|
PBP Commentary |
Coming up we have a light heavyweight MMA rules bout between Alvin Ray Dunkin (ranked 0 p4p, 0 weight class) and Tiki Toke (ranked 0 p4p, 0 weight class). Toke comes into a darkened arena with his song building. Bonecracker- Shocore kicks in, the lights come on and the crowd goes wild! What a showman! Both fighters look fresh as a daisy as they make their way towards the cage.
|
|
|
191 cm
29
212 lbs
11 - 5 - 0 |
|
183 cm
32
220 lbs
18 - 14 - 2 |
Good wrestling
World class boxer
Insanely flexible |
|
Excellent grappler
World class boxer
Good gas tank |
| |
|
Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
11 - 5 - 0, fighting out of New York, Alvin Ray Dunkin! And introducing the fighter to my right, fighting out of the blue corner. With a record of
18 - 14 - 2, fighting out of Montreal, Tiki Toke! The judges for this bout are Ian Loll, Alec Ball and William Peck.
The bell rings for round one and we are underway! Dunkin showing good head movement there, avoiding the strikes from Toke.
Dunkin bobs and weaves and unloads with a good uppercut. Toke throws a leg kick but he was too far away and it doesn't land. Dunkin slips a jab from Toke. Toke shoots in for a takedown but Dunkin shows good takedown defense there and keeps this one on the feet. Dunkin connects with a body shot. Dunkin fakes a couple of low kicks, before throwing one on the third attempt. It connects and Toke has to reset his feet before getting ready to engage. Toke blocks a head kick by Dunkin.
Toke shoots in for a takedown but Dunkin shows good takedown defense. We've had a slow start to the round here - hopefully the action picks up. Dunkin takes a shot right to the liver - Bas would have been proud of that punch. Toke connects with a body shot. Toke tries to score with a low kick but Dunkin moves his leg out of the way. Toke is looking to clinch but Dunkin is avoiding it.
Dunkin connects with a body shot.
That's one minute gone in the round. A really sloppy takedown attempt there from Toke. Alvin Ray Dunkin has stuffed three takedown attempts in the round now. That's going to take a lot out of Tiki Toke. Dunkin gets caught on his heels momentarily as he allows Toke to score an easy takedown into full guard. Toke loading up with the ground and pound but he's missing more than he's landing in this flurry. Dunkin keeping moving, preventing Toke from controlling successfully. Toke keeps in close for a moment and lands a decent shot to the side of Dunkin's head. We've been hearing good reports from Dunkin's training camp. Apparently he has been rolling around with some good quality BJJ practitioners and has been sharpening his skills. Let's see if that has an impact on the fight today. Dunkin is trying to control the position from the bottom.
Toke in full guard, throwing the ground and pound. No damage this time.
That's two minutes gone in the round. Toke wants to pass the guard but Dunkin is keeping the position. Dunkin working the defensive guard well to avoid strikes from Toke. Toke stands up and looks to throw the legs aside to pass to side control. Dunkin swivels though and keeps the full guard. Toke wants to control from the top but Dunkin keeps moving. Toke throws a strike but Dunkin rolls with it and manages to sweep. Now he's in guard on top.
The fighters are pressed up against the cage, both looking to find a bit of space to work. Dunkin looking to sit in guard and control but Toke gets the butterfly guard and sweeps. He's now in the guard on the top. Toke pressing down on his opponent's thigh, looking to pass guard. Dunkin is keeping the position for now.
That's three minutes gone in the round. Toke stands and throws Dunkin's legs to the side, diving into side control. Toke throwing strikes but missing, from side control. Dunkin is trying to improve his position. Toke scores with a couple of short elbows. Check out the look on Toke's face as he threw that strike - that's one determined fighter!
Toke has the superior BJJ but he's also working some ground strikes into his gameplan. Dunkin tries to bench press Toke off him but Toke keeps the position. Dunkin throws a couple of strikes even though he's not really in a good position to do so.
Dunkin manages to work his way to half guard, despite Toke's best efforts. Toke is looking for a kimura but Dunkin is holding onto that half guard position, so it's hard for Toke to get the leverage.
That's four minutes gone in the round. Dunkin moves into full guard.
Dunkin looking for submissions off his back, moving his hips, looking for an opening.
Toke stands up over Dunkin, holding his feet. He dives back in and lands a decent shot to the head. Toke stands up and looks to throw the legs aside to pass to side control. Dunkin swivels though and keeps the full guard. Toke is working the ground and pound from guard. He might want to try advancing position though to get more of an impact. Toke wants to control from the top but Dunkin keeps moving. Toke throws a big right hand that misses. And that’s the end of the round – the fighters go back to their corners.
Tiki Toke dominated that round. That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.
Toke fails with a takedown attempt. The sound of bone on bone echoes around the arena as Dunkin checks a leg kick. Toke moves in looking to clinch but Dunkin pushes him off. Dunkin throws a body shot but no joy. Dunkin uses decent footwork to sidestep a right hand from Toke. Toke throws the left hand but Dunkin avoids the punch easily. Horrible takedown attempt by Toke or perhaps it was just good defense by Dunkin, which made it look bad. A jab lands there for Dunkin. We've had a slow start to the round here - hopefully the action picks up. Toke lands a leg kick that knocks Dunkin off balance momentarily. Toke swings for the body but Dunkin moves out of range.
An attempted straight right counter from Dunkin misses the target. Toke avoids the body shot from Dunkin.
Toke misses with a straight right.
That's one minute gone in the round. Toke shoots in for a takedown from distance. He catches Dunkin napping and manages to drive through into side control! Dunkin struggling a bit here. Dunkin tries to bench press Toke off him but Toke keeps the position. The strikes coming from Toke are missing the target in this wave of attacks. Dunkin is looking to regain half guard here but Toke keeps moving and retains side control. Dunkin gets one leg under and gets the fight to half guard. Toke thows a huge punch but Dunkin dodges it nicely.
Toke throwing punches and elbows but they're not doing any damage. Toke has been the more effective fighter overall so far. Toke throwing punches and elbows but they're not doing any damage. Toke winds up and cracks Dunkin with a swinging punch to the side of the head.
That's two minutes gone in the round. Toke scores with a couple of good hammerfists. Toke missing with the ground and pound from half guard. Toke thows a wild elbow that connects with the canvas. Dunkin is pressing down on Toke's left leg trying to get back to full guard. He's managed it. Toke wants to control from the top but Dunkin keeps moving. Dunkin looking for submissions off his back, moving his hips, looking for an opening.
Dunkin is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive. Toke working in close now, lands a nice elbow to the side of Dunkin's head. Toke throwing shots from guard but he's hitting more mat than opponent.
That's three minutes gone in the round. Dunkin is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.
Dunkin is trying a forearm choke… I don't think that's going to do much at this level of the game.
Toke moves his hips nicely and gets into full guard. Toke escapes his hips to the side and looks to be working for an armbar. Dunkin gives him a little smile and shakes his head. No chance. Dunkin lands a couple of decent looking shots. Dunkin got a little sloppy there for a moment and Toke has worked his way into a loose triangle - can he finish it?! No, Dunkin has managed to get both his arms back between Toke's legs - danger averted.
That's four minutes gone in the round. Toke is looking for a guillotine. You can't force these things though and Dunkin defends well. Toke wants to sweep but no luck. Dunkin got a little sloppy there for a moment and Toke has worked his way into a loose triangle - can he finish it?! No, Dunkin has managed to get both his arms back between Toke's legs - danger averted. Toke working from the bottom, still in full guard. He's managed to get a loose triangle. Dunkin doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Dunkin manages to throw the legs off his shoulder and he's back into guard - no problem. Tiki Toke has got the better of the ground game so far. Toke had isolated an arm as going for a kimura. Dunkin defends it easily. The crowd thankful this round is nearly over. Toke lands a beautiful sweep and he's now moved into his opponent's guard.
And that’s the end of the round – the fighters go back to their corners.
Tiki Toke showed his class in that round. I'd imagine he'll take it on all the scorecards. The fighters get back to their feet, the hooter sounds and we're back to the action! Let's hear some noise people - this is the final round!
Toke connects with a good right hand that stumbles Dunkin. Dunkin circles away out of range and recomposes himself. The fighters circling - Toke throws out the jab but it was never going to land. Dunkin ducks down and throws a hook to the body but Toke moves away. An inside leg kick lands from Toke. Toke takes an uppercut right on the jaw but it doesn't phase him. Dunkin scores with a kick to the midsection. Dunkin lands with a right hand. Dunkin throws a body kick that digs right into the meat. Toke throws a monster uppercut resembling something out of street fighter but it doesn't land. We've had a slow start to the round here - hopefully the action picks up. Dunkin swings for the body but Toke moves out of range.
Dunkin throws a shot to the body.
Alvin Ray Dunkin is winning the standup battle so far. Toke takes a big intake of breath there - he's definitely tired. Dunkin fakes a head shot and lands one to the body. We've seen a great period of action over the last minute or so - credit to both fighters for going all out! Dunkin throws a wild body kick that Toke sees coming a mile off. Dunkin is looking to wear down Toke with body shots, infact he's throwing more body shots than head shots at the moment.
That's one minute gone in the round. Dunkin tries to close the distance and clinch up against the cage but Toke paws at him with a jab and circles away. Toke doesn't succeed with the takedown and Dunkin counters with a nice uppercut. Jab from Dunkin. Dunkin throws a head kick but Toke moves out of range.
Toke avoids the body shot from Dunkin.
A shot to the body from Toke misses and Dunkin counters with a nice uppercut.
Toke is rocked! Toke closes this distance looking for a takedown but Dunkin circles away. Dunkin throws a hook to the body but it doesn't connect.
Toke shoots in and gets a takedown into half guard. Toke showed some decent athleticism there. Dunkin tries to roll over but Toke keeps him under control.
That's two minutes gone in the round. Toke trying to pass the guard but Dunkin defending well. Dunkin gets full guard. Dunkin has his feet on Toke's thighs here. He's pushed Toke off and worked for a very quick armbar from the bottom! He's flipped onto his stomach and he's cranking hard on the arm! Toke screams in pain and taps out! This one is all over!
Ladies and gentlemen, after 2:42 of round 3, we have a winner by way of Submission (Armbar). Alvin Ray Dunkin!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
S |
C
A |
G |
S |
C
B |
G |
|
S |
C |
G |
|
energy
A | B |
|
hype
A | B |
|
pop
A | B |
|
mgr
A | B |
|
FIGHT
RATING
50% |
|
|
|
|
|
|