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PBP Commentary

Coming up we have a featherweight MMA rules bout between Heavy Damage (ranked 0 p4p, 0 weight class) and Kris Marsh (ranked 0 p4p, 0 weight class). Damage comes into the arena with LMFAO Mash up blaring out of the sound system. Kris Marsh has the better chin. Will he look to stand and bang today?



170 cm
26
159 lbs
15 - 7 - 0
163 cm
29
154 lbs
20 - 5 - 0
Good wrestling
World class boxer
Cardio machine
Olympic wrestler
Excellent MT
Good gas tank


[CBK] LEGAL HIGHS « ↑ TRIPLE 160Q ®


Brute


Ladies and gentlemen. This fight is 3 rounds, in the featherweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 15 - 7 - 0, fighting out of London, Heavy Damage!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 20 - 5 - 0, fighting out of Helsinki, Kris Marsh!
The judges for this bout are Hirohito Nitta, Sosuke Kotani and Yuuki Gou.




The bell rings for round one and we are underway!
Jab by Marsh.
Damage fakes and then throws a beautiful body shot. Marsh looks a bit winded and takes a step backwards to take a breath.
Marsh stooping low to avoid any incoming strikes and then lunges in with an uppercut come cross that lands flush.
Marsh connects with a looping left hand that seems like it dazed Damage momentarily.
A big left from Marsh misses.
Damage looking to throw a kick but he's pulled out of it.
Marsh shoots for a takedown but Damage saw that one coming a mile off and avoided it easily.
Marsh has his takedown stuffed
and Damage counters with a good right hand that lands right on the jaw.

Damage has managed to clinch.
Marsh tries to work over Damage's body with a swooping hook but it only glances the target.
Damage has a couple of punches blocked by Marsh.
Damage misses with a shot to the kidneys.
Marsh is looking for a takedown up against the cage. Damage gets underhooks though and prevents the takedown attempt.
Heavy Damage has stuffed three takedown attempts in the round now. That's going to take a lot out of Kris Marsh.
Marsh misses with a body punch.

That's one minute gone in the round.
Marsh is looking to score with knees to the body. Maybe he'll change it up and go body then head. Damage is defending well for now.
Damage pushes Marsh back against the cage and lands a hook to the side of the head.
Damage scores with a shoulder strike.
Marsh tries a body shot but Damage blocks it.
Marsh is working Damage over against the cage.
Marsh wants a takedown.
Damage lands a nice shot to the body.
Marsh lands a right uppercut that snaps the head of Damage backwards.
Marsh lands a short shot on the inside that snaps the head of Damage backwards.
Marsh misses with a shot to the kidneys.
Marsh tries for a takedown. No joy.
Marsh misses with a short punch on the inside.

Damage breaks the clinch and we're back to striking at distance.
Damage cracks Marsh with a good jab.
Damage scores with a decent looking hook.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Damage uses good head movement to avoid the hook from Marsh.

That's two minutes gone in the round.
Damage uses some good footwork to avoid the body shot by Marsh.
Marsh shoots in but Damage avoids the takedown attempt easily.
Marsh walks straight into an uppercut. Luckily it didn't land flush.
Marsh shoots in and drives through. Damage sprawls well.
Marsh ducks under a wild hook from Damage.
Damage ducks down and throws a hook to the body but Marsh moves away.

Marsh looking to score a takedown here. Damage is defending well but Marsh drives through and ends up in Damage's guard.
The referee is pacing around the two fighters - he looks like he's thinking about a standup.
Damage is trying to control the position but Marsh postures up.
Marsh works a leg free and moves into half guard.
Damage slips a foot under and gets full guard. Nice work.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Marsh is working Damage over from the guard. He should look to pass the guard and do a little more damage with these strikes.

That's three minutes gone in the round.
Marsh working from the guard for now, landing some ground and pound.
Damage wants to sweep here but Marsh controlling him for the moment.
Marsh with a couple of shots to the head there. Not particularly brutal.
Damage controls Marsh momentarily but Marsh frees himself.
Damage wants to sweep here but Marsh controlling him for the moment.
Damage tries to strike from the bottom.
Damage trying to keep a closed guard but Marsh is proving a slippery customer.
Marsh postures up and lands some nice ground and pound.
There's a bit of a scramble here and now Damage is on top in guard.
Damage looking to sit in guard and control but Marsh gets the butterfly guard and sweeps. He's now in the guard on the top.

That's four minutes gone in the round.
Marsh cracks Damage with a solid left hand.
Damage is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Marsh controlling the position for now.
Damage thows a huge punch but Marsh dodges it nicely.
Marsh is trying to control but can't.
Well, if Damage is going to just lie there, perhaps we should talk about what we're having for dinner tonight… I'm having a ham and pineapple pizza… Yum. Can't wait.
Marsh wants to control but Damage is keeping busy and won't allow it.

Damage is working for a kimura but Marsh is defending it quite comfortably.

That's five minutes gone in the round.
Damage is trying to control. Marsh wants to improve his position but can't escape this time.
Damage tries to pass the half guard into mount. Marsh knows what he's doing though and prevents the attempt.
Damage trying to control from half guard but Marsh is working away.

The referee decides to stand the fighters back up.
Marsh throws an overhand right that lands on Damage's shoulder, as Damage tries to avoid the shot.
Damage feints with a shoulder and throws a nice leg kick to Marsh's calf.
Damage tries to clinch but is not successful on this occasion.
Marsh looks to score with a jab to the body but Damage is just out of range.
Marsh tries to land with a swinging hook to the body but Damage was well out of range. Poor timing from Marsh.
Marsh scores with a hook.

That's six minutes gone in the round.
Marsh checks a low kick from Damage.
Marsh takes a shot right to the liver - Bas would have been proud of that punch.
Horrible takedown by Marsh or perhaps it was just good defense by Damage which made him look bad.
Damage is looking to clinch but Marsh is avoiding it.
Marsh thows a body shot but no joy.
Damage fakes high and swings low for a body shot but Marsh manages to avoid it.
Damage attempts a low kick but it misses it's target.
Damage lunges in with swinging rights and lefts but Marsh circles away quickly and effectively.
Ouch! a nice leg kick from Marsh, right into the meat.
The fight stays on the outside here - Damage looks like he's thinking about clinching though.

That's seven minutes gone in the round.
Damage misses with a leg kick.
Damage tries to bum rush Marsh with a series of wild strikes but Marsh uses good footwork to avoid the assault.
Marsh shoots in but Damage avoids the takedown attempt easily.
Marsh tries to work over Damage's front leg with a kick but Damage checks it.
Marsh looks to score with a combo but nothing lands.
Damage looks to score with a jab to the body but Marsh is just out of range.
Heavy Damage is looking to keep the fight on the feet at all costs.
Marsh jabs at Damage's body.
Marsh goes to the watering hole and comes back with a big thumbs up from the judges as he scores a three punch combo.
Marsh throws out a token jab with nothing on it.
Damage throws an overhand right that lands on Marsh's shoulder, as Marsh tries to avoid the shot.

That's eight minutes gone in the round.
Marsh misses with a straight left.
Damage throws a body kick but he was well out of range there.
Damage keeps Marsh at a distance using the push kick.
Damage throws a decent looking leg kick but it doesn't land clean.
Damage tries to bum rush Marsh with a series of wild strikes but Marsh uses good footwork to avoid the assault.
Damage misses with a body shot.
Damage is using his height advantage well here, landing a good percentage of his punches.

Marsh closes the distance and gets a trip takedown into side control. Damage quickly recovers to half guard.
Damage wants to get back to his feet.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Marsh looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Damage with a short hammerfist. I guess that's as good as any advice he could get in this position.
Damage trying to control but Marsh postures up.
Marsh looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Damage with a short hammerfist. I guess that's as good as any advice he could get in this position.

That's nine minutes gone in the round.
Damage slips a foot under and gets full guard. Nice work.
Damage trying to control the position.
Marsh stands up and looks to throw the legs aside to pass to side control. Damage swivels though and keeps the full guard.
Marsh is persisting with the attempt to improve his position.
Damage lands a beautiful switch and he's in full mount! That could spell trouble for Marsh!
Marsh is trying desperately to improve position.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
BOOM! Damage connects with a massive shot to the dome!
Marsh manages to regain half guard. Good work.
And that’s the end of the round – the fighters go back to their corners.

That was a close round but I would say that Heavy Damage will probably get the nod.
That's time! Back to the action!


Damage fakes a head punch and goes low to the body. Nicely done.
An inside leg kick from Marsh misses.
Marsh misses with a body shot.
Marsh fails to land with a series of punches.
Ouch! a nice leg kick from Damage, right into the meat.
Damage moves in looking to clinch but Marsh pushes him off.
Damage defends well against a solid takedown attempt from Marsh.
Damage takes a shot right to the bread basket.
Damage misses with a low kick as Marsh jumps back.
Damage jabbing away but nothing is landing.
Decent striking displayed by Damage there.

That's one minute gone in the round.
Marsh fakes a head shot and lands one to the body.
Marsh looks to throw the jab but Damage is out of range.
Marsh scores with a reasonable looking shot to the body. Damage doesn't seem bothered though.
Marsh on the wrong end of a nice jab.
Marsh avoids the head kick by Damage.
Damage misses with a hook.
Damage connects with a lovely jab that went straight through the gap between Marsh's hands.
Marsh blocks the body kick.
Marsh jabs at Damage's body.
A jab from Damage misses.
Damage waving his hands out in front of him, looking to distract Marsh.
Damage walks into a stiff left hand from Marsh.

That's two minutes gone in the round.
Damage misses with a kick to the body
enabling Marsh to counter with a crisp jab.
Marsh takes a step back and watches a body kick go sailing past his mid section.
Damage tries to clinch there but Marsh circles away.
Marsh throws a sloppy head kick
and Damage counters with a solid body kick.
Damage tests Marsh's chin there with a solid looking shot.
This is a great period of action - very entertaining stuff!
Marsh misses with a shot to the body
and Damage counters with a low kick, right behind Marsh 's knee.
Some bone on bone action there as Damage checks a low kick. Luckily it wasn't a particularly hard one.
A decent looking cross lands there for Damage.
Damage takes a jab on the nose there. A little bit of blood seems to be coming out. Hopefully that won't affect his breathing.
Damage misses with a hook.
Marsh throws a hard body shot but it just misses.

That's three minutes gone in the round.
Damage displays good takedown defense there as he swats away a double leg from Marsh.
Nice takedown defense from Damage. No joy for Marsh on that attempt.
Heavy Damage has stuffed three takedown attempts in the round now. That's going to take a lot out of Kris Marsh.
A clash of legs there as Marsh blocks the low kick.
Marsh tries a low kick but Damage avoids it.
Damage lands a leg kick. The shin dug right into the meat of the thigh.
Marsh keeps the fight on the outside.
Damage takes a swing at Marsh's ribcage but misses.
Marsh misses with a straight left.
Marsh scores with a reasonable looking shot to the body. Damage doesn't seem bothered though.
Damage looks to score with a jab to the body but Marsh is just out of range.

That's four minutes gone in the round.
Marsh circles away from the clinch attempt.
Damage moves away from the strike by Marsh.
Damage feints with a shoulder and throws a nice leg kick to Marsh's calf.
Damage takes a shot right to the bread basket.
Marsh avoids the clinch attempt nicely.
Marsh throws a body kick, spinning off balance
and Marsh takes a counter punch right on the button for his troubles.
Marsh throws a hard body shot but it just misses.
Damage buckles his opponent's knee momentarily with a nice leg kick.
Marsh misses with a straight right.
Marsh displays some good footwork, moving neatly out of range as Damage throws out the jab.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Damage throws a leg kick but Marsh sees it coming and moves out of range.

That's five minutes gone in the round.
Damage throws a leg kick that misses.
Damage misses with a double jab
letting Marsh counter with a right hand.
Boom, another hit is landed. "You're gunna get knocked out" taunts Damage, as that shot connected.
Damage tries to close the distance and clinch up but Marsh swats him away and circles back towards the center.
Oooooooooooh, not good. A low kick from Damage lands where it shouldn't have, right in the... well, you know what he did? He kicked him in the penis. He's injured, injured bad. The referee sends both fighters to their corners and Marsh has 5 minutes to recover. He's OK now though... a thumbs up from Marsh and we're back underway with a touch of gloves.
Heavy Damage is winning the standup battle so far.
Marsh throws an uppercut from half a mile away. Damage sees it coming and avoids it easily.
Damage throws a poor cross that misses
and Marsh counters with a nice jab to the body that keeps Damage thinking.
Damage slips under a jab from Marsh.
Marsh has his hands up protecting his head but a hook from Damage finds it's way round the side to connect with Marsh's head.
Marsh on the wrong end of an overhand right that came out of nowhere.
Marsh throws a solid leg kick but Damage takes the impact on his shin and smiles at Marsh.

That's six minutes gone in the round.
Damage closes the distance and takes a jab right on the nose as he does so.
Marsh motions for Damage to come forward. Marsh throws a leg kick but it misses it's target.
Damage throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Damage throws a hook but Marsh avoids it easily.
Marsh misses the shot to the body.

Damage gets caught on his heels momentarily as he allows Marsh to score an easy takedown into full guard.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Damage can't keep his opponent in guard - Marsh advances to half guard, no doubt looking to mount.
Damage is looking to improve his position.
The referee walks around the fighters to get a better view of the action. Marsh lands a nice short elbow.

That's seven minutes gone in the round.
Damage wants to sweep but Marsh has passed to side control!
Marsh lands a few punches from side control.
Damage is looking to regain half guard here but Marsh keeps moving and retains side control.
Marsh works a knee to the body and follows up with a nice elbow to the head.
Damage wants to control but Marsh postures up.
Marsh is looking to take a break and control but Damage is keeping him honest, looking to work from the bottom.
Damage tries to get back to half guard but can't.
Damage manages to get one leg in to regain half guard.

That's eight minutes gone in the round.
Damage is working for an escape here. He's hooked one of Marsh's legs and he's managed to sneak out and take Marsh's back!
Marsh tries to escape the position - he's now mounted. Is that better or worse? Hard to tell!

Damage wants to finish this one by submission but Marsh is holding onto his waist, trying to prevent any attacks from Damage.
Both fighters are absolutely exhausted here.
Damage looking to control and managing it successfully.
Marsh is desperately trying to improve his position but Damage has a good base and remains in mount.
This is a great period of action - very entertaining stuff!
Damage lands a big shot there that rocks Marsh but he's holding on and managing to survive for now.
Marsh manages to regain half guard. Good work.
Marsh tries to roll over but Damage keeps him under control.

That's nine minutes gone in the round.

Damage is working for submissions here but there's nothing on.
Damage is working hard to pass the guard. He's done it - he's now in full mount! Trouble for Marsh!
Marsh tries to lock up and control but Damage gives him a forearm to the face and pushes him away.
Damage landing strikes, looking to finish!

Damage is working to isolate an arm here. It's a telegraphed submission attempt but he's gone for it anyway - and he's got it! Damage extends the arm and Marsh is forced to tap!

Ladies and gentlemen, after 9:53 of round 2, we have a winner by way of Submission (Armbar). Heavy Damage!
An intense looking Heavy Damage took to the microphone post fight and gave a little speech: 'I can not believe it is over already. I can do another 3 rounds! *shows some Ali footwork*'.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
36%
 
 
 
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