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PBP Commentary |
Coming up we have a middleweight MMA rules bout between Terrance Knight (ranked 1674 p4p, 1639 weight class) and Uwot Meight (ranked 187 p4p, 181 weight class). Both these guys have really solid chins. Will we see a standup war or will they both decide that a knockout is unlikely and try to win the fight elsewhere?
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182 cm 28 192 9 - 11 - 1 |
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191 cm 31 188 16 - 8 - 0 |
Great wrestler Excellent boxer Insanely flexible |
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Good wrestler World class MT Granite chin |
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Ladies and gentlemen. This fight is 3 rounds, in the middleweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of 9 - 11 - 1, fighting out of Montreal, Terrance Knight! And introducing the fighter to my right, fighting out of the blue corner. With a record of 16 - 8 - 0, fighting out of Helsinki, Uwot Meight! The judges for this bout are Trevor Gratis, William Peck and Yves DeLean.
 The bell rings for round one and we are underway! Knight gets cracked there but stands up to it.
Meight staying out of range there. Knight closes this distance looking for a takedown but Meight circles away. Knight walks into a straight right hand from Meight. Meight with a nice calf kick. Meight feints and then cracks Knight's leading leg with a nice low kick. He's obviously looking to slow Knight down. Knight throws a monster uppercut resembling something out of street fighter but it doesn't land. Meight is loading up here, looking for a big counter of his own. Knight avoids a kick to the body.
Meight misses with a low kick as Knight jumps back. Knight avoids a lazy jab quite easily. Meight on the wrong end of a decent looking cross there.
Meight rushes Knight and pushes him back against the cage in a clinch. Knight avoiding damage as Meight throws knees to the body.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out! An uppercut on the inside fails to land for Meight. Knight taking a break, stalling in the clinch.
Knight avoiding damage as Meight throws knees to the body.
 That's one minute gone in the round. Knight takes a shot to the head. Knight blocks an uppercut.
Meight scores with an uppercut up the middle.
Knight pushes off and circles away, back to the middle of the mat.
Meight has closed the distance and engaged Knight in a clinch.
Meight stops a takedown attempt from Knight.
We've been hearing reports that Knight has been drilling takedowns in recent sessions so let's see if that has an impact on the result of this fight. Meight misses with a short punch on the inside. Meight stalling here - the referee won't stand for too much of that.
Meight letting Knight take a breather here. Meight goes for a body shot but it's blocked.
Knight prevents a body shot from Meight. Meight has been looking to improve his clinch game in recent weeks. Knight seems to have the measure of him in the clinch so far, so let's see if Meight can turn it around. A battle for position here, against the cage. Meight lands a nice uppercut.
 That's two minutes gone in the round. Meight misses with some punches.
Knight being controlled against the cage.
Knight manages to break the clinch.
Knight keeping a good distance there, avoiding the body shot.
Meight throws a mid kick that lands with a slap. Knight connects with a jab. Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Knight drops down and drives through with a powerful takedown into guard. Meight keeping full guard, as Knight tries to pass.
 That's three minutes gone in the round. Knight sitting in guard here, content to control. Knight sneaks a leg through and gets to half guard. That was like a knife through butter how easily he passed Meight's guard. Knight throwing shots but Meight is blocking nicely. Meight tries to roll over but Knight keeps him under control. Nice strikes from Knight there. Knight not landing any meaningful shots this time. Knight not landing any meaningful shots this time.
 That's four minutes gone in the round. Ground and pound from Knight. Meight regains full guard, whilst avoiding punches from Knight. Knight trying to land body shots but he keeps hitting the mat. Meight trying to keep a closed guard but Knight is proving a slippery customer.
Knight throwing elbows and punches but not connecting, as Meight works some decent striking defense from the bottom. Knight throwing strikes from guard but Meight blocks nicely. A big thud reverberates around the arena there as Knight accidentally thumps the mat. Hopefully he's not broken his hand. Knight trying to control but Meight is working from the bottom.
 That's five minutes gone in the round. Knight throwing strikes from guard but Meight blocks nicely. Meight keeping moving, preventing Knight from controlling successfully.
 The referee has decided to stand the fighters back up, so we'll restart on the feet. Meight throws an uppercut from half a mile away. Knight sees it coming and avoids it easily. Knight lands a lovely overhand right. Meight cracks Knight with an open hand slap. Meight slips a jab from Knight. Knight ducks under an overhand right and circles away with a smile on his face. Knight tries to counter with a takedown but Meight is quick to defend against it. Meight looks to throw the jab but Knight is out of range. Meight tries to clinch but fails miserably
and Knight counters with a single leg into guard. Meight didn't expect that. Meight keeping moving, preventing Knight from controlling successfully.
 That's six minutes gone in the round. Meight preventing the ground and pound from doing any damage. Knight wants to control from the top but Meight keeps moving. Meight wants to control here, rather than go for any submissions from the bottom. At least for now. Meight looking to hit a scissor sweep but Knight is one step ahead there. Knight working from the guard for now, landing some ground and pound.
 That's seven minutes gone in the round. Knight missing there with some ground and pound from the guard. Meight keeping moving, preventing Knight from controlling successfully. Knight postures up to throw the ground and pound strikes but they don't connect. The ref warns both fighters not to hold the cage as they work up against the meshing. Knight slows down the pace of the fight, as he sits in guard.
 The referee has decided to stand the fighters back up, so we'll restart on the feet. Meight is the aggressor but that punch slipped nicely by Knight. Knight half commits to a counter takedown before pushing away, out of range. Uwot Meight seems to be the more aggressive standup fighter in this bout. Knight throws a hard body shot but it just misses.
Meight throws a leg kick that is checked
and Knight counters with a nice double leg into side control. Meight won't be happy with that. Knight trying to control the action but Meight is working from the bottom. Meight tries to buck Knight off but Knight is having none of it.
 That's eight minutes gone in the round. Sloppy strikes there by Knight. A lull in the action here. Knight is looking to take a break and control but Meight is keeping him honest, looking to work from the bottom. Meight tries to buck Knight off but Knight is having none of it. Knight has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission. Knight trying to control the action but Meight is working from the bottom.
 That's nine minutes gone in the round. Knight staying calm. Knight fails to land a wild elbow strike.
The crowd thankful this round is nearly over. Knight is looking to take a break and control but Meight is keeping him honest, looking to work from the bottom. And that is the end of the round. The fighters go back to their corners.
That was a close round but I would say that Terrance Knight will probably get the nod. The minute break is over - no more time for sponges and pep talks - back to the action!
Knight tries to land with a swinging hook to the body but Meight was well out of range. Poor timing from Knight. Knight lands a nice hook to Meight's body. Meight takes it in his stride and looks to land his own strikes. Knight displays some good footwork, moving neatly out of range as Meight throws out the jab. Meight fails with an attempt to clinch.
Meight stooping low to avoid any incoming strikes and then lunges in with an uppercut come cross that lands flush. The fighters circling - Meight throws out the jab but it was never going to land. Meight throws a shot from downtown. Knight moves away and avoids it. Uwot Meight seems to be getting the better of the standup. Knight catches Meight with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong! Meight looking to land some kicks to the body here.
Knight changes levels looking for a counter takedown but doesn't commit. We've had a slow start to the round here - hopefully the action picks up. Meight tries to grapple but his opponent circles
and Knight counters with a nice double leg into guard. Knight throws a big right hand that misses.
 That's one minute gone in the round. Knight throwing strikes but missing. Knight throwing strikes from guard but Meight blocks nicely. Knight throwing strikes but missing. Knight controlling from the guard. I say controlling but really, he's stalling. Terrance Knight overall seems to be getting the better of the ground position in the fight so far. Meight looking to hit a scissor sweep but Knight is one step ahead there.
 That's two minutes gone in the round. Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it. Knight tries to free his leg and advance position but Meight is retaining full guard. Knight trying to land body shots but he keeps hitting the mat. A big thud reverberates around the arena there as Knight accidentally thumps the mat. Hopefully he's not broken his hand.
 The referee has decided to stand the fighters back up, so we'll restart on the feet. Meight misses with a looping left. Knight appears to be looking for a counter takedown. A slow jab from Knight misses its intended target. Knight thows a left - swing and a miss! Knight looks to score with a jab to the body but Meight is just out of range. Knight uses good footwork to avoid the strikes from Meight. Knight drops down looking for a counter takedown but Meight sprawls and moves away. Meight throws a leg kick that misses. Knight feinted with a counter takedown. Knight swings away but doesn't land with a series of punches.
 That's three minutes gone in the round. Nice cross by Meight. Meight misses with a wild combination.
Knight changes levels looking for a counter takedown but doesn't commit. A head kick by Meight misses
and Knight decides to take the opportunity to score a takedown. He's landed in Meight's guard. Knight not doing a lot at the moment. He'll have to show some more aggression or the fight will get stood up. Knight chips away with some ground and pound. Knight working some ground and pound from guard but it's not doing any damage. Meight keeping full guard, as Knight tries to pass. Knight sitting in guard here, content to control.
 That's four minutes gone in the round. Knight working some ground and pound from guard but it's not doing any damage. Knight wants to control from the top but Meight keeps moving.
 The referee has decided to stand the fighters back up, so we'll restart on the feet. A low kick from Meight is predictable there
and Knight counters with a nice double leg into half guard. We've seen a great period of action over the last minute or so - credit to both fighters for going all out! Knight wants to control but Meight is keeping him busy. Knight is taking a breather. Meight says something to him but it's hard to make out. Perhaps he's telling him to get on with it and actually do something.
 That's five minutes gone in the round. Knight thumps the canvas. Not on purpose obviously - he just missed Meight's head. Meight is staying active underneath Knight, who seems content to just control the action from this position. Meight wants to get back to full guard but Knight has passed into side control. Meight manages to work his way to half guard, despite Knight's best efforts. Knight thumps the canvas. Not on purpose obviously - he just missed Meight's head. Knight wants to lay and pray for a moment but Meight keeps working. Knight throwing punches and elbows but they're not doing any damage.
 That's six minutes gone in the round. The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena. Meight controlling the position for now. Knight not landing any meaningful shots this time. Knight frees up his trapped foot and advances to mount. The fighters are pressed up against the cage, both looking to find a bit of space to work. Knight working away from the top, dropping strikes. Knight sitting in mount, just looking to control for the moment. Meight is in a horrible position here, under a barrage of strikes, he's managing to avoid any damage.
 That's seven minutes gone in the round. Knight punishing his opponent with strikes. Meight is in a horrible position here, under a barrage of strikes, he's managing to avoid any damage.
BOOM! Knight connects with a massive shot to the dome!
Meight avoids a series of strikes thrown by Knight.
Knight trying to control but he's not successful this time. Knight pausing momentarily but resumes with a couple of decent strikes that do a bit of damage. Knight sitting in mount, just looking to control for the moment. Knight throwing strikes here but Meight is writhing around nicely and avoiding any serious damage.
 That's eight minutes gone in the round. Knight looking to finish with strikes here!
Meight wriggling around on the bottom manages to avoid the strikes thrown by Knight.
Knight throwing strikes but Meight bucks up and reverses the position. He's now in guard on top. Knight trying to control the position here. Meight controls from within his opponent's guard.
 That's nine minutes gone in the round.
Knight has a loose triangle. He'll be looking to tighten that up but Meight can see exactly what he's planning and manages to posture up and free himself. A real slowdown in the pace of the fight for a moment, as Knight holds on and takes a little breather. The crowd thankful this round is nearly over. Knight wants to sweep here but Meight controlling him for the moment. And that is the end of the round. The fighters go back to their corners.
Terrance Knight dominated that second round. Well, the break between rounds is over. Let's get back to the scrappin! Let's hear some noise people - this is the final round!
Meight throws a wild body kick that Knight sees coming a mile off. Meight throws an uppercut from half a mile away. Knight sees it coming and avoids it easily. Meight lands with a straight right. Knight didn't see that one coming. Knight is really dominating this fight. Is there anything that Meight can do to turn this around? Sloppy strikes from Meight. Those never looked like landing. Meight throws a right and a left that both miss. A low kick from Meight misses
and Knight decides to take the opportunity to score a takedown. He's landed in Meight's guard. Knight throws a big right hand that misses. Knight postures up to throw the ground and pound strikes but they don't connect. We've had a slow start to the round here - hopefully the action picks up. Knight throwing elbows and punches but not connecting, as Meight works some decent striking defense from the bottom. Meight takes a big intake of breath there - he's definitely tired. Meight has a butterfly guard looking to sweep but Knight has passed into side control.
Knight creates a bit of distance and throws down some hard shots.
 That's one minute gone in the round. Knight controlling from side mount. Knight throws a knee to the body but it doesn't do much damage. Meight defending against the ground and pound. Meight is trying to get back to half guard. Knight trying to control the position but Meight is working away. Knight working the ground and pound.
 That's two minutes gone in the round. The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so. Sloppy strikes there by Knight. Meight wants to control but Knight postures up. Knight throwing shots but missing, from side control. Knight working the ground and pound but Meight is defending the strikes. Meight defending against the ground and pound. Knight trying to control the position but Meight is working away.
 The ref stands the fighters back up due to a lack of activity. Knight misses with a hook.
 That's three minutes gone in the round. Meight fakes and then throws a beautiful body shot. Knight looks a bit winded and takes a step backwards to take a breath. Meight lunges in with an uppercut that skims his opponent's chin. Meight throws an overhand right that lands on Knight's shoulder, as Knight tries to avoid the shot. Knight appears to be looking for a counter takedown. Knight connects with a body shot that sends Meight's belly button to the back. Knight uses decent footwork to sidestep a right hand from Meight. Knight feinted with a counter takedown. Knight throws a nice looking combination but Meight bobs and weaves to avoid any damage. Meight throws a combination but it was largely blocked by Knight. Knight checks the leg kick. A punch combination from Knight misses. Meight bobs and weaves well there to avoid the strikes. Knight ducks under an overhand right and circles away with a smile on his face.
 That's four minutes gone in the round. Knight checks the leg kick. Knight staying out of range there. Knight blocks a leg kick. Knight half commits to a counter takedown before pushing away, out of range. A low kick from Meight misses
and Knight counters with a nice double leg into guard. Wooooo! Give it up for these two warriors! They are putting on a show! Knight is frustrating his opponent with some stalling tactics from top position. Knight missing there with some ground and pound from the guard. Meight keeping moving, preventing Knight from controlling successfully. Knight looking to control the position here, rather than advance.
 That's five minutes gone in the round. Knight has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent. Knight trying to control the position from guard on top but Meight is wriggling around, looking for whatever he can. The referee looks like he's ready to step in and stand the fighters back up.
 The referee has motioned to the fighters to stand back up.
 That's six minutes gone in the round. The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so. Meight throws a hook to the body but it doesn't connect.
Knight swings for the body but Meight moves out of range.
Meight was about to counter that last move with a leg kick but changes his mind.
Knight closes the distance and gets a trip takedown into side control. Meight quickly recovers to half guard. Knight not throwing his punches with enough precision this time. Meight is looking to regain full guard. Not this time though. Knight wants to lay and pray for a moment but Meight keeps working. Knight keeping composed on the top, looking to control the action. Uwot Meight has stepped it up - he knows he needs a finish here!
 That's seven minutes gone in the round. Knight trying to control from half guard but Meight is working away. Knight is just sitting in half guard, waiting for something to happen. The referee wants the fighters to be more active or he's going to reset them on the feet. Meight is refusing to be controlled, as Knight sits in half guard.
 The referee decides to stand the fighters back up. Meight throws a push kick but Knight slaps the foot to one side. Knight throws an overhand right that lands on Meight's shoulder, as Meight tries to avoid the shot. Knight throws a shot to the body.
Meight throws a leg kick
and Knight counters with a shoot takedown. Meight fights it but they end up in guard.
 That's eight minutes gone in the round. Knight lands a couple of digs. Knight throws a strike but Meight rolls with it and manages to sweep. Now he's in guard on top.
Knight is avoiding any damage by keeping wrist control. Knight looking to hit a scissor sweep but Meight is one step ahead there. Meight throws a big right hand that misses.
Knight had isolated an arm as going for a kimura. Meight defends it easily.
 That's nine minutes gone in the round. Knight is looking to sweep but instead, Meight has passed into half guard.
The referee calls for the fighters to work.
Meight missing with the ground and pound from half guard. Knight is looking to improve his position.
The crowd thankful this round is nearly over. Meight wants to take a breather but Knight is having none of it.
And that's the end of the fight! Terrance Knight showed his dominance in that final round. Well I reckon that's a shut out for Knight, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Trevor Gratis scores the fight 30:27 Judge William Peck scores the fight 30:27 Judge Yves DeLean scores the fight 30:27
In favor of your winner, by unanimous decision... Terrance Knight! Terrance Knight decided to thank the fans in attendance for making a great atmosphere. It seemed to go down pretty well.
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
35% |
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