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PBP Commentary

Coming up we have a welterweight MMA rules bout between Regio Zorro (ranked 0 p4p, 0 weight class) and Joe Camel (ranked 0 p4p, 0 weight class). Joe Camel has the eye of the tiger tonight.



182 cm
22
180 lbs
0 - 1 - 0
184 cm
22
175 lbs
0 - 1 - 0
BJJ Blue Belt
Solid boxing
Good chin
BJJ Purple Belt
Counter striker
Powerful


-


Hell's Kitchen Lab Corp


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 0 - 1 - 0, fighting out of New York, Regio Zorro!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 0 - 1 - 0, fighting out of New York, Joe Camel !
The judges for this bout are Jorge Garcia, Russell Pearce and Bruno Lombardi.




The bell rings for round one and we are underway!
Zorro thows a left - swing and a miss!
Zorro lands a lovely overhand right.
Zorro fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Zorro throws a combination but it was largely blocked by Camel .
Zorro works the jab nicely.
Camel tries to move into range but Zorro moves to the side and lands with a nice right hand.
Zorro throws a right and a left that both miss.
Camel dodges the punch combination from Zorro.
Zorro leaves Camel with his face pressed against the mat as he sprawls beautifully, defending against a solid takedown attempt.
Zorro throws a hook but Camel avoids it easily.
Zorro slips in close and lands a nice hook before moving back out of range.
A punch combination from Zorro misses.

That's one minute gone in the round.
A telegraphed takedown attempt from Camel is defended easily by Zorro.
Camel fails with a takedown attempt from distance.
Regio Zorro has stuffed three takedown attempts in the round now. That's going to take a lot out of Joe Camel .
Camel ducks under an overhand right and circles away with a smile on his face.
Zorro misses with a two punch combination.
Zorro misses with a wild combination.
Zorro defends well against a solid takedown attempt from Camel .
Zorro throws a right and a left that Camel avoids nicely.
Zorro lets the fists fly and connects with a left straight followed by a right hook.
Camel fails with a takedown attempt.

That's two minutes gone in the round.
Zorro swings for the body but Camel moves out of range.
Zorro keeps the fight standing with a nice sprawl.
Zorro tries to bum rush Camel with a series of wild strikes but Camel uses good footwork to avoid the assault.
Camel staying out of range there.
A punch combination from Zorro misses.
Camel needs to keep his hands up - Zorro had a free shot at his head there.
Zorro looks to land a right hand but Camel moved out of range.
Zorro throws out a token jab with nothing on it.
Zorro is really head hunting here, hardly looking to strike to the body at all.

That's three minutes gone in the round.
Camel has his head slapped from side to side by a 3 punch combination. That must have hurt him.
Zorro pushing out the jab but it's not landing.
A combination from Zorro does no damage.
Camel is trying desperately to land a takedown but Zorro is having absolutely none of it. This is turning into a bit of a nightmare for Camel .
Camel avoids the body shot from Zorro.
Zorro throws a good cross that connects.

Camel looking for a takedown here - he's got it.
Zorro keeping moving, preventing Camel from controlling successfully.
Camel trying to pass the guard but can't manage it just yet.
Zorro utilising some decent striking defenses from the guard, preventing the ground and pound.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Zorro pulls Camel in close to prevent any damage.
Camel throwing strikes but missing.

That's four minutes gone in the round.
Camel wants to control from the top but Zorro keeps moving.
Camel prevents Zorro from getting back to his feet.
Zorro tries to land a sweep but no joy.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Camel throws a combination but comes up with nothing but fresh air.
Zorro stalks Camel and leaps in with a furious combination of punches. Uppercuts and crosses smash into Camel 's face. Camel staggers backwards, shaken.
Camel moves out of range of the strikes.
Camel dodges the punch combination from Zorro.
Zorro misses with an uppercut. Camel saw that one coming.
And that’s the end of the round – the fighters go back to their corners.

Regio Zorro dominated that round.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.


Zorro misses with a jab, cross combination.
Zorro swings for the body but Camel moves out of range.
Zorro scores with a nice one two combo and darts back out of range to avoid anything coming in the opposite direction.
Zorro misses with a double jab.
Camel throws a series of punches but Zorro avoids them all with ease.
Zorro swings wildly with a couple of big hooks

and Camel decides to take the opportunity to score a takedown. He's landed in Zorro's guard.
Zorro is adopting a defensive guard.
Camel is intent on slowing down the pace of the fight, simply looking to control.
Camel trying to control the position from guard on top but Zorro is wriggling around, looking for whatever he can.
Zorro working the defensive guard well to avoid strikes from Camel .

That's one minute gone in the round.
Zorro utilising some decent striking defenses from the guard, preventing the ground and pound.
Zorro is looking to get back to his feet but can't, whilst Camel is controlling him.
Camel throwing strikes from guard but Zorro blocks nicely.
Zorro pulls Camel in close to prevent any damage.
Camel trying to control the position from guard on top but Zorro is wriggling around, looking for whatever he can.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Zorro missing with a left hand there. Camel was out of range so wasted energy throwing that one.
Zorro misses with a double jab

and Camel counters with a shoot takedown into half guard.
Zorro taking some punishment here, with Camel in his half guard.

Camel is trying for a guillotine from the top but the pressure isn't in the right place so Zorro is just riding it out for now. Camel eventually gives up the hold.

That's two minutes gone in the round.

Camel is looking for a kimura but he's never going to get it from there.
Zorro missing with punches from the bottom.
Camel moves into full mount! Zorro won't be happy about that!
Zorro is wriggling around trying to escape.
Zorro is squirming around, avoiding Camel 's attempts to control the action.
Zorro is in a horrible position here, under a barrage of strikes, he's managing to avoid any damage.

That's three minutes gone in the round.
Camel working the ground and pound effectively.
Zorro is trying to escape the mount.
Zorro is squirming around, avoiding Camel 's attempts to control the action.
Zorro doing his best to control the position. Can he escape?
Camel tries to control but Zorro wriggling away.
Camel scoring with strikes but Zorro is staying in there.
Zorro knows he needs to get back to his feet asap. He's simply no match for Camel on the ground.
Zorro wants to control but Camel is having none of it.

That's four minutes gone in the round.
Zorro manages to regain half guard. Good work.
Zorro won't allow Camel to pass to mount.
Camel lands a big shot. The thud that echoes around the arena is like music to the fans' ears.
Zorro is looking to regain full guard. Not this time though.
Camel scoring with strikes to the body and head.

Camel is trying to work for a kimura. He's got his hands clasped together - this could be trouble! No, Zorro has managed to free his arm - good work.
Camel thumps the canvas. Not on purpose obviously - he just missed Zorro's head.
Zorro is looking to escape.
And that’s the end of the round – the fighters go back to their corners.

Joe Camel showed his class in that round. I'd imagine he'll take it on all the scorecards.
The fighters get back to their feet, the hooter sounds and we're back to the action! Let's hear some noise people - this is the final round!


Zorro misses with a jab and misses with a cross straight after too.
Zorro is moving around nicely and scores here with a single head shot.
Camel dodges the punch combination from Zorro.
Camel fails miserably with a takedown attempt.
Zorro throws a combination that misses

and Camel decides to take the opportunity to score a takedown. He's landed in Zorro's guard.
Camel preventing the sweep.
Zorro wants to stand and escape but Camel is having none of it.
Zorro is avoiding any damage by keeping wrist control.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Camel postures up and scores with a shot to the body and a follow up elbow to the head.
A big thud reverberates around the arena there as Camel accidentally thumps the mat. Hopefully he's not broken his hand.
Camel trying to control the position from guard on top but Zorro is wriggling around, looking for whatever he can.

That's one minute gone in the round.
Camel is fighting to break Zorro's control of his arms but Zorro is doing a good job of controlling the position at the moment.
Both fighters are breathing heavily.
Zorro manages to sweep nicely, so he's now on top. Camel manages to get himself to full guard.
Zorro wants to stand but Camel is controlling his posture from full guard.

Camel looking for submissions from the bottom but instead Zorro passes into half guard.
The fighters are battling for position here. Camel manages to regain full guard. Nice work.

Camel is working for submissions here. He's thrown up his legs looking for a tringle but Zorro frees his head nicely. Oh but Camel has switched to an armbar! Zorro is tapping furiously! Lovely submission there!

Ladies and gentlemen, after 2:01 of round 3, we have a winner by way of Submission (Triangle Armbar). Joe Camel !
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
92%
 
 
 
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