any damage from the strikes thrown by Fusejima.
Fusejima controls the position.
Fusejima in side control, throwing shots but Wonka defends.
Wonka trying to remain calm as Fusejima controls from the top position.

That's two minutes gone in the round.
Wonka prevents Fusejima from improving position.
Fusejima working the ground and pound but he's contacting the mat, not the fighter.
Fusejima remains in side control and seems content to stay there. It's a versatile position from which he can work both strikes and submissions, whilst maintaining that control, so maybe he'll sit here for a while.
Wonka on his back here. We all know that wrestlers don't like being on their back so let's see if Wonka tries to get out of the position.

That's three minutes gone in the round.
Fusejima's corner are shouting for him to control the position and he seems happy to oblige.

Despite being in the dominant position, Munemitsu Fusejima just isn't active enough and the referee decides to stand the fighters back up.
Wonka lands a beauty of a right hand that gets the crowd cheering.

That's four minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.

Fusejima scores a takedown into full mount!

Fusejima is thinking about an arm triangle here, looking to tighten it up before moving to side control. Wonka can see it coming though and defends well with a couple of strikes to the head and some good arm positioning.
Fusejima wants to take Wonka's back but he can't do it this time.
The crowd thankful this round is nearly over.
Fusejima trying to control but he's not successful this time.
And that’s the end of the round – the fighters go back to their corners.

Munemitsu Fusejima showed his class in that round. I'd imagine he'll take it on all the scorecards.
That's time! Wonka's corner gives him a slap on the ass as he gets ready to fight.


Fusejima slips under a jab from Wonka.
Fusejima has a takedown stuffed.
Wonka uses good footwork to get in and out and land a nice right hand before Fusejima has time to react.
Fusejima slips under a jab from Wonka.

Fusejima looking for a takedown here - he's got it.
Fusejima is just sitting in guard, looking to avoid any submissions.
Fusejima pushes down on Wonka's leg and manages to get into half guard.
Both fighters are breathing heavily.

That's one minute gone in the round.
Fusejima is keen to just control but Wonka is a slippery customer.
Fusejima with a momentary lay and pray from half guard.
Fusejima wants to control but Wonka is keeping him busy.
Fusejima trying to mount his opponent but Wonka defends it.
Fusejima is just sitting in half guard, waiting for something to happen.

That's two minutes gone in the round.
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.
Fusejima is keen to just control but Wonka is a slippery customer.

That's three minutes gone in the round.

Despite being in the dominant position, Munemitsu Fusejima just isn't active enough and the referee decides to stand the fighters back up.
Wonka throws a couple of head shots and lands with the final one - a decent hook, which struck Fusejima on the side of the head.

Fusejima forces Wonka back against the cage and clinches.
Fusejima can't get the takedown.
Wonka gets underhooks to prevent Fusejima's takedown attempt.
Willy Wonka has stuffed three takedown attempts in the round now. That's going to take a lot out of Munemitsu Fusejima.
Fusejima wants a takedown but no success here.
Fusejima wants a takedown.
Fusejima has hold of a leg and is looking for a trip takedown. Wonka avoids it nicely though and we remain in the clinch.
Wonka is trying to break free.
Wonka wants to get back to striking at distance but Fusejima won't allow it.
Fusejima is trying to drag Wonka to the mat but Wonka just about manages to keep his footing. He used the cage to his advantage there.
Fusejima has Wonka pressed against the cage, preventing Wonka from circling away and getting back to striking at range.
Wonka is trying to break the clinch but Fusejima has him pressed against the cage.
Wonka prevents a takedown attempt there.

That's four minutes gone in the round.
Wonka wants to break the clinch but can't.

Wonka breaks the clinch.
Wonka lands a vicious shot with the stealth of a sniper and the strength of a viper. Are vipers that strong? I can think of lots of things that are stronger than a viper - not many rhyme with sniper though.

Wonka gets caught on his heels momentarily as he allows Fusejima to score an easy takedown into full guard.
Wonka keeping full guard, as Fusejima tries to pass.
The crowd thankful this round is nearly over.
Fusejima controls the pace of the fight for a moment.
And that’s the end of the round – the fighters go back to their corners.

Munemitsu Fusejima really dominated that round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!


Wonka tries a head kick but it misses.
Fusejima fakes high and shoots in for a takedown but Wonka avoids it really well and circles away.

Wonka gets caught flat footed, as Fusejima shoots in with a quick takedown into guard.
Wonka knows he needs to get back to his feet asap. He's simply no match for Fusejima on the ground.
Fusejima passes easily into side control. Nice work.
Wonka is looking to work his way out of this bad position but Fusejima is controlling him well.
It's got to the stage where if one of these guys blows hard enough, the other might fall over.
A lull in the action here as Fusejima stalls from top position.
Wonka prevents Fusejima from improving position.

That's one minute gone in the round.
Fusejima is moving around in side control but his primary objective seems to be to maintain the position.
Fusejima throws an elbow but Wonka slips to the side and avoids it well.

That's two minutes gone in the round.
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.
Wonka trying to remain calm as Fusejima controls from the top position.
Fusejima works to advance to full mount. Wonka defends for a few seconds but eventually he succumbs.
Fusejima looking to control and managing it successfully.

That's three minutes gone in the round.
Wonka has given up his back - I don’t know if this is a deliberate ploy to try and escape or if he is just struggling down there.

Wonka preventing the rear naked choke attempt from Fusejima.
A lull in the action here.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

That's four minutes gone in the round.
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
Wonka looking to stop the rear naked choke attempt by controlling the hands.
Fusejima is looking to control Wonka but Wonka is wriggling around and keeping busy.

Despite being in the dominant position, Munemitsu Fusejima just isn't active enough and the referee decides to stand the fighters back up.
Wonka checks a low kick from Fusejima.
The crowd thankful this round is nearly over.
Fusejima shoots in for a takedown. "I don't think so" says Wonka as he avoids it easily.
Fusejima shoots in for a takedown. "I don't think so" says Wonka as he avoids it easily.
And that’s the end of the round – the fighters go back to their corners.

Munemitsu Fusejima dominated that fourth round.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. And we move into the final round!


Fusejima tries to close the distance and clinch up but Wonka swats him away and circles back towards the center.
Wonka tries to land with a swinging hook to the body but Fusejima was well out of range. Poor timing from Wonka.

Fusejima rushes Wonka and pushes him back against the cage in a clinch.
Wonka prevents the takedown attempt.
Wonka stops a takedown attempt from Fusejima.
Wonka wants to push off and get back to the center of the mat but Fusejima has him pressed against the cage.
Fusejima tries to score a body lock takedown but Wonka shows good agility there to stay on his feet.
Willy Wonka has stuffed three takedown attempts in the round now. That's going to take a lot out of Munemitsu Fusejima.

Wonka breaks from the clinch.
Wonka throws out a loose jab but Fusejima uses good head movement to avoid it.
Wonka throws a hook but Fusejima avoids it easily.
We've had a slow start to the round here - hopefully the action picks up.
Nice shot lands for Wonka.
Jab by Wonka.
Willy Wonka seems to be the more aggressive standup fighter in this bout.
Both of our modern day gladiators look out of it here - an gruelling 5 rounds of action taking it's toll on them, no doubt.
Fusejima doesn't manage to clinch there - Wonka circles away.
Fusejima keeping a good distance there, avoiding the body shot.

That's one minute gone in the round.
Wonka throws a jab but it's blocked by Fusejima.
Fusejima is looking to take this fight into the clinch.
Nice shot lands for Wonka.
Good shot there by Wonka.
Fusejima wants to clinch.
Fusejima avoids a kick to the body.
Fusejima defending well as Wonka loads up on a big left hand.
Fusejima ducks under an overhand right and circles away with a smile on his face.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Fusejima defending well as Wonka loads up on a big left hand.
Wonka thows a left - swing and a miss!
Wonka throws a right and a left that Fusejima avoids nicely.
Fusejima is looking to take this fight into the clinch.
Fusejima shoots in looking for a double leg takedown. Wonka defends it nicely.
Wonka lands a body shot.
Wonka lunges at Fusejima with a hook that half lands and is half blocked by Fusejima's hand.

Wonka tries to keep at a distance but Fusejima has taken the fight into the clinch.
Fusejima gets underhooks to prevent Wonka's takedown attempt.

That's three minutes gone in the round.
Fusejima looking for a takedown.
Fusejima goes for a takedown in the clinch but Wonka prevents it.
Wonka blocks an uppercut.
Munemitsu Fusejima is fighting for a decision here - he's started to take the cautious approach.
Fusejima wants a takedown but no success here.
Wonka stops a takedown attempt from Fusejima.

Wonka breaks from the clinch.
Wonka throws a jab but it's blocked by Fusejima.
Fusejima doesn't react quick enough there as he takes a shot to the body.
Wonka lands the left hand.
Fusejima moves out of range as Wonka strikes.

Fusejima clinches with his opponent.

That's four minutes gone in the round.
Wonka tries to pull guard but Fusejima won't allow it.
Wonka is pressed up against the cage. Fusejima has hold of a leg and is looking to drag Wonka down to the mat. Wonka avoids the attempt though and has circled away. We're back to striking at a distance.
Fusejima gets cracked with a nice right hand there by Wonka.
Wonka throws a shot from downtown. Fusejima moves away and avoids it.
Fusejima fails with a takedown attempt from distance.
Wonka wings a very wild body shot but it does the job and lands to the midsection.
Wonka lands with a nice combination. Fusejima backs away looking to recover.
Fusejima tries to score a power double leg takedown but Wonka sees that one coming and sprawls well. That will dishearten Fusejima somewhat.
Fusejima takes a shot to the nose. Hopefully that hasn't broken it.
Willy Wonka has stepped it up - he knows he needs a finish here!
Willy Wonka is looking to keep the fight on the feet at all costs.
The crowd thankful this round is nearly over.
Wonka keeps the fight on the outside.

And that's the end of the fight!
Willy Wonka showed his dominance in that final round.
I think Fusejima has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 5 rounds of action, we go to the scorecards for a decision.
Judge Yukihiro Yamamoto scores the fight 46:49
Judge Yasuomi Hirokawa scores the fight 46:49
Judge Taro Takaoka scores the fight 46:49

In favor of your winner, by unanimous decision... Munemitsu Fusejima!

Munemitsu Fusejima is the new lightweight champion!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
34%

 

 
 
 
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