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PBP Commentary |
Coming up we have a featherweight MMA rules bout between Terje Sletto (ranked 0 p4p, 0 weight class) and Zew Whoosh (ranked 0 p4p, 0 weight class). Terje Sletto looks tired to me. Hopefully he has got enough gas left in the tank to put in a good performance.
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176 cm
18
147 lbs
0 - 1 - 0 |
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172 cm
21
145 lbs
0 - 1 - 0 |
BJJ Blue Belt
Basic striking
Cuts easily |
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BJJ White Belt
Brawler
Very confident |
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Ladies and gentlemen. This fight is 3 rounds, in the featherweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
0 - 1 - 0, fighting out of Hilo, Terje Sletto! And introducing the fighter to my right, fighting out of the blue corner. With a record of
0 - 1 - 0, fighting out of Hilo, Zew Whoosh! The judges for this bout are , and .
The bell rings for round one and we are underway! Whoosh gets a takedown into half guard. The fighters are pressed up against the cage, both looking to find a bit of space to work. Sletto looks exhausted already! Oh dear, he should have come in in better shape than this! The referee wants the fighters to be more active or he's going to reset them on the feet. Whoosh not landing any meaningful shots this time. Whoosh trying to mount his opponent but Sletto defends it. Whoosh thumps the canvas. Not on purpose obviously - he just missed Sletto's head. Whoosh throwing shots but Sletto is blocking nicely. Whoosh keeping composed on the top, looking to control the action. Sletto avoiding damage under a succession of punches from Whoosh. Whoosh controlling the action here. The ref warns both fighters not to hold the cage as they work up against the meshing. Whoosh working Sletto over with strikes.
That's one minute gone in the round. Sletto is trying to stand back up but Whoosh is controlling him
Whoosh tries to pass to full mount but Sletto defends it. Whoosh perhaps working for something from half guard, or maybe not. It looks like he's just sitting there. Whoosh seems very keen to just sit and control from half guard but Sletto does not like that idea so much and is remaining active off his back. Whoosh missing with some ground and pound from the half guard. Whoosh wants to free his trapped foot but Sletto is holding on for dear life with his legs. Whoosh lands with an elbow from half guard - that looked like it hurt. Whoosh is keen to just control but Sletto is a slippery customer.
That's two minutes gone in the round. Whoosh scoring with strikes to the body and head. Sletto blocking the ground and pound attempt from Whoosh. Whoosh trying to mount his opponent but Sletto defends it. Whoosh throwing shots but they're hitting the canvas more than the man. Whoosh is looking for a kimura but he's never going to get it from there. Whoosh tries to stand but his hand is stuck under Sletto.
That's three minutes gone in the round. Whoosh content to sit in half guard and control for a moment. Whoosh looks to score some points with some ground and pound. Whoosh lands a big shot. The thud that echoes around the arena is like music to the fans' ears. The fighters are starting to perspire pretty heavily. Whoosh thows a huge punch but Sletto dodges it nicely.
Sletto avoiding damage under a succession of punches from Whoosh. Whoosh drops an elbow to the side of Sletto's head. Sletto is looking to escape.
That's four minutes gone in the round. Whoosh working some ground and pound from close in. He's looking to maintain this position and strike for a while by the looks of things... although he'll probably advance to full mount in a minute now I've said that. Sletto keeping his head moving to avoid the ground and pound. Whoosh not throwing his punches with enough precision this time. Whoosh seems very keen to just sit and control from half guard but Sletto does not like that idea so much and is remaining active off his back. Whoosh missing with some ground and pound from the half guard. Whoosh tries to pass to full mount but Sletto defends it. Whoosh sitting in half guard, looking to land shots. Sletto defending well though. The crowd applaud the fighters efforts here as the round comes to an end. The referee calls for the fighters to work.
And that’s the end of the round – the fighters go back to their corners.
Zew Whoosh dominated that round. The minute break is over - no more time for sponges and pep talks - back to the action!
Sletto steps to his left, right into the path of a big body kick from Whoosh. That one must have hurt. Whoosh with a jab. Crunch! Whoosh slams his shin into Sletto's torso. Whoosh lands a nice shot to the body.
Whoosh bobs and weaves and then throws a good body kick. Whoosh shoots in and gets a takedown into Sletto's guard. Whoosh lands a couple of digs. Whoosh's corner is telling him to maintain position. Sletto can't keep his opponent in guard - Whoosh advances to half guard, no doubt looking to mount. The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so! Whoosh looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique.
Both fighters are absolutely exhausted here.
That's one minute gone in the round. Whoosh takes advantage of the dominant position to land a couple of big hammer fists. Whoosh wants to control but Sletto is keeping him busy. Whoosh thows a huge punch but Sletto dodges it nicely.
That's two minutes gone in the round. Whoosh throwing shots but Sletto is blocking nicely. Whoosh looks over to his corner - he wants some instructions but his corner are not responding. It looks like the ref is thinking about a standup.
OK we're going to have a standup here. Zew Whoosh hasn't been effective enough on the ground and the referee wants a restart. Whoosh connects with a solid leg kick. Whoosh works over Sletto's head and body with a nice combination. Whoosh has been the more effective fighter overall so far. Whoosh misses with a head kick.
Terje Sletto seems to be the more aggressive standup fighter in this bout. Whoosh connects with a high kick. Whoosh changes levels and looks for a double leg takedown. Sletto tries to avoid it but Whoosh manages to keep hold of a leg and drag Sletto to the ground. Sletto escapes though and pops straight back up to his feet. Sletto stuffs a takedown. It's all about dictating where the fight takes place and Sletto wants it to stay on the feet. Whoosh pulls out of a head kick attempt.
Whoosh stuffs the takedown.
That's three minutes gone in the round. Whoosh looks for a takedown here. Will he get it? Sletto is fending him off so far but Whoosh persists. Nope, Sletto circles away and we're back to standing. Terje Sletto has stuffed three takedown attempts in the round now. That's going to take a lot out of Zew Whoosh. Sletto is trying hard to land a takedown here. Whoosh sprawls well and keeps this one on the feet. Whoosh lands a beauty of a right hand that gets the crowd cheering.
Sletto takes a shot to the eye socket. That's gotta hurt. Sletto fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Whoosh fakes high and swings low for a body shot but Sletto manages to avoid it. Whoosh slips a jab and a cross from Sletto.
Whoosh scores with a slapping inside leg kick. No joy there for Sletto, who threw a few shots but didn't land.
Whoosh looks frustrated there after his takedown attempt is stuffed easily. Whoosh slips a jab and a cross from Sletto.
That's four minutes gone in the round. Whoosh lands a nice looking body kick. Whoosh lands with a nice body kick. A combination from Sletto does no damage. Whoosh throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle. Well, he's not going to score with shots like that. A lazy body kick attempt from Whoosh. Sletto misses with a jab, cross combination.
Whoosh throws a series of punches but Sletto moves out of range. Whoosh has his head slapped from side to side by a 3 punch combination. That must have hurt him. Sletto lets the fists fly and connects with a left straight followed by a right hook. As the round comes to an end the crowd are showing their appreciation for a great round of action. An inside leg kick lands from Whoosh. Whoosh clinches up against the cage. Whoosh lands a left hand.
And that’s the end of the round – the fighters go back to their corners.
Zew Whoosh showed his class in that round. I'd imagine he'll take it on all the scorecards. That's time! Back to the action! This is the final round!
Whoosh lands a head kick. Sletto smiles back at him and beckons him forward. Sletto throws a looping overhand right but Whoosh ducks down to avoid it. Nice body kick from Whoosh. Whoosh bobs and weaves and then throws a good body kick. A head kick misses from Whoosh. Sletto will be looking to protect his midsection after taking some solid kicks to the body. Ooooh, nice body kick lands from Whoosh. Sletto shrugs it off though. Whoosh tries a switch kick but it misses it's target. Sletto takes a kick to the body and keeps moving. Whoosh thumps Sletto with a low kick. Zew Whoosh seems to be getting the better of the standup. Whoosh misses with a few strikes there.
Whoosh misses with a half-hearted attempt at a head kick.
Sletto fakes a strike and closes the distance, dragging Whoosh to the ground. Sletto is now in Whoosh's guard. Both fighters are breathing heavily. Whoosh controls Sletto momentarily but Sletto frees himself.
That's one minute gone in the round. Sletto tries to free his leg and advance position but Whoosh is retaining full guard. Whoosh pulls Sletto in close to his closed guard and prevents Sletto from doing any damage or advancing position. The referee is pacing around the two fighters - he looks like he's thinking about a standup. Whoosh controls Sletto momentarily but Sletto frees himself.
OK we're going to have a standup here. Zew Whoosh hasn't been effective enough on the ground and the referee wants a restart. Whoosh closes the distance, clinches up and gets a nice trip takedown into side control. Very smooth. Whoosh is moving around in side control but his primary objective seems to be to maintain the position. Whoosh lands a decent elbow from side control.
That's two minutes gone in the round. Sletto is putting a lot of effort into getting back to his feet here. Whoosh trying to control the action but Sletto is working from the bottom. An elbow from Whoosh crashes against the mat.
Whoosh lands a knee to the body and a forearm to the face.
That's three minutes gone in the round. Sletto is working hard to escape and get back to his feet. After a battle for position, Whoosh asserts his dominance and retains side control. Whoosh throws a knee to the body but it doesn't do much damage. Whoosh is staying tight to Sletto's torso, preventing him from escaping. Whoosh looking to punish the body of his opponent here but Sletto is avoiding damage well.
Whoosh cracks Sletto with an elbow. That is naaassty. Sletto tries to escape but Whoosh is in control. Whoosh looking to control but instead Sletto has slipped a leg in, to regain half guard. Zew Whoosh is fighting for a decision - hopefully he's judged it right and he's actually winning the fight.
That's four minutes gone in the round. Whoosh wants to get back to his feet.
Sletto is trying to stand up here but Whoosh is controlling him well. Still in half guard, Whoosh seems content to control. The crowd applaud the fighters efforts here as the round comes to an end. Terje Sletto has stepped it up - he knows he needs a finish here! Let's hope that Whoosh has the urge to step up the pace any second now because for the last 15 or 20 seconds he's just been holding on tight.
And that's the end of the fight! Zew Whoosh comfortably won the final round on my scorecard. Well Whoosh has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Andi Peters scores the fight 26:30 Judge Gordon Ramsey scores the fight 26:30 Judge Frank Skinner scores the fight 26:30
In favor of your winner, by unanimous decision... Zew Whoosh!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
53% |
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