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PBP Commentary

Coming up we have a heavyweight MMA rules bout between Kryten Mechanoid (ranked 855 p4p, 673 weight class) and Bolle Gijs (ranked 101 p4p, 75 weight class). Mechanoid comes to the cage accompanied by It's Cold Outside. The crowd seem to be enjoying Gijs's choice of entrance music: Holle bolle Gijs. I can't wait for this one - let's get the fighter introductions out of the way and get this one started!

195 cm
28
255
7 - 1 - 0
190 cm
21
265
6 - 0 - 0
Good wrestling
Counter fighter
Cardio machine
Olympic wrestler
Counter fighter
Granite chin

BANZAI NUTRITION
Pulling Guard

-


Ladies and gentlemen. This fight is 5 rounds, for the heavyweight championship of the world!
Introducing the champion to my left, fighting out of the red corner.
With a record of 7 - 1 - 0, fighting out of Los Angeles, Kryten Mechanoid!
And introducing the challenger to my right, fighting out of the blue corner.
With a record of 6 - 0 - 0, fighting out of Amsterdam, Bolle Gijs!
The judges for this bout are Joseph Jones, Bruno Lombardi and Franklyn Lucas.




The bell rings for round one and we are underway!
We've got one fighter who appears to only be looking to counter and the other not looking particularly aggressive either, so we could be in for a dull fight.

Mechanoid closes the distance and gets a trip takedown into side control. Gijs quickly recovers to half guard.
Mechanoid wants to control but Gijs is keeping him busy.
Gijs has found himself in a tricky position here. He's been working his transitions in training so let's see if he can work his way out of it.
Gijs is working for an escape here. He's hooked one of Mechanoid's legs and he's managed to sneak out and take Mechanoid's back!
Gijs throws a big right hand but he misses and hits the mat. Ouch.
Gijs missing with strikes.
Gijs is hanging on to Mechanoid's back as he tries to escape.
Gijs tries to keep control of the position but Mechanoid is staying busy.
Gijs missing with strikes.
Well, with Gijs on his back, surely it's only a matter of time before Mechanoid is tapping out... Can he escape the position?
Gijs trying to control.
Gijs lands an elbow to the side of the head.
Gijs somehow managing to miss with a strike from the back.
Mechanoid tries to escape the position.
This is a great period of action - very entertaining stuff!
Gijs throws a big right hand but he misses and hits the mat. Ouch.

That's one minute gone in the round.
Gijs avoiding Mechanoid 's attempts to control his hands.
Gijs has the superior BJJ but he's also working some ground strikes into his gameplan.
Mechanoid breaks Gijs's hooks off and manages to turn into his guard.
Mechanoid loading up with the ground and pound but he's missing more than he's landing in this flurry.
Mechanoid preventing the sweep.
Mechanoid lands a couple of decent looking shots.
Mechanoid tries to free his leg and advance position but Gijs is retaining full guard.
Mechanoid is working hard here to advance position.
Mechanoid missing there with some ground and pound from the guard.
Gijs wants to sweep but no luck.
Mechanoid working some ground and pound from guard but it's not doing any damage.
Mechanoid postures up to throw the ground and pound strikes but they don't connect.
Mechanoid won't allow Gijs to sweep him here.

That's two minutes gone in the round.
Mechanoid is looking to work some ground and pound but Gijs has wrist control.
Gijs working the defensive guard well to avoid strikes from Mechanoid.
Gijs looking for a sweep. Not yet Gijs, not yet.
Gijs keeps trying to improve his position.
Gijs keeping moving, preventing Mechanoid from controlling successfully.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Gijs looking to sweep here. No luck so far.

The referee decides to stand the fighters back up.

Gijs tries to sprawl but Mechanoid drives through with a takedown into half guard.
Gijs moves his hips nicely and gets into full guard.
Mechanoid with a flurry of punches that miss.
Mechanoid definitely looks more muscular than last time we saw him fight.

That's three minutes gone in the round.
Gijs utilising some decent striking defenses from the guard, preventing the ground and pound.
Mechanoid sitting in guard, not really doing much.
Gijs has a closed guard, preventing anything of note from happening. Perhaps he's looking to stall.
Mechanoid is in close to Gijs's body, working some short punches and elbows.
Mechanoid looking to sit in guard and control but Gijs gets the butterfly guard and sweeps. He's now in the guard on the top.

Mechanoid working the defensive guard well to avoid strikes from Gijs.
Gijs lands a couple of decent looking shots.
Gijs stopping the sweep attempt from Mechanoid.
Mechanoid manages to sweep nicely, so he's now on top. Gijs manages to get himself to full guard.


That's four minutes gone in the round.
Mechanoid throwing elbows and punches but not connecting, as Gijs works some decent striking defense from the bottom.
Gijs being controlled here, momentarily.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Gijs looking for a sweep. Not yet Gijs, not yet.
Mechanoid with a couple of shots to the head there. Not particularly brutal.
Mechanoid content to strike from guard, landing some decent shots.
Mechanoid slips effortlessly into side control - very nice.
Gijs regains half guard, as Mechanoid was trying to land strikes.
Mechanoid thumps the canvas. Not on purpose obviously - he just missed Gijs's head.
And that is the end of the round. The fighters go back to their corners.

Kryten Mechanoid dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.

Mechanoid has a takedown stuffed.

Mechanoid darts in and lands a nice takedown into half guard.
We've had a slow start to the round here - hopefully the action picks up.
Mechanoid throwing punches and elbows but they're not doing any damage.
Ground and pound from Mechanoid.

That's one minute gone in the round.
Mechanoid is keeping good posture, landing some ground and pound.
Gijs gets full guard.
Gijs keeping full guard, as Mechanoid tries to pass.
Gijs tries to land a sweep but no joy.
Mechanoid trying to control the position from guard on top but Gijs is wriggling around, looking for whatever he can.
Gijs seems keen to control Mechanoid's posture.
Mechanoid wants to control from the top but Gijs keeps moving.
Kryten Mechanoid overall seems to be getting the better of the ground position in the fight so far.
Mechanoid wants to pass the guard but Gijs is keeping the position.
Gijs wants to sweep but no luck.

That's two minutes gone in the round.
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.
Mechanoid trying to control but Gijs is working from the bottom.
Mechanoid is fighting to break Gijs's control of his arms but Gijs is doing a good job of controlling the position at the moment.
Mechanoid trying to pass the guard but can't manage it just yet.
There's a bit of a scramble here and now Gijs is on top in guard.

Gijs throwing strikes from guard but Mechanoid blocks nicely.
Gijs won't allow Mechanoid to sweep him here.
Gijs pressing down on his opponent's thigh, looking to pass guard. Mechanoid is keeping the position for now.
Mechanoid seems keen to control rather than go for a submission, at least for now.

That's three minutes gone in the round.
Gijs with a flurry of punches that miss.
Mechanoid can't do much from the bottom at the moment, as Gijs controls the pace.
Gijs is fighting to break Mechanoid's control of his arms but Mechanoid is doing a good job of controlling the position at the moment.

The referee decides to stand the fighters back up.
Mechanoid closes the distance and clinches up with Gijs, looking for a takedown. Mechanoid pushes Gijs against the cage but Gijs circles to the side and manages to break the clinch.
Mechanoid shoots in and drives through. Gijs sprawls well.
That's three failed takedown attempts in the round for Kryten Mechanoid. That's going to take a lot out of him.
Mechanoid shoots in looking for a takedown. Gijs tries to sprawl out of it but Mechanoid keeps driving through. The fighters are pinned against the cage. Gijs manages to get underhooks and after a bit of a struggle, circles away and we're back to standing.
Gijs drops down looking to force a counter takedown but Mechanoid defends it well.

That's four minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Mechanoid doesn't succeed with the takedown

and Gijs counters with a driving takedown into guard. Nice work there by Gijs.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Gijs stopping the sweep attempt from Mechanoid.
And that is the end of the round. The fighters go back to their corners.

A close second round but Bolle Gijs will probably get the nod - 10:9.
Well, the break between rounds is over. Let's get back to the scrappin!


Mechanoid decides to change it up a bit and drives through with a nice takedown into half guard.
Mechanoid is just content to waste time from the top position. Gijs takes advantage of the situation and regains full guard.
Gijs throws a couple of shots from the bottom but they don't land.
There's a bit of a scramble here and now Gijs is on top in guard.

Gijs stopping the sweep attempt from Mechanoid.
Gijs tries to free his leg and advance position but Mechanoid is retaining full guard.
We've had a slow start to the round here - hopefully the action picks up.
Gijs wants to control from the top but Mechanoid keeps moving.
Gijs postures up in Mechanoid's guard and throws a big left but Mechanoid blocks it.
Gijs landing with the ground and pound.

That's one minute gone in the round.
Gijs trying to control but Mechanoid is working from the bottom.
Mechanoid wants to sweep here but Gijs controlling him for the moment.
Gijs throwing shots from guard but he's hitting more mat than opponent.
Gijs landing some decent shots from guard.
Gijs controls from within his opponent's guard.
Mechanoid is trying to control the position from the bottom.
Gijs won't allow Mechanoid to sweep him here.

That's two minutes gone in the round.
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
Mechanoid is trying to control the position but Gijs postures up.
Mechanoid preventing the ground and pound from doing any damage.
Mechanoid not looking particularly offensive just at the moment.

The ref stands the fighters back up due to a lack of activity.

Mechanoid drives through with a takedown into guard.
Mechanoid working some strikes from top position.
Gijs is working from a closed guard but he's struggling to control his opponent.
Mechanoid lands a nice shot whilst sitting in his opponent's guard.
Gijs lands a beautiful sweep and he's now moved into his opponent's guard.

Gijs wants to pass the guard but Mechanoid is keeping the position.

That's three minutes gone in the round.
Mechanoid managing to control the position.
Gijs throws a big elbow that misses.
Mechanoid keeping full guard, as Gijs tries to pass.
Mechanoid working the defensive guard well to avoid strikes from Gijs.
Gijs throwing strikes but missing.
A big thud reverberates around the arena there as Gijs accidentally thumps the mat. Hopefully he's not broken his hand.
Gijs trying to pass the guard but can't manage it just yet.

That's four minutes gone in the round.
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
Mechanoid is adopting a defensive guard.
Gijs won't allow Mechanoid to sweep him here.
Gijs chips away with some ground and pound.
Gijs postures up and lands a big shot to Mechanoid's brow.
Gijs trying to control but Mechanoid is working from the bottom.
Mechanoid controlling Gijs's posture.
We've had a lack of effective grappling in the last minute or so, which could well see a referee standup.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Gijs throws a big elbow that misses.

The ref stands the fighters back up due to a lack of activity.
And that is the end of the round. The fighters go back to their corners.

A close third round but Bolle Gijs just about did enough to take it.
That's time! Back to the action!

Mechanoid shoots in with a takedown attempt and he has Gijs pinned against the cage. Gijs gets the underhooks and manages to circle away.
Gijs feints the counter takedown.

Mechanoid looking to shoot here. He's gone for it and he's landed a takedown into side control! Oh, that's bad for Gijs!

That's one minute gone in the round.
We've had a slow start to the round here - hopefully the action picks up.
Mechanoid postures up a little and throws a couple of hammerfists but they don't connect properly.
An elbow from Mechanoid crashes against the mat.
Gijs takes a nasty elbow to the side of the head.
Gijs tries to buck Mechanoid off but Mechanoid is having none of it.
Gijs can't do much from the bottom here.
Gijs is moving his hips around well on the bottom and has managed to get back to half guard.
Gijs trying to control but Mechanoid postures up.
Gijs has hold of Mechanoid's hands but Mechanoid slips his arm to the side and lands an elbow.
Mechanoid is looking to take a break and control but Gijs is keeping him honest, looking to work from the bottom.

That's two minutes gone in the round.
Gijs wants to control but Mechanoid is keeping busy and won't allow it.
Gijs is trying to avoid being dragged into an even worse position than he's already in but Mechanoid is staying active.
Mechanoid seems to be taking a bit of a break to think of his next move. He lands a short punch in the meantime.
Gijs is refusing to be controlled, as Mechanoid sits in half guard.
Gijs keeps control of the position for the meantime.
Mechanoid thows a wild elbow that connects with the canvas.
Gijs is trying to get back to full guard.
Gijs has his hands clasped together around Mechanoid's back. He's all about the action.

That's three minutes gone in the round.
Gijs wants to get back to full guard.
Mechanoid lands strikes from half guard.
Mechanoid seems very keen to just sit and control from half guard but Gijs does not like that idea so much and is remaining active off his back.
Mechanoid performing his best blanket impression for a moment.
Gijs is controlling Mechanoid's trapped leg to prevent Mechanoid from advancing to side control.
Gijs wants to sweep but Mechanoid has passed to side control!
Mechanoid wants to lay and pray for a moment but Gijs keeps working.

That's four minutes gone in the round.
The crowd are starting to boo a lack of action.
Gijs tries to work a leg under to get back to half guard but Mechanoid wriggles his own leg back out and remains in side control.
Gijs can't do much from the bottom here.
Mechanoid misses with an attempted head punch from side control.
Mechanoid postures up a little and throws a couple of hammerfists but they don't connect properly.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Gijs takes an elbow right on the bridge of the nose and winces in pain.
Mechanoid throws a strike aimed at the side of Gijs's head but Gijs avoids it well.
And that is the end of the round. The fighters go back to their corners.

Kryten Mechanoid had his way with Bolle Gijs in that round.
That's time! Back to the action! This is the final round!

Mechanoid tries to shoot in for a takedown. He's got hold of a leg but Gijs swivels and escapes.
Gijs with the counter takedown but Mechanoid avoids it easily.

Mechanoid closes the distance and gets a trip takedown into side control. Gijs quickly recovers to half guard.
Gijs has no desire to be mounted, so is trying to control. Mechanoid is working away from the top position though.
Gijs is working for an escape here. He's hooked one of Mechanoid's legs and he's managed to sneak out and take Mechanoid's back!
Can Mechanoid hold on?! Gijs is landing more strikes to his hapless foe.
We've had a slow start to the round here - hopefully the action picks up.
Mechanoid covers up after taking a massive shot to the side of the head.
Mechanoid wants to escape the position.
Mechanoid staying busy and making it hard for Gijs to control.
Mechanoid just trying to survive but Gijs is wriggling into a better position, looking to finish.

That's one minute gone in the round.
Gijs trying desperately to keep hold of the dominant position.
Gijs punishes Mechanoid with strikes from the back mount.
Gijs is looking to control Mechanoid but Mechanoid is wriggling around and keeping busy.
Gijs is landing with strikes from the back.

Gijs looking to break Mechanoid's wrist control so he can sink in the choke. Mechanoid remaining controlled and patient though - he really has to keep calm otherwise Gijs will wrap this one up with the rear naked choke!
Gijs doesn't have the hooks in and Mechanoid manages to turn into his guard.
Gijs looking for a sweep. Not yet Gijs, not yet.
Mechanoid trying to pass the guard. He's being very persistent here but Gijs manages to land a sweep and now he's on top!

Mechanoid keeping moving, preventing Gijs from controlling successfully.

That's two minutes gone in the round.
Mechanoid looking to sweep here. No luck so far.
Gijs cracks Mechanoid with a solid left hand.
Gijs postures up in Mechanoid's guard and throws a big left but Mechanoid blocks it.
Gijs is in close to Mechanoid's body, working some short punches and elbows.
Gijs landing with the ground and pound.
Mechanoid has Gijs pulled in close to control his posture.
Mechanoid is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.

That's three minutes gone in the round.
Gijs trying to control but Mechanoid is working from the bottom.
Gijs missing there with some ground and pound from the guard.
A big thud reverberates around the arena there as Gijs accidentally thumps the mat. Hopefully he's not broken his hand.
Gijs working some ground and pound from guard but it's not doing any damage.
Gijs is looking to work some ground and pound but Mechanoid has wrist control.

The referee has stepped in and called for a break in the action. We'll restart on the feet.
Kryten Mechanoid seems to be the more aggressive standup fighter in this bout.
Mechanoid tries to drive through with a takedown attempt but Gijs defends well and Mechanoid ends up having to push Gijs into the cage where they will battle it out in the clinch.
Mechanoid has Gijs pressed up against the cage and is working for takedown. Gijs manages to improve position though and keeps the fight standing.
That's three failed takedown attempts in the round for Kryten Mechanoid. That's going to take a lot out of him.
Gijs will no doubt start fighting again in a minute but for now he's just having a little rest, leaning Mechanoid up against the cage.

That's four minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Gijs leaning against his opponent.

Gijs drags the fight down to the ground.
Mechanoid trying to control but Gijs is working from the bottom.
Mechanoid passes into half guard.
Mechanoid prevents Gijs from improving his position.
The crowd thankful this round is nearly over.
Gijs keeping control of the position.

And that's the end of the fight!
Bolle Gijs comfortably won the final round on my scorecard.
I think Gijs has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 5 rounds of action, we go to the scorecards for a decision.
Judge Joseph Jones scores the fight 47:48
Judge Bruno Lombardi scores the fight 48:47
Judge Franklyn Lucas scores the fight 47:48

In favor of your winner, by split decision... Bolle Gijs!
Bolle Gijs retains his heavyweight title!
Bolle Gijs made sure to give a little speech post fight, saying 'Papier hier'.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
31%
 
 
 
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