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PBP Commentary |
Coming up we have a welterweight MMA rules bout between Garfield Mcknight (ranked 0 p4p, 0 weight class) and Agustine Snorr (ranked 0 p4p, 0 weight class). Agustine Snorr has the better chin. Will he look to stand and bang today?
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182 cm
18
177 lbs
3 - 1 - 0 |
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179 cm
22
174 lbs
0 - 0 - 0 |
BJJ Blue Belt
Counter fighter
Likes comics |
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BJJ Blue Belt
Counter fighter
Intelligent |
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Ladies and gentlemen. This fight is 3 rounds, in the welterweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
3 - 1 - 0, fighting out of London, Garfield Mcknight! And introducing the fighter to my right, fighting out of the blue corner. With a record of
0 - 0 - 0, fighting out of London, Agustine Snorr! The judges for this bout are Colin Fotheringham, James Atkins and Paul Tew.
The bell rings for round one and we are underway! Snorr rushes Mcknight and pushes him back against the cage in a clinch. Mcknight jumps guard.
Mcknight keeping moving, preventing Snorr from controlling successfully. Mcknight is working actively off his back, looking to secure an arm or perhaps work for a triangle. Snorr wants to pass the guard but Mcknight is keeping the position. We've had a slow start to the round here - hopefully the action picks up. Snorr throws a strike but Mcknight rolls with it and manages to sweep. Now he's in guard on top.
That's one minute gone in the round. Snorr wants to stand but Mcknight is controlling the position. Snorr preventing the ground and pound from doing any damage. Snorr had isolated an arm as going for a kimura. Mcknight defends it easily. Mcknight trying to land body shots but he keeps hitting the mat. Mcknight throws an elbow that misses. Snorr uses the momentum to reverse the position. He's now in Mcknight's guard. Nice move by Snorr! Snorr trying to pass the guard but can't manage it just yet.
That's two minutes gone in the round. Snorr trying to control the position from guard on top but Mcknight is wriggling around, looking for whatever he can. Snorr not doing a lot at the moment. He'll have to show some more aggression or the fight will get stood up. The ref warns both fighters not to hold the cage as they work up against the meshing. Mcknight had isolated an arm as going for a kimura. Snorr defends it easily. Snorr advances position into side control! Snorr wants to take a breather but Mcknight manages to regain guard - a lesson learnt for Snorr.
That's three minutes gone in the round. Snorr wants to control from the top but Mcknight keeps moving. Snorr chips away with some ground and pound. Snorr trying to control the position from guard on top but Mcknight is wriggling around, looking for whatever he can.
That's four minutes gone in the round. A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace. Mcknight can't do much from the bottom at the moment, as Snorr controls the pace.
The referee has decided to stand the fighters back up, so we'll restart on the feet. Both fighters are looking to counter, which isn't making for the most exciting fight in the world. Snorr drops down and drives through with a powerful takedown into guard. Snorr's corner is telling him to maintain position. Mcknight wants to get back to his feet but Snorr is in a dominant position and won't allow it. Snorr pressing down on his opponent's thigh, looking to pass guard. Mcknight is keeping the position for now. Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out! Mcknight keeping moving, preventing Snorr from controlling successfully. And that’s the end of the round – the fighters go back to their corners.
Agustine Snorr dominated that round. OK. That's time! The bell goes and we're back to the action.
Snorr scores with a nice takedown into half guard. Let's see what he's got on the ground. Mcknight punching from the bottom.
The referee calls for the fighters to work.
Snorr has been the more effective fighter overall so far. Snorr trying to control from Mcknight's half guard. Mcknight has other ideas though and has regained full guard. Snorr throws an elbow that misses. Mcknight uses the momentum to reverse the position. He's now in Snorr's guard. Nice move by Mcknight!
We've had a slow start to the round here - hopefully the action picks up. Mcknight postures up and lands some nice ground and pound.
That's one minute gone in the round. Snorr wants to control but Mcknight passes easily into half guard.
Mcknight prevents Snorr from improving his position. Mcknight stops Snorr from getting back to his feet.
Snorr keeping his head moving to avoid the ground and pound. The fighters are pressed up against the cage, both looking to find a bit of space to work. Snorr wants to get back to full guard. Mcknight winds up and cracks Snorr with a swinging punch to the side of the head. Snorr trying to hold on to Mcknight's head to control him but Mcknight postures up.
Snorr is pressing down on Mcknight's left leg trying to get back to full guard. He's managed it.
That's two minutes gone in the round. Mcknight is looking to stand up but Snorr won't let him. Snorr wants to sweep but no luck. Snorr has a closed guard, preventing Mcknight from standing up.
The referee has decided to stand the fighters back up, so we'll restart on the feet. Some wild striking there from Mcknight.
Snorr throws a loose over hand right and dives in with a double leg takedown. Mcknight tries to sprawl but it's too late and the fighters hit the mat. Snorr is in Mcknight's guard.
That's three minutes gone in the round. Snorr controls from within his opponent's guard. Snorr trying to control but Mcknight is working from the bottom. Snorr stopping the sweep attempt from Mcknight. Snorr being controlled here momentarily. Snorr postures up.
That's four minutes gone in the round. The crowd are starting to boo a lack of action. Snorr looking to pass the guard. We've had a lack of effective grappling in the last minute or so, which could well see a referee standup. Snorr trying to control but Mcknight is working from the bottom.
The ref stands the fighters back up due to a lack of activity. Snorr shoots in with a lovely double leg takedown. Mcknight manages to land in full guard to minimise the damage. Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out! Mcknight keeping moving, preventing Snorr from controlling successfully. And that’s the end of the round – the fighters go back to their corners.
Agustine Snorr showed his class in that round. I'd imagine he'll take it on all the scorecards. That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business. Ladies and gentlemen, this is the final round!
Snorr shoots in and gets a takedown into Mcknight's guard. Agustine Snorr has got the better of the ground game so far. Snorr trying to control but Mcknight is working from the bottom. Snorr being controlled here momentarily. Mcknight keeping moving, preventing Snorr from controlling successfully. We've had a slow start to the round here - hopefully the action picks up. Snorr is intent on slowing down the pace of the fight, simply looking to control.
That's one minute gone in the round. Snorr trying to control the position from guard on top but Mcknight is wriggling around, looking for whatever he can. Mcknight is looking to get back to his feet but can't, whilst Snorr is controlling him. We've had a lack of effective grappling in the last minute or so, which could well see a referee standup. Snorr trying to control the position from guard on top but Mcknight is wriggling around, looking for whatever he can.
The referee has decided to stand the fighters back up, so we'll restart on the feet. Snorr scores with a nice takedown into half guard. Let's see what he's got on the ground.
That's two minutes gone in the round. Mcknight has no desire to be mounted, so is trying to control. Snorr is working away from the top position though. Mcknight won't allow Snorr to pass to mount. Snorr controlling the action here. Mcknight is concentrating on defense, preventing Snorr from advancing position. Snorr sitting and controlling from the half guard.
That's three minutes gone in the round. Snorr wants to control but Mcknight is keeping him busy. Snorr is looking to stall here but Mcknight recovers full guard. Snorr trying to control the position from guard on top but Mcknight is wriggling around, looking for whatever he can.
The referee decides to stand the fighters back up. Horrible takedown attempt by Mcknight or perhaps it was just good defense by Snorr, which made it look bad.
That's four minutes gone in the round. The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight. Snorr shoots in and gets a takedown into Mcknight's guard. Mcknight keeping moving, preventing Snorr from controlling successfully. Snorr looking to pass the guard. Mcknight keeping moving, preventing Snorr from controlling successfully. Garfield Mcknight has stepped it up - he knows he needs a finish here! Agustine Snorr is fighting for a decision - hopefully he's judged it right and he's actually winning the fight. Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out! Snorr avoids a guillotine attempt easily.
And that's the end of the fight! Agustine Snorr comfortably won the final round on my scorecard. I've got Snorr winning every round here. Surely the decision will go his way and he'll pick up a well deserved decision victory. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Colin Fotheringham scores the fight 27:30 Judge James Atkins scores the fight 27:30 Judge Paul Tew scores the fight 27:30
In favor of your winner, by unanimous decision... Agustine Snorr!
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
19% |
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