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PBP Commentary

Coming up we have a heavyweight MMA rules bout between Johnny Jerkwater (ranked 0 p4p, 0 weight class) and Joseph Muir (ranked 0 p4p, 0 weight class). Muir has chosen Killing in the name of as his entrance music. Over to our ring announcer for the fighter introductions!



194 cm
27
230 lbs
12 - 10 - 0
189 cm
26
275 lbs
3 - 2 - 0
BJJ Brown Belt
Excellent boxer
Granite chin
BJJ Blue Belt
Decent boxing
Heavy handed


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-


Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 12 - 10 - 0, fighting out of Sydney, Johnny Jerkwater!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 2 - 0, fighting out of Sydney, Joseph Muir!
The judges for this bout are Eliza Hachem, Bruno Hogan and John Mangel.




The bell rings for round one and we are underway!
Jerkwater steps to the side to avoid the strikes from Muir.
Jerkwater blocks a jab.
Muir lands a nice shot that snaps Jerkwater's head back.
Jerkwater ducks under an overhand right and circles away with a smile on his face.
A jab from Muir misses.
Muir misses with the combination.
Jerkwater shoots in with a takedown attempt and he has Muir pinned against the cage. Muir gets the underhooks and manages to circle away.

Muir gets caught on his heels momentarily as he allows Jerkwater to score an easy takedown into full guard.
We could do with one of the fighters taking the initiative a bit more on the ground - they're both waiting to capitalize on a mistake.
Muir wants to get back to his feet but Jerkwater is in a dominant position and won't allow it.
Jerkwater makes a bit of distance and scores with some ground and pound, still in guard.

That's one minute gone in the round.
Jerkwater trying to control but Muir is working from the bottom.
Muir is looking to stand up but Jerkwater isn't so interested in that idea.

Jerkwater is trying to work a guillotine from the top, or something like that? Don't know how he thinks he's going to get a finish from there.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Jerkwater is breathing heavily.
Jerkwater won't allow Muir to get back to his feet.
Jerkwater wants to pass the guard but Muir is keeping the position.
Jerkwater sitting in guard here, content to control.
Muir wants to get back to his feet but Jerkwater is in a dominant position and won't allow it.

That's two minutes gone in the round.
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Muir lands with a nice combination. Jerkwater backs away looking to recover.
Muir thows a body shot but no joy.
A shot to the liver by Muir. Beautiful body shot.
Muir throws a nice looking combination but Jerkwater bobs and weaves to avoid any damage.
Nice shot lands for Muir.
Some wild striking there from Muir.
Muir looks to land a left hand but Jerkwater moved out of range nicely.
Muir looks to land a combination. Jerkwater sees it coming but can only parry a couple of the shots.
Jerkwater on the wrong end of a decent looking cross there.
Muir misses with a jab and misses with a cross straight after too.
Muir throws a combination but it was largely blocked by Jerkwater.
Muir misses with a few strikes there.
Jerkwater scores with a sloppy punch to the body. Not much technique there but it did the business.
Jerkwater takes a hook to the side of the head. I wonder if that's got his ears ringing.
Joseph Muir seems to be the more aggressive standup fighter in this bout.

Jerkwater gets a clinch.

That's three minutes gone in the round.

Muir has moved round to his opponent's back and is looking for a suplex! Oh snap! He's tossed Jerkwater clear over his head and slammed him to the mat!
Jerkwater turns into Muir and is now in his guard.
Jerkwater controls from within his opponent's guard.
Muir wants to stand and escape but Jerkwater is having none of it.
Muir is wriggling around but Jerkwater manages to pass to half guard.
Jerkwater stops Muir from getting back to his feet.

Jerkwater looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique.

That's four minutes gone in the round.

Jerkwater is working for a submission of some sort.
Muir is staying active underneath Jerkwater, who seems content to just control the action from this position.
Muir wants to get back to his feet.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Jerkwater wants to pass to mount but Muir is defending the position.
Muir wants to get back to his feet.
Jerkwater throws a strike but Muir avoids it easily and moves to full guard.
And that’s the end of the round – the fighters go back to their corners.

Joseph Muir dominated that round.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action.


Muir fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Muir displays good takedown defense there as he swats away a double leg from Jerkwater.

Jerkwater scores a takedown into full mount!
Muir is trying to escape but when you're mounted that's not too easy.
Muir is using up a lot of energy trying to get back to his feet. Perhaps he should improve his position first.
Jerkwater looking to ground and pound his opponent to a finish here.
Both fighters are absolutely exhausted here.
Muir is trying to get to the cage to help him get back to his feet.
Jerkwater with a couple of short strikes.
Muir wants to try and get back to his feet.

That's one minute gone in the round.

Jerkwater has isolated one of Muir's arms. Muir looking to fight him off but Jerkwater twists into an armbar. It's tight... Will he tap?? YES, he's tapped! This one is all over!

Ladies and gentlemen, after 1:21 of round 2, we have a winner by way of Submission (Armbar). Johnny Jerkwater!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%
 
 
 
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