|
PBP Commentary |
Coming up we have a bantamweight MMA rules bout between Lager Assassin (ranked 0 p4p, 0 weight class) and Sub Hero (ranked 0 p4p, 0 weight class). Assassin comes to the cage accompanied by yes. Hero has chosen Giant Squid - Panthalassa as his entrance music. Sub Hero is staring across the cage at his opponent, tweaking his nipples.
|
|
|
170 cm
26
140 lbs
16 - 4 - 0 |
|
164 cm
30
146 lbs
17 - 6 - 0 |
Abu Dhabi Champ
Excellent boxer
KO power |
|
ADCC Champion
Decent boxing
Powerful |
| |
|
Ladies and gentlemen. This fight is 5 rounds, for the bantamweight championship of the world! Introducing the champion to my left, fighting out of the red corner. With a record of
16 - 4 - 0, fighting out of London, Lager Assassin! And introducing the challenger to my right, fighting out of the blue corner. With a record of
17 - 6 - 0, fighting out of Helsinki, Sub Hero! The judges for this bout are Alexandre Firmino, Daniel Cesar and Emerson Jorge.
The bell rings for round one and we are underway! Assassin fakes high and swings low for a body shot but Hero manages to avoid it. Assassin shoots and misses and Hero counters with a takedown into full mount! That could mean trouble for Assassin! Assassin slips a leg in and gets back to half guard. The fighters are battling for position here. Assassin manages to regain full guard. Nice work. Assassin preventing the ground and pound from doing any damage. Hero throwing shots from guard but he's hitting more mat than opponent. Hero trying to land body shots but he keeps hitting the mat. Assassin had isolated an arm as going for a kimura. Hero defends it easily. The ref warns both fighters not to hold the cage as they work up against the meshing. Assassin controls Hero momentarily but Hero frees himself. Assassin is working actively off his back, looking to secure an arm or perhaps work for a triangle. Assassin has his foot on Hero's thigh. He's trying to push off and get in position for a triangle, I think. Hero works his way back into a safe position though.
That's one minute gone in the round. Hero passes into half guard. Assassin gets back to full guard.
Assassin trying to control the position.
Hero connects with a couple of short punches. Assassin is working from a closed guard but he's struggling to control his opponent. Hero throws a big right hand that misses. Hero throws a strike but Assassin rolls with it and manages to sweep. Now he's in guard on top. Assassin trying to control but Hero is working from the bottom.
That's two minutes gone in the round. Assassin throws and elbow that misses. Hero uses the momentum to reverse the position. He's now in Assassin's guard. Nice move by Hero! Assassin is throwing his legs up, looking for submissions. Hero is aware though and is defending well. Hero is sitting in guard, working some ground and pound. Assassin looks to be working for a triangle here. Oh, it looks like he might have it! Hero has picked Assassin up and slammed him! Assassin can't keep hold of the triangle and Hero manages to pass to side control! Hero gets to mount! Assassin was on the offensive and wasn't defending properly. The crowd growing excited in anticipation of a finish here! Right on cue, Hero cracks his opponent with a massive right hand that draws loud cheers!
Assassin manages to regain half guard. Good work. Hero wants to take a breather but Assassin is having none of it. Assassin trying to get back to full guard but Hero takes advantage of the position and moves to full mount! Assassin is in all sorts of trouble here.
That's three minutes gone in the round. Hero working away from the top, dropping strikes. The fighters are pressed up against the cage, both looking to find a bit of space to work. Assassin wants to control but Hero is having none of it. Hero lands an elbow that was bordering on illegal but the referee lets it go with a warning. Assassin is trying to escape the mount.
Hero looks like he's working for a submission but he's not found anything just yet. Hero in mount throwing good strikes here, bouncing his opponent's head off the canvas.
Hero is landing with some decent strikes but Assassin is trying to advance his position so the referee is letting the fight continue. Hero has the superior BJJ but he's also working some ground strikes into his gameplan. Assassin wants to hold on but Hero pushes him away. Hero in mount throwing good strikes here, bouncing his opponent's head off the canvas.
That's four minutes gone in the round. Assassin is trying desperately to improve position. Hero scoring with strikes but Assassin is staying in there. Assassin wants to control but Hero is having none of it. Hero landing shots from mount. Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd. A nice elbow there by Hero. Hero prevents Assassin from getting the reversal. Assassin sneaks a leg under to get to half guard. Still in half guard, Hero seems content to control. As the round comes to an end the crowd are showing their appreciation for a great round of action. Assassin is pressing down on Hero's left leg trying to get back to full guard. He's managed it. Assassin lands a beautiful switch and he's in full mount! That could spell trouble for Hero! Hero is looking to get to half guard. And that’s the end of the round – the fighters go back to their corners.
Sub Hero dominated that round. The fighters get back to their feet, the hooter sounds and we're back to the action!
Assassin throws a hook to the body but it doesn't connect.
Hero throws an ugly left hook that misses
and Assassin counters with a nice uppercut. Both fighters are looking to counter, which isn't making for the most exciting fight in the world. We've had a slow start to the round here - hopefully the action picks up. Hero walks into a straight right hand from Assassin.
That's one minute gone in the round. Assassin will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Assassin fails with a takedown attempt from distance. Assassin ducks down and throws a hook to the body but Hero moves away.
That's two minutes gone in the round. The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena. Assassin moves into range and connects with a jab. Hero throws a poor cross that misses
and Hero takes a counter punch right on the button for his troubles. Assassin thuds a left hand into Hero's body.
That's three minutes gone in the round. Assassin throws a right hand that misses
and Hero counters with a takedown into full mount! That could mean trouble for Assassin! Assassin is looking to get to half guard. Hero looking to control but Assassin is working nicely, looking to advance position himself. Hero is in the full mount, landing strikes. BOOM! Hero connects with a massive shot to the dome!
Assassin wants to control but Hero is having none of it. Assassin tries to get back to half guard but can't.
That's four minutes gone in the round. Hero lands with some strikes. Sub Hero has got the better of the ground game so far. Hero is landing with some decent strikes but Assassin is trying to advance his position so the referee is letting the fight continue. Hero lands with some strikes. Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd. The crowd growing excited in anticipation of a finish here! Right on cue, Hero cracks his opponent with a massive right hand that draws loud cheers!
Assassin is desperately trying to improve his position but Hero has a good base and remains in mount. Hero trying to control but he's not successful this time. Hero goes for an armbar but he's fallen flat on his backside there and now Assassin is on top in guard.
Hero keeping full guard, as Assassin tries to pass. And that’s the end of the round – the fighters go back to their corners.
Sub Hero showed his class in that round. I'd imagine he'll take it on all the scorecards. The referee calls time. The cornermen exit stage left and we're back to business.
Assassin throws a jab when Hero was well out of range. Hero throws an ugly left hook that misses
and Assassin counters with a left and a right that stings Hero. We've had a slow start to the round here - hopefully the action picks up. Hero misses with a left hand and Assassin counters with a straight punch to the midsection.
That's one minute gone in the round. Assassin misses with a body shot.
Hero with a poor takedown and Assassin counters with a series of strikes. Hero will be more careful next time no doubt. Assassin works over Hero's head and body with a nice combination. Hero uses decent footwork to sidestep a right hand from Assassin.
That's two minutes gone in the round. Jab by Assassin. Hero throws an off balance right hand
and Assassin counters with a three punch combo that has Hero backing up. Hero nods at Assassin to acknowledge the strikes. Hero gets his takedown attempt stuffed easily and Assassin counters with a lovely straight right hand!
Hero is rocked!
That's three minutes gone in the round. Hero swings widly with a right hand
and Assassin cracks him with a counter punch right on the button. Hero doesn't succeed with the takedown and Assassin counters with a left to the body. Lager Assassin has stuffed three takedown attempts in the round now. That's going to take a lot out of Sub Hero.
That's four minutes gone in the round. My god... these two guys really need to pick up the pace or everyone will leave to go get a beer. Hero ducks under an overhand right and circles away with a smile on his face. Assassin misses with a hook. Hero misses with an uppercut
letting Assassin counter with a right hand. Assassin misses with a left hand and Hero counters with a nice single leg takedown and he's in Assassin's guard now. And that’s the end of the round – the fighters go back to their corners.
Lager Assassin clearly takes that round. That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.
Hero doesn't succeed with the takedown and Assassin connects with a straight left hand counter down the middle. Assassin misses the shot to the body. We've had a slow start to the round here - hopefully the action picks up. Hero just misses with a punch to the body.
That's one minute gone in the round. Hero throws an off balance right hand
and Assassin counters with a two punch combo. Hero moves forwards but Assassin connects with a nice, crisp jab. Hero rushes in with a sloppy looking punch
and Assassin counters with a straight punch to the midsection. Assassin misses with a wild body shot.
That's two minutes gone in the round. Hero misses with a hook to the body
and Assassin counters with a lovely straight right hand! Hero avoids the body shot from Assassin.
Assassin takes a swing at Hero's ribcage but misses.
That's three minutes gone in the round. Assassin throws a looping overhand right but Hero ducks down to avoid it. Hero loads up on a big right hand but Assassin slips the punch. Hero doesn't succeed with the takedown and Assassin counters with a quick right hand to the jaw.
That's four minutes gone in the round. A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace. Assassin looks for a takedown. He's got it. We're now in half guard. Assassin thumps the canvas. Not on purpose obviously - he just missed Hero's head. Hero keeping his head moving to avoid the ground and pound. Assassin looks to land a strike but Hero avoids it nicely and regains full guard. Assassin wants to control from the top but Hero keeps moving. The crowd thankful this round is nearly over. Assassin loading up with the ground and pound but he's missing more than he's landing in this flurry. Assassin postures up as if he's going to throw some strikes but drops back for an ankle! Hero is in big trouble! He looks ready to tap! But no, he's escaped and dives on top of Assassin, into his guard. And that’s the end of the round – the fighters go back to their corners.
Lager Assassin had his way with Sub Hero in that round. The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. Ladies and gentlemen, this is the final round!
Hero throws an ugly left hook that misses
and Assassin cracks him with a counter punch right on the button. Assassin misses with a double jab.
Hero with a poor takedown and Assassin counters with a series of strikes. Hero will be more careful next time no doubt. We've had a slow start to the round here - hopefully the action picks up. Hero blocks a jab.
That's one minute gone in the round. Assassin digs a good hook to Hero's body.
Hero shoots in for a takedown from distance. He catches Assassin napping and manages to drive through into side control! Assassin tries to get back to half guard but can't. Assassin gets one leg under and gets the fight to half guard. Assassin is looking to improve his position.
That's two minutes gone in the round. Assassin wants to control but Hero is keeping busy.
Hero throwing shots but Assassin is blocking nicely. Assassin is trying to defend against the ground and pound but Hero scores with a couple of nice shots. Hero thows a wild elbow that connects with the canvas. Hero scores with a couple of good hammerfists. Assassin tries to roll over but Hero keeps him under control. Assassin blocking the ground and pound attempt from Hero. Hero wants to take a breather but Assassin is having none of it. Assassin looking for submissions from an awkward position here. Assassin is trying to defend against the ground and pound but Hero scores with a couple of nice shots.
That's three minutes gone in the round. Assassin tries to get to full guard but Hero has control of the leg. Hero throws a strike but Assassin avoids it easily and moves to full guard. Assassin escapes his hips to the side and looks to be working for an armbar. Hero gives him a little smile and shakes his head. No chance. Assassin is trying to control the position from the bottom.
Assassin keeping moving, preventing Hero from controlling successfully. Hero trying to pass the guard but can't manage it just yet. Hero scoring with punches to the head and body. Assassin looking for submissions off his back, moving his hips, looking for an opening.
Hero trying to control but Assassin is working from the bottom.
That's four minutes gone in the round. A lull in the action here being met with boos from the crowd. Assassin had isolated an arm as going for a kimura. Hero defends it easily. Hammerfist, elbow! yells Hero's corner. There ya go! There ya go! Assassin keeping moving, preventing Hero from controlling successfully. Hero has gone for a leg lock! Assassin slips out almost immediately though and dives into Hero's guard. Hero is wobbling all over the place through exhaustion. Will he make it to the final bell? Hero utilising some decent striking defenses from the guard, preventing the ground and pound. The crowd thankful this round is nearly over. Assassin trying to control the position from guard on top but Hero is wriggling around, looking for whatever he can.
And that's the end of the fight! I would just about give that final round to Sub Hero. I think Hero has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 5 rounds of action, we go to the scorecards for a decision. Judge Alexandre Firmino scores the fight 48:48 Judge Daniel Cesar scores the fight 47:48 Judge Emerson Jorge scores the fight 47:48
In favor of your winner, by majority decision... Sub Hero! Sub Hero is the new bantamweight champion!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
S |
C
A |
G |
S |
C
B |
G |
|
S |
C |
G |
|
energy
A | B |
|
hype
A | B |
|
pop
A | B |
|
mgr
A | B |
|
FIGHT
RATING
67% |
|
|
|
|
|
|