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PBP Commentary |
Coming up we have a heavyweight MMA rules bout between Hippo Maimer (ranked 0 p4p, 0 weight class) and TinY Toon (ranked 0 p4p, 0 weight class). Both fighters will be looking to make this an exciting fight for the fans, I'm sure!
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210 cm
24
277 lbs
1 - 0 - 0 |
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191 cm
19
225 lbs
1 - 3 - 0 |
BJJ White Belt
Brawler
Granite chin |
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BJJ Blue Belt
Brawler
Solid chin |
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Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
1 - 0 - 0, fighting out of Las Vegas, Hippo Maimer! And introducing the fighter to my right, fighting out of the blue corner. With a record of
1 - 3 - 0, fighting out of Las Vegas, TinY Toon! The judges for this bout are Gwen Towbar, Alan Glass and Cecil Peabody.
The bell rings for round one and we are underway! Maimer fakes an overhand right and shoots for a takedown. Toon sprawls well initially but Maimer persists and gets the takedown into half guard. We must be close to a standup if these guys don't pick up the pace. Maimer seems very keen to just sit and control from half guard but Toon does not like that idea so much and is remaining active off his back. Toon is looking to escape. Toon wants to improve his position but Maimer is controlling well.
Toon is trying to stand up here but Maimer is controlling him well. The fighters are pressed up against the cage, both looking to find a bit of space to work. Toon wants to control but Maimer is keeping busy.
Toon tries to get to full guard but Maimer has control of the leg. Neither fighter is being very active at the moment, with Maimer in particular looking to stall.
The referee decides to stand the fighters back up, due to lack of activity on the part of Hippo Maimer. No luck with that takedown attempt from Maimer. Maimer tries to clinch but is not successful on this occasion.
That's one minute gone in the round. Maimer tries to score a power double leg takedown but Toon sees that one coming and sprawls well. That will dishearten Maimer somewhat. Maimer shoots in for a double leg but Toon sprawls well. That's going to sap some energy. That's three failed takedown attempts in the round for Hippo Maimer. That's going to take a lot out of him. Maimer tries to score a power double leg takedown but Toon sees that one coming and sprawls well. That will dishearten Maimer somewhat. Maimer tries to clinch but is not successful on this occasion. Toon gets in close and instigates a clinch. Maimer is working for takedown but Toon is calmly controlling the position for now. Toon stalling in the clinch but Maimer improves position. Maimer swings away with an uppercut that misses.
Maimer stalling here - the referee won't stand for too much of that.
Maimer is breathing heavily. Maimer is trying to pull guard but Toon turns him against the cage and we stay in the clinch.
That's two minutes gone in the round. Toon successfully pulls guard.
Toon is active off his back here, looking for submissions.
Toon has a closed guard, preventing Maimer from standing up. Maimer knows he needs to get back to his feet asap. He's simply no match for Toon on the ground. Toon doesn't do any damage with a couple of strikes from the bottom.
Maimer sitting in guard, not really doing much. Maimer throwing strikes from guard but Toon blocks nicely. Maimer trying to land body shots but he keeps hitting the mat. Toon looking to control.
That's three minutes gone in the round. Maimer in full guard, throwing the ground and pound. No damage this time. Maimer wants to control from the top but Toon keeps moving. Toon is trying to stand up but he's not managed so far. Maimer is just sitting in guard, looking to avoid any submissions.
The ref stands the fighters back up because Hippo Maimer just wasn't active enough. The fighters are starting to perspire pretty heavily. Maimer takes an uppercut right on the button but keeps his composure.
Toon doesn't manage to clinch there - Maimer circles away.
Maimer moves into range and clinches up with Toon. Toon tries to break the clinch but Maimer is controlling the position. Toon is trying to pull guard but Maimer has him pressed against the cage. Maimer jumps guard but Toon turns him against the cage and keeps the fight standing.
That's four minutes gone in the round. Maimer is trying to work for a single leg takedown but Toon pulls him back up using the underhooks. Toon is trying to break the clinch but Maimer has him pressed against the cage. Toon escapes the clinch and we're back to striking.
Toon tries for a takedown but Maimer sees it coming a mile off and avoids it easily. Maimer throws a hard body shot but it just misses.
Toon fails with a takedown attempt from distance. Nice sprawl there from Maimer as Toon shoots in. Toon stuffs the takedown. The crowd are loving this. Great action here. Toon tries to score a power double leg takedown but Maimer sees that one coming and sprawls well. That will dishearten Toon somewhat. Toon shoots in looking for a double leg takedown. Maimer defends it nicely. As the round comes to an end the crowd are showing their appreciation for a great round of action. Maimer rushes Toon and presses him up against the cage. And that’s the end of the round – the fighters go back to their corners.
Hippo Maimer dominated that round. The referee calls time. The cornermen exit stage left and we're back to business.
Toon tries to shoot in for a takedown. He's got hold of a leg but Maimer swivels and escapes. Toon shoots in but Maimer avoids the takedown attempt easily. Maimer tries to clinch up but Toon circles away and keeps his distance. Maimer tries to close the distance and clinch up but Toon swats him away and circles back towards the center. Maimer is looking to take this fight into the clinch. Maimer tries to score a power double leg takedown but Toon sees that one coming and sprawls well. That will dishearten Maimer somewhat. Maimer shoots in and scores a nice double leg takedown into half guard. Maimer wants to lay and pray for a moment but Toon keeps working.
That's one minute gone in the round. Toon looking for submissions from an awkward position here. Maimer looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Toon with a short hammerfist. I guess that's as good as any advice he could get in this position. Maimer working Toon over with strikes. Toon looking to work for a kimura from the bottom. Toon is breathing heavily. Toon works his way to full guard. Good work. Maimer is working the ground and pound from guard. He might want to try advancing position though to get more of an impact. Maimer trying to control but Toon is working from the bottom. Maimer content to strike from guard, landing some decent shots.
That's two minutes gone in the round. Maimer throws a big elbow that misses. The ref warns both fighters not to hold the cage as they work up against the meshing. Toon looking to control.
Maimer lands a couple of decent looking shots. The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so! Toon escapes his hips to the side and looks to be working for an armbar. Maimer gives him a little smile and shakes his head. No chance. Maimer wants to control from the top but Toon keeps moving. Maimer throwing shots from guard but he's hitting more mat than opponent. Maimer stopping the sweep attempt from Toon. Maimer has to be careful here, sitting in the guard of a superior BJJ player.
That's three minutes gone in the round. Maimer trying to control but Toon is working from the bottom. The referee is asking the fighters to pick up the pace. Maimer postures up and lands some nice ground and pound. Toon trying to keep a closed guard but Maimer is proving a slippery customer.
Maimer is frustrating his opponent with some stalling tactics from top position. Maimer distracts Toon with his right hand and drops a big elbow with his other arm. Maimer is working the ground and pound from guard. He might want to try advancing position though to get more of an impact. Maimer trying to control but Toon is working from the bottom.
That's four minutes gone in the round. Toon is trying to keep Maimer in close.
Maimer will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions. Maimer trying to control the position from guard on top but Toon is wriggling around, looking for whatever he can. Maimer postures up and lands some nice ground and pound. Wooooo! Give it up for these two warriors! They are putting on a show! Maimer wants to control from the top but Toon keeps moving. Maimer is frustrating his opponent with some stalling tactics from top position. As the round comes to an end the crowd are showing their appreciation for a great round of action.
The ref stands the fighters back up because Hippo Maimer just wasn't active enough. Maimer is throwing punches like he's double parked. Oh my word! Huge right hand from Maimer shuts the power down on Toon. Lights out, game over! Maimer is your winner.
Ladies and gentlemen, after 4:52 of round 2, we have a winner by way of KO (Punches). Hippo Maimer!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
30% |
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