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CWC 290 - New York PBP Commentary






191 cm
39 yrs
190 lbs



200 cm
28 yrs
200 lbs


This TWGC bout is 1 fifteen minute round in the middleweight division. Introducing today's competitors. In the red corner, competing out of Amsterdam, with a TWGC record of 3 wins and 7 losses; Mark Merel! And in the blue corner, fighting out of Montreal, with a TWGC record of 20 wins and 20 losses; Ryan Hell!
The judges for this bout are Reed Andrews, Franklyn Lucas and Steve Montenegro.


Let's get this grappling contest under way! Who will be victorious?

Merel darts in and clinches Hell up against the cage.

Hell pulls guard effortlessly.

Hell has a loose triangle. He'll be looking to tighten that up but Merel can see exactly what he's planning and manages to posture up and free himself.

Hell looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
Merel looking to pass the guard.

Merel avoids a guillotine attempt easily.
Hell keeping full guard, as Merel tries to pass.
Merel passes Hell's left leg - he's now in half guard.
Merel passes the half guard and he's now in mount! Big trouble for Hell!
Score +3 for passing guard: Merel (3) vs (0) Hell
We've had a slow start to the round here - hopefully the action picks up.
Hell is wriggling around trying to escape.
Merel trying to control but he's not successful this time.
Hell bucks up and manages to get a nice reversal! He's in guard on the top - nicely done!
Score +2 for sweep to guard / half guard: Merel (3) vs (2) Hell

That's one minute gone in the round.
Hell sitting in guard, not really doing much.
Hell trying to control but Merel is working from the bottom.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Hell might have to switch it up a bit here because his efforts to control Merel haven't been going to plan, at least at the current moment in time.
Hell slows down the pace of the fight, as he sits in guard.
Let's hope that Hell has the urge to step up the pace any second now because for the last 15 or 20 seconds he's just been holding on tight.

That's two minutes gone in the round.
Hell looking to sit in guard and control but Merel gets the butterfly guard and sweeps. He's now in the guard on the top.
Score +2 for sweep to guard / half guard: Merel (5) vs (2) Hell

Hell is looking for a triangle but Merel pushes his legs off easily.

Hell is active off his back here, looking for submissions.
Hell looking to hit a scissor sweep but Merel is one step ahead there.
Merel works a leg free and moves into half guard.
Hell is looking for a sweep. Merel is wise to his cunning plan and keeps the top position.
Merel wants to take a breather but Hell is having none of it.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Merel wants to free his trapped foot but Hell is holding on for dear life with his legs.

Merel is trying a forearm choke… I don't think that's going to do much at this level of the game.
Hell is looking to improve his position.

That's three minutes gone in the round.
Hell is persisting with the attempt to improve his position.
Hell is looking to control Merel's leg but it's slowly edging free. Can Hell avoid being mounted?
Merel works his way into side control.
Score +3 for passing guard: Merel (8) vs (2) Hell
Merel advances to full mount.
Score +2 for reaching mount: Merel (10) vs (2) Hell
Hell is desperately trying to improve his position but Merel has a good base and remains in mount.
Hell bucks up and manages to get a nice reversal! He's in guard on the top - nicely done!
Score +2 for sweep to guard / half guard: Merel (10) vs (4) Hell
Hell stands up and looks to throw the legs aside to pass to side control. Merel swivels though and keeps the full guard.

That's four minutes gone in the round.
Hell trying to control but Merel is working from the bottom.
Hell showing good wrestling skills to control the position.
Hell wants to control from the top but Merel keeps moving.

Hell drops back for a leg but he's not going to get it - he lets go and Merel dives on top into guard.
Score +2 for sweep to guard / half guard: Merel (12) vs (4) Hell

That's five minutes gone in the round.
Hell keeping moving, preventing Merel from controlling successfully.
Hell is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
Merel trying to control but Hell is working from the bottom.

Hell is throwing his legs up, looking for submissions. Merel is aware though and is defending well.
Hell is trying to control the position but Merel postures up.
Merel showing good wrestling skills to control the position.
Merel tries to free his leg and advance position but Hell is retaining full guard.

That's six minutes gone in the round.
Hell keeping moving, preventing Merel from controlling successfully.
Merel trying to pass the guard but can't manage it just yet.
Hell keeping moving, preventing Merel from controlling successfully.
Hell is working from a closed guard but he's struggling to control his opponent.
Hell looking for a sweep. Not yet Hell, not yet.
Hell looking to control.
We've been hearing good reports from Merel's training camp. Apparently he has been rolling around with some good quality BJJ practitioners and has been sharpening his skills. Let's see if that has an impact on the fight today.

Hell is looking for a triangle but Merel pushes his legs off easily.
Merel passes Hell's left leg - he's now in half guard.

Merel is trying a forearm choke… I don't think that's going to do much at this level of the game.

Hell looking to work for a kimura from the bottom.

That's seven minutes gone in the round.
Merel is trying to control the action in half guard but Hell is working away on the bottom, looking perhaps to get back to full guard.

Hell looking to work for a kimura from the bottom.

Hell looking to work for a kimura from the bottom.
Merel wants to pass the guard but Hell is defending well.
Hell wants to get back to full guard.

Merel is looking for a kimura. It's going to be difficult to finish that from half guard though and Hell defends it well.

Merel is thinking about going for an arm triangle but he can't free his leg.
Merel prevents Hell from improving his position.

That's eight minutes gone in the round.

Merel is working for a submission of some sort.
Hell is looking to regain full guard. Not this time though.
Hell trying to control but Merel postures up.
Hell is looking for a sweep. Merel is wise to his cunning plan and keeps the top position.

Merel is trying a forearm choke… I don't think that's going to do much at this level of the game.
Hell tries to roll over but Merel keeps him under control.
Merel looking to pass the half guard. Not this time.

That's nine minutes gone in the round.

Merel looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique.
Hell trying to control but Merel postures up.

Hell actively working from the bottom here.
Hell wants to get back to full guard.
Merel wants to control but Hell is keeping him busy.
Hell regains full guard. Nicely done.
Hell working a defensive guard here.
Merel is pushing down on Hell's leg trying to pass to half guard. Hell is fighting to maintain full guard but Merel has managed to sneak the leg through.
Hell manages to get to full guard.
Hell is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.
Score +2 for sweep to guard / half guard: Merel (12) vs (6) Hell

That's ten minutes gone in the round.
Hell is trying to control the action in half guard but Merel is working away on the bottom, looking perhaps to get back to full guard.
Hell is pressing down on Merel's thigh, looking to free his foot. Merel is holding on for now.
Hell passes the half guard and he's now in mount! Big trouble for Merel!
Score +3 for passing guard: Merel (12) vs (9) Hell

That's eleven minutes gone in the round.
Hell fails to take his opponent's back.
Hell trying to control but Merel is having none of it.
Merel tries to hold on but Hell postures up.
Merel is wriggling around trying to escape.
Hell looking to control but Merel is working nicely, looking to advance position himself.

That's twelve minutes gone in the round.
Merel is working to get back to half guard.
Hell looking to control but Merel is working nicely, looking to advance position himself.
Hell controlling the pace for now.
Merel wants to hold on but Hell pushes him away.
Hell wants to control the pace but Merel is squirming around nicely.

That's thirteen minutes gone in the round.
Merel tries to get back to half guard but can't.
Merel stops Hell from taking his back. Still, being mounted isn't any better.
Hell controlling his opponent.

Hell goes for an armbar but he's fallen flat on his backside there and now Merel is on top in guard.
Score +2 for sweep to guard / half guard: Merel (14) vs (9) Hell

That's fourteen minutes gone in the round.
Merel slips nicely into half guard.
Hell wants to get back to full guard.
Hell won't allow Merel to pass to mount.
Hell is looking to improve his position.

Merel is trying a forearm choke… I don't think that's going to do much at this level of the game.
Hell moves into full guard.
Hell controls Merel momentarily but Merel frees himself.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Hell manages to sweep nicely, so he's now on top. Merel manages to get himself to full guard.
Score +2 for sweep to guard / half guard: Merel (14) vs (11) Hell
Hell looking to sit in guard and control but Merel gets the butterfly guard and sweeps. He's now in the guard on the top.
Score +2 for sweep to guard / half guard: Merel (16) vs (11) Hell

And that's the end of the fight!
Merel takes the fight on points by 16 to 11.
An out of breath Mark Merel thanked his loyal fans in his post fight interview, giving them credit for his success over the course of his career.
 
 
 
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