|
PBP Commentary |
Coming up we have a lightweight MMA rules bout between Max Mega (ranked 0 p4p, 0 weight class) and Pithe Canthropus (ranked 0 p4p, 0 weight class). Mega comes into the arena with Black and Yellow blaring out of the sound system. Canthropus has chosen Pizzaman - Trippin' On Sunshine as his entrance music. Pithe Canthropus told me before the fight that he's been watching a lot of DVDs so let's see if that helps him in this one! I can't wait to find out!
|
|
|
168 cm
37
155 lbs
22 - 25 - 0 |
|
175 cm
42
165 lbs
35 - 28 - 1 |
Good wrestling
Excellent boxer
Granite chin |
|
Good wrestler
Dangerous knees
Knockout power |
| |
|
Ladies and gentlemen. This fight is 3 rounds, in the lightweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
22 - 25 - 0, fighting out of Sydney, Max Mega! And introducing the fighter to my right, fighting out of the blue corner. With a record of
35 - 28 - 1, fighting out of Sydney, Pithe Canthropus! The judges for this bout are Ben Hemmingworth, Chris Dean and Francis DeMontford.
The bell rings for round one and we are underway! Mega ducks under a wild hook from Canthropus. Canthropus jabbing away but nothing is landing. Canthropus throws a half hearted mid kick. Mega appears to be looking for a counter takedown. Some wild striking there from Mega.
Canthropus fails with a takedown attempt. Canthropus tries a low kick but Mega avoids it. Canthropus wants to clinch. As Canthropus looks to move away, Mega throws a big counter combo bu Canthropus just gets out of the way. We've had a slow start to the round here - hopefully the action picks up. Mega shoots in looking for a takedown but Canthropus manages to keep the fight standing, pushing Mega's face into the canvas for good measure before circling away. Canthropus throws a series of punches but Mega moves out of range. Canthropus stuffs the takedown attempt from Mega. Mega gets slowly back to his feet.
That's one minute gone in the round. A low kick from Canthropus is predictable there and Mega counters with a driving takedown into guard. Nice work there by Mega. Canthropus seems keen to control rather than go for a submission, at least for now. Canthropus trying to control the position.
Mega trying to control but Canthropus is working from the bottom. Canthropus working the defensive guard well to avoid strikes from Mega. Mega is frustrating his opponent with some stalling tactics from top position. The ref warns both fighters not to hold the cage as they work up against the meshing. Canthropus is trying to keep Mega in close.
Canthropus managing to control the position.
That's two minutes gone in the round. There's a bit of a scramble here and now Canthropus is on top in guard.
Canthropus distracts Mega with his right hand and drops a big elbow with his other arm. Mega on his back here. We all know that wrestlers don't like being on their back so let's see if Mega tries to get out of the position. Canthropus controlling from the top position. Canthropus won't allow Mega to get back to his feet. Canthropus sitting in guard, not really doing much. Canthropus stops Mega from standing up.
That's three minutes gone in the round. Canthropus controlling from the top position. The fighters are starting to perspire pretty heavily. Mega is looking to get back to his feet but can't, whilst Canthropus is controlling him.
The referee decides to stand the fighters back up. Canthropus lands a leg kick. The shin dug right into the meat of the thigh. The fighters circling - Canthropus throws out the jab but it was never going to land. Mega feinted with a counter takedown. Canthropus tries to land with a swinging hook to the body but Mega was well out of range. Poor timing from Canthropus. Canthropus throws a head kick that misses. Mega changes levels looking for a counter takedown but doesn't commit. Canthropus pivots as if he's going to throw a leg kick but stops half way. Canthropus stuffs a takedown. It's all about dictating where the fight takes place and Canthropus wants it to stay on the feet. That's three failed takedown attempts in the round for Max Mega. That's going to take a lot out of him. Mega gets a double leg takedown into Canthropus's guard. Canthropus is adopting a defensive guard.
That's four minutes gone in the round. Mega postures up in Canthropus's guard and throws a big left but Canthropus blocks it. Mega missing there with some ground and pound from the guard. Mega wants to control from the top but Canthropus keeps moving. Canthropus wants to sweep here but Mega controlling him for the moment. Mega working some strikes from top position. Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out! Mega is working the ground and pound from guard. He might want to try advancing position though to get more of an impact. Canthropus not looking particularly offensive just at the moment.
Canthropus trying to control the position here. And that’s the end of the round – the fighters go back to their corners.
That was a close round but I would say that Max Mega will probably get the nod. That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.
An inside leg kick from Canthropus misses. Canthropus fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Mega changes levels looking for a counter takedown but doesn't commit. Canthropus lands with a kick to the ribs.
Mega looks for a takedown but Canthropus sprawls well. Mega takes a shot to the eye socket. That's gotta hurt. Canthropus lands a high kick!
Canthropus throws an uppercut from half a mile away. Mega sees it coming and avoids it easily. Mega appears to be looking for a big counter. Canthropus misses with a kick to the body.
Mega drops down looking for a counter takedown but Canthropus sprawls and moves away. We've had a slow start to the round here - hopefully the action picks up. Mega fails to land with a series of punches.
Mega lands a jab followed by a nice looking cross.
Mega slips under a jab. Mega moves out of range of the strikes.
That's one minute gone in the round. Nice defenses there by Mega. Canthropus is looking to slow Mega down with leg kicks. Canthropus tries to clinch up against the cage, rushing in to close the distance. Mega manages to break the clinch and circles back to the middle of the mat. Mega lands the left hand. Canthropus throws an overhand right that lands on Mega's shoulder, as Mega tries to avoid the shot. Mega appears to be looking for a big counter. A left and a right from Mega both land. Nice combination. Canthropus jabs. That one connects to the head of his opponent.
A nice combination there by Mega.
Mega throws a hook to the side of Canthropus's head but Canthropus sees it coming and ducks under it beautifully. Mega shakes his hands off, looking to compose himself, but takes a jab to the jaw whilst he does it. Pithe Canthropus seems to be getting the better of the standup. This is a great period of action - very entertaining stuff! Canthropus throws a decent looking leg kick but it doesn't land clean. Mega shoots in but no luck this time. Mega connects with a lovely jab that went straight through the gap between Canthropus's hands. Canthropus misses with a wild body shot.
That's two minutes gone in the round. Nice jab there from Canthropus. Mega shoots in for a takedown. "Ole!" shouts Canthropus as he jumps to the side. That's three failed takedown attempts in the round for Max Mega. That's going to take a lot out of him. Canthropus shoots in for a takedown. "I don't think so" says Mega as he avoids it easily. Canthropus fakes the leg kick and cracks Mega in the body. Mega changes levels and scores with a jab to the body. Canthropus looks to land a right hand but Mega moved out of range. Mega shoots and misses and Canthropus counters into the clinch. Nicely done. Mega wants to break free. God knows he wants to breaaaak freeee. Mega prevents a body shot from Canthropus. Canthropus softening up his opponent with strikes, against the cage. With the fighters clinched against the cage, Canthropus creates a bit of distance for himself and scores with a nice uppercut. Canthropus lands a right hand.
That's three minutes gone in the round. Mega wants to strike at distance but he can't break free of the clinch.
Canthropus controlling the action here for a moment.
Canthropus will no doubt start fighting again in a minute but for now he's just having a little rest, leaning Mega up against the cage. Mega is trying to force a seperation but Canthropus has the dominant position. Mega is trying to force a seperation but Canthropus has the dominant position. A battle for position here, against the cage. Canthropus throws a head punch that misses. Canthropus lands a body punch in the clinch.
That's four minutes gone in the round. The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight. Canthropus can't find room to land a body shot as Mega controls the action.
Canthropus is pushing Mega up against the cage, for a bit of lean and pray action. Action being used the in the loosest possible sense of the word. Canthropus scores a nice knee to the body.
Canthropus misses with a punch to the body.
A bit of stalling here from Canthropus.
Canthropus breaks from the clinch.
Canthropus throws a loose over hand right and dives in with a double leg takedown. Mega tries to sprawl but it's too late and the fighters hit the mat. Canthropus is in Mega's guard. Canthropus working some ground and pound from guard but it's not doing any damage. Canthropus wants to control from the top but Mega keeps moving. Mega tries to land a sweep but no joy. Canthropus has been the more effective fighter overall so far. Mega keeping moving, preventing Canthropus from controlling successfully. And that’s the end of the round – the fighters go back to their corners.
Pithe Canthropus showed his class in that round. I'd imagine he'll take it on all the scorecards. The referee calls time. The cornermen exit stage left and we're back to business. This is the final round!
Canthropus lunges in with swinging rights and lefts but Mega circles away quickly and effectively. Mega seem to be loading up, looking for a big counter. Canthropus is on the wrong end of a nice combination from Mega. Mega fakes low and throws an overhand right that catches Canthropus on the side of the head. Canthropus throws a shot from downtown. Mega moves away and avoids it. Canthropus connects with a leg kick. Mega looked like he was expecting something else and didn't defend it. Max Mega is looking to throw some combinations by the looks of things. Mega uses some good footwork to avoid the body shot by Canthropus.
Mega misses with a jab, cross combination.
Canthropus throws a leg kick which misses Mega's front leg but catches the back leg as Mega tries to avoid it. Canthropus has his head slapped from side to side by a 3 punch combination. That must have hurt him. Canthropus pulls out of a head kick attempt.
Mega drops down looking for a counter takedown but Canthropus sprawls and moves away. This is a great period of action - very entertaining stuff! Mega defending well as Canthropus loads up on a big left hand. Mega attempts a counter takedown but Canthropus avoids it well and moves away. Mega digs a good body shot into Canthropus's ribs. Nice takedown defense from Mega. No joy for Canthropus on that attempt. Mega misses with the combination.
That's one minute gone in the round. Mega scores with a nice strike. Canthropus misses with a hook. Canthropus avoids a punch combination nicely.
Canthropus ducks under a wild hook from Mega. Canthropus tries to counter by closing the distance. No joy there for Mega, who threw a few shots but didn't land.
And an attempted straight right on the counter from Canthropus! But no joy. Mega tries to check a leg kick but that clearly hurt him. Canthropus throws a body kick that digs right into the meat. Canthropus throws a hook but Mega blocks it. Mega throws a combination that misses and Canthropus counters with a crisp hook to the side of the head. Mega shoots in for a takedown but doesn't get it. Canthropus throws out a counter right but Mega avoids it with no problem.
That's two minutes gone in the round. Mega goes for a double leg but Canthropus avoids the attempt and the two fighters end up clinched against the cage as Canthropus continues to drive forward. Mega throws a nice looking combination but Canthropus bobs and weaves to avoid any damage. Canthropus throws out a loose jab but Mega uses good head movement to avoid it. Canthropus jabs. That one connects to the head of his opponent.
Jab, jab by Canthropus - just one landing. This has been an exciting period of action! Mega scores with a takedown into Canthropus's guard. Canthropus is pulling down on Mega's head to control his posture. Mega loading up with the ground and pound but he's missing more than he's landing in this flurry. Canthropus is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move. Mega gets back to full guard.
That's three minutes gone in the round. Canthropus cracks Mega with a solid left hand. Canthropus trying to control but Mega is working from the bottom. Mega wants to improve his position but instead Canthropus has moved into half guard.
Canthropus not doing much here.
Canthropus seems to be taking a bit of a break to think of his next move. He lands a short punch in the meantime. Mega is looking to escape. Still in half guard, Canthropus seems content to control. Max Mega overall seems to be getting the better of the ground position in the fight so far. Mega is defending against the submission attempts here by Canthropus.
That's four minutes gone in the round. Mega tries to roll over but Canthropus keeps him under control. Canthropus working the head and body with strikes. Mega is trying to stand up here but Canthropus is controlling him well. Canthropus is looking to take a break and control but Mega is keeping him honest, looking to work from the bottom. Mega wants to get back to his feet. Mega tries to roll over but Canthropus keeps him under control. The fighters are pressed up against the cage, both looking to find a bit of space to work. Canthropus wants to take a breather but Mega is having none of it.
The referee has stepped in and called for a break in the action. We'll restart on the feet. Canthropus thows a left - swing and a miss!
And that's the end of the fight! That was a close round. You could make an argument for either fighter but I would give it to Max Mega. I think Mega has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Ben Hemmingworth scores the fight 27:30 Judge Chris Dean scores the fight 29:29 Judge Francis DeMontford scores the fight 29:29
The fight is ruled a majority draw!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
S |
C
A |
G |
S |
C
B |
G |
|
S |
C |
G |
|
energy
A | B |
|
hype
A | B |
|
pop
A | B |
|
mgr
A | B |
|
FIGHT
RATING
45% |
|
|
|
|
|
|