MMA Tycoon Game
 
Bookmarks Help!

PBP Commentary

Coming up we have a heavyweight MMA rules bout between Ken Hall (ranked 0 p4p, 0 weight class) and Ludo Kopper (ranked 0 p4p, 0 weight class). Hall comes to the cage accompanied by Fire storm. This should be a great matchup!



193 cm
26
240 lbs
3 - 0 - 0
200 cm
23
275 lbs
3 - 0 - 0
Good wrestling
Basic striking
Cuts easily
BJJ White Belt
Decent boxing
Solid chin


Hell's Balls Recovery (160)
RMC - $ 11 Shorts!


-


Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 3 - 0 - 0, fighting out of Helsinki, Ken Hall!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 0 - 0, fighting out of Helsinki, Ludo Kopper!
The judges for this bout are Johanna Lukiainen, Roosa Järviläinen and Tarja Halkonen.




The bell rings for round one and we are underway!
Kopper connects with a slap. Keep your fist closed son.


It looks like Ken Hall has been cut.

Hall closes the distance and scores a nice trip takedown into half guard. Kopper did well to prevent Hall getting side control.
Hall trying to control from half guard but Kopper is working away.
Hall missing with the ground and pound from half guard.
Hall looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Kopper with a short hammerfist. I guess that's as good as any advice he could get in this position.
Hall thumps the canvas. Not on purpose obviously - he just missed Kopper's head.
Hall thumps the canvas. Not on purpose obviously - he just missed Kopper's head.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Hall wants to pass to mount but Kopper is defending the position.
Hall is looking for the mount but instead finds himself back in full guard.
Hall passes Kopper's right leg, so he's now in half guard.

That's one minute gone in the round.
Kopper avoiding damage under a succession of punches from Hall.
Hall thows a huge punch but Kopper dodges it nicely.
Kopper trying to hold on to Hall's head to control him but Hall postures up.
Hall thows a wild elbow that connects with the canvas.
Hall takes advantage of the dominant position to land a couple of big hammer fists.
Hall not throwing his punches with enough precision this time.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Hall seems content to maintain position for now, rather than mounting any offense.
Hall takes advantage of the dominant position to land a couple of big hammer fists.

That's two minutes gone in the round.
Hall thumps the canvas. Not on purpose obviously - he just missed Kopper's head.
Hall lands with an elbow from half guard - that looked like it hurt.

Hall postures up and decides to stand up, from the half guard. The ref calls for Kopper to stand up.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Hall wants to clinch up but Kopper keeps it at a distance.

Hall shoots in looking for a single leg takedown. Kopper is trying to defend but Hall finishes it well and ends up in half guard. Let's see if he can advance position further.
Hall not throwing his punches with enough precision this time.

That's three minutes gone in the round.
Hall sitting and controlling from the half guard.
Kopper is trying to stand up here but Hall is controlling him well.
Kopper is staying active underneath Hall, who seems content to just control the action from this position.
The referee calls for the fighters to work.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Kopper pushes Hall off but Hall dives into side control.

Hall is trying to get an arm triangle but Kopper is defending well.

That's four minutes gone in the round.
Hall scoring with punches from side control.
Kopper really doesn't want to stay on the ground with Hall. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Hall scores with a couple of short elbows.
Hall trying to control the position but Kopper is working away.
Kopper is looking for a sweep.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Hall advances to mount.
Hall controlling from mount.
And that’s the end of the round – the fighters go back to their corners.

Ken Hall dominated that round.
The cut man is working on Ken Hall's cut.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!


Kopper slaps away a takedown attempt from Hall, before circling back to the center of the mat.
No luck with that takedown attempt from Hall.
Kopper scores with a nice strike.

Kopper gets caught flat footed, as Hall shoots in with a quick takedown into guard.
This has been an exciting period of action!
Hall throwing elbows and punches but not connecting, as Kopper works some decent striking defense from the bottom.
Kopper wants to sweep here but Hall controlling him for the moment.
Hall wants to control from the top but Kopper keeps moving.

That's one minute gone in the round.
Hall working in close now, lands a nice elbow to the side of Kopper's head.
Hall throws a big elbow that misses.

Hall stands up and waves to Kopper to follow him.
Hall with a lazy takedown attempt
and Kopper counters with a crisp hook to the side of the head.
That's three failed takedown attempts in the round for Ken Hall. That's going to take a lot out of him.
Hall shoots in and drives through. Kopper sprawls well.
Hall shoots in for a takedown. "I don't think so" says Kopper as he avoids it easily.
Hall tries to score a power double leg takedown but Kopper sees that one coming and sprawls well. That will dishearten Hall somewhat.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Hall's hands are dropping dangerously low here and Kopper connects clean with a right hook that sends him down to one knee! Hall scrambles back to his feet.


Ken Hall's cut is getting worse.
Hall tries to clinch up.

That's two minutes gone in the round.
A solid leg kick lands there for Hall.
Hall has a takedown stuffed.

Kopper sends Hall crashing to the mat with a devastating uppercut! Kopper is motioning to the referee to let Hall up. He wants to try and finish this one on the feet!
Hall looks for a takedown but Kopper sprawls well.
Both fighters are absolutely exhausted here.
Hall shoots in looking for a takedown but Kopper manages to keep the fight standing, pushing Hall's face into the canvas for good measure before circling away.
Hall misses with a takedown attempt. He shot from a bit too far out.
Kopper defends well against a solid takedown attempt from Hall.
Kopper tries to clinch up

and Hall counters with a shoot takedown. Kopper fights it but they end up in guard.

That's three minutes gone in the round.
Hall slips nicely into half guard, despite the strikes coming from Kopper.
Hall is nestled in close to Kopper, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.
Kopper misses with some strikes from the bottom.
Kopper tries to kick Hall off but Hall keeps his base steady and stays in half guard.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Kopper can do anything to dispel that myth.

Hall stands up from half guard.
Kopper scores with a jab to the jaw of his opponent.


Ken Hall's cut is bleeding quite badly. He's got to try and protect it.

Kopper lands a big right hand that sends Hall crashing to the mat! Kopper stays standing though and waves Hall back to his feet!
Wooooo! Give it up for these two warriors! They are putting on a show!
Kopper fails with a rather predictable takedown attempt.

That's four minutes gone in the round.

Hall drives through and clinches with Kopper against the cage.

Hall pulls guard successfully.
Hall wants to stand and escape but Kopper is having none of it.
Hall is adopting a defensive guard.
Hall wants to control the position but Kopper says "no thanks buddy" and passes to half guard.
Ken Hall overall seems to be getting the better of the ground position in the fight so far.
The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action!
Hall is looking to regain full guard. Not this time though.

Hall kicks Kopper off and gets back to his feet.
And that’s the end of the round – the fighters go back to their corners.

Ludo Kopper showed his class in that round. I'd imagine he'll take it on all the scorecards.
The cut man is working on Ken Hall's cut.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. And we move into the final round!



Hall moves into the clinch successfully.
Hall stalling against the cage.

Hall wants the takedown. Kopper is fighting it off but Hall persists and manages to bring the fight to the ground, ending up in Kopper's guard against the cage.
Kopper wants to get back to his feet but Hall is in a dominant position and won't allow it.
Hall wants to control from the top but Kopper keeps moving.
Hall throwing strikes from guard but Kopper blocks nicely.
Hall with a flurry of punches that miss.

That's one minute gone in the round.
Hall seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.
A big thud reverberates around the arena there as Hall accidentally thumps the mat. Hopefully he's not broken his hand.
Kopper is adopting a defensive guard.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Hall avoids the clinch attempt nicely.
Hall throws a monster uppercut resembling something out of street fighter but it doesn't land.

That's two minutes gone in the round.
Kopper connects with a slap. Keep your fist closed son.


Jeez, Ken Hall's cut is really nasty now. The referee must be thinking about getting that checked.
Nice defenses there by Kopper.
Kopper jabs Hall right on the nose. Hall blinks but takes it well.

The referee calls the doctor in to look at Ken Hall's cut. Oh no, the doctor has called an end to the bout!

Ladies and gentlemen, after 2:20 of round 3, we have a winner by way of TKO (Cut). Ludo Kopper!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (939)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast