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PBP Commentary

Coming up we have a light heavyweight MMA rules bout between Constantine Kermit (ranked 0 p4p, 0 weight class) and Keiji Mutou (ranked 0 p4p, 0 weight class). I can't wait for this one - let's get the fighter introductions out of the way and get this one started!



192 cm
30
220 lbs
18 - 7 - 1
188 cm
39
213 lbs
29 - 14 - 2
Good wrestling
World class boxer
Insanely flexible
Olympic wrestler
World class MT
Good gas tank


Bullet Proof System
Aspire Clothing


Aspire Clothing
Zenith Nutrition (160q/225$)


Ladies and gentlemen. This fight is 3 rounds, in the light heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 18 - 7 - 1, fighting out of New York, Constantine Kermit!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 29 - 14 - 2, fighting out of St Petersburg, Keiji Mutou!
The judges for this bout are Sam Margolis, Daniel Bishop and Colin Fotheringham.




The bell rings for round one and we are underway!
Mutou looks frustrated there after his takedown attempt is stuffed easily.
Mutou tries to land with a swinging hook to the body but Kermit was well out of range. Poor timing from Mutou.
A lazy body kick from Kermit

and Mutou counters with a nice shoot takedown that brings the fighters to the ground.
Mutou trying to control the position from guard on top but Kermit is wriggling around, looking for whatever he can.
Mutou trying to land body shots but he keeps hitting the mat.
Mutou lands a couple of decent looking shots.
We've had a slow start to the round here - hopefully the action picks up.
A big thud reverberates around the arena there as Mutou accidentally thumps the mat. Hopefully he's not broken his hand.
Mutou has the superior BJJ but he's also working some ground strikes into his gameplan.
Kermit keeping full guard, as Mutou tries to pass.
Mutou postures up to throw the ground and pound strikes but they don't connect.
Mutou throws a big elbow that misses.

That's one minute gone in the round.
Mutou throws a big elbow that misses.
Kermit working the defensive guard well to avoid strikes from Mutou.
Mutou chips away with some ground and pound.
Kermit can't do much from the bottom at the moment, as Mutou controls the pace.
Mutou in full guard, throwing the ground and pound. No damage this time.
Mutou throws a big elbow that misses.
Mutou throws a big elbow that misses.
Mutou with a flurry of punches that miss.
Mutou chips away with some ground and pound.
Mutou throwing strikes from guard but Kermit blocks nicely.
Mutou missing there with some ground and pound from the guard.
The ref warns both fighters not to hold the cage as they work up against the meshing.

That's two minutes gone in the round.
Mutou stands up and looks to throw the legs aside to pass to side control. Kermit swivels though and keeps the full guard.
Mutou throws an elbow that misses. Kermit uses the momentum to reverse the position. He's now in Mutou's guard. Nice move by Kermit!

Mutou is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Kermit controlling from the top position.
Kermit won't allow Mutou to sweep him here.

That's three minutes gone in the round.
Mutou throws some sloppy strikes off his back.
Mutou looking for a sweep. Not yet Mutou, not yet.
Mutou is looking to sweep but instead, Kermit has passed into half guard.
Mutou tries to roll over but Kermit keeps him under control.
Kermit wants to pass the guard but Mutou is defending well.
Mutou tries to regain full guard. Instead though, Kermit has advanced to mount. Uh oh.
Mutou is trying desperately to improve position.

That's four minutes gone in the round.
Mutou regains half guard.
Mutou makes his way to full guard. A much better position for Mutou.
Kermit pressing down on his opponent's thigh, looking to pass guard. Mutou is keeping the position for now.
Kermit won't allow Mutou to sweep him here.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Mutou lands a beautiful sweep and he's now moved into his opponent's guard.

Mutou wants to control from the top but Kermit keeps moving.
And that’s the end of the round – the fighters go back to their corners.

Keiji Mutou dominated that round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.


Mutou swings and misses with a hook to the body.
Kermit throws a quick counter kick to the body but Mutou avoids it.
Constantine Kermit seems to be the more aggressive standup fighter in this bout.
Mutou misses with a lunging right hand
and Kermit counters with a right hand to the body.
Mutou misses with a body shot.
Kermit misses with a body shot. Nice footwork from Mutou.
Kermit misses with a body shot. Nice footwork from Mutou.
Mutou has been the more effective fighter overall so far.
Mutou just misses with a punch to the body.
Mutou misses with a body shot. Nice footwork from Kermit.
Kermit appears to be looking for a counter punch to the body.
We've had a slow start to the round here - hopefully the action picks up.
Mutou with a lazy takedown attempt
and Kermit connects with a straight left hand counter down the middle.
Mutou just misses with a punch to the body.
Mutou takes a shot right to the liver - Bas would have been proud of that punch.

That's one minute gone in the round.
Kermit ducks down and throws a hook to the body but Mutou moves away.
Kermit throws a monster uppercut resembling something out of street fighter but it doesn't land.
Mutou keeping a good distance there, avoiding the body shot.
Kermit just misses with a punch to the body.
Kermit is looking to wear down Mutou with body shots, infact he's throwing more body shots than head shots at the moment.
A slapping body kick lands there for Kermit.
Constantine Kermit is looking to keep the fight on the feet at all costs.
Kermit takes a shot right to the liver - Bas would have been proud of that punch.
Kermit misses with a body shot.
Kermit throws a body kick but he was well out of range there.

That's two minutes gone in the round.
Kermit slips in close and lands a nice hook before moving back out of range.
Mutou moves out of range of the strikes.
It seemed like Mutou was going to counter with the hook but didn't fully commit to it.
Mutou takes a nasty kick to the mid section... That should keep him thinking. Does he try and block and risk a head kick landing?
Kermit gets off balance looking for a body kick

and Mutou counters with a driving takedown into guard. Nice work there by Mutou.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Mutou throwing elbows and punches but not connecting, as Kermit works some decent striking defense from the bottom.
Kermit not looking particularly offensive just at the moment.
Mutou throwing shots from guard but he's hitting more mat than opponent.
Mutou is looking to work some ground and pound but Kermit has wrist control.
A big thud reverberates around the arena there as Mutou accidentally thumps the mat. Hopefully he's not broken his hand.
Mutou working some strikes from top position.
Mutou postures up to throw the ground and pound strikes but they don't connect.

That's three minutes gone in the round.
Mutou throws a strike but Kermit rolls with it and manages to sweep. Now he's in guard on top.

Mutou looking for a sweep. Not yet Mutou, not yet.
Mutou manages to sweep nicely, so he's now on top. Kermit manages to get himself to full guard.

Mutou wants to control from the top but Kermit keeps moving.
Mutou is looking to work some ground and pound but Kermit has wrist control.

That's four minutes gone in the round.
Mutou trying to control the position from guard on top but Kermit is wriggling around, looking for whatever he can.
Mutou working some ground and pound from guard but it's not doing any damage.
Mutou sitting in guard, not really doing much.
Mutou lands a couple of digs.
Mutou controlling from the guard. I say controlling but really, he's stalling.
Mutou cracks Kermit with a solid left hand.
The crowd thankful this round is nearly over.
Kermit preventing the ground and pound from doing any damage.
And that’s the end of the round – the fighters go back to their corners.

That was a close second round but I would say that Constantine Kermit will probably get the nod.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. This is the final round!


Ooooh, nice body kick lands from Kermit. Mutou shrugs it off though.
Kermit throws a hook to the body but it doesn't connect.
Mutou shoots in for a takedown. "I don't think so" says Kermit as he avoids it easily.
Kermit throws a hard body shot but it just misses.
Kermit misses the shot to the body.
Kermit works his jab well there, keeping his opponent at a distance.
We've had a slow start to the round here - hopefully the action picks up.
Kermit moves out of range of the strikes.

Kermit gets taken down but at least he's managed to land in guard.
Mutou missing there with some ground and pound from the guard.

That's one minute gone in the round.
Mutou is looking to work some ground and pound but Kermit has wrist control.
Mutou postures up to throw the ground and pound strikes but they don't connect.
Mutou looking to sit in guard and control but Kermit gets the butterfly guard and sweeps. He's now in the guard on the top.

Kermit preventing the sweep.
Mutou is still trying to improve position.
Mutou keeps trying to improve his position.
Mutou manages to sweep nicely, so he's now on top. Kermit manages to get himself to full guard.

Mutou is sitting in guard, working some ground and pound.
Mutou postures up to throw the ground and pound strikes but they don't connect.

That's two minutes gone in the round.
Kermit avoiding any damage from the ground and pound.
Mutou throwing shots from guard but he's hitting more mat than opponent.
Kermit avoiding any damage from the ground and pound.
Both fighters are breathing heavily.
Mutou looking to control the position here, rather than advance.
Mutou wants to control from the top but Kermit keeps moving.
Kermit utilising some decent striking defenses from the guard, preventing the ground and pound.
Kermit looking to hit a scissor sweep but Mutou is one step ahead there.
Mutou throws an elbow that misses. Kermit uses the momentum to reverse the position. He's now in Mutou's guard. Nice move by Kermit!


That's three minutes gone in the round.
Mutou looking to hit a scissor sweep but Kermit is one step ahead there.
Mutou looking to sweep using the butterfly guard but Kermit puts pay to that idea as he passes nicely into half guard.
Mutou wants to get back to full guard.

That's four minutes gone in the round.
The crowd are starting to boo a lack of action.
Mutou is persisting with the attempt to improve his position.
Keiji Mutou has got the better of the ground game so far.
Kermit trying to control the pace.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Mutou works his way to full guard. Good work.

And that's the end of the fight!
I would just about give that final round to Keiji Mutou.
I think Mutou has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Sam Margolis scores the fight 28:29
Judge Daniel Bishop scores the fight 28:29
Judge Colin Fotheringham scores the fight 28:29

In favor of your winner, by unanimous decision... Keiji Mutou!

A loyal slave to those sponsorship dollars, Keiji Mutou made sure he mentioned King of Fists, along with how happy he was to win his fight.
Constantine Kermit was interviewed post fight and said 'Yes, he good.'.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
31%
 
 
 
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