MMA Tycoon Game
 
Bookmarks Help!

PBP Commentary

Coming up we have a super heavyweight MMA rules bout between Stephan Mack (ranked 0 p4p, 0 weight class) and Moe Problems (ranked 0 p4p, 0 weight class). Problems has chosen Juicy as his entrance music. I don't know about you partner, but I'm pumped for this one!



165 cm
22
300 lbs
1 - 2 - 0
190 cm
22
270 lbs
2 - 0 - 0
Good wrestling
Counter striker
Very strong
BJJ Blue Belt
Decent boxing
Determined


-


-


Ladies and gentlemen. This fight is 3 rounds, in the super heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 2 - 0, fighting out of Las Vegas, Stephan Mack!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 0 - 0, fighting out of Los Angeles, Moe Problems!
The judges for this bout are , Jack Bonds and .




The bell rings for round one and we are underway!
A punch combination from Problems misses.
Mack throws a low kick but his opponent is out of range.
Problems throws an uppercut from half a mile away. Mack sees it coming and avoids it easily.
Mack swings wildly with a right hand that was never going to find it's target.
Problems looks to land a left hand but Mack moved out of range nicely.
Mack swings wildly with a couple of big hooks
and Problems counters with a three punch combination, finished off with a leg kick. Nice work.
Problems scores with a jab to the jaw of his opponent.
Problems is the aggressor but that punch slipped nicely by Mack.
Left hook, right uppercut from Problems.
Mack misses with a hook to the body
and Problems counters with a straight right hand.
Mack fails to land with a series of punches.

That's one minute gone in the round.
Problems throws a combination but it was largely blocked by Mack.
Problems scores with a hook.
Problems digs a good body shot into Mack's ribs.
Mack drops his hands momentarily and Problems takes advantage with a crisp shot to the head.
Problems swinging wilding here.
Problems will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Mack wants to clinch
and Problems counters with a series of strikes. Mack will be more careful next time no doubt.
Problems has used his reach advantage pretty well so far tonight.

That's two minutes gone in the round.
Mack tries to clinch but fails miserably
and Problems counters with a straight punch to the midsection.
Mack has his head slapped from side to side by a 3 punch combination. That must have hurt him.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Problems throws a wild combination but nothing lands.
Problems stalks Mack and leaps in with a furious combination of punches. Uppercuts and crosses smash into Mack's face. Mack staggers backwards, shaken.
Problems throws a right hand that Mack ducks under and follows up with a left that Mack also avoids with ease.
Problems misses with a series of wild punches.
Moe Problems is looking to keep the fight on the feet at all costs.
Problems throws a two punch combo that lands nicely.

That's three minutes gone in the round.
Problems scores with a one two! Mack had his feet all tangled up there and couldn't avoid the strikes.
Mack clinches but Problems breaks the clinch
and Problems counters with a one-two to the body.
Problems throws a jab, cross combination which is slipped

and Mack counters with a nice double leg into guard.
Mack throwing elbows and punches but not connecting, as Problems works some decent striking defense from the bottom.
Problems has momentary wrist control but Mack slips an elbow through the middle.
Mack throwing strikes but missing.
Mack lands a couple of elbows.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Problems is trying to keep Mack in close.

That's four minutes gone in the round.
Mack won't allow Problems to sweep him here.
Mack throwing shots from guard but he's hitting more mat than opponent.
Problems trying to control the position here.
Problems keeping moving, preventing Mack from controlling successfully.
Problems utilising some decent striking defenses from the guard, preventing the ground and pound.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Problems looking to hit a scissor sweep but Mack is one step ahead there.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Problems wants to get back to his feet but Mack is in a dominant position and won't allow it.
And that’s the end of the round – the fighters go back to their corners.

Moe Problems dominated that round.
The minute break is over - no more time for sponges and pep talks - back to the action!


Problems throws a big shot that misses.
Problems tests Mack's chin there with a solid looking shot.
Problems throws a sloppy body shot

and Mack decides to take the opportunity to score a takedown. He's landed in Problems's guard.
Mack with a flurry of punches that miss.
Mack working from the guard for now, landing some ground and pound.
Problems is adopting a defensive guard.
Mack in full guard, throwing the ground and pound. No damage this time.
Mack is looking to work some ground and pound but Problems has wrist control.

That's one minute gone in the round.
Mack throws a big right hand that misses.
Problems working the defensive guard well to avoid strikes from Mack.
Mack has to be careful here, sitting in the guard of a superior BJJ player.
Problems preventing the ground and pound from doing any damage.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Mack loading up with the ground and pound but he's missing more than he's landing in this flurry.
Mack lands a couple of digs.
Mack loading up with the ground and pound but he's missing more than he's landing in this flurry.
Problems bucks up whilst keeping hold of a body lock, managing to reverse the position. Now he's in top in Mack's guard.
Mack keeping moving, preventing Problems from controlling successfully.
Mack has a closed guard, preventing Problems from standing up.

That's two minutes gone in the round.
Mack pulls Problems in to control the position.
Problems wants to get up but he can't break Mack's closed guard. He needs to be careful trying to break the legs open, as he's open to submissions here.
Problems trying to control the position from guard on top but Mack is wriggling around, looking for whatever he can.

That's three minutes gone in the round.
Mack wants to hit a switch here but Problems passes into full mount! Oh no, disaster for Mack there!
Mack holds on for dear life, controlling Problems's posture momentarily.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Problems tries to control but Mack wriggling away.
Problems sitting in mount, just looking to control for the moment.
Problems can't control as he wanted to and Mack manages to get the fight back to his half guard.
And that’s the end of the round – the fighters go back to their corners.

Stephan Mack dominated that second round.
OK. That's time! The bell goes and we're back to the action. Let's hear some noise people - this is the final round!


Mack throws a jab, cross combination which is slipped
and Problems counters with a nice jab to the body that keeps Mack thinking.
Problems falls off balance throwing a combination

and Mack decides to take the opportunity to score a takedown. He's landed in Problems's guard.
Problems trying to control the position.
Problems wants to get back to his feet but Mack is in a dominant position and won't allow it.
Problems has Mack pulled in close to control his posture.
Mack prevents Problems from getting back to his feet.
Mack loading up with the ground and pound but he's missing more than he's landing in this flurry.

That's one minute gone in the round.
Mack loading up with the ground and pound but he's missing more than he's landing in this flurry.
Problems is working from a closed guard but he's struggling to control his opponent.

Problems has his foot on Mack's thigh. He's trying to push off and get in position for a triangle, I think. Mack works his way back into a safe position though.
Mack might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
A punch combination from Problems misses.
Mack swings wildly with a couple of big hooks
and Problems counters with a series of strikes. Mack will be more careful next time no doubt.
Mack takes a shot right to the bread basket.
Problems connects with a good right hand that stumbles Mack. Mack circles away out of range and recomposes himself.
Problems works the jab nicely.
Problems just misses with a punch to the body.
Problems is using his reach advantage to land shots from outside his opponent's range.

That's two minutes gone in the round.
Problems connects with a good right hand that stumbles Mack. Mack circles away out of range and recomposes himself.
Problems slips a jab from Mack.
Nice straight punches there by Problems. You know Roy Jones Jr respects the hands of Problems.
Problems misses the body punch

and Mack counters with a nice shoot takedown that brings the fighters to the ground.
Problems working the defensive guard well to avoid strikes from Mack.
Mack with a flurry of punches that miss.
Mack with a couple of shots to the head there. Not particularly brutal.
Mack throwing elbows and punches but not connecting, as Problems works some decent striking defense from the bottom.
Mack thows a big elbow that misses.

That's three minutes gone in the round.
Mack scores with a decent looking elbow strike.


It looks like Moe Problems has been cut.
Problems takes a big intake of breath there - he's definitely tired.
Mack content to strike from guard, landing some decent shots.
Mack is working the ground and pound from guard. He might want to try advancing position though to get more of an impact.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Problems can do anything to dispel that myth.
Mack with a flurry of punches that miss.
Mack throwing elbows and punches but not connecting, as Problems works some decent striking defense from the bottom.
Problems avoiding any damage from the ground and pound.
Mack postures up in Problems's guard and throws a big left but Problems blocks it.
Problems not looking particularly offensive just at the moment.
Mack throws and elbow that misses. Problems uses the momentum to reverse the position. He's now in Mack's guard. Nice move by Problems!
Mack has his hands on Problems's head, controlling the position.

That's four minutes gone in the round.
Problems wants to control from the top but Mack keeps moving.
The crowd applaud the fighters efforts here as the round comes to an end.

The referee decides to stand the fighters back up.
Problems goes for a spinning back kick but it misses.

And that's the end of the fight!
Stephan Mack showed his dominance in that final round.
I think Mack has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Suge Night scores the fight 29:28
Judge Jack Bonds scores the fight 29:28
Judge Percy O'Donnell scores the fight 29:28

In favor of your winner, by unanimous decision... Stephan Mack!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
48%
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (937)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast