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PBP Commentary |
Coming up we have a heavyweight MMA rules bout between Bishop Payne (ranked 0 p4p, 0 weight class) and Jim Dope (ranked 0 p4p, 0 weight class). Payne kept the crowd waiting but all that was forgotten when his ring entrance music started. The incomparable musical genius that is Static-X-The Only. The fight MMA fans around the world have waited their entire lives for!
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180 cm
25
256 lbs
2 - 3 - 0 |
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201 cm
25
270 lbs
3 - 0 - 0 |
BJJ Blue Belt
Decent elbows
Very strong |
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Good takedowns
Counter striker
Determined |
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Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
2 - 3 - 0, fighting out of Hilo, Bishop Payne! And introducing the fighter to my right, fighting out of the blue corner. With a record of
3 - 0 - 0, fighting out of Hilo, Jim Dope! The judges for this bout are , and .
The bell rings for round one and we are underway! Dope fakes a strike and closes the distance, dragging Payne to the ground. Dope is now in Payne's guard. The ref warns both fighters not to hold the cage as they work up against the meshing. Dope loading up with the ground and pound but he's missing more than he's landing in this flurry. Dope throws a big right hand that misses. Payne is breathing heavily. Dope controls from within his opponent's guard. Payne knows he needs to get back to his feet asap. He's simply no match for Dope on the ground. Dope is looking to work some ground and pound but Payne has wrist control. Dope with a flurry of punches that miss. Dope is working the ground and pound from guard. He might want to try advancing position though to get more of an impact. Dope missing there with some ground and pound from the guard. The fighters are pressed up against the cage, both looking to find a bit of space to work. Dope stands up and looks to throw the legs aside to pass to side control. Payne swivels though and keeps the full guard. Dope missing there with some ground and pound from the guard.
That's one minute gone in the round. Payne preventing the ground and pound from doing any damage. Payne preventing the ground and pound from doing any damage. Dope lands a couple of decent looking shots. Dope has the superior BJJ but he's also working some ground strikes into his gameplan. Dope wants to control from the top but Payne keeps moving. Dope is working Payne over from the guard. He should look to pass the guard and do a little more damage with these strikes. Dope is looking to work some ground and pound but Payne has wrist control. Dope drops back looking for a leg! Payne is in trouble here! The fighters roll with the hold and Payne manages to kick Dope off! Dope jumps back into Payne's guard. Dope throwing strikes from guard but Payne blocks nicely.
That's two minutes gone in the round. Dope landing with the ground and pound. Payne utilising some decent striking defenses from the guard, preventing the ground and pound. Dope makes a bit of distance and scores with some ground and pound, still in guard. The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here. Dope makes a bit of distance and scores with some ground and pound, still in guard. Payne might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground. Dope scoring with some ground and pound. Dope loading up with the ground and pound but he's missing more than he's landing in this flurry.
That's three minutes gone in the round. Dope with a flurry of punches that miss. Dope throws a big right hand that misses. Dope working some ground and pound from guard but it's not doing any damage. Dope lands a nice shot whilst sitting in his opponent's guard. The fighters are starting to get a bit slippery now, which will make submissions a bit more difficult. Dope wants to control from the top but Payne keeps moving. Dope postures up and lands a big shot to Payne's brow. Payne has momentary wrist control but Dope slips an elbow through the middle. Dope working some strikes from top position. Dope sneaks a leg through and gets to half guard. That was like a knife through butter how easily he passed Payne's guard.
That's four minutes gone in the round. Dope is working hard to pass the guard. He's done it - he's now in full mount! Trouble for Payne! This has been an exciting period of action! Payne is in a horrible position here. Dope smacks him with another shot as he tries to escape the position.
Dope lands a nice shot to the head. Dope working Payne over with strikes here. Payne taking shots to the head. Dope postures up and cracks his opponent a couple of times before moving back into close ground control. Payne looks a forlorn figure.
Payne is rocked! The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action! Dope lands a shot to the body, followed up by a shot to the exposed head of his trapped opponent.
Oh Payne is still in real trouble! Will he be able to recover?!! Oooh a big shot lands for Dope! Payne is out! The ref dives in to save him from more punishment!
Ladies and gentlemen, after 4:55 of round 1, we have a winner by way of KO (Strikes). Jim Dope! Jim Dope thanked the fans post fight for their support.
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
51% |
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