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PBP Commentary |
Coming up we have a lightweight MMA rules bout between Phoenix Templar (ranked 0 p4p, 0 weight class) and Nerve Agent Vx (ranked 0 p4p, 0 weight class). Both fighters look fresh as a daisy as they make their way towards the cage.
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173 cm
23
167 lbs
3 - 4 - 0 |
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170 cm
25
165 lbs
2 - 3 - 0 |
Good wrestling
World class MT
Very quick |
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Excellent grappler
Excellent MT
Good gas tank |
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Ladies and gentlemen. This fight is 3 rounds, in the lightweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
3 - 4 - 0, fighting out of Los Angeles, Phoenix Templar! And introducing the fighter to my right, fighting out of the blue corner. With a record of
2 - 3 - 0, fighting out of Los Angeles, Nerve Agent Vx! The judges for this bout are Jack Bonds, and Don Winkell.
The bell rings for round one and we are underway! Templar is the aggressor but that punch slipped nicely by Agent Vx. Templar lands a jab to the head.
Templar throws a jab when Agent Vx was well out of range. Agent Vx staying out of range there. Agent Vx feints the counter takedown. Templar throws a lazy right hand but Agent Vx sees it coming a mile off and sidesteps it easily. Templar throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle. Agent Vx drops down looking to force a counter takedown but Templar defends it well. A big right from Templar misses. We've had a slow start to the round here - hopefully the action picks up. Templar throws an uppercut from half a mile away. Agent Vx sees it coming and avoids it easily. Agent Vx with the counter takedown but Templar avoids it easily. Templar's jab looks to have found its range, popping Agent Vx under the eye. Templar misses with a double jab.
And Agent Vx tries to counter it with a takedown but Templar pushes his down on his head and steps out. Templar closes the distance and clinches.
That's one minute gone in the round. Templar is stalling here. The referee will be looking to step in if he doesn't pick up the pace. Templar tries to land a knee to the body but he is off balance and Agent Vx avoids it. Templar misses with a shot to the kidneys.
Templar tries to land a knee to the body but he is off balance and Agent Vx avoids it. Templar tries to work over Agent Vx's body with a swooping hook but it only glances the target. Templar stalls. Templar looks to throw an elbow but misses. Agent Vx blocks a knee to the body. He'll have a nicely bruised forearm in the morning. Templar doesn't land with the attempted body shot.
Templar stalling here - the referee won't stand for too much of that.
That's two minutes gone in the round. Templar fails to land with a short punch on the inside.
Templar is defending well against a takedown attempt. Templar tries to throw a body punch but Agent Vx avoids it by throwing Templar back against the cage. Templar scores with an uppercut up the middle. Agent Vx changes levels and goes for a takedown here. Templar fights it off and pushes away nicely.
Templar swings and misses with a hook to the body.
Templar throws an uppercut from half a mile away. Agent Vx sees it coming and avoids it easily. Templar fakes an overhand right and shoots for a takedown. Agent Vx sprawls well initially but Templar persists and gets the takedown into half guard. Templar wants to control but Agent Vx is keeping him busy. Agent Vx looks like he's trying to stand up.
Templar throwing punches and elbows but they're not doing any damage.
That's three minutes gone in the round. Templar is looking for a kimura here.
Agent Vx avoiding damage under a succession of punches from Templar. Agent Vx avoiding damage under a succession of punches from Templar. Agent Vx looks like he's trying to stand up.
Templar is just content to waste time from the top position. Agent Vx takes advantage of the situation and regains full guard. Templar looking to control the position here, rather than advance.
That's four minutes gone in the round. The crowd are starting to boo a lack of action. Agent Vx wants to get back to his feet but Templar is in a dominant position and won't allow it.
The referee decides to stand the fighters back up. Templar thows a leg kick but Agent Vx checks it so Agent Vx counters with a double leg into guard. Good agility. The crowd thankful this round is nearly over. Templar throws his legs up looking to secure a triangle. Oh, that looks pretty tight, I gotta say! Agent Vx escapes and throws Templar's legs to the side, diving into side control! Templar is trying to control Agent Vx's posture but Agent Vx avoids it. And that’s the end of the round – the fighters go back to their corners.
Phoenix Templar dominated that round. That's time! Back to the action!
Templar throws a body punch but Agent Vx moves out of range. Templar throws a leg kick but Agent Vx sees it coming and checks it nicely. Agent Vx staying out of range there. Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. Agent Vx moves away from the strike by Templar. And Agent Vx tries to counter it with a takedown but Templar pushes his down on his head and steps out. Templar misses the shot to the body. Templar lands a pitter patter jab to the forehead of his opponent. Templar misses with a hook. Agent Vx ducked under it nicely. Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. We've had a slow start to the round here - hopefully the action picks up. Templar shoots in for a takedown and gets it. Let's see what he's got on the mat. Templar trying to control the position from guard on top but Agent Vx is wriggling around, looking for whatever he can. Templar has to be careful here, sitting in the guard of a superior BJJ player. Templar slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up.
That's one minute gone in the round. Templar in full guard, throwing the ground and pound. No damage this time. Agent Vx wants to get back to his feet but Templar is in a dominant position and won't allow it. Agent Vx avoiding any damage from the ground and pound. Agent Vx wants to stand but Templar is controlling the position. Agent Vx keeping full guard, as Templar tries to pass.
The referee has stepped in and called for a break in the action. We'll restart on the feet. Agent Vx uses some good footwork to avoid the body shot by Templar.
Agent Vx drops down looking to force a counter takedown but Templar defends it well. Agent Vx checks a leg kick nicely.
That's two minutes gone in the round. A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace. Templar tries to drive through with a takedown attempt but Agent Vx defends well and Templar ends up having to push Agent Vx into the cage where they will battle it out in the clinch. Agent Vx moves away from the strike by Templar. Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. Good work by Agent Vx as he checks the leg kick. Templar fails in his attempt to clinch. Templar misses with a wild body shot. Templar throws a jab but it's blocked by Agent Vx. Agent Vx drops down looking to force a counter takedown but Templar defends it well. Templar misses with a series of wild punches.
Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. Templar pulls out of a head kick attempt.
Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. Templar fails in his attempt to clinch. Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. Phoenix Templar is winning the standup battle so far.
That's three minutes gone in the round. Templar tries to work over Agent Vx's front leg with a kick but Agent Vx checks it. Agent Vx feints the counter takedown. Templar tries to clinch but Agent Vx moves out of range. Agent Vx feints the counter takedown. Templar tries to close the distance and clinch up but Agent Vx swats him away and circles back towards the center. Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. Agent Vx takes a jab right on the kisser.
Templar lands a powerful looking uppercut that connected with his opponent's jaw. Templar connects with a nice looking jab.
Templar looks to land a right hand but Agent Vx moved out of range. Templar takes a swing at Agent Vx's ribcage but misses. Templar pivots, looking for a leg kick but Agent Vx is out of range and Templar settles back down.
That's four minutes gone in the round. Templar just misses with a punch to the body.
Agent Vx circles away from the clinch attempt.
Agent Vx feints the counter takedown. Templar tries to land with a swinging hook to the body but Agent Vx was well out of range. Poor timing from Templar. Agent Vx is definitely looking for the counter takedowns here. Templar throws a jab but it's blocked by Agent Vx. Agent Vx drops down looking to force a counter takedown but Templar defends it well. Templar throws a lazy right hand but Agent Vx sees it coming a mile off and sidesteps it easily. Nerve Agent Vx is looking to throw some combinations by the looks of things. Templar throws a series of punches but Agent Vx avoids them all with ease. Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. Phoenix Templar seems to be the more aggressive standup fighter in this bout. Templar throws the left hand but Agent Vx avoids the punch easily. The crowd thankful this round is nearly over. Templar fakes a jab and scores with a low kick. Templar gets a double leg takedown into Agent Vx's guard. The ref warns both fighters not to hold the cage as they work up against the meshing. Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd. Templar wants to control from the top but Agent Vx keeps moving. And that’s the end of the round – the fighters go back to their corners.
Phoenix Templar dominated that second round. The fighters get back to their feet, the hooter sounds and we're back to the action! So, we enter the final round. Let's see if either fighter can bring us a finish, or whether we're going to the judges scorecards.
Agent Vx checks a leg kick nicely. Agent Vx tries a counter takedown but it's more of a dummy move, and he uses it to push himself away. Templar lands a glancing blow to the side of Agent Vx's head. Templar rushes Agent Vx and pushes him back against the cage in a clinch. Agent Vx prevents a body shot from Templar. Agent Vx changes levels and goes for a takedown here. Templar fights it off and pushes away nicely.
Templar throws an uppercut from half a mile away. Agent Vx sees it coming and avoids it easily. Sloppy strikes from Templar. Those never looked like landing. Agent Vx is definitely looking for the counter takedowns here. We've had a slow start to the round here - hopefully the action picks up. Templar shoots in for a takedown but doesn't get it. Templar throws a big shot that misses. Agent Vx changes levels for a counter takedown but doesn't follow through with his attempt. Templar looks to land a body kick but Agent Vx moved away.
That's one minute gone in the round. Templar throws an ugly left hook that misses
and Agent Vx counters with a driving takedown into guard. Nice work there by Agent Vx. Agent Vx would like to get this fight back to the feet but can't get free from the closed guard. Templar has a closed guard, preventing anything of note from happening. Perhaps he's looking to stall. Templar looking to control.
Templar throws his legs up looking for a submission but Agent Vx uses it to pass to side control.
Templar tries to work a leg under to get back to half guard but Agent Vx wriggles his own leg back out and remains in side control. Nerve Agent Vx has got the better of the ground game so far.
That's two minutes gone in the round. Agent Vx stands up and beckons Templar to his feet. Templar looks for a takedown. He's got it. We're now in half guard. Templar misses with a head shot. Agent Vx uses the momentum to regain guard. Templar tries to free his leg and advance position but Agent Vx is retaining full guard. Templar throws an elbow that misses. Agent Vx uses the momentum to reverse the position. He's now in Templar's guard. Nice move by Agent Vx!
This has been an exciting period of action! Templar looks to be working for a triangle here. Oh, it looks like he might have it! Agent Vx has picked Templar up and slammed him! Templar can't keep hold of the triangle and Agent Vx manages to pass to side control!
That's three minutes gone in the round. Templar wants to control but Agent Vx postures up. Templar is really dominating this fight. Is there anything that Agent Vx can do to turn this around? Agent Vx tries to stand but Templar is controlling his head. Templar tries to bench press Agent Vx off him but Agent Vx keeps the position. Agent Vx wants to stand but Templar is controlling his arm. Agent Vx working away.
That's four minutes gone in the round. The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight. Templar tries to slip a leg under to move to half guard but Agent Vx presses down on the leg and jumps into full mount! Templar wants to control but Agent Vx is having none of it. Agent Vx wants to get back to his feet but Templar is holding on tight.
Templar working to try and regain half guard.
The crowd thankful this round is nearly over. Templar looking to escape from mount but he's given up his back!
And that's the end of the fight! Nerve Agent Vx comfortably won the final round on my scorecard. I think Templar has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Jack Bonds scores the fight 29:28 Judge Percy O'Donnell scores the fight 29:28 Judge Don Winkell scores the fight 29:28
In favor of your winner, by unanimous decision... Phoenix Templar! A victorious Phoenix Templar thanked his army of followers in his post fight interview, telling people to make sure they follow him on Twitter.
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S |
C
A |
G |
S |
C
B |
G |
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C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
32% |
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