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Coming up we have a super heavyweight MMA rules bout between Retri Paladin (ranked 0 p4p, 0 weight class) and Alistair Overoids (ranked 0 p4p, 0 weight class). Alistair Overoids has the power to score a knockout today if he connects clean with Retri Paladin's chin.



175 cm
25
165 lbs
9 - 4 - 0
195 cm
22
265 lbs
3 - 0 - 0
BJJ Blue Belt
Solid boxing
Very strong
BJJ White Belt
Decent boxing
Granite chin


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Ladies and gentlemen. This fight is 3 rounds, for the super heavyweight championship of the world!
Introducing the champion to my left, fighting out of the red corner.
With a record of 9 - 4 - 0, fighting out of Tokyo, Retri Paladin!
And introducing the challenger to my right, fighting out of the blue corner.
With a record of 3 - 0 - 0, fighting out of Tokyo, Alistair Overoids!
The judges for this bout are Yasuomi Hirokawa, Yukihiro Shimada and Shirou Masuda.




The bell rings for round one and we are underway!
Paladin throws a nice looking combination but Overoids bobs and weaves to avoid any damage.
Overoids swings wildly with a couple of big hooks
and Paladin counters with a three punch combination, finished off with a leg kick. Nice work.
Paladin throws a combination but comes up with nothing but fresh air.
Overoids misses with a double jab.
Paladin lands a nice shot to the body.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Overoids showing good head movement there, avoiding the strikes from Paladin.
Overoids avoids a punch combination nicely.
Paladin is the aggressor but that punch slipped nicely by Overoids.
Paladin moves into range and throws a combination. A nice jab followed by a hook to the body.
Paladin looks to score with a combo but nothing lands.
Paladin throws a combination but it was largely blocked by Overoids.
Overoids throws a jab but it's blocked by Paladin.
Paladin throws a combination that misses
and Overoids counters with a left and a right that stings Paladin.
Overoids tries to clinch there but Paladin circles away.
Overoids scores with a three punch combo!
Some wild striking there from Overoids.
Overoids looks gassed!
Some wild striking there from Paladin.

That's one minute gone in the round.
Overoids lunges in with swinging rights and lefts but Paladin circles away quickly and effectively.
Paladin throws a left and a right that both miss
and Overoids counters with a good right hand that lands right on the jaw.
Paladin moves away from the strike by Overoids.
Overoids lands a high kick!
A swing and a miss from Overoids.
Paladin misses with a double jab
and Overoids counters with a two punch combo.
Paladin lands a slapping body shot.
Paladin rushes forward with a series of wild hooks but Overoids moves out of range and avoids them all easily.
Paladin scores with a reasonable looking shot to the body. Overoids doesn't seem bothered though.
Overoids avoids a punch combination nicely.
Paladin misses with a jab to the body
and Overoids counters with a straight right hand.
Paladin throws a combination but comes up with nothing but fresh air.
Good shot there by Paladin.
Paladin defending well as Overoids loads up on a big left hand.
Some wild striking there from Paladin.

That's two minutes gone in the round.
Paladin fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Paladin uses good footwork to avoid the strikes from Overoids.
Paladin throws a combination but it was largely blocked by Overoids.
Paladin misses with the combination.
A left and a right from Paladin both land. Nice combination.
Paladin swinging wildly here.
Paladin takes a big uppercut there. He seems a bit wobbly but no, he's OK.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Overoids avoids a punch combination nicely.
Overoids throws a combination but it was largely blocked by Paladin.
Paladin throws a jab, cross combination which is slipped
and Paladin takes a counter punch right on the button for his troubles.
Paladin tries to land with a swinging hook to the body but Overoids was well out of range. Poor timing from Paladin.
Overoids misses with a two punch combination.

That's three minutes gone in the round.
Overoids showing good head movement there, avoiding the strikes from Paladin.
The fight stays on the outside here - Overoids looks like he's thinking about clinching though.
Paladin getting the better of the striking in that exchange.
Paladin is looking to wear down Overoids with body shots, infact he's throwing more body shots than head shots at the moment.
Paladin thows a body shot but no joy.
Paladin throws a left and a right that both miss
letting Overoids counter with a right hand.
Overoids throws a combination that misses
and Paladin counters with a straight right hand.
Paladin will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Overoids jabs Paladin right on the nose. Paladin blinks but takes it well.
Paladin cracks Overoids with an open hand slap.
Overoids takes one to the chin there.
Overoids falls off balance throwing a combination
and Paladin counters with a three punch combination, finished off with a leg kick. Nice work.

That's four minutes gone in the round.
Paladin throws a hook to the body but it doesn't connect.
Overoids throws a left and a right that both miss
and Paladin connects with a straight left hand counter down the middle.
Paladin swings away but doesn't land with a series of punches.
Overoids tries to close the distance and clinch up but Paladin swats him away and circles back towards the center.
Overoids tries to close the distance and clinch but Paladin swats him to one side with an open hand palm strike and circles away.
Paladin swinging wildly here.
Overoids might want to mix his strikes up a bit more. He's just going for head shots at the moment and that can become a bit predictable.
Overoids takes a hook to the side of the head. I wonder if that's got his ears ringing.
Overoids throws a left and a right that both miss
and Overoids takes a counter punch right on the button for his troubles.
Paladin closes the distance and lands a one-two.
Overoids throws a right hand that Paladin ducks under and follows up with a left that Paladin also avoids with ease.
A right-left combo lands from Paladin.
The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action!
Paladin takes a body punch that cleary hurt but he's trying not to show any weakness.
Paladin scores with a one two! Overoids had his feet all tangled up there and couldn't avoid the strikes.
Paladin throws a hard body shot but it just misses.
And that’s the end of the round – the fighters go back to their corners.

Retri Paladin dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!


Overoids lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by Overoids.
Paladin has his head slapped from side to side by a 3 punch combination. That must have hurt him.
Overoids throws a jab, cross combination which is slipped
and Paladin counters with a one-two to the body.
Overoids takes a body punch but keeps moving.
Jab, cross, leg kick. Nice combination by Paladin!
Paladin throws a left and a right that both miss
and Overoids counters with a three punch combination, finished off with a leg kick. Nice work.
Overoids walks straight into a jab right on the nose. That one stung - he's blinking and trying to clear his head.
Paladin looks to land a combination but Overoids avoids it well.
Overoids takes a jab right on the kisser.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Overoids is looking to clinch but Paladin is avoiding it.
Paladin fails to land with a series of punches.
Paladin misses with a wild combination.
Overoids goes to the watering hole and comes back with a big thumbs up from the judges as he scores a three punch combo.
Both fighters are absolutely exhausted here.
Paladin punishes Overoids's body with a nice straight punch.
Donk. Paladin catches Overoids right on the button with a cross.

That's one minute gone in the round.
Overoids misses with a hook. Paladin ducked under it nicely.
Overoids slips a jab and a cross from Paladin.
Paladin misses with a looping right.
Overoids misses with a double jab
and Paladin cracks him with a counter punch right on the button.
Paladin throws a jab, cross combination which is slipped
and Overoids counters with a two punch combo.
Overoids tries to clinch but is not successful on this occasion.
Paladin lands with a two punch combination before moving back out of range.
Paladin tries to bum rush Overoids with a series of wild strikes but Overoids uses good footwork to avoid the assault.
A punch combination from Overoids misses.
Paladin misses with a combination
and Overoids counters with a three punch combo that has Paladin backing up. Paladin nods at Overoids to acknowledge the strikes.
Overoids throws a combination that misses
and Paladin counters with a crisp hook to the side of the head.
Overoids rushes forward with a series of wild hooks but Paladin moves out of range and avoids them all easily.
Paladin swinging wildly here.

That's two minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Paladin rushes forward with a series of wild hooks but Overoids moves out of range and avoids them all easily.
Overoids fails in his attempt to clinch.
Overoids misses with the combination.
Paladin lands a really nice looking cross but Overoids seems unphased.
Paladin misses with a series of wild punches.
Paladin slips a jab and a cross from Overoids.
A combination from Paladin does no damage.
Paladin will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Overoids throws a two punch combo that lands nicely.
Overoids wants to clinch.
Paladin throws a combination but comes up with nothing but fresh air.

That's three minutes gone in the round.

Overoids takes the fight into the clinch.
Overoids keeps control of Paladin as he tries to wriggle out of the double underhooks.
An uppercut on the inside fails to land for Overoids.
Overoids works for underhooks and lands a body shot in the process.
Overoids lands a right hand.
Paladin blocks a punch to the side of the head.
Overoids working aggressively here.
Overoids misses with some punches.
Overoids misses with a hook from the clinch.
A nice left hand lands by Paladin.
Overoids swings wildly with an uppercut but Paladin uses good head movement to avoid it.
Paladin softening up his opponent with strikes, against the cage.
Paladin pushes Overoids back against the cage and lands a hook to the side of the head.
Paladin pressing his opponent against the cage.
Paladin has had enough of the clinch and is looking to separate.
Paladin tries to break free but Overoids pushes him back against the cage.
A nice right hand lands inside from Paladin.

That's four minutes gone in the round.
Overoids throws a head punch that misses.
Paladin fails to land with a short punch on the inside.
Paladin lands with a short punch from the clinch.
Paladin blocking some punches.
A head punch on the inside from Overoids fails to land.
Overoids working aggressively here.
Paladin swings wildly with an uppercut but Overoids uses good head movement to avoid it.
Paladin tries to break free but Overoids pushes him back against the cage.
Paladin is trying to break the clinch but Overoids has him pressed against the cage.
Overoids doesn't land with the attempted body shot.
Overoids misses with a punch on the inside.
Overoids misses with a punch on the inside.
Paladin wants to push off and get back to the center of the mat but Overoids has him pressed against the cage.
Overoids lands a right hand that snaps the head of Paladin backwards.
Overoids takes a shot to the head.
Overoids has a pretty nasty looking mouse under his right eye.
Paladin looks like he'd prefer to be striking at range right now.
Paladin is trying to work out of this bad position, with his back against the cage.
Paladin stays in close to his opponent and throws a right hand to the body.
Paladin misses with a short punch on the inside.

Paladin breaks the clinch and we return to the middle of the mat.
Paladin misses with a combination

and Overoids counters by moving into the clinch.
Paladin tries to break the clinch but Overoids is controlling the position.
Overoids lands a nice looking hook to the body, against the cage.
And that’s the end of the round – the fighters go back to their corners.

Retri Paladin dominated that second round.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. This is the final round!


Paladin throws a left and a right that both miss
and Overoids makes the exchange count by landing a cracking kick to the body. Paladin really felt that one!
Overoids wants to clinch but Paladin slips to the side
and Paladin counters with a right hand to the body.
Paladin looks to score with a combo but nothing lands.
Paladin ducks down and throws a hook to the body but Overoids moves away.
Overoids wants to clinch.
Overoids lands with a nice combination. Paladin backs away looking to recover.
Overoids listening to his corner there, landing a nice uppercut.
Paladin throws a nice looking combination but Overoids bobs and weaves to avoid any damage.
Overoids is looking to take this fight into the clinch.
Overoids misses with a jab and misses with a cross straight after too.
Both fighters are breathing heavily.
Paladin misses with a two punch combination.

Overoids moves into the clinch.

Overoids breaks the clinch.

That's one minute gone in the round.
Left hook, right uppercut from Paladin.
Overoids tries to clinch but fails miserably
and Paladin counters with a stiff right hand.
Overoids tries to bum rush Paladin with a series of wild strikes but Paladin uses good footwork to avoid the assault.
Retri Paladin is looking to throw some combinations by the looks of things.
A decent looking body kick lands there for Overoids.
Overoids has used his reach advantage pretty well so far tonight.
Overoids misses with a few strikes there.
Overoids misses with a few strikes there.
Paladin lands a straight punch to the body, keeping Overoids at a distance.
Paladin throws out a token jab with nothing on it.
Paladin waving his hands out in front of him, looking to distract Overoids.
Overoids fails with an attempt to clinch.
Paladin displaying good standup as he scores with a three punch combination.
Paladin throws a series of punches but Overoids avoids them all with ease.
Overoids lands with an uppercut that bounces Paladin off the cage and back into rage.
Overoids fails in his attempt to clinch.
Overoids connects with a jab.
Paladin misses with an uppercut.

That's two minutes gone in the round.
Paladin misses with a jab and misses with a cross straight after too.
Paladin dodges the punch combination from Overoids.
Overoids wants to clinch.
Paladin throws a left and a right that both miss
and Paladin takes a counter punch right on the button for his troubles.
Alistair Overoids has stepped it up - he knows he needs a finish here!
Paladin takes one to the chin there.
Paladin stalks Overoids and leaps in with a furious combination of punches. Uppercuts and crosses smash into Overoids's face. Overoids staggers backwards, shaken.
Overoids looks to land a combination. Paladin sees it coming but can only parry a couple of the shots.
Overoids throws a jab when Paladin was well out of range.
Retri Paladin is winning the standup battle so far.
Paladin with a body punch. A glancing blow.
Paladin throws a nice looking combination but Overoids bobs and weaves to avoid any damage.
Paladin jabbing away but nothing is landing.
Overoids swings wildly with a couple of big hooks
and Paladin counters with a one-two to the body.
Paladin misses with a double jab
and Overoids counters with a two punch combo.

That's three minutes gone in the round.
Overoids lands with a kick to the temple. Paladin shrugs as if to say "is that all you've got?"
Paladin uses good footwork to get in and out, landing a nice hook.
Paladin misses with a double jab
and Overoids counters with a three punch combination, finished off with a leg kick. Nice work.
Overoids misses with a looping right.
Paladin falls off balance throwing a combination
and Overoids counters with a quick right hand to the jaw.
Overoids tries to clinch up but Paladin circles away and keeps his distance.
Paladin scores to the head and body with a nice combination!
Paladin misses with a two punch combination.
Overoids misses with a double jab
and Paladin makes him pay by landing a nice hook to the body before moving out of range.
Overoids throws a right hand that Paladin ducks under and follows up with a left that Paladin also avoids with ease.
The fighters circle momentarily. Paladin darts into range and connects with a nice straight punch.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Overoids swings wildly with a couple of big hooks
and Paladin counters with a lovely shot to the body.
Some wild striking there from Paladin.
Overoids misses with a double jab
and Paladin counters with a nice uppercut.
Overoids misses with a combination
and Paladin counters with a lovely straight right hand!
Overoids throws a combination but comes up with nothing but fresh air.
Overoids tries to clinch but Paladin moves out of range.
Overoids is on the wrong end of a nice combination from Paladin.
Paladin cracks Overoids with a hook to the jaw. Both fighters smile at eachother and high-five before getting back down to business.

The fight moves into the clinch position.
Paladin is looking to break free of the clinch but Overoids has double underhooks.
Paladin looks like he'd prefer to be striking at range right now.
Overoids lands a right hand that snaps the head of Paladin backwards.
Overoids blocks a couple of punches on the inside.
Retri Paladin is fighting for a decision here - he's started to take the cautious approach.
Paladin swings wildly with an uppercut but Overoids uses good head movement to avoid it.
Overoids stays in close to his opponent and throws a right hand to the body.

And that's the end of the fight!
Alistair Overoids comfortably won the final round on my scorecard.
I think Paladin has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Yasuomi Hirokawa scores the fight 29:28
Judge Yukihiro Shimada scores the fight 29:28
Judge Shirou Masuda scores the fight 29:28

In favor of your winner, by unanimous decision... Retri Paladin!

Retri Paladin is the new super heavyweight champion!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
81%
 
 
 
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