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PBP Commentary

Coming up we have a light heavyweight MMA rules bout between Trip Kenzie (ranked 0 p4p, 0 weight class) and Arilius Maximus (ranked 0 p4p, 0 weight class). Arilius Maximus will no doubt be looking to use his reach advantage to good effect.



154 cm
22
205 lbs
2 - 3 - 0
198 cm
24
210 lbs
6 - 5 - 0
BJJ Blue Belt
Basic striking
Good chin
BJJ Blue Belt
Excellent boxer
Solid chin


GC 4 LIFE ITUMS CLOTHING $15 OR LESS


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Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 2 - 3 - 0, fighting out of London, Trip Kenzie!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 6 - 5 - 0, fighting out of London, Arilius Maximus!
The judges for this bout are Richard Clark, Sam Margolis and Daniel Bishop.




The bell rings for round one and we are underway!
Maximus lands with a nice combination. Kenzie backs away looking to recover.
Maximus avoids the head kick by Kenzie.
Maximus scores with a leg kick.
Kenzie throws a head kick that misses.
Trip Kenzie seems to be the more aggressive standup fighter in this bout.
Kenzie slips a jab and a cross from Maximus.
Maximus throws a series of strikes that have Kenzie backpedaling.
Maximus defends well against a solid takedown attempt from Kenzie.

Kenzie gets the takedown into side control.

Kenzie decides to stand up, so the ref orders Maximus to his feet.
Maximus scores with a slapping inside leg kick.
Maximus moves out of range of the leg kick from Kenzie.
Maximus lands a nice leg kick that just misses Kenzie's sensitive parts.
This has been an exciting period of action!
Maximus throws a body kick that misses.
Maximus goes for a spinning back kick but it misses.

That's one minute gone in the round.

Kenzie forces Maximus back against the cage and clinches.
Kenzie goes for a takedown attempt but Maximus pushes him away and we're back to fighting at a distance.

Kenzie instigates a clinch.
Kenzie swings wildly with an uppercut but Maximus uses good head movement to avoid it.

Kenzie's corner calls for him to break the clinch, which he does.
Maximus looks to land a combination but Kenzie avoids it well.
Kenzie swings wildly with a couple of big hooks
and Maximus counters with a flying knee. Nice.
Kenzie doesn't manage to clinch there - Maximus circles away.
Kenzie throws a head kick that misses
and Maximus counters with a lovely shot to the body.
Maximus throws a series of strikes that have Kenzie backpedaling.

That's two minutes gone in the round.
Maximus fakes with a right hand and throws a good leg kick, right into the thigh. That had to hurt Kenzie.
Kenzie shoots in for a double leg but Maximus sprawls well. That's going to sap some energy.
That's three failed takedown attempts in the round for Trip Kenzie. That's going to take a lot out of him.
Kenzie misses with a telegraphed body shot
and Maximus counters with a three punch combination, finished off with a leg kick. Nice work.
Maximus throws a combination but it was largely blocked by Kenzie.
Kenzie shoots in but no luck this time.
Kenzie is breathing heavily.
Maximus lands a nice hook to Kenzie's body. Kenzie takes it in his stride and looks to land his own strikes.
Maximus throws a head kick that Kenzie semi-blocks.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Kenzie fails miserably with a takedown attempt.
Maximus misses with a half-hearted attempt at a head kick.
A leg kick checked by Kenzie.
Maximus misses with a half-hearted attempt at a head kick.

That's three minutes gone in the round.
Maximus misses with a head kick.
Kenzie takes a jab right on the kisser.
Kenzie shoots in but Maximus avoids the takedown attempt easily.
A head kick misses from Maximus.
Kenzie moves in looking to clinch but Maximus pushes him off.
Kenzie swings wildly with a couple of big hooks
and Maximus counters with a three punch combination, finished off with a leg kick. Nice work.
Maximus misses with a kick to the body.
Kenzie tries to clinch but is not successful on this occasion.
A nice combination there by Maximus.
Maximus misses with a low kick.
Maximus lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by Maximus.

That's four minutes gone in the round.
Kenzie takes a head kick and keeps coming.
Maximus displaying good standup as he scores with a three punch combination.
Maximus tries a switch kick but it misses it's target.
Maximus ducks under a wild hook from Kenzie.
Kenzie closes the distance but Maximus moves to the side
and Maximus counters with a three punch combo that has Kenzie backing up. Kenzie nods at Maximus to acknowledge the strikes.
Maximus misses with a half-hearted attempt at a head kick.
Kenzie falls off balance throwing a combination
and Kenzie takes a counter punch right on the button for his troubles.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Maximus misses with a two punch combination.

Maximus gets taken down but at least he's managed to land in guard.
And that’s the end of the round – the fighters go back to their corners.

Arilius Maximus dominated that round.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.


Kenzie tries to clinch up but Maximus circles away and keeps his distance.

Kenzie scores a takedown into full mount!
Kenzie landing strikes, looking to finish!
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Kenzie misses with a head shot.
Kenzie looking to ground and pound but Maximus is blocking nicely.
Kenzie sitting in mount, just looking to control for the moment.
Maximus is breathing heavily.
Maximus avoids a series of strikes thrown by Kenzie.

That's one minute gone in the round.

Kenzie goes for an armbar but Maximus turns quickly into his guard - lovely anticipation from Maximus.
Kenzie managing to control the position.
Kenzie is working from a closed guard but he's struggling to control his opponent.

That's two minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.

Kenzie working for a triangle but Maximus defends it easily.
A real slowdown in the pace of the fight for a moment, as Kenzie holds on and takes a little breather.

That's three minutes gone in the round.
Kenzie controls Maximus momentarily but Maximus frees himself.
Kenzie has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
Kenzie will have to put a bit more behind his punches if he's going to do any damage from this position.
Kenzie wants to get back to his feet but Maximus is in a dominant position and won't allow it.

Kenzie manages to escape and get back to his feet.
Kenzie lands a high kick!


It looks like Arilius Maximus has been cut.
Kenzie throws a sloppy head kick
and Maximus counters with a one-two to the body.

That's four minutes gone in the round.

Kenzie scores a trip takedown into side control. Nice.
Kenzie misses with a strike but at least he's keeping busy, looking to cause some damage - that will still help him when it comes to the judges scorecards.
Kenzie in side control lands a nice looking series of punches and elbows.

Kenzie is trying to get an arm triangle but Maximus is defending well.
Kenzie throws a knee to the body but it doesn't do much damage.
Kenzie looking to punish the body of his opponent here but Maximus is avoiding damage well.
And that’s the end of the round – the fighters go back to their corners.

Trip Kenzie dominated that second round.
The cut man is working on Arilius Maximus's cut.
OK. That's time! The bell goes and we're back to the action. This is the final round!


Kenzie throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Kenzie changes levels and looks for a double leg takedown. Maximus tries to avoid it but Kenzie manages to keep hold of a leg and drag Maximus to the ground. Maximus escapes though and pops straight back up to his feet.
Maximus looks to land a combination but Kenzie avoids it well.
Danga de danga de dang - Maximus scores with a four punch combination!
Kenzie blocks a head kick by Maximus.
Kenzie rushes forward with a series of wild hooks but Maximus moves out of range and avoids them all easily.
Kenzie looks frustrated there after his takedown attempt is stuffed easily.

Kenzie has closed the distance and engaged Maximus in a clinch.
We've had a slow start to the round here - hopefully the action picks up.
Kenzie controlling the action here for a moment.
Maximus takes a big intake of breath there - he's definitely tired.
Maximus stops a takedown attempt from Kenzie.
That's three failed takedown attempts in the round for Trip Kenzie. That's going to take a lot out of him.

That's one minute gone in the round.
Kenzie tries to land knees in the clinch but Maximus avoids the damage to the body.

Kenzie breaks from the clinch.
Kenzie tries to clinch but is not successful on this occasion.

Kenzie fakes an overhand right and shoots for a takedown. Maximus sprawls well initially but Kenzie persists and gets the takedown into half guard.
Kenzie not landing any meaningful shots this time.
Kenzie missing with the ground and pound from half guard.
Maximus is in trouble now - Kenzie has advanced to mount!
Maximus blocking the ground and pound.

That's two minutes gone in the round.
Kenzie content just to control the position here.
Maximus is in a horrible position here, under a barrage of strikes, he's managing to avoid any damage.
Kenzie with good strikes from the mount here!
Kenzie with a couple of short strikes.
Kenzie throws an elbow from mount that misses. Lucky escape for Maximus because Kenzie loaded up on that one.

That's three minutes gone in the round.

Kenzie jumps to side control looking for an arm triangle but Maximus manages to avoid the submission attempt.
Maximus defending against the ground and pound.
Maximus managing to avoid any damage from the strikes thrown by Kenzie.
Kenzie trying to control the action but Maximus is working from the bottom.
Kenzie sitting in side control, looking to soften his opponent up with elbows and hammerfists but Maximus is avoiding damage well and looking to escape the position.
Trip Kenzie overall seems to be getting the better of the ground position in the fight so far.

That's four minutes gone in the round.
A lull in the action here being met with boos from the crowd.
Maximus parries the strikes from Kenzie easily there. Kenzie is wary of posturing up too much because it might enable Maximus to escape.
Kenzie in side control, trying to ground and pound but not landing this time.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.

Kenzie scores with a nice takedown into half guard. Let's see what he's got on the ground.

Kenzie is trying to work for a kimura. He's got his hands clasped together - this could be trouble! No, Maximus has managed to free his arm - good work.
Kenzie is just sitting in half guard, waiting for something to happen.

And that's the end of the fight!
Trip Kenzie showed his dominance in that final round.
I think Kenzie has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Richard Clark scores the fight 29:28
Judge Sam Margolis scores the fight 29:28
Judge Daniel Bishop scores the fight 29:28

In favor of your winner, by unanimous decision... Trip Kenzie!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
51%
 
 
 
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