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QFC Tournament 1002 Round 3 PBP Commentary |
Co-main event
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Coming up we have a lightweight MMA rules bout between Ai Fuk (ranked 4016 p4p, 4551 weight class) and Spiro De Valle (ranked 0 p4p, 0 weight class). Spiro De Valle is the more experienced fighter, so let's see if that makes a difference tonight.
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174 cm 24 162 2 - 0 - 0 |
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182 cm 24 160 2 - 0 - 0 |
Good takedowns Counter fighter Very quick |
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Good takedowns Basic striking Determined |
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Ladies and gentlemen. This fight is 3 rounds, in the lightweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of 2 - 0 - 0, fighting out of Los Angeles, Ai Fuk! And introducing the fighter to my right, fighting out of the blue corner. With a record of 2 - 0 - 0, fighting out of Los Angeles, Spiro De Valle! The judges for this bout are Percy O'Donnell, Timothy Bukovac and Frank Antenori.
The bell rings for round one and we are underway! The bell rings for round one and we are underway! No luck for Fuk with that takedown attempt. Fuk defends well against a solid takedown attempt from De Valle. A telegraphed takedown attempt from De Valle is defended easily by Fuk. De Valle fakes high and shoots in for a takedown but Fuk avoids it really well and circles away. Ai Fuk has stuffed three takedown attempts in the round now. That's going to take a lot out of Spiro De Valle. Fuk thows a left - swing and a miss! Fuk changes levels and looks for a double leg takedown. De Valle tries to avoid it but Fuk manages to keep hold of a leg and drag De Valle to the ground. De Valle escapes though and pops straight back up to his feet. De Valle shoots for a double leg takedown but Fuk sprawls well. He's pushed De Valle's face into the mat and manages to get back to his feet relatively easily. Fuk moves into the clinch successfully.
We've had a slow start to the round here - hopefully the action picks up. Fuk effectively controlling the action here. De Valle drops to a knee looking for a takedown but Fuk gets the underhooks and prevents it.
Fuk stops a takedown attempt from De Valle.
That's one minute gone in the round. The referee is keeping an eye on Fuk - much more stalling and he will separate the fighters.
The pace slowing considerably in the clinch, as Fuk takes a break from that fighting nonsense to think about the finer things in life. Fuk avoiding damage.
De Valle is trying to pull guard but Fuk has him pressed against the cage. De Valle is trying to drag Fuk to the mat but Fuk just about manages to keep his footing. He used the cage to his advantage there. Fuk stalling.
Fuk is struggling to control the position. The ref breaks the fighters up, due to lack of action by Ai Fuk. Fuk stuffs a takedown. It's all about dictating where the fight takes place and Fuk wants it to stay on the feet. Nice sprawl there from Fuk as De Valle shoots in. Fuk keeps the fight standing with a nice sprawl. De Valle closes the distance and clinches up with Fuk, looking for a takedown. De Valle pushes Fuk against the cage but Fuk circles to the side and manages to break the clinch. De Valle shoots in with a takedown attempt and he has Fuk pinned against the cage. Fuk gets the underhooks and manages to circle away.
That's two minutes gone in the round. De Valle tries to drive through with a takedown attempt but Fuk defends well and De Valle ends up having to push Fuk into the cage where they will battle it out in the clinch. Fuk was looking to counter that move with a punch but didn't quite pull the trigger. De Valle fakes high and shoots in for a takedown but Fuk avoids it really well and circles away. Fuk tries to land with a swinging hook to the body but De Valle was well out of range. Poor timing from Fuk. Spiro De Valle seems to be the more aggressive standup fighter in this bout. Fuk displays good takedown defense there as he swats away a double leg from De Valle. A big left from Fuk misses. De Valle avoids the body shot from Fuk.
De Valle with the counter takedown but Fuk avoids it easily. De Valle shoots in but Fuk avoids the takedown attempt easily. De Valle shoots in but no luck this time. De Valle fails to land the takedown. De Valle looks winded! De Valle fails with the takedown and Fuk counters with a single leg into guard. De Valle didn't expect that.
That's three minutes gone in the round. Fuk trying to control but De Valle is working from the bottom. Fuk works a leg free and moves into half guard. De Valle is looking for a sweep. Fuk is wise to his cunning plan and keeps the top position. Fuk wants to free his trapped foot but De Valle is holding on for dear life with his legs. Still in half guard, Fuk seems content to control. De Valle is looking for a sweep. Fuk is wise to his cunning plan and keeps the top position. Fuk trying to control the pace. De Valle is looking to improve his position.
De Valle trying to hold on to Fuk's head to control him but Fuk postures up.
That's four minutes gone in the round. De Valle looking for submissions off his back. Fuk seems very keen to just sit and control from half guard but De Valle does not like that idea so much and is remaining active off his back. Fuk prevents De Valle from improving his position. Fuk has freed up his trapped foot and advances to mount. The crowd thankful this round is nearly over. De Valle manages to regain half guard. Good work. De Valle is looking to sinch up a guillotine here but Fuk pulls his head out easily. And that’s the end of the round – the fighters go back to their corners.
Ai Fuk dominated that round. Well, the break between rounds is over. Let's get back to the scrappin! De Valle slips a jab from Fuk. Fuk jabbing away but nothing is landing. De Valle misses with a takedown and Fuk moves into the clinch. Fuk manages to break the clinch.
Fuk has closed the distance and engaged De Valle in a clinch.
De Valle goes for a takedown in the clinch but Fuk prevents it.
Fuk misses with an elbow strike.
The pace slowing considerably in the clinch, as Fuk takes a break from that fighting nonsense to think about the finer things in life. De Valle is looking for a takedown up against the cage. Fuk gets underhooks though and prevents the takedown attempt. Ai Fuk has stuffed three takedown attempts in the round now. That's going to take a lot out of Spiro De Valle. We've had a slow start to the round here - hopefully the action picks up. Come on Fuk - let's have some action - none of this stalling nonsense.
Fuk stalling here - the referee won't stand for too much of that.
Fuk pushes off and circles away, back to the middle of the mat. De Valle misses with a takedown attempt - Fuk sprawls well and throws a nice strike on the way out which just misses.
That's one minute gone in the round. De Valle shoots in looking for a takedown but Fuk manages to keep the fight standing, pushing De Valle's face into the canvas for good measure before circling away. Fuk throws a front kick aimed at De Valle's knee but De Valle avoids it well. De Valle changes levels and looks for a double leg takedown. Fuk tries to avoid it but De Valle manages to keep hold of a leg and drag Fuk to the ground. Fuk escapes though and pops straight back up to his feet. De Valle shoots in for a takedown but doesn't get it. De Valle is breathing heavily. De Valle fails to land the takedown. Fuk throws a hook but De Valle blocks it. De Valle throws a looping left and ducks down for a takedown. He's got his arms around Fuk's waist but Fuk gets an underhook and avoids the takedown by throwing De Valle off to one side. Fuk looks to land a combination but De Valle avoids it well. De Valle darts in looking for a takedown but Fuk gets double underhooks and turns De Valle into the cage. Fuk throws a jab but it's blocked by De Valle. Fuk closes the distance and clinches. Fuk manages to break the clinch.
Fuk stuffs the takedown attempt from De Valle. De Valle gets slowly back to his feet. Fuk changes levels looking for a counter takedown but doesn't commit.
That's two minutes gone in the round. Fuk wants to slow De Valle down by chopping away at his legs. Fuk misses with a low kick. De Valle throws a looping left and ducks down for a takedown. He's got his arms around Fuk's waist but Fuk gets an underhook and avoids the takedown by throwing De Valle off to one side. De Valle shoots in for a double leg but Fuk sprawls well. That's going to sap some energy. Fuk tries to counter with a takedown but De Valle is quick to defend against it. De Valle shoots in with a takedown attempt and he has Fuk pinned against the cage. Fuk gets the underhooks and manages to circle away. A swing and a miss from Fuk. Nice sprawl there from Fuk as De Valle shoots in. Fuk is really struggling to find his range with his punches. De Valle's reach advantage is clearly causing him problems. Fuk misses with a body shot.
Fuk forces De Valle back against the cage and clinches. Wooooo! Give it up for these two warriors! They are putting on a show! De Valle blocks a knee to the body. He'll have a nicely bruised forearm in the morning. The referee is keeping an eye on Fuk - much more stalling and he will separate the fighters.
Fuk is struggling to control the position. De Valle drops down looking for an ankle pick but Fuk pulls his leg out and moves away.
That's three minutes gone in the round. De Valle throws the overhand right but ducks down into a quick takedown attempt. Fuk was covering up waiting for the punch and De Valle finishes the takedown easily into guard. Fuk looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
De Valle throwing strikes but missing. Fuk keeping full guard, as De Valle tries to pass. De Valle advances position into side control! De Valle thinks about going for a far side armbar but bails out and retains the dominant position instead.
That's four minutes gone in the round. Fuk sneaks a leg under to get back to half guard. De Valle is looking to advance position but Fuk won't allow it. De Valle is working for a submission of some sort.
De Valle is trying a forearm choke… I don't think that's going to do much at this level of the game.
De Valle missing with the ground and pound from half guard. The crowd thankful this round is nearly over. De Valle prevents Fuk from improving his position. Fuk makes his way to full guard. A much better position for Fuk. And that’s the end of the round – the fighters go back to their corners.
Ai Fuk dominated that second round. Well, the break between rounds is over. Let's get back to the scrappin! Ladies and gentlemen, this is the final round! De Valle steps to the side to avoid the strikes from Fuk. De Valle with a poor takedown and Fuk counters by moving into the clinch. Good anticipation by Fuk. De Valle tries to pull guard but can't drag his opponent to the mat. Fuk just stands there and leans against the cage. Fuk avoiding damage.
De Valle is working for takedown but Fuk is calmly controlling the position for now. Ai Fuk has stuffed three takedown attempts in the round now. That's going to take a lot out of Spiro De Valle. Fuk taking a breather. Fuk taking a breather. De Valle is fighting off a takedown attempt but Fuk is just too persistent for him and manages to trip De Valle to the mat. De Valle regains guard as soon as the fighters hit the mat. Fuk wants to control from the top but De Valle keeps moving. We've had a slow start to the round here - hopefully the action picks up. De Valle working for a triangle but Fuk defends it easily.
De Valle tries to land a sweep but no joy. De Valle takes a big intake of breath there - he's definitely tired.
That's one minute gone in the round. Fuk slips effortlessly into side control - very nice. The fighters are pressed up against the cage, both looking to find a bit of space to work. De Valle is looking for a sweep. Ai Fuk overall seems to be getting the better of the ground position in the fight so far. De Valle regains half guard. Still in half guard, Fuk seems content to control. De Valle is looking to sinch up a guillotine here but Fuk pulls his head out easily. De Valle is not content to let Fuk control the position. Fuk working De Valle over with strikes. De Valle wants to control but Fuk is keeping busy.
De Valle looking for submissions from an awkward position here. De Valle won't allow Fuk to pass to mount. Spiro De Valle has stepped it up - he knows he needs a finish here! Ai Fuk is fighting for a decision here - he's started to take the cautious approach. The ref warns both fighters not to hold the cage as they work up against the meshing.
That's two minutes gone in the round. Fuk is taking a breather. De Valle says something to him but it's hard to make out. Perhaps he's telling him to get on with it and actually do something. De Valle is looking to sinch up a guillotine here but Fuk pulls his head out easily. Fuk wants to free his trapped foot but De Valle is holding on for dear life with his legs. Fuk is figuring out what he wants to do next. Fuk seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down De Valle for as long as he can get away with. The referee is pacing around the two fighters, thinking about a standup. De Valle wants to get back to full guard. De Valle looking for submissions from an awkward position here. Fuk is controlling the pace.
The referee has decided to stand the fighters back up, so we'll restart on the feet.
That's three minutes gone in the round. De Valle shoots in for a takedown. "Ole!" shouts Fuk as he jumps to the side. Fuk is trying to close the distance and clinch up, after that failed offence from De Valle. Fuk moves into the clinch successfully.
Fuk prevents the takedown attempt.
Fuk breaks the clinch and we're back to striking at distance.
Fuk avoids a lazy jab quite easily. Fuk went nuts there looking for a big combo counter but none of the flurry connected. De Valle takes one to the side of the head.
Fuk is really dominating this fight. Is there anything that De Valle can do to turn this around? De Valle misses with a takedown and Fuk counters with a takedown into side control. A lull in the action here as Fuk stalls from top position. De Valle tries to bench press Fuk off him but Fuk keeps the position.
That's four minutes gone in the round. Fuk taking a breather here. De Valle throwing some weak shots from the bottom that do no damage.
De Valle tries to improve position but can't. Fuk is maintaining the dominant position - no doubt De Valle will start to get frustrated soon if he's not already. De Valle tries to buck Fuk off but Fuk is having none of it. The crowd thankful this round is nearly over. De Valle is still trying to improve position. De Valle is trying to escape the position but Fuk is controlling the position.
And that's the end of the fight! Ai Fuk showed his dominance in that final round. Well Fuk has outscored his opponent in every aspect of the fight today. Only a scarily incompetent judge or two will keep him from a well deserved win... Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Percy O'Donnell scores the fight for Ai Fuk! Judge Timothy Bukovac scores the fight for Ai Fuk! Judge Frank Antenori scores the fight for Ai Fuk!
Ai Fuk wins by unanimous decision! Ai Fuk tried to hype himself up post fight but didn't word it too well and it ended up with him sounding like a bit of a tool.
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
37% |
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Main event
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Coming up we have a lightweight MMA rules bout between Mario Thomas (ranked 4464 p4p, 4546 weight class) and Goiblin Wizard (ranked 0 p4p, 0 weight class). Buckle up people - heeeeeeeeeere we go!
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172 cm 24 160 2 - 0 - 0 |
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178 cm 23 154 2 - 0 - 0 |
Decent wrestler Solid boxing Granite chin |
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Good takedowns Counter fighter Determined |
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Ladies and gentlemen. This fight is 3 rounds, in the lightweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of 2 - 0 - 0, fighting out of Los Angeles, Mario Thomas! And introducing the fighter to my right, fighting out of the blue corner. With a record of 2 - 0 - 0, fighting out of Los Angeles, Goiblin Wizard! The judges for this bout are Frank Antenori, Don Winkell and Percy O'Donnell.
The bell rings for round one and we are underway! The bell rings for round one and we are underway! Thomas throws a one two combo.
Thomas scores with a crisp jab that stopped Wizard in his tracks. Thomas thuds a left hand into Wizard's body. A combination from Thomas does no damage. And Wizard tries to counter it with a takedown but Thomas pushes his down on his head and steps out. Wizard dives in for a single leg takedown but Thomas sprawls and the fighters end up clinched against the cage. Wizard shoots in for a takedown. "I don't think so" says Thomas as he avoids it easily. Thomas appears to be looking for a big counter. Thomas misses with a jab, cross combination.
Mario Thomas seems to be the more aggressive standup fighter in this bout. Wizard has closed the distance and engaged Thomas in a clinch.
Thomas is pressed up against the cage. Wizard has hold of a leg and is looking to drag Thomas down to the mat. Thomas avoids the attempt though and has circled away. We're back to striking at a distance. Mario Thomas has stuffed three takedown attempts in the round now. That's going to take a lot out of Goiblin Wizard. Wizard shoots in for a takedown. He's persisting with it as Thomas sprawls well. Thomas wins this battle and keeps the fight standing. Wizard gets slowly back to his feet. It looked like Thomas wanted to counter with a hook but didn't fully commit. Wizard shoots in but doesn't get the takedown and Thomas counters with a crisp hook to the side of the head.
That's one minute gone in the round. Wizard wants to clinch. Jab, cross, leg kick. Nice combination by Thomas!
Wizard tries for a takedown but Thomas circles away easily and Thomas counters with a nice body shot. No joy there for Thomas, who threw a few shots but didn't land.
Wizard looks frustrated there after his takedown attempt is stuffed easily.
That's two minutes gone in the round. Wizard is looking to clinch but Thomas is avoiding it.
Thomas lands a nice hook to Wizard's body. Wizard takes it in his stride and looks to land his own strikes. Wizard with a lazy takedown attempt and Thomas makes him pay by landing a nice hook to the body before moving out of range. Mario Thomas is looking to keep the fight on the feet at all costs. Wizard is pinned up against the cage taking some big shots here. The referee is looking closely deciding whether he should stop the fight.
Wizard shoots in looking for a double leg takedown. Thomas defends it nicely. Thomas shuffles to his left behind two crisp jabs. Wizard eats them both and turns towards Thomas to reposition himself and eats a stinging right hand-left hook combo. This has been an exciting period of action! A nice combination there by Thomas.
Thomas wings a very wild body shot but it does the job and lands to the midsection.
That's three minutes gone in the round. Wizard takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor. Thomas lands a really nice looking cross but Wizard seems unphased.
Thomas lands an overhand left. A wild punch that just about connected. Thomas misses with the combination.
Thomas lands with an overhand left. Thomas tests Wizard's chin there with a solid looking shot. Thomas misses with a double jab
and Wizard counters with a shoot takedown. Thomas fights it but they end up in guard. Wizard trying to control but Thomas is working from the bottom. The fighters are pressed up against the cage, both looking to find a bit of space to work. The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
That's four minutes gone in the round. Thomas wants to get back to his feet but Wizard is in a dominant position and won't allow it. Wizard slips nicely into half guard. Thomas is not content to let Wizard control the position. Thomas is trying to stand back up but Wizard is controlling him
Wizard content to control rather than advance. Wizard wants to control but Thomas is keeping him busy. Wizard passes the guard and advances to mount! Thomas is looking to get back to his feet - it's going to be hard from this position. And that’s the end of the round – the fighters go back to their corners.
Mario Thomas dominated that round. That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business. Thomas connects with a single shot there. Wizard showing good head movement there, avoiding the strikes from Thomas.
Thomas bobbing and weaving, closes the distance and lands a hook to the side of Wizard's head. Thomas jabs Wizard to the body, keeping him at a distance. Thomas throws a combination. Wizard tries to block but a couple of punches get through. Thomas lands with an uppercut that bounces Wizard off the cage and back into range. We've had a slow start to the round here - hopefully the action picks up. Thomas lands a pitter patter jab to the forehead of his opponent. Thomas misses with a jab, cross combination.
Wizard tries a counter takedown but it's more of a dummy move, and he uses it to push himself away. Thomas takes a step towards his opponent and connects with a left hand, before circling away. Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd. Wizard fails with a takedown attempt.
That's one minute gone in the round. Thomas cracks Wizard with a right hand to the side of the head. Wizard ducks right into an uppercut from Thomas. Mario Thomas is winning the standup battle so far. A combination from Thomas does no damage. Thomas scores with a reasonable looking shot to the body. Wizard doesn't seem bothered though. Thomas fakes and then throws a beautiful body shot. Wizard looks a bit winded and takes a step backwards to take a breath. The fighters circle momentarily. Thomas darts into range and connects with a nice straight punch. Wizard takes the fight into the clinch. Wizard is working on a leg, looking for a takedown but Thomas is defending well. Wizard tries to score a body lock takedown but Thomas shows good agility there to stay on his feet. Mario Thomas has stuffed three takedown attempts in the round now. That's going to take a lot out of Goiblin Wizard.
That's two minutes gone in the round. Wizard has a body lock and is looking for a takedown. Thomas is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet. Wizard wants a takedown.
Thomas gets underhooks to prevent Wizard's takedown attempt.
Wizard drops down looking for an ankle pick but Thomas pulls his leg out and moves away.
Wizard tries to score a power double leg takedown but Thomas sees that one coming and sprawls well. That will dishearten Wizard somewhat. Wizard fails miserably with a takedown attempt. Thomas leaves Wizard with his face pressed against the mat as he sprawls beautifully, defending against a solid takedown attempt. Wooooo! Give it up for these two warriors! They are putting on a show! Thomas looks to land a combination. Wizard sees it coming but can only parry a couple of the shots.
That's three minutes gone in the round. Thomas lands a jab, followed by a cross and another cross, as Wizard backs up against the cage.
Thomas lands a straight punch to the body, keeping Wizard at a distance.
Thomas lands a vicious shot with the stealth of a sniper and the strength of a viper. Are vipers that strong? I can think of lots of things that are stronger than a viper - not many rhyme with sniper though.
Wizard takes a punch right to his stomach. That took the wind out of him momentarily. Thomas shuffles to his left behind two crisp jabs. Wizard eats them both and turns towards Thomas to reposition himself and eats a stinging right hand-left hook combo. Wizard is rocked! Thomas stooping low to avoid any incoming strikes and then lunges in with an uppercut come cross that lands flush. Wizard is still on wobbly legs! Can Thomas finish him? Thomas stuffs the takedown. Wizard seems to have recovered his senses. Thomas lands with a nice combination. Wizard backs away looking to recover. The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here. Wizard fails with the takedown and Thomas connects with a straight left hand counter down the middle.
That's four minutes gone in the round. Wizard drops his hands momentarily and Thomas takes advantage with a crisp shot to the head. Thomas darts in and out, connecting with a jab. Wizard darts in looking for a takedown but Thomas gets double underhooks and turns Wizard into the cage. Thomas lets the fists fly and connects with a left straight followed by a right hook. Thomas scores with a sloppy punch to the body. Not much technique there but it did the business. Thomas goes to the watering hole and comes back with a big thumbs up from the judges as he scores a three punch combo. Thomas lands with a nice combination. Wizard backs away looking to recover. Wizard shoots in but doesn't get the takedown letting Thomas counter with a right hand. Thomas throws a two punch combo that lands nicely.
And that’s the end of the round – the fighters go back to their corners.
Mario Thomas dominated that second round. The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! And we move into the final round! Thomas throws a right and a left that both miss. Thomas lands a jab followed by a nice looking cross.
Wizard doesn't succeed with the takedown letting Thomas counter with a right hand. Wizard takes a shot to the body in his stride.
Wizard has his head snapped back a nice jab. A little nod from Wizard there as he acknowledges the shot. Thomas lands a nice hook to Wizard's body. Wizard takes it in his stride and looks to land his own strikes. Mario Thomas is looking to throw some combinations by the looks of things. Wizard looks for a takedown but Thomas sprawls well. Wizard has a pretty nasty looking mouse under his right eye. We've had a slow start to the round here - hopefully the action picks up. Thomas ducks down and throws a hook to the body.
That's one minute gone in the round. Thomas connects with a lovely right hand, straight down the pipe. Thomas cracks Wizard with a good jab. Thomas looks to score with a combo but nothing lands. Thomas scores with a jab. Thomas listening to his corner there, landing a nice uppercut. Thomas lands with a right hand. Wizard has his takedown stuffed and Thomas connects with a straight left hand counter down the middle. Mario Thomas has stuffed three takedown attempts in the round now. That's going to take a lot out of Goiblin Wizard. Thomas scores with a hook to the body. Wizard takes a step back and tries to catch his breath. Thomas lands with an overhand left. Thomas is working the combinations to good effect here. Good exchange - Thomas coming out on top.
That's two minutes gone in the round. The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so! Jab, cross, leg kick. Nice combination by Thomas!
Thomas cracks Wizard with a nice right hand that draws applause from the crowd. Wizard is trying hard to land a takedown here. Thomas sprawls well and keeps this one on the feet. Thomas throws a big counter combination but Wizard scrambles out of danger and avoids any damage. Thomas misses with a double jab.
Thomas's jab looks to have found its range, popping Wizard under the eye. Wizard tries for a takedown but Thomas sees it coming a mile off and avoids it easily. A cross from Thomas lands. Some wild striking there from Thomas.
Wizard drops down looking to force a counter takedown but Thomas defends it well. Wizard tries for a takedown but Thomas circles away easily and Thomas counters with a straight right hand.
That's three minutes gone in the round. Wizard shoots in with a lovely double leg takedown. Thomas manages to land in full guard to minimise the damage. Wizard won't allow Thomas to get back to his feet. Wizard advances position into side control! Thomas is working hard to escape and get back to his feet. After a battle for position, Wizard asserts his dominance and retains side control. Both fighters are breathing heavily. Wizard trying to control the action but Thomas is working from the bottom. Sloppy strikes there by Wizard.
That's four minutes gone in the round. Thomas is trying to get back to his feet. Thomas managing to avoid any damage from the strikes thrown by Wizard.
Wizard is looking to take a break and control but Thomas is keeping him honest, looking to work from the bottom. Thomas tries to escape but Wizard is in control. Wizard is looking to take a break and control but Thomas is keeping him honest, looking to work from the bottom. Thomas is trying to get back to his feet. Wizard tries to score with some ground and pound. Thomas controls his posture well this time though and the shots don't do any damage. Wizard passes to full mount! That's big trouble for Thomas! Thomas blocking the ground and pound. Wizard misses with a head shot. Thomas is squirming around, avoiding Wizard's attempts to control the action. Goiblin Wizard has stepped it up - he knows he needs a finish here! You get the feeling that Thomas really doesn't like being in this position too much.
And that's the end of the fight! Mario Thomas showed his dominance in that final round. Well I reckon that's a shut out for Thomas, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Frank Antenori scores the fight for Mario Thomas! Judge Don Winkell scores the fight for Mario Thomas! Judge Percy O'Donnell scores the fight for Mario Thomas!
Mario Thomas wins by unanimous decision!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
65% |
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