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PBP Commentary |
Coming up we have a heavyweight MMA rules bout between Inspektor Gee (ranked 319 p4p, 140 weight class) and Gyukosho Fujimoto (ranked 45 p4p, 20 weight class). Gyukosho Fujimoto is staring across the cage at his opponent, tweaking his nipples.
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201 cm 31 255 16 - 8 - 0 |
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192 cm 35 250 36 - 15 - 0 |
Good wrestling World class boxer Insanely flexible |
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Olympic wrestler World class MT Good gas tank |
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Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of 16 - 8 - 0, fighting out of St Petersburg, Inspektor Gee! And introducing the fighter to my right, fighting out of the blue corner. With a record of 36 - 15 - 0, fighting out of New York, Gyukosho Fujimoto! The judges for this bout are Tiny Johnson, Chris Downing and Wesley Smith.
![](https://www.mmatycoon.com/images/fight/round1.jpg) The bell rings for round one and we are underway! Fujimoto takes a step back and watches a body kick go sailing past his mid section.
Gee swings wildly with a hook that is half blocked by Fujimoto. Gee tries to clinch but is not successful on this occasion. Gee scores with a jab. Gee lands an overhand right. Gee lands a nice looking body shot.
Gee ducks down and throws a hook to the body. Gee misses with a head kick.
We've had a slow start to the round here - hopefully the action picks up. A low kick lands for Gee.
Inspektor Gee seems to be the more aggressive standup fighter in this bout. Gee fakes a couple of low kicks, before throwing one on the third attempt. It connects and Fujimoto has to reset his feet before getting ready to engage. Fujimoto fakes high and swings low for a body shot but Gee manages to avoid it. Gee connects with a crisp jab.
![](https://www.mmatycoon.com/images/fight/1.gif) That's one minute gone in the round. Gee throws a body kick but he was well out of range there. And an attempted straight right on the counter from Fujimoto! But no joy. Gee fakes a head punch and goes low to the body. Nicely done. Fujimoto swinging wildly here.
Gee lands a glancing blow to the side of Fujimoto's head. Gee throws a sloppy head kick and Fujimoto moves out of range easily. Gee swings for the body but Fujimoto moves out of range.
Fujimoto throws out a counter right but Gee avoids it with no problem. A nice leg kick from Gee, right into the meat of the thigh.
Gee punishes Fujimoto's body with a nice straight punch. Thud! ouch! good body kick from Gee - that will leave a mark!
![](https://www.mmatycoon.com/images/fight/2.gif) That's two minutes gone in the round. Gee throws a push kick but Fujimoto slaps the foot to one side. A countering left hand to the body from Fujimoto misses. Fujimoto takes a punch right to his stomach. That took the wind out of him momentarily. Gee throws a half hearted mid kick. Fujimoto avoids the body shot from Gee.
Nice body kick there by Gee. We've seen a great period of action over the last minute or so - credit to both fighters for going all out! Fujimoto takes a jab on the nose there. A little bit of blood seems to be coming out. Hopefully that won't affect his breathing.
Gee scores with a straight right hand, right through his opponent's guard. Gee throws a right hand that Fujimoto ducks under and follows up with a left that Fujimoto also avoids with ease. Gee lands a jab to the head.
Gee looks to have improved his striking defense since last time we saw him fight. Fujimoto bobs and weaves well there to avoid the strikes. Gee is looking to clinch.
![](https://www.mmatycoon.com/images/fight/3.gif) That's three minutes gone in the round.
Gee moves into the clinch. Gee is looking to score with knees to the body. Maybe he'll change it up and go body then head. Fujimoto is defending well for now.
Fujimoto escapes the clinch and we're back to striking.
Gee fakes a head shot and lands one to the body. Gee throws a low kick but it's checked well by Fujimoto. Fujimoto is looking for the big counter here. A jab lands there for Fujimoto. Fujimoto needs to keep his hands up - Gee had a free shot at his head there. Gee misses with a half-hearted attempt at a head kick.
Despite the aggression on Fujimoto's face he doesn't fully commit to the counter. Gee throws a front kick aimed at Fujimoto's knee but Fujimoto avoids it well. Fujimoto is clearly trying to counter these attacks from Gee with a body shot. Gee throws a head kick but Fujimoto moves out of range.
Fujimoto looks like he wants to counter punch here. Gee is looking to score with low kicks. Gee tries to score with a leg kick but it misses it's target.
![](https://www.mmatycoon.com/images/fight/4.gif) That's four minutes gone in the round. Gee ducks down and throws a hook to the body but Fujimoto moves away. Gee throws a leg kick but he was too far away and it doesn't land. Fujimoto is clearly trying to counter these attacks from Gee with a body shot. Gee is the aggressor but that punch slipped nicely by Fujimoto. An inside leg kick from Gee misses. Fujimoto doesn't fully commit to the body shot counter. Gee is using his height advantage well here, landing a good percentage of his punches. Gee throws a head kick that Fujimoto semi-blocks.
This has been an exciting period of action! Gee turns his hip over beautifully as he lands a nice leg kick. Gee thows a leg kick but Fujimoto checks it and Fujimoto counters with a crisp hook to the side of the head.
![](https://www.mmatycoon.com/images/fight/cut2.gif) It looks like Inspektor Gee has been cut. Gee is really peppering his opponent's head with punches. Fujimoto takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor. Gee lands a nice shot to the body.
Gee looks to throw a body kick and Fujimoto connects with a straight left hand counter down the middle. Gee plants his feet and lands a nice head kick! And that is the end of the round. The fighters go back to their corners.
Inspektor Gee dominated that round. The cut man is working on Inspektor Gee's cut. The referee calls time. The cornermen exit stage left and we're back to business.
![](https://www.mmatycoon.com/images/fight/round2.jpg)
Fujimoto has taken the fight to the clinch.
Gee looking to throw knees to the head but Fujimoto is blocking nicely.
Gee is pushing Fujimoto up against the cage, for a bit of lean and pray action. Action being used the in the loosest possible sense of the word. Fujimoto cracks Gee with a nice body shot.
Fujimoto escapes the clinch and we're back to striking.
Gee rushes Fujimoto and pushes him back against the cage in a clinch.
Fujimoto pushes off and circles away, back to the middle of the mat. Gee tries to clinch there but Fujimoto circles away.
Gee misses with a body shot. Nice footwork from Fujimoto.
Fujimoto is clearly trying to counter these attacks from Gee with a body shot. We've had a slow start to the round here - hopefully the action picks up. Gee misses with a jab to the body
and Fujimoto counters with a left to the body. Gee swings and misses with a hook to the body.
Gee lands with a nice low kick. That'll leave a bruise. A slapping leg kick lands for Gee.
![](https://www.mmatycoon.com/images/fight/1.gif) That's one minute gone in the round. Fujimoto blocks a low kick nicely. Fujimoto swings away with a counter right hand but no contact made. Fujimoto checks a low kick from Gee. Gee misses the shot to the body. A little jabbing left from Fujimoto on the counter but it doesn't find it's target. Gee finds nothing but air with that leg kick attempt.
Gee scores with a leg kick.
Gee gets a clinch. A right handed body shot lands from Fujimoto.
Gee is really dominating this fight. Is there anything that Fujimoto can do to turn this around?
Fujimoto manages to break the clinch.
Fujimoto uses some good footwork to avoid the body shot by Gee.
Inspektor Gee is winning the standup battle so far. Fujimoto on the wrong end of a nice low kick. He's acting like it's no big deal but he doesn't want to take many more of those. Gee uses good footwork to avoid the strikes from Fujimoto. Gee throws a body shot but no joy. Fujimoto now looks to counter with a shot at the body.
![](https://www.mmatycoon.com/images/fight/2.gif) That's two minutes gone in the round. Gee tries a switch kick but it misses it's target. Fujimoto throws a head kick but Gee moves out of range.
A head kick misses from Gee. Fujimoto throws out a counter right but Gee avoids it with no problem. Fujimoto's leg has a nasty welt from taking a succession of leg kicks. That must be slowing him down. Nice body punch from Gee. Fujimoto takes a shot right to the liver - Bas would have been proud of that punch. A good leg kick by Gee. This has been an exciting period of action! A jab lands there for Fujimoto. Gee throws a big shot that misses. Gee scores with a decent looking hook. Fujimoto throws a jab when Gee was well out of range. Gee thinks about countering with a head kick. Gee is looking to wear down Fujimoto with body shots, infact he's throwing more body shots than head shots at the moment.
![](https://www.mmatycoon.com/images/fight/3.gif) That's three minutes gone in the round. Fujimoto throws a looping overhand right but Gee ducks down to avoid it. Fujimoto takes a head kick and keeps coming.
Fujimoto uses some good footwork to avoid the body shot by Gee.
A little jabbing left from Fujimoto on the counter but it doesn't find it's target. A looping hook to the body misses from Gee. Fujimoto does a little dance to reset his feet. Fujimoto throws a counter combo. Gee tries to clinch enabling Fujimoto to counter with a crisp jab. Gee thuds a mid kick into his opponent's body. That will wear on Fujimoto if he has to take too many more of those.
Gee misses with a body shot. Nice footwork from Fujimoto.
Fujimoto swings away with a counter right hand but no contact made. Fujimoto takes a body punch that cleary hurt but he's trying not to show any weakness. A big right from Fujimoto misses. Gee swings widly with a right hand
and Fujimoto counters with a good right hand that lands right on the jaw. Fujimoto takes a step towards his opponent and connects with a left hand, before circling away.
![](https://www.mmatycoon.com/images/fight/4.gif) That's four minutes gone in the round. Gee keeps Fujimoto at a distance using the push kick. Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd. A big right from Fujimoto misses. As Fujimoto backs away, Gee returns fire with a leg kick that just misses. Gee misses with a body kick. Fujimoto now looks to counter with a shot at the body. Fujimoto takes a shot right to the bread basket. Gee swings for the body but Fujimoto moves out of range.
Gee lands a high kick!
Gee is moving around nicely and scores here with a single head shot. Gee is looking to take this fight into the clinch. Fujimoto takes a jab on the nose there. A little bit of blood seems to be coming out. Hopefully that won't affect his breathing.
And that is the end of the round. The fighters go back to their corners.
Inspektor Gee dominated that second round. The cut man is working on Inspektor Gee's cut. The corners get their ten second warning. Both fighters stand from their stools and stare each other down, ready to get back to the action. Ladies and gentlemen, this is the final round!
Gee misses with a body shot. Nice footwork from Fujimoto.
The fighters circling - Gee throws out the jab but it was never going to land. A little jabbing left from Fujimoto on the counter but it doesn't find it's target. Gee throws out a powerful jab. Gee throws a body punch but Fujimoto moves out of range. Gee tries to clinch up but Fujimoto circles away and keeps his distance. Gee throws a quick inside leg kick. Gee wants to clinch up but Fujimoto keeps it at a distance. Fujimoto looks like he wanted to counter with a high kick but didn't throw it. Fujimoto throws a monster uppercut resembling something out of street fighter but it doesn't land. We've had a slow start to the round here - hopefully the action picks up. Gee thuds his shin into the meat of Fujimoto's side. Fujimoto throws a sloppy head kick and Gee moves out of range easily. Gee jinks towards his opponent looking like he wants to counter with a mid kick but doesn't commit. Gee throws a leg kick letting Fujimoto counter with a right hand.
![](https://www.mmatycoon.com/images/fight/1.gif) That's one minute gone in the round. Fujimoto ducks under an overhand right and circles away with a smile on his face. Gee cracks Fujimoto with a right hand to the side of the head. Fujimoto throws out a loose jab but Gee uses good head movement to avoid it. Gee throws a head kick that Fujimoto semi-blocks.
Gee is looking to score with low kicks. A little jabbing left from Fujimoto on the counter but it doesn't find it's target. Gee throws a hook to the side of Fujimoto's head but Fujimoto sees it coming and ducks under it beautifully. Gee misses with a straight right. Gee throws a lazy body kick and Fujimoto cracks him with a counter punch right on the button.
Gee pushes Fujimoto up against the cage in a clinch. Gee misses with a body punch.
Gee using the Thai plumb to throw knees but Fujimoto has his back arched nicely, preventing the strike.
![](https://www.mmatycoon.com/images/fight/2.gif) That's two minutes gone in the round. Gee is trying to wear down his opponent with knees to the body. Fujimoto takes a big intake of breath there - he's definitely tired. Fujimoto working on landing some head shots here - that one got through nicely. Fujimoto wants to strike at distance but he can't break free of the clinch.
Still in the clinch, Fujimoto scores with a nice short uppercut. This is a great period of action - very entertaining stuff! Fujimoto lands with a short head shot on the inside.
Fujimoto's corner calls for him to break the clinch, which he does. Fujimoto takes a punch to the jaw and another one to the bread basket. Gee with a nice calf kick. Fujimoto misses with a hook. Gee ducked under it nicely. Gee tries to clinch up but Fujimoto circles away and keeps his distance. Gee lands the left hand. Fujimoto checks the leg kick nicely there.
Fujimoto throws out a counter right but Gee avoids it with no problem. The fighters are starting to get sweaty, which will make takedowns a bit more tricky. Gee lands with a kick to the ribs.
![](https://www.mmatycoon.com/images/fight/3.gif) That's three minutes gone in the round. Fujimoto ducks right into an uppercut from Gee. Gee throws a head kick that misses and Fujimoto counters with a lovely straight right hand! Gee misses with a head kick.
Fujimoto might want to mix his strikes up a bit more. He's just going for head shots at the moment and that can become a bit predictable. Gee is looking to land body kicks. Fujimoto throws a big counter head kick but Gee avoids it with no problem. Fujimoto misses with an uppercut. Gee is looking to counter the offense by Fujimoto and move into the clinch. Gee connects nicely with a jab. Noted by the judges no doubt. Fujimoto takes a jab on the nose. He smiles like he loves it and keeps coming. Gee misses the shot to the body. Fujimoto raises up his leg as if looking to counter with a high kick. A nice leg kick lands there from Gee.
![](https://www.mmatycoon.com/images/fight/4.gif) That's four minutes gone in the round. Gee throws a leg kick that is checked and Fujimoto counters with a straight right hand. Fujimoto keeping a good distance there, avoiding the body shot.
Gyukosho Fujimoto has stepped it up - he knows he needs a finish here! Fujimoto circles away from the clinch attempt and Fujimoto counters with a quick right hand to the jaw. Gee throws a lazy right hand but Fujimoto sees it coming a mile off and sidesteps it easily. The crowd are loving this. Great action here. Fujimoto looks to land a left hand but Gee moved out of range nicely. As Fujimoto tries to get set, Gee tries to push him back and clinch up but Fujimoto manages to avoid the attempt. Gee lands a leg kick that knocks Fujimoto off balance momentarily. Fujimoto takes a thudding leg kick, right into the meat of the thigh. Fujimoto throws a jab but it's blocked by Gee.
And that's the end of the fight! Inspektor Gee showed his dominance in that final round. Well Gee has outscored his opponent in every aspect of the fight today. Only a scarily incompetent judge or two will keep him from a well deserved win... Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Tiny Johnson scores the fight 30:27 Judge Chris Downing scores the fight 30:27 Judge Wesley Smith scores the fight 30:27
In favor of your winner, by unanimous decision... Inspektor Gee! Inspektor Gee thanked the fans post fight for their support.
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
59% |
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