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PBP Commentary |
Coming up we have a bantamweight MMA rules bout between Magatsu Taito (ranked 0 p4p, 0 weight class) and Lucky Charm (ranked 0 p4p, 0 weight class). This should be a great matchup!
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164 cm
22
140 lbs
0 - 0 - 0 |
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150 cm
23
142 lbs
8 - 15 - 0 |
Abu Dhabi Champ
Excellent boxer
Insanely flexible |
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BJJ Purple Belt
Good low kicks
Powerful |
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Ladies and gentlemen. This fight is 3 rounds, in the bantamweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
0 - 0 - 0, fighting out of New York, Magatsu Taito! And introducing the fighter to my right, fighting out of the blue corner. With a record of
8 - 15 - 0, fighting out of New York, Lucky Charm! The judges for this bout are John Roberts, Alyssa Summers and Jorge Garcia.
The bell rings for round one and we are underway! That kick from Charm tenderised Taito's leg. Taito is trying to keep his angry face on. Charm misses with a jab, cross combination.
Charm throws a head kick that misses. Charm throws a combination but comes up with nothing but fresh air.
Nice sprawl there from Charm as Taito shoots in. Taito ducks down and throws a hook to the body but Charm moves away. A punch combination from Charm misses. Charm misses with a wild combination.
Taito's corner calls for a 1-2. Taito obliges with the 1 part as he scores the single shot and moves back out of range. That kick from Charm tenderised Taito's leg. Taito is trying to keep his angry face on. Taito checks a low kick from Charm. Lucky Charm seems to be the more aggressive standup fighter in this bout. Taito scores with a shot to the body.
Taito connects with a lovely right hand, straight down the pipe. Charm is looking to score with low kicks. Charm fails to land with a series of punches.
Charm takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor. A big right from Charm misses. Charm misses with a series of wild punches.
That's one minute gone in the round. Charm misses with an uppercut. Taito saw that one coming. Charm tries to close the distance and clinch up against the cage but Taito paws at him with a jab and circles away. Charm misses with a series of wild punches.
Taito lands a nice looking body shot.
Taito shoots in with a lovely double leg takedown. Charm manages to land in full guard to minimise the damage. Taito throwing shots from guard but he's hitting more mat than opponent. Taito thows a big elbow that misses. Charm preventing the ground and pound from doing any damage. Charm wants to get back to his feet but Taito is in a dominant position and won't allow it. Taito throws and elbow that misses. Charm uses the momentum to reverse the position. He's now in Taito's guard. Nice move by Charm! The fighters are pressed up against the cage, both looking to find a bit of space to work.
That's two minutes gone in the round. Taito has an omoplata and is looking to use it perhaps as a submission or perhaps to transition. Charm is in a bit of discomfort here, but he's managed to free himself and has dived into side control! That didn't work out too well for Taito. The ref warns both fighters not to hold the cage as they work up against the meshing. Taito regains half guard.
That's three minutes gone in the round. Taito is trying to get back to full guard. Charm wants to stand up but Taito has a hold of him and won't allow it.
That's four minutes gone in the round. A lull in the action here being met with boos from the crowd. Taito actively working from the bottom here. Taito throws a strike from the bottom that misses.
The crowd thankful this round is nearly over. Taito tries to roll over but Charm keeps him under control. And that’s the end of the round – the fighters go back to their corners.
That was a close round but I would say that Magatsu Taito will probably get the nod. That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.
Charm tests Taito's chin there with a solid looking shot. Taito dodges the punch combination from Charm.
Charm throws a sloppy head kick and Taito moves out of range easily. Taito is trying hard to land a takedown here. Charm sprawls well and keeps this one on the feet. Charm on the wrong end of a vicious looking body shot. Charm looks to score with a combo but nothing lands. Taito smiles there as he lands a nice right hand right on the button. Charm looks to land a right hand but Taito moved out of range. Charm throws a hook to the body but it doesn't connect.
Charm throws a head kick but Taito moves out of range.
Charm throws a low kick but his opponent is out of range.
Taito lands a jab to Charm's midsection. Charm wants to land a leg kick but Taito is out of range. Charm fakes the leg kick and cracks Taito in the body. Taito is using his reach advantage well here, landing the more effective single shots from range.
That's one minute gone in the round. Charm has his takedown stuffed and Taito counters with a nice body shot. Charm throws a jab, cross combination which is slipped
and Taito counters with a good right hand that lands right on the jaw. Charm misses with a leg kick enabling Taito to counter with a crisp jab. Charm misses with a combination
enabling Taito to counter with a crisp jab. Charm misses with a leg kick and Charm takes a counter punch right on the button for his troubles. Charm throws a jab, cross combination which is slipped
and Taito counters with a shot to the ribs. That looked like it hurt. Charm is breathing heavily. Taito jabs Charm right on the nose. Charm blinks but takes it well. Some wild striking there from Charm.
Taito cracks the inside of Charm's front leg. Charm misses with a head kick.
Taito shoots in and scores a nice double leg takedown into half guard. Taito is working for submissions here but there's nothing on.
That's two minutes gone in the round. Taito takes advantage of the dominant position to land a couple of big hammer fists. Taito not throwing his punches with enough precision this time. Taito looks to score some points with some ground and pound. Taito has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission. Taito looking to pass the half guard. Not this time. Taito thows a big elbow that misses, also allowing Charm to regain full guard. Taito loading up with the ground and pound but he's missing more than he's landing in this flurry.
That's three minutes gone in the round. Taito throwing strikes from guard but Charm blocks nicely. Taito thows a big elbow that misses. Taito is taking a break and basically stalling. The referee will not allow him to do that for long. Taito in full guard, throwing the ground and pound. No damage this time. Taito will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions. Taito is working the ground and pound from guard. He might want to try advancing position though to get more of an impact. Taito cracks Charm with a solid left hand. Taito trying to pass the guard but can't manage it just yet.
That's four minutes gone in the round. Taito postures up and lands some nice ground and pound. Taito stands up and looks to throw the legs aside to pass to side control. Charm swivels though and keeps the full guard. Taito throws a big right hand that misses. Taito slips effortlessly into side control - very nice. Charm is trying to get back to his feet. Taito lands a knee to the body and follows it up with some ground and pound to the head. That will wear Charm down.
Taito with the ground and pound but Charm regains half guard under the barage of strikes. And that’s the end of the round – the fighters go back to their corners.
Magatsu Taito dominated that second round. That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. So, we enter the final round. Let's see if either fighter can bring us a finish, or whether we're going to the judges scorecards.
Taito takes a step towards his opponent and connects with a left hand, before circling away. A head kick misses from Charm. Charm throws a jab, cross combination which is slipped
so Taito counters with a double leg into guard. Good agility. Taito throwing strikes from guard but Charm blocks nicely. Taito works over Charm with some ground and pound from guard. Taito trying to control the position from guard on top but Charm is wriggling around, looking for whatever he can. Taito throwing elbows and punches but not connecting, as Charm works some decent striking defense from the bottom. Taito working in close now, lands a nice elbow to the side of Charm's head. Magatsu Taito overall seems to be getting the better of the ground position in the fight so far.
That's one minute gone in the round. Taito working some ground and pound from guard but it's not doing any damage. Taito is pushing down on Charm's leg trying to pass to half guard. Charm is fighting to maintain full guard but Taito has managed to sneak the leg through. Charm keeping his head moving to avoid the ground and pound. Taito thumps the canvas. Not on purpose obviously - he just missed Charm's head. Taito frees up his trapped foot and advances to mount. Charm takes a big intake of breath there - he's definitely tired. Taito putting on the heat here with some good ground and pound! Taito has his opponent pinned against the cage, landing some nasty ground and pound that is really making a bit of a mess out of Charm's face.
Taito working Charm over with strikes here.
That's two minutes gone in the round. Taito with good strikes from the mount here! Taito landing strikes, looking to finish! Taito landing strikes from the mount and Charm is in trouble! Taito drops a big elbow. That's hurt Charm! More shots from Taito and the ref steps in! The fight is over!
Ladies and gentlemen, after 2:42 of round 3, we have a winner by way of TKO (Strikes). Magatsu Taito!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
54% |
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