MMA Tycoon Game
 
Bookmarks Help!

PBP Commentary

Coming up we have a lightweight MMA rules bout between Al Wuzz (ranked 0 p4p, 0 weight class) and Retri Paladin (ranked 0 p4p, 0 weight class). Wuzz comes to the cage accompanied by Lützenkirchen - Cairo on Acid. This should be a great matchup!



189 cm
27
160 lbs
11 - 14 - 0
175 cm
26
161 lbs
12 - 9 - 0
Good takedowns
Brawler
Good chin
BJJ Blue Belt
Decent boxing
Powerful


Bushido Clothing
Bushido Clothing


-


Ladies and gentlemen. This fight is 3 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 11 - 14 - 0, fighting out of London, Al Wuzz!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 12 - 9 - 0, fighting out of London, Retri Paladin!
The judges for this bout are Chris Edwards, James Ackerman and Sam Margolis.




The bell rings for round one and we are underway!
Paladin displays good takedown defense there as he swats away a double leg from Wuzz.
Paladin lunges in with swinging rights and lefts but Wuzz circles away quickly and effectively.
Paladin throws a right and a left that both miss.
No joy there for Paladin, who threw a few shots but didn't land.
Paladin swinging wildly here.
Some wild striking there from Paladin.

Wuzz shoots in and gets a takedown into Paladin's guard.

Wuzz is trying to work a guillotine from the top, or something like that? Don't know how he thinks he's going to get a finish from there.

Wuzz is trying to work a guillotine from the top, or something like that? Don't know how he thinks he's going to get a finish from there.
Wuzz postures up in Paladin's guard and throws a big left but Paladin blocks it.

Wuzz is trying to work a guillotine from the top, or something like that? Don't know how he thinks he's going to get a finish from there.
Wuzz postures up in Paladin's guard and throws a big left but Paladin blocks it.
The ref warns both fighters not to hold the cage as they work up against the meshing.

That's one minute gone in the round.

Wuzz drops back for a leg! It's a sloppy attempt though and Wuzz jumps back into guard quickly, to retain the dominant position.
Wuzz preventing the sweep.
Wuzz wants to stand but Paladin has a closed guard, so he can't escape.
Paladin working the defensive guard well to avoid strikes from Wuzz.
Paladin looking to sweep here. No luck so far.
Paladin wants to get back to his feet but Wuzz is in a dominant position and won't allow it.
Paladin is pulling down on Wuzz's head. It's preventing any offense from Wuzz, at least for the moment.
Paladin lands a beautiful switch and he's in full mount! That could spell trouble for Wuzz!
Wuzz is trying to escape the mount.

That's two minutes gone in the round.
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
Wuzz is working hard here to advance position.
Paladin takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Wuzz tries to get back to half guard but can't.
Wuzz sneaks a leg under to get to half guard.
Wuzz is looking to improve his position.

Wuzz looking to work for a kimura from the bottom.
Wuzz tries to get to full guard but Paladin has control of the leg.
Wuzz moves his hips nicely and gets into full guard.

That's three minutes gone in the round.

Wuzz escapes his hips to the side and looks to be working for an armbar. Paladin gives him a little smile and shakes his head. No chance.
Wuzz wants to sweep here but Paladin controlling him for the moment.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

Wuzz is looking for a triangle but Paladin pushes his legs off easily.
Wuzz looking to hit a scissor sweep but Paladin is one step ahead there.

Wuzz escapes his hips to the side and looks to be working for an armbar. Paladin gives him a little smile and shakes his head. No chance.

Wuzz is active off his back here, looking for submissions.

That's four minutes gone in the round.

Wuzz had isolated an arm as going for a kimura. Paladin defends it easily.

Wuzz working from the bottom, still in full guard. He's managed to get a loose triangle. Paladin doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Paladin manages to throw the legs off his shoulder and he's back into guard - no problem.

Wuzz is active off his back here, looking for submissions.
Paladin wants to get up but he can't break Wuzz's closed guard. He needs to be careful trying to break the legs open, as he's open to submissions here.
Wuzz will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Paladin is using up a lot of energy trying to get back to his feet. Perhaps he should improve his position first.

Wuzz has his foot on Paladin's thigh. He's trying to push off and get in position for a triangle, I think. Paladin works his way back into a safe position though.
Paladin trying to control but Wuzz is working from the bottom.
Wuzz is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.
And that’s the end of the round – the fighters go back to their corners.

Al Wuzz dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.


Wuzz avoids a punch combination nicely.
Paladin misses with a few strikes there.
Wuzz is trying hard to land a takedown here. Paladin sprawls well and keeps this one on the feet.
Paladin fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Paladin looks to score with a combo but nothing lands.

Wuzz scores a trip takedown into side control. Nice.
Paladin struggling a bit here.

Wuzz tries for a kimura. Not really close to a finish though.
Wuzz scoring with punches from side control.
Paladin is breathing heavily.

Wuzz is looking for a kimura. He might have it! No, Paladin has escaped the position, nice work there.

Wuzz looking for an arm triangle but it's way too loose to do anything.

That's one minute gone in the round.
Paladin is trying to get back to half guard.

Wuzz decides to stand back up.
Wuzz slips a jab and a cross from Paladin.
Wuzz shoots in for a takedown. He's persisting with it as Paladin sprawls well. Paladin wins this battle and keeps the fight standing. Wuzz gets slowly back to his feet.

A momentary lapse in concentration from Paladin enables Wuzz to shoot in and score with a neat double leg. Paladin manages to secure a closed guard as the fighters hit the mat.
Al Wuzz overall seems to be getting the better of the ground position in the fight so far.
Paladin wants to sweep but no luck.

Wuzz drops back for a leg! It's a sloppy attempt though and Wuzz jumps back into guard quickly, to retain the dominant position.
Wuzz advances to half guard.

That's two minutes gone in the round.
Wuzz frees up his trapped foot and advances to mount.

Wuzz with some aggressive grappling here. He's looking for submissions here, rather than waiting for the opportunity to counter.

Wuzz working for a guillotine from mount but Paladin is in no mood to give up.

Wuzz looking for an armbar but decides to keep the dominant position instead.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Wuzz throws an elbow from mount that misses. Lucky escape for Paladin because Wuzz loaded up on that one.

Wuzz jumps to side control looking for an arm triangle but Paladin manages to avoid the submission attempt.

Wuzz tries for an arm triangle. That looks pretty tight to me. Is this one over!?! Possibly, maybe, no Wuzz has let go of the choke. Obviously it wasn't as tight as we thought!

That's three minutes gone in the round.

Wuzz thinks about going for a far side armbar but bails out and retains the dominant position instead.

Wuzz tries for a kimura but Paladin is defending well.

Wuzz is looking to finish here, going for an Americana. Paladin knows the correct defense though, so he's OK.
Paladin is trying to get back to half guard. He's pushing on Wuzz's leg. He's managed it. Nice work.

Wuzz is looking for a kimura but Paladin is holding onto that half guard position, so it's hard for Wuzz to get the leverage.

That's four minutes gone in the round.
Wuzz is thwarting Paladin's attempts to control the position.
Paladin is trying to stand up here but Wuzz is controlling him well.

Wuzz is looking for a kimura here.
Paladin avoiding damage under a succession of punches from Wuzz.

Wuzz is trying to work for a kimura. This could be trouble! No, Paladin has managed to free his arm - good work.
Wuzz prevents Paladin from improving his position.
As the round comes to an end the crowd are showing their appreciation for a great round of action.

Wuzz is looking for a kimura. It's going to be difficult to finish that from half guard though and Paladin defends it well.
And that’s the end of the round – the fighters go back to their corners.

Al Wuzz dominated that second round.
Well, the break between rounds is over. Let's get back to the scrappin! This is the final round!


Wuzz shoots in and drives through. Paladin sprawls well.
Paladin lunges in with swinging rights and lefts but Wuzz circles away quickly and effectively.
Paladin throws a combination but it was largely blocked by Wuzz.
Paladin throws a right hand that Wuzz ducks under and follows up with a left that Wuzz also avoids with ease.
Wuzz fails with the takedown.
Paladin throws a series of punches but Wuzz avoids them all with ease.
Wuzz really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.
Wuzz has a takedown stuffed.
That's three failed takedown attempts in the round for Al Wuzz. That's going to take a lot out of him.
Paladin looks to land a combination but Wuzz avoids it well.
Paladin throws a right and a left that both miss.
We've had a slow start to the round here - hopefully the action picks up.
Paladin throws a series of punches but Wuzz moves out of range.
Wuzz shoots in for a takedown. He's persisting with it as Paladin sprawls well. Paladin wins this battle and keeps the fight standing. Wuzz gets slowly back to his feet.
Wuzz misses with a takedown attempt - Paladin sprawls well and throws a nice strike on the way out which just misses.
Both fighters are breathing heavily.
Paladin fails to land with a series of punches.

That's one minute gone in the round.
Paladin misses with a wild combination.
Paladin tries to bum rush Wuzz with a series of wild strikes but Wuzz uses good footwork to avoid the assault.
Wuzz shoots in looking for a double leg takedown. Paladin defends it nicely.
Retri Paladin is looking to keep the fight on the feet at all costs.
Paladin stuffs the takedown.
A really sloppy takedown attempt there from Wuzz.
Paladin throws a combination but it was largely blocked by Wuzz.
Paladin looks to land a combination but Wuzz avoids it well.
Wuzz shoots in for a takedown. He's persisting with it as Paladin sprawls well. Paladin wins this battle and keeps the fight standing. Wuzz gets slowly back to his feet.
Wuzz dives in and grabs Paladin's left leg, looking for a takedown. Paladin pushes down on Wuzz's head and hops out.
Wuzz has his head slapped from side to side by a 3 punch combination. That must have hurt him.

That's two minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Paladin swings away but doesn't land with a series of punches.
Wuzz shoots in for a takedown. "I don't think so" says Paladin as he avoids it easily.
Paladin throws a nice looking combination but Wuzz bobs and weaves to avoid any damage.
Paladin rushes forward with a series of wild hooks but Wuzz moves out of range and avoids them all easily.
Retri Paladin seems to be the more aggressive standup fighter in this bout.
Wuzz avoids a punch combination nicely.
Wuzz misses with a takedown attempt - Paladin sprawls well and throws a nice strike on the way out which just misses.
Wuzz tries for a takedown but Paladin sees it coming a mile off and avoids it easily.
Paladin misses with a jab, cross combination.

Wuzz looking for a takedown here - he's got it.

Paladin escapes his hips to the side and looks to be working for an armbar. Wuzz gives him a little smile and shakes his head. No chance.
Wuzz pushing down on Paladin's thigh, trying to pass to half guard. He's managed it... Nice work.

That's three minutes gone in the round.
Paladin has no desire to be mounted, so is trying to control. Wuzz is working away from the top position though.
Paladin tries to kick Wuzz off but Wuzz keeps his base steady and stays in half guard.

Wuzz is thinking about going for an arm triangle but he can't free his leg.

Wuzz is working for a submission of some sort.
Paladin is trying to control but can't.

Wuzz is working for a kimura but Paladin is defending it quite comfortably.

That's four minutes gone in the round.
Paladin is looking for a sweep. Wuzz is wise to his cunning plan and keeps the top position.
Wuzz throwing shots but Paladin is blocking nicely.

Wuzz is thinking about going for an arm triangle but he can't free his leg.
Paladin has no desire to be mounted, so is trying to control. Wuzz is working away from the top position though.

Wuzz decides to return to a standing position.
Wuzz has a takedown stuffed.

Wuzz decides to change it up a bit and drives through with a nice takedown into half guard.
Retri Paladin has stepped it up - he knows he needs a finish here!
Al Wuzz is fighting for a decision here - he's started to take the cautious approach.

Paladin looking for submissions from an awkward position here.

And that's the end of the fight!
Al Wuzz showed his dominance in that final round.
Well I reckon that's a shut out for Wuzz, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Chris Edwards scores the fight for Al Wuzz!
Judge James Ackerman scores the fight for Al Wuzz!
Judge Sam Margolis scores the fight for Al Wuzz!

Al Wuzz wins by unanimous decision!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
41%
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (917)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast
UFC Betting Tips MMA Statistics